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m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3} - m_Name: - m_EditorClassIdentifier: - m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} - m_EffectDistance: {x: 1, y: -1} - m_UseGraphicAlpha: 1 ---- !u!114 &1658200005 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1658200002} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_FontData: - m_Font: {fileID: 12800000, guid: e690022209624ba43a76a8875f145b56, type: 3} - m_FontSize: 20 - m_FontStyle: 0 - m_BestFit: 1 - m_MinSize: 10 - m_MaxSize: 20 - m_Alignment: 4 - m_AlignByGeometry: 0 - m_RichText: 1 - m_HorizontalOverflow: 1 - m_VerticalOverflow: 0 - m_LineSpacing: 1 - m_Text: Made by Robotani Technologies and modded by Mati555 ---- !u!222 &1658200006 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1658200002} - m_CullTransparentMesh: 0 ---- !u!1660057539 &9223372036854775807 -SceneRoots: - m_ObjectHideFlags: 0 - m_Roots: - - {fileID: 778} - - {fileID: 913} - - {fileID: 914} - - {fileID: 1203} - - {fileID: 1351} - - {fileID: 1356} - - {fileID: 1841} diff --git a/ExportedProject/Assets/Scenes/Loading.unity.meta b/ExportedProject/Assets/Scenes/Loading.unity.meta deleted file mode 100644 index ea1f4d7..0000000 --- a/ExportedProject/Assets/Scenes/Loading.unity.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 50124e8c474a7214ebe30b3f067d5155 -timeCreated: 1729019921 -licenseType: Free -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/ExportedProject/Logs/AssetImportWorker0-prev.log b/ExportedProject/Logs/AssetImportWorker0-prev.log index 9753fff..81035d1 100644 --- a/ExportedProject/Logs/AssetImportWorker0-prev.log +++ b/ExportedProject/Logs/AssetImportWorker0-prev.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker0.log -srvPort -51056 +50660 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [5652] Target information: +Player connection [20816] Target information: -Player connection [5652] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 3557168162 [EditorId] 3557168162 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [20816] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2843933271 [EditorId] 2843933271 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [5652] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [5652] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [20816] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [20816] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56956 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56788 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.006364 seconds. -- Loaded All Assemblies, in 0.401 seconds +Registered in 0.007377 seconds. +- Loaded All Assemblies, in 0.493 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 328 ms +Android Extension - Scanning For ADB Devices 345 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.639 seconds -Domain Reload Profiling: 1040ms - BeginReloadAssembly (131ms) +- Finished resetting the current domain, in 0.755 seconds +Domain Reload Profiling: 1248ms + BeginReloadAssembly (170ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (52ms) - LoadAllAssembliesAndSetupDomain (171ms) - LoadAssemblies (131ms) + RebuildCommonClasses (50ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (59ms) + LoadAllAssembliesAndSetupDomain (199ms) + LoadAssemblies (172ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (167ms) - TypeCache.Refresh (166ms) - TypeCache.ScanAssembly (152ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) + AnalyzeDomain (195ms) + TypeCache.Refresh (192ms) + TypeCache.ScanAssembly (175ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) - FinalizeReload (639ms) + FinalizeReload (756ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (590ms) + SetupLoadedEditorAssemblies (700ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (406ms) - SetLoadedEditorAssemblies (5ms) + InitializePlatformSupportModulesInManaged (444ms) + SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (3ms) - ProcessInitializeOnLoadAttributes (126ms) - ProcessInitializeOnLoadMethodAttributes (50ms) + BeforeProcessingInitializeOnLoad (4ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,52 +123,52 @@ Domain Reload Profiling: 1040ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.266 seconds +- Loaded All Assemblies, in 0.325 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.500 seconds -Domain Reload Profiling: 767ms - BeginReloadAssembly (167ms) +- Finished resetting the current domain, in 0.416 seconds +Domain Reload Profiling: 742ms + BeginReloadAssembly (208ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (23ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (18ms) - LoadAllAssembliesAndSetupDomain (35ms) - LoadAssemblies (116ms) + CreateAndSetChildDomain (29ms) + RebuildCommonClasses (47ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (34ms) + LoadAssemblies (136ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (27ms) - TypeCache.Refresh (22ms) - TypeCache.ScanAssembly (15ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (2ms) - FinalizeReload (501ms) + TypeCache.Refresh (21ms) + TypeCache.ScanAssembly (13ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (3ms) + FinalizeReload (417ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (356ms) + SetupLoadedEditorAssemblies (262ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (20ms) + SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (41ms) - ProcessInitializeOnLoadAttributes (261ms) - ProcessInitializeOnLoadMethodAttributes (22ms) - AfterProcessingInitializeOnLoad (4ms) + BeforeProcessingInitializeOnLoad (40ms) + ProcessInitializeOnLoadAttributes (168ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 335 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 810. -Memory consumption went from 57.7 MB to 57.6 MB. -Total: 2.385200 ms (FindLiveObjects: 0.080100 ms CreateObjectMapping: 0.013500 ms MarkObjects: 2.266400 ms DeleteObjects: 0.024000 ms) +Unloading 336 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 811. +Memory consumption went from 57.8 MB to 57.8 MB. +Total: 3.608600 ms (FindLiveObjects: 0.123200 ms CreateObjectMapping: 0.017800 ms MarkObjects: 3.434700 ms DeleteObjects: 0.030800 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> @@ -184,36 +184,23 @@ AssetImportParameters requested are different than current active one (requested custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. -Memory consumption went from 51.6 MB to 51.6 MB. -Total: 3.120700 ms (FindLiveObjects: 0.111400 ms CreateObjectMapping: 0.015100 ms MarkObjects: 2.974300 ms DeleteObjects: 0.018500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +Received Import Request. + Time since last request: 226444.429620 seconds. + path: Assets/Texture2D/app_logo.png + artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.063842 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. -Memory consumption went from 51.6 MB to 51.5 MB. -Total: 3.121100 ms (FindLiveObjects: 0.126200 ms CreateObjectMapping: 0.018100 ms MarkObjects: 2.946000 ms DeleteObjects: 0.029500 ms) +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 814. +Memory consumption went from 51.5 MB to 51.5 MB. +Total: 2.610200 ms (FindLiveObjects: 0.079000 ms CreateObjectMapping: 0.011700 ms MarkObjects: 2.497400 ms DeleteObjects: 0.020900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): @@ -231,2094 +218,18 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.321 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.417 seconds -Domain Reload Profiling: 738ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (25ms) - RebuildCommonClasses (48ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (30ms) - LoadAssemblies (147ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (22ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (4ms) - FinalizeReload (417ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (257ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (40ms) - ProcessInitializeOnLoadAttributes (164ms) - ProcessInitializeOnLoadMethodAttributes (22ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.6 MB to 56.6 MB. -Total: 2.463600 ms (FindLiveObjects: 0.123200 ms CreateObjectMapping: 0.016900 ms MarkObjects: 2.297600 ms DeleteObjects: 0.024400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> -======================================================================== -Received Import Request. - Time since last request: 164524.021158 seconds. - path: Assets/AnimationClip/f02_jump_10.anim - artifactKey: Guid(745c186f647b79740802735ea16b6259) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_jump_10.anim using Guid(745c186f647b79740802735ea16b6259) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2d3aa4c07250df1ac2b50e443cd68b9c') in 0.189411 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Material/blackboard01.mat - artifactKey: Guid(da01f4fbc2d710e4c9c0672fc7f87e57) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/blackboard01.mat using Guid(da01f4fbc2d710e4c9c0672fc7f87e57) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5df389aba12b378cd7d0ffcc3c691cc4') in 0.055296 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/AudioClip/fight-intense.ogg - artifactKey: Guid(f1ff05650960b26498501490a6a68d66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/fight-intense.ogg using Guid(f1ff05650960b26498501490a6a68d66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41c82d2f0fbab21f0feb2d6cb7cf4820') in 2.257474 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/PrefabInstance/SpawnWapooint.prefab - artifactKey: Guid(c03366ae490cb59449f07be88597ebf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/PrefabInstance/SpawnWapooint.prefab using Guid(c03366ae490cb59449f07be88597ebf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f8b311cb8179cc4c18d3e164cfefc00f') in 0.030621 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 6 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Cubemap/Cubemap_0.png - artifactKey: Guid(e600625e269d8f34e9be425b547151e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap_0.png using Guid(e600625e269d8f34e9be425b547151e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b1fbd1e71a3ce9220433b5ba4d13a245') in 0.569472 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000111 seconds. - path: Assets/Material/book01.mat - artifactKey: Guid(4fe76fd398af8614e8c98f1dcc90b439) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/book01.mat using Guid(4fe76fd398af8614e8c98f1dcc90b439) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ff59de4e41e3b8af66653d14ff46aa6d') in 0.026279 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/clock01.mat - artifactKey: Guid(ed4b38c11214c1e44b604d975c7f40f6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/clock01.mat using Guid(ed4b38c11214c1e44b604d975c7f40f6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd8022ef62cd85e975cb13c50c2345c95') in 0.025064 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/NavMeshData/NavMesh_0.asset - artifactKey: Guid(ff5bf301a0b64484e831e603cc87959a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/NavMeshData/NavMesh_0.asset using Guid(ff5bf301a0b64484e831e603cc87959a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd4b177ec44a21b53f030e130272052bb') in 0.015821 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000056 seconds. - path: Assets/AudioClip/damage.ogg - artifactKey: Guid(b2a50a147d03c3942884e8786c1321fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/damage.ogg using Guid(b2a50a147d03c3942884e8786c1321fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3a0defcb6af5e4dd3bb3e3a37d46996a') in 0.050611 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/platform01_2.mat - artifactKey: Guid(cd2540ff06fb0fc49bd8bac4713c3ee9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/platform01_2.mat using Guid(cd2540ff06fb0fc49bd8bac4713c3ee9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b8ec4c606d1db7e4bee67af7954d4d8e') in 0.014728 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AudioClip/bgm_maoudamashii_cyber03.ogg - artifactKey: Guid(1c173279a2b1c9a48b8af1430679ee75) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_maoudamashii_cyber03.ogg using Guid(1c173279a2b1c9a48b8af1430679ee75) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '087321152f99986939f25bcfd8215145') in 0.277786 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AnimationClip/HumanoidRun.anim - artifactKey: Guid(ac2d9fd605e25114098c3ced3aaef480) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidRun.anim using Guid(ac2d9fd605e25114098c3ced3aaef480) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b7f6b7b8f1c2821526f62b8ecbfba12c') in 0.023698 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Material/door01.mat - artifactKey: Guid(927551d3915cb9e419edafe7a47bd06f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/door01.mat using Guid(927551d3915cb9e419edafe7a47bd06f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '07b924b43a77b9dad781e4a8d808d873') in 0.249985 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Material/broom01.mat - artifactKey: Guid(c8b4b681e684c63439699990b13f934b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/broom01.mat using Guid(c8b4b681e684c63439699990b13f934b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '818ee8c9b46d3d1a3ed0ef9911782cff') in 0.053086 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/AudioClip/bgm_clear.ogg - artifactKey: Guid(9d4ddba4a36c82146ae43c8f74244e0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_clear.ogg using Guid(9d4ddba4a36c82146ae43c8f74244e0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3fda8a898f1c4ac94d48cf99170bc56b') in 0.081133 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000052 seconds. - path: Assets/AudioClip/10_ten.ogg - artifactKey: Guid(78ecef5d3d69b234b84c225f9db0ad4f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/10_ten.ogg using Guid(78ecef5d3d69b234b84c225f9db0ad4f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1d340c9dde04aa9d0146d3f875d233e4') in 0.136256 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene)_0.asset - artifactKey: Guid(4a2f7db108dd4634da64301f066d1c38) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene)_0.asset using Guid(4a2f7db108dd4634da64301f066d1c38) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f5ada13b8b59a7db62494720b2e4178c') in 0.126317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000255 seconds. - path: Assets/Material/trashbox01_3.mat - artifactKey: Guid(09ff739ff13b2f64bac364e919e54b8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/trashbox01_3.mat using Guid(09ff739ff13b2f64bac364e919e54b8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '87b12104b39c191520e5c028ac6970d5') in 0.021831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Material/wall02.mat - artifactKey: Guid(abb432bd8e40a164fa22514d6759f900) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/wall02.mat using Guid(abb432bd8e40a164fa22514d6759f900) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c5c85a505a17693743a82ab117accb64') in 0.015044 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/AudioClip/9_nine.ogg - artifactKey: Guid(c2ec8503a1804ef469102687c3097ded) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/9_nine.ogg using Guid(c2ec8503a1804ef469102687c3097ded) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1e559a512505ed24257e1bf8cde82007') in 0.043346 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/LightingSettings/FieldSimpleSettings.lighting - artifactKey: Guid(ed514403e11767b4aa038e59510624c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/FieldSimpleSettings.lighting using Guid(ed514403e11767b4aa038e59510624c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: '67b19fc4c96a64b221a75fe10f5daa2e') in 0.198211 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/AudioClip/6_six.ogg - artifactKey: Guid(4cfd5a6f1b05e5e4aa5acda2df75acc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/6_six.ogg using Guid(4cfd5a6f1b05e5e4aa5acda2df75acc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f38eaa0f41a248d1100f0be6d95aed65') in 0.044804 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Material/shelf01_2.mat - artifactKey: Guid(674310f04b49399449fc59671422b285) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/shelf01_2.mat using Guid(674310f04b49399449fc59671422b285) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b1981e2024d447e09e5e8472472d1bfd') in 0.013931 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/NavMeshData/NavMesh.asset - artifactKey: Guid(0f54629696d227c49a49c5c7ebfa58df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/NavMeshData/NavMesh.asset using Guid(0f54629696d227c49a49c5c7ebfa58df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '61f6ab9645aad5684d38f03fc22beadb') in 0.011156 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Material/drink01.mat - artifactKey: Guid(19e70b3f22221534bb9343942b46c37d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/drink01.mat using Guid(19e70b3f22221534bb9343942b46c37d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b33bcc385c8f50260d6e8b7f330eaabb') in 0.126198 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Material/switch01.mat - artifactKey: Guid(75adc53ba289aea49ac28b6bd94f8c8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/switch01.mat using Guid(75adc53ba289aea49ac28b6bd94f8c8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2c8480e94da91a56db89dd6aed33cb37') in 0.034154 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/LightingSettings/FieldSettings.lighting - artifactKey: Guid(57ac0f5028fee6547b69582d7dfdbfe7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/FieldSettings.lighting using Guid(57ac0f5028fee6547b69582d7dfdbfe7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: 'da1ff034e408c05a95f6d4b5afeece48') in 0.246100 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AudioClip/victory.ogg - artifactKey: Guid(bf1c5ac2d8a30624d9398f056b6a869a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/victory.ogg using Guid(bf1c5ac2d8a30624d9398f056b6a869a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '74b84074947c9f6f856ccaa0c3bdfd77') in 0.064024 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene).asset - artifactKey: Guid(68b0e12e121d43e41ac9468d04436549) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene).asset using Guid(68b0e12e121d43e41ac9468d04436549) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0db81e2ddd16475958d51e2fb1c3d4b9') in 0.066927 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/0_zero.ogg - artifactKey: Guid(6c159591cf22a3e4bbce96a8bea5c58d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/0_zero.ogg using Guid(6c159591cf22a3e4bbce96a8bea5c58d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '85ad55ee095f693d36f280853f54ea7f') in 0.048504 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Material/eraser01.mat - artifactKey: Guid(d9c9ea1665d31934ebb5567dadef1174) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/eraser01.mat using Guid(d9c9ea1665d31934ebb5567dadef1174) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9cbeda7e1e01e6b08c9d38a3b994abd8') in 0.160501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/AnimationClip/TaichiWalk.anim - artifactKey: Guid(b037b6d3bbd5fa841ae973041f51686f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/TaichiWalk.anim using Guid(b037b6d3bbd5fa841ae973041f51686f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b69742d198199accbd7af39abcb2056a') in 0.031339 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Cubemap/Cubemap_2.png - artifactKey: Guid(78833ccef0cd4c940a8ac94a764b1665) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap_2.png using Guid(78833ccef0cd4c940a8ac94a764b1665) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '59f8a1c412550d7df9bfa726c47c9a81') in 0.025883 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000072 seconds. - path: Assets/Material/matClear.mat - artifactKey: Guid(5b0870dc0eff8c6498bdaa75115b86c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/matClear.mat using Guid(5b0870dc0eff8c6498bdaa75115b86c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f1dfec4fa949978f5d9e94db2eaad2cd') in 0.013261 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Material/glass02.mat - artifactKey: Guid(40fd4fc885a70314ea24850fbdaaf1da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/glass02.mat using Guid(40fd4fc885a70314ea24850fbdaaf1da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0eaa9b8a2fbe2bd46f90331ba478208b') in 0.045112 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AnimationClip/HumanoidFall.anim - artifactKey: Guid(c7d9c50e9768ce14aabe8f413c388b54) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidFall.anim using Guid(c7d9c50e9768ce14aabe8f413c388b54) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f48664bbe12a517b4276ca22a7d2b609') in 0.013968 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/AudioClip/round.ogg - artifactKey: Guid(202f5a65ee4ea5140aa33784a3ec9e4a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/round.ogg using Guid(202f5a65ee4ea5140aa33784a3ec9e4a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'df6c25b2b40493d957f1e7b46b94889b') in 0.044267 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/AudioClip/failed-intense.ogg - artifactKey: Guid(3d89e016d8f606144ac9f7c6c1d8e77f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/failed-intense.ogg using Guid(3d89e016d8f606144ac9f7c6c1d8e77f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a9dc219a1a5a5fe1f8420ca5868b2897') in 0.066806 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/AudioClip/bgm_maoudamashii_acoustic10.ogg - artifactKey: Guid(956ce976657ff0445a9d8aafc3e57060) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_maoudamashii_acoustic10.ogg using Guid(956ce976657ff0445a9d8aafc3e57060) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f312d487716e973f72a26a835c5e5f15') in 0.263163 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scenes/Main.unity - artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4951aef43330dfbfd89715394f513f8c') in 0.012521 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Texture2D/iconAoi.png - artifactKey: Guid(cdcbffa1518368940abffdd686e2d70c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/iconAoi.png using Guid(cdcbffa1518368940abffdd686e2d70c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0363882ddce44fb8ec8f3b4c114c2d1b') in 0.066797 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Sprite/icCyclop.asset - artifactKey: Guid(42bf2f1c2b20de04eb3bd835b2a82419) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icCyclop.asset using Guid(42bf2f1c2b20de04eb3bd835b2a82419) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3bca980c31acbb6b22cc26f1037eb9b2') in 0.014096 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/lamp01.png - artifactKey: Guid(a41abb9e4134a944eb2650deb5676931) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/lamp01.png using Guid(a41abb9e4134a944eb2650deb5676931) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '63421ac48379c1cb18e3d26e58766b48') in 0.026351 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/icKyle.png - artifactKey: Guid(b041879d530ee8c4cb7e3ee63150e085) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icKyle.png using Guid(b041879d530ee8c4cb7e3ee63150e085) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bcf71844660d92ecdc43c743d5116ffc') in 0.025187 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000155 seconds. - path: Assets/Sprite/btnMenu.asset - artifactKey: Guid(8f2541396384ec545a36e7bf97a9c0a9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/btnMenu.asset using Guid(8f2541396384ec545a36e7bf97a9c0a9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd1146c28dcb749bc015db23057d0edcc') in 0.015826 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000087 seconds. - path: Assets/Sprite/iconAoi.asset - artifactKey: Guid(ee36383a5fb518049bfd4268148fe172) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/iconAoi.asset using Guid(ee36383a5fb518049bfd4268148fe172) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5ff3cc3f9189a63fb75f4ea2afb0b1c2') in 0.015252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Sprite/btnCamera.asset - artifactKey: Guid(d3fb04de4e1658b459358f02f35ce94c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/btnCamera.asset using Guid(d3fb04de4e1658b459358f02f35ce94c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'be037e9e7d8eac2f91bbf28198ea1dc0') in 0.033778 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Sprite/icGoblin.asset - artifactKey: Guid(e984315dc1429ec4eb843d13204ce711) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icGoblin.asset using Guid(e984315dc1429ec4eb843d13204ce711) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '16cdda30ae7e6972cf73f2f939101bb4') in 0.019537 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000049 seconds. - path: Assets/Scenes/Field.unity - artifactKey: Guid(d941c9155f53e764590ec759216fe9dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Field.unity using Guid(d941c9155f53e764590ec759216fe9dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6b2a7e764c2fadb983b8cc7662ecea9a') in 0.012771 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Texture2D/bag01.png - artifactKey: Guid(63db60dd6889c8047a7ba146f2760de4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/bag01.png using Guid(63db60dd6889c8047a7ba146f2760de4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b114852be9c5ca635655839471f65f83') in 0.027928 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000058 seconds. - path: Assets/Texture2D/imgJoystickCircle.png - artifactKey: Guid(cdef89c54ed734746a6204549363f7d5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/imgJoystickCircle.png using Guid(cdef89c54ed734746a6204549363f7d5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '609d0969649e49553af40ef2bc4292da') in 0.060800 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/icPlayer.png - artifactKey: Guid(db527662642cfcd4e865e6f8b734c071) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icPlayer.png using Guid(db527662642cfcd4e865e6f8b734c071) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '48bc35e39aa790fea5a6ca86e46aa4d2') in 0.024985 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/Assembly-CSharp/Localizer.cs - artifactKey: Guid(14e5eb0b65bc191f6466d92f0ef4ae53) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/Localizer.cs using Guid(14e5eb0b65bc191f6466d92f0ef4ae53) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '71487fa96a8344e2185df0f2f166c37e') in 0.027092 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/CanvasController.cs - artifactKey: Guid(98a2c64622931381777bac73cb70cf00) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/CanvasController.cs using Guid(98a2c64622931381777bac73cb70cf00) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b7f4eb27d3050b2c7988efe322cd676e') in 0.013058 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/Assembly-CSharp/AlertViewController.cs - artifactKey: Guid(ac91437d65488232b3690d9499251dd0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/AlertViewController.cs using Guid(ac91437d65488232b3690d9499251dd0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '63142c299b85e9cedccaabe717159bc0') in 0.059434 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Texture2D/Splash Screen Unity Logo.png - artifactKey: Guid(749b7b8496cb9cf4d97d89d24d1053c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/Splash Screen Unity Logo.png using Guid(749b7b8496cb9cf4d97d89d24d1053c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c609dc79c0c96a16b4b0a1d664f4e771') in 0.143605 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000122 seconds. - path: Assets/Scripts/Assembly-CSharp/GameController.cs - artifactKey: Guid(076827098a907c9c7d689332b4ff5949) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GameController.cs using Guid(076827098a907c9c7d689332b4ff5949) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e887e92120b354280ae45096438ae42a') in 0.038464 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_r.png - artifactKey: Guid(b8443d0a896ae864db87981582f3a357) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_r.png using Guid(b8443d0a896ae864db87981582f3a357) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '356e2b71e444103d3f2027397643cf45') in 0.073748 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/board01.png - artifactKey: Guid(fd062721a83ae9243be5278b29757552) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/board01.png using Guid(fd062721a83ae9243be5278b29757552) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '24f133940b61b49490a6a49fca553080') in 0.026673 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Scripts/Assembly-CSharp/FinishAnim.cs - artifactKey: Guid(43c03c5dcd4d5e472c5a88e14b852e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/FinishAnim.cs using Guid(43c03c5dcd4d5e472c5a88e14b852e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4acca04389aaede4a0b7a9be591c88d1') in 0.060183 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Texture2D/iconTaichi.png - artifactKey: Guid(fa8b1ab1e9fba0448b7f4a063eebb555) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/iconTaichi.png using Guid(fa8b1ab1e9fba0448b7f4a063eebb555) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e98ee09ae10fd70e1e1596a2bc8d6cb6') in 0.024418 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Texture2D/broom01.png - artifactKey: Guid(9956b6da690004a419d02ad7c08311bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/broom01.png using Guid(9956b6da690004a419d02ad7c08311bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2c22e4a719775b10cfa29ad3576b5a21') in 0.041699 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Scripts/Assembly-CSharp/SimpleJoystick.cs - artifactKey: Guid(f1127649555cc368c2d4ba4ba807eecb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SimpleJoystick.cs using Guid(f1127649555cc368c2d4ba4ba807eecb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ea69ccb3078991fd07aa63b222089d17') in 0.013245 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/MonoPInvokeCallbackAttribute.cs - artifactKey: Guid(0dc85e16a8b98046128ede1617e1d062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/MonoPInvokeCallbackAttribute.cs using Guid(0dc85e16a8b98046128ede1617e1d062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8c91ac49e953298995f1634014d5fe36') in 0.013859 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAILeg.cs - artifactKey: Guid(7ce2bea8edf1e3b40ea6b9dbd21322e4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAILeg.cs using Guid(7ce2bea8edf1e3b40ea6b9dbd21322e4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '352499629f3517161b8636178dbd6bb2') in 0.040229 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_21.anim - artifactKey: Guid(485ce62cf8f7406458ddc20b989fa49b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_21.anim using Guid(485ce62cf8f7406458ddc20b989fa49b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7113fac0eaa4ff2e231810d0c0c8a13f') in 0.065600 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene)_2.asset - artifactKey: Guid(3f0b1d76f6053dd48a1d82d9aaf6d213) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene)_2.asset using Guid(3f0b1d76f6053dd48a1d82d9aaf6d213) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '167d94cfb593465b8a232918c75c0700') in 0.061142 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Material/chair01.mat - artifactKey: Guid(3c4436b75c32c7c4aa779fdf4aced090) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/chair01.mat using Guid(3c4436b75c32c7c4aa779fdf4aced090) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'edf0629c393609ec2cf96d420cf7e1f3') in 0.018852 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/chalk01_2.mat - artifactKey: Guid(419b961ce5b44434aa5846c42c1fe21b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/chalk01_2.mat using Guid(419b961ce5b44434aa5846c42c1fe21b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '469cb6fd551b930c010d5e01af03807c') in 0.044073 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Sprite/Sprite.asset - artifactKey: Guid(a1f03d7cac6da8e4d83a812717b5ad40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/Sprite.asset using Guid(a1f03d7cac6da8e4d83a812717b5ad40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3d5aad7059207dd7d56bff2d84f5814f') in 0.048947 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/wall03.png - artifactKey: Guid(14914260d2d9d5a4d84ef01ca4a3cb97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/wall03.png using Guid(14914260d2d9d5a4d84ef01ca4a3cb97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '43e9efbc1e1237f4145cd0d92189ac92') in 0.060713 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Material/curtain01_2.mat - artifactKey: Guid(a0eb09df1429b384aa431a7d4a05bbd8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/curtain01_2.mat using Guid(a0eb09df1429b384aa431a7d4a05bbd8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ad374aade5b143c45dcd388fcb97bb25') in 0.017222 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/icSkeleton.png - artifactKey: Guid(cee253f4dbee1f648995eb6d6901d0ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icSkeleton.png using Guid(cee253f4dbee1f648995eb6d6901d0ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b1efa178d13f4e626c015a8463cabd05') in 0.020400 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AudioClip/se_maoudamashii_system37.ogg - artifactKey: Guid(3bbdd284fcd30544f8e4a7f1a5eb4e48) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/se_maoudamashii_system37.ogg using Guid(3bbdd284fcd30544f8e4a7f1a5eb4e48) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c3905de5fe0dfc7971301739b058be59') in 0.051777 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AudioClip/se_maoudamashii_onepoint30.ogg - artifactKey: Guid(7dcd3a84a147f0f4988dd4b2bf8894fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/se_maoudamashii_onepoint30.ogg using Guid(7dcd3a84a147f0f4988dd4b2bf8894fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '15d8132495f080071cb527c765914c78') in 0.061738 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000569 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_27.anim - artifactKey: Guid(ff35483f9b4a20b4694350059460b88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_27.anim using Guid(ff35483f9b4a20b4694350059460b88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '267065d1e0fcedf25a79e6e608e83505') in 0.078067 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_20_p.anim - artifactKey: Guid(858feb37bf3fc034db7e36a78d607316) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_20_p.anim using Guid(858feb37bf3fc034db7e36a78d607316) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '52403e4be2efebe969e0b22af1f61d48') in 0.069126 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_03.anim - artifactKey: Guid(2ae5d912ec441a742afd7e649e83511f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_03.anim using Guid(2ae5d912ec441a742afd7e649e83511f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9d766b5d177b5ae4b4ab12408420e8f4') in 0.272274 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_22.anim - artifactKey: Guid(13627edde6654d9449f31b4bf1b056b3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_22.anim using Guid(13627edde6654d9449f31b4bf1b056b3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dcf806c0966fdc4472d47f8c91769cd9') in 0.053316 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Texture2D/imgCrossIcon.png - artifactKey: Guid(d597006877ffc6e4aa3d4f362d099bd5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/imgCrossIcon.png using Guid(d597006877ffc6e4aa3d4f362d099bd5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5700b027969bba75e48fbf641894f1e6') in 0.022586 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_00_h_c.mat - artifactKey: Guid(77d2813725f1e6c48a9b51ee073e3f34) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_00_h_c.mat using Guid(77d2813725f1e6c48a9b51ee073e3f34) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7ec4a38a00d1df0108527c9d2b8bbb99') in 0.026776 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_000_h_c.mat - artifactKey: Guid(0030066992c2d794c86dac79e5605e91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_000_h_c.mat using Guid(0030066992c2d794c86dac79e5605e91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '46941c590e7ddb6e8ae3e57f52b4373c') in 0.029970 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_200_h_c.mat - artifactKey: Guid(9368a8961155c4c4f9d9afc7607d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_200_h_c.mat using Guid(9368a8961155c4c4f9d9afc7607d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ba8767692340173bec1f1601d3c23175') in 0.031333 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/materials/f02_schoolwear_200_h_c.mat - artifactKey: Guid(fd806c4c31a4fc54abb1cf6dec8fede2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_schoolwear_200_h_c.mat using Guid(fd806c4c31a4fc54abb1cf6dec8fede2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '91338c4da8d57a92134dcd0bb47ec0a7') in 0.024674 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/desk01_2.mat - artifactKey: Guid(f07c9da2791e8324f8699ec819ec03ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/desk01_2.mat using Guid(f07c9da2791e8324f8699ec819ec03ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '96636bd393af2e278806ebceba946608') in 0.017704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene)_1.asset - artifactKey: Guid(738bf56151ea9e6409874d8bc20721a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene)_1.asset using Guid(738bf56151ea9e6409874d8bc20721a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1da808e260ea6ead2213048fe2e19126') in 0.046904 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_23.anim - artifactKey: Guid(2d3964d43ee1a5246b2c5d45f6b33451) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_23.anim using Guid(2d3964d43ee1a5246b2c5d45f6b33451) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dd80c710a2e443539e94c8c310341a3b') in 0.050936 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_11.anim - artifactKey: Guid(4c9b09f12a0f18f488f53e37ad6ef7ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_11.anim using Guid(4c9b09f12a0f18f488f53e37ad6ef7ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6517dbb1d79f2831e6428ecde1e36e31') in 0.073434 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_f.png - artifactKey: Guid(5f2595e73b0015b40959560402361e2c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_f.png using Guid(5f2595e73b0015b40959560402361e2c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8eecb65816b7f406301e999ebca0b7a5') in 0.049086 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentUserControl.cs - artifactKey: Guid(7e9d7ff40c401310f1277f4c03fce282) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentUserControl.cs using Guid(7e9d7ff40c401310f1277f4c03fce282) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '02b8b64a3bfa346e71015d02e505bc9d') in 0.015955 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/writing_implements01.png - artifactKey: Guid(90dbaa239a9712044b8968ba6dd10719) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/writing_implements01.png using Guid(90dbaa239a9712044b8968ba6dd10719) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9be0f22698b56771c9aa61e94f676728') in 0.042982 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Texture2D/icCyclop.png - artifactKey: Guid(6ff6c6401721a4043a39d4a0af36d361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icCyclop.png using Guid(6ff6c6401721a4043a39d4a0af36d361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'daa0adc6725e0326b65ab792a5f42eb0') in 0.031869 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/AudioClip/1_one.ogg - artifactKey: Guid(053794c9b8adba54e8b4ffa392646458) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/1_one.ogg using Guid(053794c9b8adba54e8b4ffa392646458) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2176b5ddfa125f9f80c9effa70a37cfa') in 0.049361 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.prefab - artifactKey: Guid(762044cde2d9b544fbe7a3581e95fcd4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.prefab using Guid(762044cde2d9b544fbe7a3581e95fcd4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4f6ffcccb56e5f1c8b56c3013de6e364') in 0.031474 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/materials/f02_uniform_00_h_c.mat - artifactKey: Guid(b4179f5b856f51b4a9c93b36847b1432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_uniform_00_h_c.mat using Guid(b4179f5b856f51b4a9c93b36847b1432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '95c9896984709d8c69b43d10448713d0') in 0.022007 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/aoi/textures/f02_casualwear_00_h.png - artifactKey: Guid(b5690899980f6ab4d875384ef7775deb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_casualwear_00_h.png using Guid(b5690899980f6ab4d875384ef7775deb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9f400713dcafbf98e722fa3b1480c0b3') in 0.037051 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_hAvatar.asset - artifactKey: Guid(878a9c1a9be873f4cb0e329a5eda0d9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_hAvatar.asset using Guid(878a9c1a9be873f4cb0e329a5eda0d9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f6e76be0b55e8102efca94bf6ffb64d9') in 0.017357 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_000_hAvatar.asset - artifactKey: Guid(d67f74de5ce539343a628c0a80b1739a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_hAvatar.asset using Guid(d67f74de5ce539343a628c0a80b1739a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5ca71303412af223790324ef9819e86b') in 0.015876 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Resources/aoi/models mecanim/f02_uniform_00_h.prefab - artifactKey: Guid(e67b0e4ccde50e64e97f0deda864817c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_h.prefab using Guid(e67b0e4ccde50e64e97f0deda864817c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '541893186eb6be3c0d821ee74560539f') in 0.029770 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/aoi/textures/f02_face_00_h.png - artifactKey: Guid(7552c811316f36a4ea677b224a44ea67) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_face_00_h.png using Guid(7552c811316f36a4ea677b224a44ea67) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '23d108d082a426ddcd84329278650373') in 0.028634 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Resources/aoi/textures/f02_blazer_200_h.png - artifactKey: Guid(4bdb5712287690045881864ecc1f6720) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_blazer_200_h.png using Guid(4bdb5712287690045881864ecc1f6720) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7ba6e3f814fd686845d94ef0eab9426a') in 0.064538 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/models mecanim/f02_uniform_00_h.asset - artifactKey: Guid(7e1844fae2d6b654a95dc0f7244c030c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_h.asset using Guid(7e1844fae2d6b654a95dc0f7244c030c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b3b374e46628fe4db57d1c72ab72a702') in 0.019686 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_000_h.prefab - artifactKey: Guid(51667f0d98dddfc40912f177113ed26e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_h.prefab using Guid(51667f0d98dddfc40912f177113ed26e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ce40c4890c362bea17fe4a4b6bb78af5') in 0.065175 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scenes/FieldSimple.unity - artifactKey: Guid(661d6542466307240822a7b8316948c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/FieldSimple.unity using Guid(661d6542466307240822a7b8316948c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'aa727344a1d9bd3cc9a63ca305bd1dcc') in 0.026540 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_l.png - artifactKey: Guid(529f1d24b874b504287093a49317b487) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_l.png using Guid(529f1d24b874b504287093a49317b487) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '30ff5fa3fb0691f702dcfd3c39bdd3a0') in 0.090882 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Texture2D/icBaseMale.png - artifactKey: Guid(a6e9ca8de1f0d0c4a950575f5b1ea9b7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icBaseMale.png using Guid(a6e9ca8de1f0d0c4a950575f5b1ea9b7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6b607b5b4ed9f04e5c5e3336dd86c9ac') in 0.077033 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_01.anim - artifactKey: Guid(89b03d2302e92d245aedec5cbca6b15a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_01.anim using Guid(89b03d2302e92d245aedec5cbca6b15a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5db3d2048feaf1031dc19efb93fc44a9') in 0.090436 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_punch_22.anim - artifactKey: Guid(d7d838af3dffda3429b1e73fc3ec221b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_punch_22.anim using Guid(d7d838af3dffda3429b1e73fc3ec221b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1b4d1e461b5598af4b896286f9c9524b') in 0.051759 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/aoi/textures/f02_schoolwear_200_h.png - artifactKey: Guid(bc2cee56fb1d3e54db08d5ed92ce367f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_schoolwear_200_h.png using Guid(bc2cee56fb1d3e54db08d5ed92ce367f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cfd1d1f747cc9a2b8f5af477945accf6') in 0.036729 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_idle_00.anim - artifactKey: Guid(39069403a33fdb14ebbda1eb64df28af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_idle_00.anim using Guid(39069403a33fdb14ebbda1eb64df28af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7de8133528fc895d69360a7e2141cadc') in 0.376845 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Material/bag01.mat - artifactKey: Guid(c28d0fc53daebb34aa90cbe3ce971523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/bag01.mat using Guid(c28d0fc53daebb34aa90cbe3ce971523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2edf3aae959f05804079004387f24c11') in 0.014939 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Material/bag01_2.mat - artifactKey: Guid(09c0a0676018073428256e2711984c72) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/bag01_2.mat using Guid(09c0a0676018073428256e2711984c72) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c015ef19fff9c995883f702760b9766a') in 0.016499 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/AnimatorController/AnimMenu.controller - artifactKey: Guid(93f401cd9e9502b47b5757ab3257e573) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimatorController/AnimMenu.controller using Guid(93f401cd9e9502b47b5757ab3257e573) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '147e021ccaf6df1adef3e71d857c1c52') in 3.295832 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 50 -======================================================================== -Received Import Request. - Time since last request: 0.000048 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_20.anim - artifactKey: Guid(723133696ff21a540a3af3e283695350) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_20.anim using Guid(723133696ff21a540a3af3e283695350) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e4c19bd50a28f1a1892faea5e03e8d15') in 0.065162 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/animations mecanim/getup_20.anim - artifactKey: Guid(c1fe0467c27c7504e8c639342a159c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/getup_20.anim using Guid(c1fe0467c27c7504e8c639342a159c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '08e56246174bc5fd9e469a5a66477c56') in 0.098640 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_23.anim - artifactKey: Guid(3b7bebc80c7a3a748bfaecdf54d8daf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_23.anim using Guid(3b7bebc80c7a3a748bfaecdf54d8daf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7af66293aa23c3b6a79773c4e13d50cc') in 0.064437 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_21.anim - artifactKey: Guid(5d13a3104adc7914f8cbca3ae767049f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_21.anim using Guid(5d13a3104adc7914f8cbca3ae767049f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '448757db637939f6dc4049686a7a9dbd') in 0.106062 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_25.anim - artifactKey: Guid(579224c615a798a4c8529c12e6439f5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_25.anim using Guid(579224c615a798a4c8529c12e6439f5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a3265f12f143563d165c124dcfff01b3') in 0.122684 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000091 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_00_h_s.mat - artifactKey: Guid(86dfd6d61d730dd4a927985386bcdd85) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_00_h_s.mat using Guid(86dfd6d61d730dd4a927985386bcdd85) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e12642a99ebdb5222695c94c95408b01') in 0.030988 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/animations mecanim/down_20_p.anim - artifactKey: Guid(d0d6ba36fd4ed6045879444a599b3ada) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_20_p.anim using Guid(d0d6ba36fd4ed6045879444a599b3ada) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '932f665b80843b43d5457a94ebb46395') in 0.132468 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/animations mecanim/punch_21.anim - artifactKey: Guid(d5999e0c07779604dac94ff8dc6e52f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/punch_21.anim using Guid(d5999e0c07779604dac94ff8dc6e52f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2f393da89e756df6fbdd84ef5f420be') in 0.086422 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_00_h_c.mat - artifactKey: Guid(adb97bea8e903bb4bb00f8cf753f41f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_00_h_c.mat using Guid(adb97bea8e903bb4bb00f8cf753f41f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd4f08cf49111968e2e486f72d1f45779') in 0.023109 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_00_h_s.mat - artifactKey: Guid(7b13fe8997eb24947b4ea3a4a39c051b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_00_h_s.mat using Guid(7b13fe8997eb24947b4ea3a4a39c051b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3b100eea0eac238eac4de6f15886b246') in 0.035102 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/special_20.anim - artifactKey: Guid(a4c18ca35326e444f942d23698826ae1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/special_20.anim using Guid(a4c18ca35326e444f942d23698826ae1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '257c2082d41f9977b27bd5909b429715') in 0.080460 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/materials/m01_blazer_000_h_c.mat - artifactKey: Guid(e81c74b92f0309444937905439e3d0e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_blazer_000_h_c.mat using Guid(e81c74b92f0309444937905439e3d0e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '769917a3bd2fc543f6596dd5fa7b6ef3') in 0.032249 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/taichi/materials/m01_blazer_000_h_s.mat - artifactKey: Guid(e176ae7255823ed49ba7c0e9c661d57d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_blazer_000_h_s.mat using Guid(e176ae7255823ed49ba7c0e9c661d57d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '65c4e0224fb640fdda6953141904399c') in 0.026652 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/taichi/animations mecanim/punch_22.anim - artifactKey: Guid(bfe7aeaf94af1104ab4cb8e8fffc3e8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/punch_22.anim using Guid(bfe7aeaf94af1104ab4cb8e8fffc3e8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9d0ee9df75ce8b5a051da0f7d7d74e01') in 0.082647 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_01_h_c.mat - artifactKey: Guid(ed55ecdb67125114f86e4721aa8347b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_01_h_c.mat using Guid(ed55ecdb67125114f86e4721aa8347b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '19a14ba77b959a5a9f48d7a47cf5f5c4') in 0.023074 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_02.anim - artifactKey: Guid(cb87e505583d50f4aaa7bbcfd4f50fc1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_02.anim using Guid(cb87e505583d50f4aaa7bbcfd4f50fc1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '95d0b142318eefd33e062737d33bd45b') in 0.184282 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_400_h_c.mat - artifactKey: Guid(15480959a89527d458d6f2fa1cbf525e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_400_h_c.mat using Guid(15480959a89527d458d6f2fa1cbf525e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2cd87ac4d33771a8237ae67ecbd0412b') in 0.054929 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/materials/m01_jersey_00_h_c.mat - artifactKey: Guid(11587e89a1797114a80496639ed18a02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_jersey_00_h_c.mat using Guid(11587e89a1797114a80496639ed18a02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8d4d1c2949fcc88962bcfff12886eed0') in 0.035343 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_000_h_s.mat - artifactKey: Guid(6591926f50579144e9d4fafd0ea8b75b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_000_h_s.mat using Guid(6591926f50579144e9d4fafd0ea8b75b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '40ab659c9d297e77d636e2f360f65ad8') in 0.070537 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_01.anim - artifactKey: Guid(6a67882403c74d445a37c729ec4db475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_01.anim using Guid(6a67882403c74d445a37c729ec4db475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'badff6f580d676b9d3ab2c2271ee70c9') in 0.149897 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_00.anim - artifactKey: Guid(7860bc1b4190a0c4b88b3cb7123cf1ff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_00.anim using Guid(7860bc1b4190a0c4b88b3cb7123cf1ff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '05b1bd26bdca65f5edbae489abe68809') in 0.196252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.asset - artifactKey: Guid(feabfb59590434a4cac089be8bca4bc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.asset using Guid(feabfb59590434a4cac089be8bca4bc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4fa347686e855272ea6e562383cc6647') in 0.022865 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.prefab - artifactKey: Guid(43bf5eb6592ff5441bdadadaefa8266a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.prefab using Guid(43bf5eb6592ff5441bdadadaefa8266a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1f2f372f33c26a3e79fa3cfae6362ab5') in 0.025693 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_hAvatar.asset - artifactKey: Guid(f61349fb4311f814aa6fa4c96536b8fc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_hAvatar.asset using Guid(f61349fb4311f814aa6fa4c96536b8fc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bc9d15618ceba41880a83570965214a7') in 0.018370 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.prefab - artifactKey: Guid(73b597ba0d01ba84bb6942ac56b669fb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.prefab using Guid(73b597ba0d01ba84bb6942ac56b669fb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '97a6debb29b957abc417634f86a40bd0') in 0.067623 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/taichi/models mecanim/m01_jersey_00_h.prefab - artifactKey: Guid(e2021d73054f055469f27b2d9945abb0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_h.prefab using Guid(e2021d73054f055469f27b2d9945abb0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8229785fba2a05029aafb67fd0d11eca') in 0.029056 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_hAvatar.asset - artifactKey: Guid(dfec8278e29939b4699c2b38ec13a4bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_hAvatar.asset using Guid(dfec8278e29939b4699c2b38ec13a4bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0fbb7babcccdef5f9453264157e13c53') in 0.022833 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_20_p.anim - artifactKey: Guid(d5faf8f528734f045808e2ecebf17abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_20_p.anim using Guid(d5faf8f528734f045808e2ecebf17abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e0cb96fdf62bfc983ff59de954b77de2') in 0.088094 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboLoading.cs - artifactKey: Guid(4a89957b6dea4dba04be16b756c87aa2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RoboLoading.cs using Guid(4a89957b6dea4dba04be16b756c87aa2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3e28f9a30d80ee3a5c8ffb2fe030bc58') in 0.014596 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000044 seconds. - path: Assets/Resources/honoka/materials/f01_face_00_h.mat - artifactKey: Guid(b20b14c8e78a1064792c09fd5ea5d687) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_face_00_h.mat using Guid(b20b14c8e78a1064792c09fd5ea5d687) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dbc444b581d249a506c17fb9ed33765f') in 0.029412 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Resources/aoi/textures/f02_casualwear_10_h.png - artifactKey: Guid(f00530fa277de37499d8e304464ac1a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_casualwear_10_h.png using Guid(f00530fa277de37499d8e304464ac1a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bc0f0413a4e2467b6990b28bd273b22d') in 0.036554 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/textures/f01_casualwear_00_h.png - artifactKey: Guid(28e34720134392b4b851a2d4760882bb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/textures/f01_casualwear_00_h.png using Guid(28e34720134392b4b851a2d4760882bb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f492ea93d5a692834b7a1853707b0479') in 0.035797 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/AnimationClip/f02_run_00.anim - artifactKey: Guid(5aa1efd7065768c40943a193c8c28ee3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_run_00.anim using Guid(5aa1efd7065768c40943a193c8c28ee3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '277e15b31d0305b38fd11b0fb7dc6dfa') in 0.055367 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/taichi/textures/m01_blazer_000_h.png - artifactKey: Guid(32de1e8297758ea47abfeffdc03992cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_blazer_000_h.png using Guid(32de1e8297758ea47abfeffdc03992cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '34ae47b9e4f426460a9cc5919627027c') in 0.036741 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001.anim - artifactKey: Guid(9edfd0e32104a8e44a903e5227c19692) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001.anim using Guid(9edfd0e32104a8e44a903e5227c19692) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2a4a625e65957120b311c3baf8fb95bc') in 0.021489 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/TargetFieldOfView.cs - artifactKey: Guid(572ae1391be3cba9cb41d36bd24d3848) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/TargetFieldOfView.cs using Guid(572ae1391be3cba9cb41d36bd24d3848) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '39298bd9642ac0f86162885522dbb744') in 0.019793 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000085 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/PivotBasedCameraRig.cs - artifactKey: Guid(213545e26f92f3bc07b89384e427203a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/PivotBasedCameraRig.cs using Guid(213545e26f92f3bc07b89384e427203a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2a9dbe8cd838ae59bd72e5905e2b8f29') in 0.015322 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/LookatTarget.cs - artifactKey: Guid(e33b21f81d1116b0d617b003a1e12f97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/LookatTarget.cs using Guid(e33b21f81d1116b0d617b003a1e12f97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0d0e7e90c5cfe535301719b503933193') in 0.020297 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/taichi/textures/m01_face_00_h.png - artifactKey: Guid(eaf298b9eb6380f4f848dbd6ab11f1cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_face_00_h.png using Guid(eaf298b9eb6380f4f848dbd6ab11f1cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c94fa1d03a2ba10d77c261d4df2db514') in 0.130665 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/textures/m01_casualwear_00_h.png - artifactKey: Guid(a877261e6dc8f734d8e27e3c6e800706) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_casualwear_00_h.png using Guid(a877261e6dc8f734d8e27e3c6e800706) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b69c292a9a988605f474e86fe877792c') in 0.062117 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000087 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AbstractTargetFollower.cs - artifactKey: Guid(ffafb5fd401a32a0fe28ea1cbd9401d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AbstractTargetFollower.cs using Guid(ffafb5fd401a32a0fe28ea1cbd9401d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3fa1433f6cbaafd22bab287ea4773510') in 0.161795 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DynamicShadowSettings.cs - artifactKey: Guid(b98bb86e0dcecc726057d89b04425eab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DynamicShadowSettings.cs using Guid(b98bb86e0dcecc726057d89b04425eab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '465b9266e4762a531784126fcb3aac50') in 0.144005 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000200 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CurveControlledBob.cs - artifactKey: Guid(45e587398d34a6d364555e6b3d45f0a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CurveControlledBob.cs using Guid(45e587398d34a6d364555e6b3d45f0a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '309967ccc81d8096b5e15bd5edfd4353') in 0.018444 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs - artifactKey: Guid(ed8d49a8e4b10e5bcd1cfe7348d006c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs using Guid(ed8d49a8e4b10e5bcd1cfe7348d006c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '07a9b8ae6aed94ac3b1eadd4e9b8d78d') in 0.024267 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/MobileControlRig.cs - artifactKey: Guid(76ecee36a3e8c3971a1e1ce942cf9b71) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/MobileControlRig.cs using Guid(76ecee36a3e8c3971a1e1ce942cf9b71) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '09ee7ef1555c6cc6aba7618a5e8f3d37') in 0.024202 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/VirtualInput.cs - artifactKey: Guid(ba0e6636260f08d72e460b579030b740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/VirtualInput.cs using Guid(ba0e6636260f08d72e460b579030b740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b6847a4eca921deb76ccbb796d5d4a05') in 0.141303 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/taichi/textures/m01_casualwear_01_h.png - artifactKey: Guid(3814191ed763d554fad54d36ff10e13d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_casualwear_01_h.png using Guid(3814191ed763d554fad54d36ff10e13d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4b75b7a134a079077b4571fcd455c71a') in 0.029256 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_3.anim - artifactKey: Guid(7ab74b97670dd9b488874dffc7f1e21e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_3.anim using Guid(7ab74b97670dd9b488874dffc7f1e21e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fdb5682b8b1308c75c9ecb6b9e5c5112') in 0.024993 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAI.cs - artifactKey: Guid(87a2da921673d3e8b5a174be3bfc9219) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAI.cs using Guid(87a2da921673d3e8b5a174be3bfc9219) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a4f24c43078b040dead81c84571523c6') in 0.024426 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/AudioClip/clear-intense.ogg - artifactKey: Guid(d4d74d2fadc45be43ae46253ac2b944c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/clear-intense.ogg using Guid(d4d74d2fadc45be43ae46253ac2b944c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'af6bd02b6e48646ed3f2ed470dfe2268') in 0.052436 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointCircuit.cs - artifactKey: Guid(b1cb4df395ea01e1d4c38e2e3af1c915) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointCircuit.cs using Guid(b1cb4df395ea01e1d4c38e2e3af1c915) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dfa8ec16c5a2aeeafca46a2c3e8cfc4d') in 0.029577 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/LerpControlledBob.cs - artifactKey: Guid(e0158e5cefff43ba23290df7a8c0adae) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/LerpControlledBob.cs using Guid(e0158e5cefff43ba23290df7a8c0adae) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4b645dbe18d56ded6d0a746228652772') in 0.033991 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchaseListener.cs - artifactKey: Guid(4594328f10072a6a83b2eaabe46e3210) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchaseListener.cs using Guid(4594328f10072a6a83b2eaabe46e3210) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '34b46ea1422baa7a52af219c170858f8') in 0.013888 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/BannerClient.cs - artifactKey: Guid(bfbdea5c2413ac7dea8c9e3cb0bcd2cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/BannerClient.cs using Guid(bfbdea5c2413ac7dea8c9e3cb0bcd2cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a9f51f012b8f92bdded1cca90c7b8b73') in 0.031432 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ParticleSystemDestroyer.cs - artifactKey: Guid(2a2071a13a7cbe484af9f95e85308774) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ParticleSystemDestroyer.cs using Guid(2a2071a13a7cbe484af9f95e85308774) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '099a5bab3976a74f72d6897ed30ccb08') in 0.013966 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleMouseRotator.cs - artifactKey: Guid(4c51c32583b5b4303491c983f67f4aec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleMouseRotator.cs using Guid(4c51c32583b5b4303491c983f67f4aec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f40c119cf42ade04f4ba8dafadef91cb') in 0.018158 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FPSCounter.cs - artifactKey: Guid(0bae8477c819fd1fc7455809060b58ce) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FPSCounter.cs using Guid(0bae8477c819fd1fc7455809060b58ce) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6f4067e88cdfd3d492e823c925aaed59') in 0.020917 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Texture2D/chalk01_2.png - artifactKey: Guid(b3f2f5f2d22670a4e9bb8ef0cd028fbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/chalk01_2.png using Guid(b3f2f5f2d22670a4e9bb8ef0cd028fbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '92dd22f82512df0f5a751e0473d17816') in 0.021980 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AudioClip/5_five.ogg - artifactKey: Guid(c25e2c79ce14591458761b3521fad5dd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/5_five.ogg using Guid(c25e2c79ce14591458761b3521fad5dd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bcf8311c60f156c887bed0d7ed8b4514') in 0.068549 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000192 seconds. - path: Assets/Material/board01.mat - artifactKey: Guid(6dde85b10deb65542b4963dcb3ab02f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/board01.mat using Guid(6dde85b10deb65542b4963dcb3ab02f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c827d4b6a194df2c4ad70ec889767551') in 0.025111 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000285 seconds. - path: Assets/Scenes/Loading.unity - artifactKey: Guid(50124e8c474a7214ebe30b3f067d5155) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Loading.unity using Guid(50124e8c474a7214ebe30b3f067d5155) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5f1b527ac70891a3609f3806cae15f0a') in 0.014884 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000081 seconds. - path: Assets/Scripts/Assembly-CSharp/AnimTag.cs - artifactKey: Guid(8eeecc1b8d907a0daec2cc0f15caffc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/AnimTag.cs using Guid(8eeecc1b8d907a0daec2cc0f15caffc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '17ff16380485de1b495af2b607f2d10e') in 0.018819 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboSafeArea.cs - artifactKey: Guid(c54ff2edcd94660bcdc8005002c78877) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RoboSafeArea.cs using Guid(c54ff2edcd94660bcdc8005002c78877) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b5a0e275ae3c2a7a77f05b82603b9463') in 0.062748 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000076 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_idle_20.anim - artifactKey: Guid(2bcb7297af9fa5c4b9241138b005ec02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_idle_20.anim using Guid(2bcb7297af9fa5c4b9241138b005ec02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ca97d49e42f9cac0071540ee56e702d2') in 0.079009 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_20.anim - artifactKey: Guid(11165d1e3a516124d9f26d415ced442e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_20.anim using Guid(11165d1e3a516124d9f26d415ced442e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2ec706ec7c374b112dac42269f2b393') in 0.063082 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InterstitialClient.cs - artifactKey: Guid(c3f7b83f1924235cf5bbba34c73673cd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InterstitialClient.cs using Guid(c3f7b83f1924235cf5bbba34c73673cd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0e9dfe741f299e18c991a6dd9ea1edd3') in 0.020788 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000320 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeEventArgs.cs - artifactKey: Guid(b0921ed67087d62fdff72a7797ba1f59) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeEventArgs.cs using Guid(b0921ed67087d62fdff72a7797ba1f59) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ec96b022e4148a9d2d542c8d3d30c87') in 0.049033 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000344 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdRequest.cs - artifactKey: Guid(917b0a5dd24c2af25b0a919d6a117ab6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdRequest.cs using Guid(917b0a5dd24c2af25b0a919d6a117ab6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fcc8cf7f8b0d92b70bf7f538736a0613') in 0.026361 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IAdLoaderClient.cs - artifactKey: Guid(bd53c981510c9b21ca0e4088bdb1c88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IAdLoaderClient.cs using Guid(bd53c981510c9b21ca0e4088bdb1c88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b5c0a05aaa7397b65d100d3f3a222413') in 0.012767 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeTemplateAd.cs - artifactKey: Guid(b75dad5796c00bf50cd6746b4a5a6819) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeTemplateAd.cs using Guid(b75dad5796c00bf50cd6746b4a5a6819) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '28e62aa6123db5f596ca0a5da76a8051') in 0.024795 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeExpressAdView.cs - artifactKey: Guid(a17f0095a8aa81fbc8871697cb34da08) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeExpressAdView.cs using Guid(a17f0095a8aa81fbc8871697cb34da08) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '58541ffbe71b50d01662935834e8cad7') in 0.031763 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IDefaultInAppPurchaseProcessor.cs - artifactKey: Guid(15dc3c8236bc979d02f8d99987e109e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IDefaultInAppPurchaseProcessor.cs using Guid(15dc3c8236bc979d02f8d99987e109e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5a83d5fcbc02bd2a8b17b74469fc9edf') in 0.066704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/NativeExpressAdClient.cs - artifactKey: Guid(cf9a73347a71cc1f02a4579d6f37343c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/NativeExpressAdClient.cs using Guid(cf9a73347a71cc1f02a4579d6f37343c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2f2df3d4db1915798a8cb7bb2faeece4') in 0.028335 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdLoader.cs - artifactKey: Guid(9fa8eef69b09b1134a75b14ae75876c1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdLoader.cs using Guid(9fa8eef69b09b1134a75b14ae75876c1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c8fe6e10fc83727833c1075321ad9386') in 0.030213 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IInAppPurchaseResult.cs - artifactKey: Guid(d05e8ee75da72133bd09aa13c125dee5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IInAppPurchaseResult.cs using Guid(d05e8ee75da72133bd09aa13c125dee5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ccddc2470dce5fd5d98e6e957d3d6b2a') in 0.015606 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Reward.cs - artifactKey: Guid(4c365e73e06916e642f023095196c62e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Reward.cs using Guid(4c365e73e06916e642f023095196c62e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3c47364b3faf8d790eed02df62df0a11') in 0.018808 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_walk_00.anim - artifactKey: Guid(6f192a2b623af1547a5742f3bc0fcdcb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_walk_00.anim using Guid(6f192a2b623af1547a5742f3bc0fcdcb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a54c7fdd8d5592144726eaa1821e26f3') in 0.336480 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/Utils.cs - artifactKey: Guid(b3e7276f8886630ad619c00402d45da8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/Utils.cs using Guid(b3e7276f8886630ad619c00402d45da8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '62d423fc1714ba700d955e64a9ba2a9d') in 0.018080 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/MobileInput.cs - artifactKey: Guid(742a8027ad017cb313ea2a2126e96845) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/MobileInput.cs using Guid(742a8027ad017cb313ea2a2126e96845) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '12c53b5c54b2e83557b447cbdb06953b') in 0.032281 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/ButtonHandler.cs - artifactKey: Guid(d1eac8b28a6942a32644120139535fca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/ButtonHandler.cs using Guid(d1eac8b28a6942a32644120139535fca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd0ff6a228743f0d5bddffa25849b1121') in 0.017244 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/aoi/textures/f02_blazer_000_h.png - artifactKey: Guid(fa60190155b889344ac3a0c0b1f95c20) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_blazer_000_h.png using Guid(fa60190155b889344ac3a0c0b1f95c20) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '31274c14cc0903b0e8690b8aeeab6968') in 0.032745 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchase.cs - artifactKey: Guid(c07ec0ad8a14cf54b8079299fd1aef43) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchase.cs using Guid(c07ec0ad8a14cf54b8079299fd1aef43) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '43eb2b94aae789693f2ffa96a2ffa57c') in 0.018615 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_01.anim - artifactKey: Guid(03736f763ebb1b34e9044c4eb14b677e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_01.anim using Guid(03736f763ebb1b34e9044c4eb14b677e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4d00c34f635085d5984d5ade09e4d4d4') in 0.224066 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_01_h_s.mat - artifactKey: Guid(cd7ac2c3f5ae7654ebfc2b46043a165f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_01_h_s.mat using Guid(cd7ac2c3f5ae7654ebfc2b46043a165f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a40d4f07fe599379dd2071714529bdce') in 0.023897 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/iconHonoka.png - artifactKey: Guid(392e88516bf8f2e4fb1e903c26adb568) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/iconHonoka.png using Guid(392e88516bf8f2e4fb1e903c26adb568) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41b755b18ef5bbcf04d8ea129722cf9a') in 0.022531 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/honoka/textures/f01_face_00_h.png - artifactKey: Guid(8853e3882e7ba164e965ae81ab9251c6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/textures/f01_face_00_h.png using Guid(8853e3882e7ba164e965ae81ab9251c6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9f1ba3fccecbfba4dc24cea97d5ac936') in 0.032153 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/punch_20.anim - artifactKey: Guid(961a7c727c7ca294e84403109fb382e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/punch_20.anim using Guid(961a7c727c7ca294e84403109fb382e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '70f001de4c22e8b296aa86cb2887ae7c') in 0.034246 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/materials/m01_jersey_00_h_s.mat - artifactKey: Guid(76b1fb104dc848b47894922e79e6dac9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_jersey_00_h_s.mat using Guid(76b1fb104dc848b47894922e79e6dac9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0c75b0e7acd4324e6692c26f94befc9b') in 0.050156 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_25.anim - artifactKey: Guid(0b9628623184dc24ab3f999eb1e3ba98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_25.anim using Guid(0b9628623184dc24ab3f999eb1e3ba98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cb6774d81a791e6dc351eafdc10c14a9') in 0.083838 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/AxisTouchButton.cs - artifactKey: Guid(63dfc625ccdd8f6eda14ed60f69b4aab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/AxisTouchButton.cs using Guid(63dfc625ccdd8f6eda14ed60f69b4aab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '353ea91f3281d2aab3d5ca72088cf66b') in 0.028453 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/PurchaseResolutionType.cs - artifactKey: Guid(1636230ab78e3bf47906d38acfc5b74c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/PurchaseResolutionType.cs using Guid(1636230ab78e3bf47906d38acfc5b74c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '072200f498994ea667dda841f94b9464') in 0.026153 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000109 seconds. - path: Assets/Scripts/Assembly-CSharp/FootSound.cs - artifactKey: Guid(d2844802659329dea0d5859da13d2f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/FootSound.cs using Guid(d2844802659329dea0d5859da13d2f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3eb3d7cd1f842a3cb478a2b50b6f8921') in 0.015538 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomNativeTemplateClient.cs - artifactKey: Guid(673d8a3890234597d306ab48ab6778dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomNativeTemplateClient.cs using Guid(673d8a3890234597d306ab48ab6778dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2a144e1d0f09f06f98321883916d647c') in 0.057696 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Material/desk02_2.mat - artifactKey: Guid(a28bb12b2b129594794b09ba9686643d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/desk02_2.mat using Guid(a28bb12b2b129594794b09ba9686643d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f639373829641eb2e4e200ca441a5ffa') in 0.015569 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/models mecanim/m01_jersey_00_hAvatar.asset - artifactKey: Guid(44c34829fbad83744b0189f2251ca09e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_hAvatar.asset using Guid(44c34829fbad83744b0189f2251ca09e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ee03dafec3f64013a90372a47e5605f5') in 0.028326 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_22.anim - artifactKey: Guid(5552416bbd2eb324ebe5b0d6bc72081d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_22.anim using Guid(5552416bbd2eb324ebe5b0d6bc72081d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '54eef0efbb354f18c8921038caa3142d') in 0.079502 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_10_h_s.mat - artifactKey: Guid(4e42133145be35c4c83eb24eb7782b60) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_10_h_s.mat using Guid(4e42133145be35c4c83eb24eb7782b60) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '52dcdda15354ae96973864e4d00008e4') in 0.023733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Gender.cs - artifactKey: Guid(cfe43eeaa3017559bbdefc51aa9be443) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Gender.cs using Guid(cfe43eeaa3017559bbdefc51aa9be443) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '49afa07fa01e7280c86d2402c704286d') in 0.010927 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_00.anim - artifactKey: Guid(3fe23f24f7ce5b14d9c0101fa46bcec8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_00.anim using Guid(3fe23f24f7ce5b14d9c0101fa46bcec8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9cb316eda1b0a07c09f60b3002e9b52c') in 0.140084 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_2.anim - artifactKey: Guid(18e4719f1e3b6b040b5e424292f01f99) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_2.anim using Guid(18e4719f1e3b6b040b5e424292f01f99) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e611612deb6b80afa26b4c3d5bd504e5') in 0.397418 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Texture2D/btnCamera.png - artifactKey: Guid(631696efc73da0e4fb693b7d2dcc5d4e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/btnCamera.png using Guid(631696efc73da0e4fb693b7d2dcc5d4e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ad75cc028c88b032257ccdb28e3edb0c') in 0.022416 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_hAvatar.asset - artifactKey: Guid(b4f2d4772cae7144bab6c580611c1e98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_hAvatar.asset using Guid(b4f2d4772cae7144bab6c580611c1e98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c3d37496f2c9c8481d9bd746cc709d7e') in 0.020000 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_b.png - artifactKey: Guid(678d06d3e3a3eee41b1c23ff4fc5e833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_b.png using Guid(678d06d3e3a3eee41b1c23ff4fc5e833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7656f32c14f8dd8ad7ad2d275374cb88') in 0.032125 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000105 seconds. - path: Assets/Resources/aoi/materials/f02_face_00_h.mat - artifactKey: Guid(879675495b4660a479978d309e07f467) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_face_00_h.mat using Guid(879675495b4660a479978d309e07f467) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '01fbb508fa31eedb4efd3bab2d22e900') in 0.027446 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/animations mecanim/idle_11.anim - artifactKey: Guid(3f066094a32968048a1dfd231d28076a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/idle_11.anim using Guid(3f066094a32968048a1dfd231d28076a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '069835060c66bc7222bb3f6f4866b171') in 0.074696 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/AudioClip/draw.ogg - artifactKey: Guid(6580c38a3332e54428d4251d893347d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/draw.ogg using Guid(6580c38a3332e54428d4251d893347d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7c370579989ba5609f1065f91ff0a8b4') in 0.057316 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000070 seconds. - path: Assets/AnimatorController/AnimAoiHonoka.controller - artifactKey: Guid(80d34a96fc7b37b47a6f4f3f54f3b165) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimatorController/AnimAoiHonoka.controller using Guid(80d34a96fc7b37b47a6f4f3f54f3b165) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '17789ff1c3e8958c5c92748364194be5') in 2.182468 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 113 -======================================================================== -Received Import Request. - Time since last request: 172.739712 seconds. - path: Assets/Texture2D/app_logo.png - artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '22e1c1be09724734c497050278a3b797') in 0.017213 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 1.921567 seconds. - path: Assets/Texture2D/app_logo.png - artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.048380 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 8.236295 seconds. - path: Assets/Texture2D/bag01.png - artifactKey: Guid(63db60dd6889c8047a7ba146f2760de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Texture2D/bag01.png using Guid(63db60dd6889c8047a7ba146f2760de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cbe255ff74d996ffeee82131ae462696') in 0.018341 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 821. -Memory consumption went from 52.8 MB to 52.8 MB. -Total: 3.240700 ms (FindLiveObjects: 0.091200 ms CreateObjectMapping: 0.012000 ms MarkObjects: 3.118800 ms DeleteObjects: 0.017700 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 3.447800 ms (FindLiveObjects: 0.109000 ms CreateObjectMapping: 0.024300 ms MarkObjects: 3.291200 ms DeleteObjects: 0.022000 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:graphics/hdr-cubemap-encoding: 03000000000000000000000000000000 -> 01000000000000000000000000000000 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -2334,15 +245,14 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 821. -Memory consumption went from 53.1 MB to 53.1 MB. -Total: 3.094100 ms (FindLiveObjects: 0.074600 ms CreateObjectMapping: 0.011700 ms MarkObjects: 2.988400 ms DeleteObjects: 0.018400 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 10.390700 ms (FindLiveObjects: 0.157200 ms CreateObjectMapping: 0.056400 ms MarkObjects: 10.146300 ms DeleteObjects: 0.029300 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/ExportedProject/Logs/AssetImportWorker0.log b/ExportedProject/Logs/AssetImportWorker0.log index 81035d1..6f32297 100644 --- a/ExportedProject/Logs/AssetImportWorker0.log +++ b/ExportedProject/Logs/AssetImportWorker0.