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Calling skip_screen repeatedly brings back deleted screens
Describe the bug
By adding id(rgb8x32)->skip_screen(); to the on_press of the right button, I can call it in rapid succession.
It looks like doing it more than once before there is an automatic screen change makes it pick up broken/deleted screens.
The text was updated successfully, but these errors were encountered:
Looking at the logs, I see "tick: nothing to do. Restarting clock display", and I am deleting those so this seems to be the problem. I would expect it to just jump to the front of the circular queue.
Interestingly, the unexpectedly added clock screens have the wrong y offset (I'm using 10 since I have a full height font)
allow_empty_screen: true avoids the issue by just showing a blank screen
Bug report
Calling skip_screen repeatedly brings back deleted screens
Describe the bug
By adding
id(rgb8x32)->skip_screen();
to the on_press of the right button, I can call it in rapid succession.It looks like doing it more than once before there is an automatic screen change makes it pick up broken/deleted screens.
The text was updated successfully, but these errors were encountered: