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Feature ADD: BULK Update #160
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I need more information, I don't understand what the job of this new button would be. |
**Issue: Desired Result, is not awarded to Games ending on time.**, Steps Taken: 1. Setup tournament, 2. setting time constraints of 20sec per game, 3. Engines failing time constraints with huge advantage. Workaround: Sorting the games by Eval at 'last move' and bulk updating the result, then exporting to another program or DB. Reason for setting up Tournaments in this way:
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I've tried it; but The adjudicator does not support the feature of assigning a win "After" Time expiration. Then I lose all the time it took to run the workers. as I cannot bulk edit the results, nor can I run a "Post" worker to assign new wins data to the DB. Similar; to how you can run Analysis; you could add features to Analysis, to have the engine assign wins, just the same you can add variations. Thus maby you can acturally have the worker do Bulk update. But a DB bulk update feature is far faster, depending on the users needs. If you need please reply I'll do a Video, this will explain better. Just let me know where to post it please. |
If you decide to end the tournament, you can use the Adjudication button to assign a winner if applicable. In the database it is easy to filter "Time expirations", then you can launch a fast analysis massive with assign accuracy tags Then by filtering "Time expirations", it is easy to assign winners based on accuracy tags. How many people who use the programme have this same problem, I would be surprised if there were many, and a few are already too many for me, so I think that adding another option that adds complexity to the programme is not a good idea, when the problem is easily solvable, without a lot of work. |
Feature Addition:
BULK UPDATE SELECTED:
Can be a button/feature in the "Ribbon"
Can be a button on the "Edit POP-Up"
Reason:
Allows users to retain analysis from engine matches that were improperly adjudicated.
Allows for the manipulation of 100's of games instantly without DataBase tricks and conversion tactics.
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