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker0.log -srvPort -50660 +51076 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [20816] Target information: +Player connection [11320] Target information: -Player connection [20816] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2843933271 [EditorId] 2843933271 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [11320] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 4210357528 [EditorId] 4210357528 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [20816] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [20816] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [11320] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [11320] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56788 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56388 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.007377 seconds. -- Loaded All Assemblies, in 0.493 seconds +Registered in 0.009538 seconds. +- Loaded All Assemblies, in 0.548 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 345 ms +Android Extension - Scanning For ADB Devices 986 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.755 seconds -Domain Reload Profiling: 1248ms - BeginReloadAssembly (170ms) +- Finished resetting the current domain, in 1.371 seconds +Domain Reload Profiling: 1919ms + BeginReloadAssembly (175ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (50ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (59ms) - LoadAllAssembliesAndSetupDomain (199ms) - LoadAssemblies (172ms) + CreateAndSetChildDomain (3ms) + RebuildCommonClasses (57ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (73ms) + LoadAllAssembliesAndSetupDomain (225ms) + LoadAssemblies (174ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (195ms) - TypeCache.Refresh (192ms) - TypeCache.ScanAssembly (175ms) + AnalyzeDomain (220ms) + TypeCache.Refresh (218ms) + TypeCache.ScanAssembly (200ms) ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) - FinalizeReload (756ms) + FinalizeReload (1371ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (700ms) + SetupLoadedEditorAssemblies (1286ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (444ms) - SetLoadedEditorAssemblies (6ms) + InitializePlatformSupportModulesInManaged (1082ms) + SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (4ms) - ProcessInitializeOnLoadAttributes (194ms) - ProcessInitializeOnLoadMethodAttributes (52ms) + BeforeProcessingInitializeOnLoad (3ms) + ProcessInitializeOnLoadAttributes (137ms) + ProcessInitializeOnLoadMethodAttributes (58ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,52 +123,52 @@ Domain Reload Profiling: 1248ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.325 seconds +- Loaded All Assemblies, in 0.270 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.416 seconds -Domain Reload Profiling: 742ms - BeginReloadAssembly (208ms) +- Finished resetting the current domain, in 0.345 seconds +Domain Reload Profiling: 615ms + BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (29ms) - RebuildCommonClasses (47ms) + CreateAndSetChildDomain (23ms) + RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (34ms) - LoadAssemblies (136ms) + initialDomainReloadingComplete (21ms) + LoadAllAssembliesAndSetupDomain (32ms) + LoadAssemblies (109ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (27ms) - TypeCache.Refresh (21ms) - TypeCache.ScanAssembly (13ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) + AnalyzeDomain (24ms) + TypeCache.Refresh (19ms) + TypeCache.ScanAssembly (12ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (3ms) - FinalizeReload (417ms) + FinalizeReload (345ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (262ms) + SetupLoadedEditorAssemblies (223ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (20ms) - SetLoadedEditorAssemblies (5ms) + InitializePlatformSupportModulesInManaged (19ms) + SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (40ms) - ProcessInitializeOnLoadAttributes (168ms) - ProcessInitializeOnLoadMethodAttributes (25ms) + BeforeProcessingInitializeOnLoad (37ms) + ProcessInitializeOnLoadAttributes (141ms) + ProcessInitializeOnLoadMethodAttributes (19ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds + AwakeInstancesAfterBackupRestoration (6ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 336 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 811. Memory consumption went from 57.8 MB to 57.8 MB. -Total: 3.608600 ms (FindLiveObjects: 0.123200 ms CreateObjectMapping: 0.017800 ms MarkObjects: 3.434700 ms DeleteObjects: 0.030800 ms) +Total: 2.248900 ms (FindLiveObjects: 0.065000 ms CreateObjectMapping: 0.011400 ms MarkObjects: 2.153400 ms DeleteObjects: 0.018500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> @@ -185,22 +185,71 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Import Request. - Time since last request: 226444.429620 seconds. - path: Assets/Texture2D/app_logo.png - artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.063842 seconds + Time since last request: 227499.639251 seconds. + path: Assets/Scenes/Main.unity + artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '830e1131f8a68f9ab5f7aefdbf7704b1') in 0.002580 seconds Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 4.471386 seconds. + path: Assets/Scenes/Loading.unity + artifactKey: Guid(50124e8c474a7214ebe30b3f067d5155) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/Loading.unity using Guid(50124e8c474a7214ebe30b3f067d5155) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9b215cdb559aa442706095ab5f6db764') in 0.000506 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.256 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.383 seconds +Domain Reload Profiling: 639ms + BeginReloadAssembly (164ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (19ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (24ms) + LoadAllAssembliesAndSetupDomain (17ms) + LoadAssemblies (115ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (9ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (4ms) + FinalizeReload (383ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (253ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (19ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (35ms) + ProcessInitializeOnLoadAttributes (167ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 814. -Memory consumption went from 51.5 MB to 51.5 MB. -Total: 2.610200 ms (FindLiveObjects: 0.079000 ms CreateObjectMapping: 0.011700 ms MarkObjects: 2.497400 ms DeleteObjects: 0.020900 ms) +Unloading 327 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 811. +Memory consumption went from 56.4 MB to 56.4 MB. +Total: 3.043600 ms (FindLiveObjects: 0.072300 ms CreateObjectMapping: 0.017700 ms MarkObjects: 2.922300 ms DeleteObjects: 0.030300 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): @@ -218,18 +267,154 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.251 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.376 seconds +Domain Reload Profiling: 627ms + BeginReloadAssembly (158ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (18ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (14ms) + LoadAssemblies (114ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (7ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (3ms) + FinalizeReload (377ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (245ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (18ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (38ms) + ProcessInitializeOnLoadAttributes (154ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (4ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. -Memory consumption went from 51.7 MB to 51.7 MB. -Total: 3.447800 ms (FindLiveObjects: 0.109000 ms CreateObjectMapping: 0.024300 ms MarkObjects: 3.291200 ms DeleteObjects: 0.022000 ms) +Unloading 328 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 811. +Memory consumption went from 56.7 MB to 56.6 MB. +Total: 2.446900 ms (FindLiveObjects: 0.069800 ms CreateObjectMapping: 0.011900 ms MarkObjects: 2.339600 ms DeleteObjects: 0.024000 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:graphics/hdr-cubemap-encoding: 03000000000000000000000000000000 -> 01000000000000000000000000000000 + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Import Request. + Time since last request: 19.389280 seconds. + path: Assets/Scenes/Loading.unity + artifactKey: Guid(50124e8c474a7214ebe30b3f067d5155) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/Loading.unity using Guid(50124e8c474a7214ebe30b3f067d5155) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1000a3613687adeee8fa73733993866e') in 0.002437 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.242 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.383 seconds +Domain Reload Profiling: 626ms + BeginReloadAssembly (159ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (19ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (19ms) + LoadAllAssembliesAndSetupDomain (14ms) + LoadAssemblies (112ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (7ms) + TypeCache.Refresh (3ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (3ms) + FinalizeReload (384ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (235ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (23ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (32ms) + ProcessInitializeOnLoadAttributes (152ms) + ProcessInitializeOnLoadMethodAttributes (18ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 327 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 811. +Memory consumption went from 56.4 MB to 56.4 MB. +Total: 2.519200 ms (FindLiveObjects: 0.064700 ms CreateObjectMapping: 0.010900 ms MarkObjects: 2.419800 ms DeleteObjects: 0.022900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.6 MB to 51.6 MB. +Total: 3.282500 ms (FindLiveObjects: 0.122700 ms CreateObjectMapping: 0.015500 ms MarkObjects: 3.116000 ms DeleteObjects: 0.027100 ms) + +Prepare: number of updated asset objects reloaded= 1 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -245,14 +430,113 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. -Memory consumption went from 51.7 MB to 51.7 MB. -Total: 10.390700 ms (FindLiveObjects: 0.157200 ms CreateObjectMapping: 0.056400 ms MarkObjects: 10.146300 ms DeleteObjects: 0.029300 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.6 MB to 51.6 MB. +Total: 2.192500 ms (FindLiveObjects: 0.076900 ms CreateObjectMapping: 0.011300 ms MarkObjects: 2.086800 ms DeleteObjects: 0.016500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.273 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.444 seconds +Domain Reload Profiling: 716ms + BeginReloadAssembly (169ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (20ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (25ms) + LoadAssemblies (125ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (17ms) + TypeCache.Refresh (12ms) + TypeCache.ScanAssembly (5ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (3ms) + FinalizeReload (444ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (274ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (23ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (40ms) + ProcessInitializeOnLoadAttributes (171ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (4ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 328 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 811. +Memory consumption went from 56.6 MB to 56.6 MB. +Total: 5.026700 ms (FindLiveObjects: 0.106600 ms CreateObjectMapping: 0.018100 ms MarkObjects: 4.865300 ms DeleteObjects: 0.035300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Import Request. + Time since last request: 52.099668 seconds. + path: Assets/Texture2D/app_logo.png + artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.077021 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 814. +Memory consumption went from 51.4 MB to 51.4 MB. +Total: 4.616400 ms (FindLiveObjects: 0.083600 ms CreateObjectMapping: 0.013500 ms MarkObjects: 4.488500 ms DeleteObjects: 0.029600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/ExportedProject/Logs/AssetImportWorker1-prev.log b/ExportedProject/Logs/AssetImportWorker1-prev.log index 90064b9..583b24b 100644 --- a/ExportedProject/Logs/AssetImportWorker1-prev.log +++ b/ExportedProject/Logs/AssetImportWorker1-prev.