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unless I'm missing something, it looks like there's no opportunity to hook a ProgressEvent into this without exposing SVGImage's _loader, or something along those lines - any chance of seeing that implemented in the future? Or would you be amenable to a patch that adds support for that? I know, SVGs are generally not huge, but it'd be nice to bring it more in line with existing bitmap loader functionality.
The text was updated successfully, but these errors were encountered:
unless I'm missing something, it looks like there's no opportunity to hook a ProgressEvent into this without exposing SVGImage's _loader, or something along those lines - any chance of seeing that implemented in the future? Or would you be amenable to a patch that adds support for that? I know, SVGs are generally not huge, but it'd be nice to bring it more in line with existing bitmap loader functionality.
The text was updated successfully, but these errors were encountered: