-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.js
112 lines (80 loc) · 3.44 KB
/
main.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
let distance = 0; //The total distance until leveling out. Needed to be up here for functions to work :D fuck hoisting
//UI CREATION
// Modules to control application life and create native browser window
const { app, BrowserWindow } = require('electron')
const path = require('node:path')
const createWindow = () => {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 800,
webPreferences: {
preload: path.join(__dirname, 'preload.js')
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') app.quit()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
//LOGIC
function main() {
//convert distance to decent ft/min
/*
THE BIG BRAIN MATH:
convert mach number to seconds/mile
find the total distance from the waypoint
find time to go the total distance
convert seconds to minutes
find difference in altitudes
find the diff feet//minutes
*/
let dropdownMenu = document.getElementById("dropdownButton");
let machNumber = parseFloat(document.getElementById("MachNumber").value); //Mach number of plane during decent
let startAlt = parseInt(document.getElementById("StartAlt").value); //The Starting altitude of the plane
let endAlt = parseInt(document.getElementById("EndAlt").value); //the required altitude of the plane
const secondMiles = machNumber * 4.7333647058824; //Convert mach number into number of seconds per mile
//Add all the temporary distances together for the total distance
//Find the time to get to the destionation in seconds
const secondsToDistance = secondMiles * distance;
//Convert time to destination in seconds to time to destination in minutes
const minutesToDistance = secondsToDistance/60;
//Find the difference in altitudes
const altitudeDifference = endAlt - startAlt;
//find the required feet/minute to get destination at altitude
let feetPerMinute = altitudeDifference/minutesToDistance;
console.log(feetPerMinute);
feetPerMinute = Math.floor(feetPerMinute, 0.1); //round to the right digit
console.log(feetPerMinute);
document.querySelector("h2").textContent = `The feet per minute is: ${feetPerMinute}`;
};
//main();
//getdist()
function getDist() {
let tempDist = parseFloat(document.getElementById("tempDist").value); //The temperary distance between waypoints
distance += tempDist;
console.log(distance);
document.querySelector("h4").textContent = `Current Distance:${distance}`;
}
function selectItem(item) {
document.getElementById('dropdownButton').textContent = item;
}