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker1.log -srvPort -51056 +50660 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [3456] Target information: +Player connection [3084] Target information: -Player connection [3456] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 3897122163 [EditorId] 3897122163 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [3084] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2400250490 [EditorId] 2400250490 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [3456] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [3456] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [3084] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [3084] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56604 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56632 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.006218 seconds. -- Loaded All Assemblies, in 0.383 seconds +Registered in 0.007722 seconds. +- Loaded All Assemblies, in 0.492 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 313 ms +Android Extension - Scanning For ADB Devices 349 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.633 seconds -Domain Reload Profiling: 1017ms - BeginReloadAssembly (129ms) +- Finished resetting the current domain, in 0.747 seconds +Domain Reload Profiling: 1238ms + BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (49ms) - LoadAllAssembliesAndSetupDomain (156ms) - LoadAssemblies (130ms) + RebuildCommonClasses (48ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (191ms) + LoadAssemblies (173ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (153ms) - TypeCache.Refresh (151ms) - TypeCache.ScanAssembly (138ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (634ms) + AnalyzeDomain (187ms) + TypeCache.Refresh (185ms) + TypeCache.ScanAssembly (168ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (1ms) + FinalizeReload (747ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (584ms) + SetupLoadedEditorAssemblies (698ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (397ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (445ms) + SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (3ms) - ProcessInitializeOnLoadAttributes (127ms) - ProcessInitializeOnLoadMethodAttributes (54ms) + BeforeProcessingInitializeOnLoad (4ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (57ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,85 +123,53 @@ Domain Reload Profiling: 1017ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.274 seconds +- Loaded All Assemblies, in 0.314 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.501 seconds -Domain Reload Profiling: 775ms - BeginReloadAssembly (173ms) +- Finished resetting the current domain, in 0.415 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (193ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) + DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (22ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (34ms) - LoadAssemblies (121ms) + CreateAndSetChildDomain (30ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (25ms) + LoadAllAssembliesAndSetupDomain (36ms) + LoadAssemblies (128ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (27ms) - TypeCache.Refresh (21ms) - TypeCache.ScanAssembly (12ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (4ms) - FinalizeReload (502ms) + AnalyzeDomain (28ms) + TypeCache.Refresh (22ms) + TypeCache.ScanAssembly (13ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (3ms) + FinalizeReload (415ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (358ms) + SetupLoadedEditorAssemblies (262ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) + InitializePlatformSupportModulesInManaged (22ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (42ms) - ProcessInitializeOnLoadAttributes (261ms) - ProcessInitializeOnLoadMethodAttributes (22ms) + ProcessInitializeOnLoadAttributes (163ms) + ProcessInitializeOnLoadMethodAttributes (27ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds + AwakeInstancesAfterBackupRestoration (8ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 335 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 810. -Memory consumption went from 57.6 MB to 57.6 MB. -Total: 2.531500 ms (FindLiveObjects: 0.088400 ms CreateObjectMapping: 0.012700 ms MarkObjects: 2.409500 ms DeleteObjects: 0.019600 ms) +Unloading 336 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 811. +Memory consumption went from 57.9 MB to 57.9 MB. +Total: 3.106100 ms (FindLiveObjects: 0.078100 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.988300 ms DeleteObjects: 0.026700 ms) -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> -======================================================================== -Received Import Request. - Time since last request: 164451.035135 seconds. - path: Assets/Scenes/Main.unity - artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '830e1131f8a68f9ab5f7aefdbf7704b1') in 0.002452 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 810. -Memory consumption went from 51.3 MB to 51.3 MB. -Total: 2.188200 ms (FindLiveObjects: 0.078800 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.078600 ms DeleteObjects: 0.017700 ms) - -Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> @@ -220,9 +188,9 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. -Memory consumption went from 51.5 MB to 51.5 MB. -Total: 3.756900 ms (FindLiveObjects: 0.141700 ms CreateObjectMapping: 0.016800 ms MarkObjects: 3.573000 ms DeleteObjects: 0.023600 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 4.260800 ms (FindLiveObjects: 0.118800 ms CreateObjectMapping: 0.019300 ms MarkObjects: 4.087000 ms DeleteObjects: 0.033900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): @@ -240,2407 +208,18 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.325 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.403 seconds -Domain Reload Profiling: 729ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (25ms) - RebuildCommonClasses (51ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (27ms) - LoadAssemblies (148ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (21ms) - TypeCache.Refresh (13ms) - TypeCache.ScanAssembly (5ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (4ms) - FinalizeReload (404ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (254ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (42ms) - ProcessInitializeOnLoadAttributes (162ms) - ProcessInitializeOnLoadMethodAttributes (24ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.6 MB to 56.6 MB. -Total: 2.854200 ms (FindLiveObjects: 0.157100 ms CreateObjectMapping: 0.022500 ms MarkObjects: 2.636100 ms DeleteObjects: 0.030600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> -======================================================================== -Received Import Request. - Time since last request: 72.983220 seconds. - path: Assets/AnimationClip/f02_jump_10_0.anim - artifactKey: Guid(15239ad8227b4174fb62a9b33dd5f578) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_jump_10_0.anim using Guid(15239ad8227b4174fb62a9b33dd5f578) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f77bc483e8967be9c50a68fee7d3c22e') in 0.192184 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Material/trashbox01_1.mat - artifactKey: Guid(a65f3f7bf5d5d9348b23b600dc18e9ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/trashbox01_1.mat using Guid(a65f3f7bf5d5d9348b23b600dc18e9ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0b0ace4e83657decf95cad37107a7938') in 0.052525 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Material/floor01_2.mat - artifactKey: Guid(21d8c2a9fd107e14492e853ae8dcaaaf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/floor01_2.mat using Guid(21d8c2a9fd107e14492e853ae8dcaaaf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd928098abda50f1d7e9d962f577fe2c5') in 0.044771 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000047 seconds. - path: Assets/Mesh/lamp1_off.asset - artifactKey: Guid(707464346989b584f80d992697cead95) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/lamp1_off.asset using Guid(707464346989b584f80d992697cead95) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1d40bee2d948460adb5593d0ea3ba7ef') in 2.211482 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/AnimatorController/AnimTaichi.controller - artifactKey: Guid(df0293303932a854c89e29d7dad0ab9d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimatorController/AnimTaichi.controller using Guid(df0293303932a854c89e29d7dad0ab9d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c0d8585f45e12ffeec03186cb11fb305') in 2.565533 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 115 -======================================================================== -Received Import Request. - Time since last request: 0.000056 seconds. - path: Assets/AudioClip/ko.ogg - artifactKey: Guid(d2adcc663c0bc97448cf266ee86e9cd9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/ko.ogg using Guid(d2adcc663c0bc97448cf266ee86e9cd9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ccd6a0c47d8606374923aaae9dacceed') in 0.055638 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/Footstep01.ogg - artifactKey: Guid(a5664ba095f22264eb2e2e6379cad7a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/Footstep01.ogg using Guid(a5664ba095f22264eb2e2e6379cad7a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '580cda6ee0db02dea3ed5c6828e45ba9') in 0.028887 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/PhysicMaterial/ZeroFriction.physicMaterial - artifactKey: Guid(870180de342db8740ac74adaf95a534d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/PhysicMaterial/ZeroFriction.physicMaterial using Guid(870180de342db8740ac74adaf95a534d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '831ade549fbc5934a68c34b73f0c00f1') in 0.038069 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Material/lamp01.mat - artifactKey: Guid(7edc2f5e0f8b3d1489940bb7c60aeafe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/lamp01.mat using Guid(7edc2f5e0f8b3d1489940bb7c60aeafe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e43b64b31264e37c9aeb0c0582e572ef') in 0.016591 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/2_two.ogg - artifactKey: Guid(188e151e411fe284d9316cdb81f9fa5c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/2_two.ogg using Guid(188e151e411fe284d9316cdb81f9fa5c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3e8696734f0bfc91c12b62dc85627999') in 0.195078 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Material/curtain01.mat - artifactKey: Guid(de81674a941c96b4f9638e54ed6d39f0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/curtain01.mat using Guid(de81674a941c96b4f9638e54ed6d39f0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f7fdd06794058112beee52edfd8cb33b') in 0.020767 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Material/chalk01.mat - artifactKey: Guid(0330c5ee02abdc440a17d4343dcd829d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/chalk01.mat using Guid(0330c5ee02abdc440a17d4343dcd829d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f3a89c7c3a0ce10cd5c87eee0d666f04') in 0.024768 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/AudioClip/7_seven.ogg - artifactKey: Guid(4ccae7f1ed399b14e80292dc1c3fffbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/7_seven.ogg using Guid(4ccae7f1ed399b14e80292dc1c3fffbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ba46cdc75f9539fc3232ba7e809dacd4') in 0.059466 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/4_four.ogg - artifactKey: Guid(cdec22cde2a030f40a66de75888a80d6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/4_four.ogg using Guid(cdec22cde2a030f40a66de75888a80d6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4736cdd0bf0773bec3c09034e361bb99') in 0.044193 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/AnimationClip/HumanoidJumpUp.anim - artifactKey: Guid(fcca4b67b7e8ad44f9f34336f0f63031) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidJumpUp.anim using Guid(fcca4b67b7e8ad44f9f34336f0f63031) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '433d01531f7df2a1be14057dc07751c0') in 0.015501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Cubemap/Cubemap.png - artifactKey: Guid(64831f4c573b09e4db55869267a4bcf5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap.png using Guid(64831f4c573b09e4db55869267a4bcf5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '557370ae08015227fed66935883aaa9f') in 0.064463 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/Cylinder.asset - artifactKey: Guid(72a37be781b6c2a488329e8d8a56cc05) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/Cylinder.asset using Guid(72a37be781b6c2a488329e8d8a56cc05) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2b10175e0b383fa614eea8dd9885b600') in 0.013046 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/AudioClip/times_up.ogg - artifactKey: Guid(cc105aa4a87f2554cbf04956efff8850) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/times_up.ogg using Guid(cc105aa4a87f2554cbf04956efff8850) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0178f6d912e97f73b339352da883820e') in 0.055515 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AnimationClip/f02_jump_10_1.anim - artifactKey: Guid(86e1708243cb6d14a9ec6dc67962d612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_jump_10_1.anim using Guid(86e1708243cb6d14a9ec6dc67962d612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'db0fc91efc169d2df64a2747e61525ef') in 0.028684 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/AdMobIDs.txt - artifactKey: Guid(8ec8d7e97284bff49bd5be68b5a16613) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/AdMobIDs.txt using Guid(8ec8d7e97284bff49bd5be68b5a16613) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8a416fe3e40ca62ae83a077405afd7c8') in 0.011918 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/desk02_2.png - artifactKey: Guid(695dbc1bd389e624bbec4aa414c3cd2b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/desk02_2.png using Guid(695dbc1bd389e624bbec4aa414c3cd2b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '67596ad1e051bc896e9dc970ae2a25b4') in 0.047285 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Sprite/icKyle.asset - artifactKey: Guid(0cd558008ed617f4ba8cabb6475c429f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icKyle.asset using Guid(0cd558008ed617f4ba8cabb6475c429f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '60685c0f39dd856b64b204cf2e8e359f') in 0.020120 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Texture2D/desk01_2.png - artifactKey: Guid(f664e1d3a81b05b4d8551663445a5fa1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/desk01_2.png using Guid(f664e1d3a81b05b4d8551663445a5fa1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a5efbfdcfaa11e4958588b673943defe') in 0.032365 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Shader/Toon_Hair.shader - artifactKey: Guid(8856c85d4b0a77d4baa3e97b6390d0ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Shader/Toon_Hair.shader using Guid(8856c85d4b0a77d4baa3e97b6390d0ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9411c9d619fa64b23c8697ec24b43a76') in 0.020669 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Texture2D/clock01.png - artifactKey: Guid(16a03e33c9e2c99459b8234869c596c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/clock01.png using Guid(16a03e33c9e2c99459b8234869c596c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8ebb00b3a7bc1e774ecdd5bbcfaec00b') in 0.023557 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/eraser01.png - artifactKey: Guid(49d83e359063ee946a16eec31c1051e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/eraser01.png using Guid(49d83e359063ee946a16eec31c1051e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '64edd721c51b85ffe98467869c753e37') in 0.020704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/GoogleMobileAdsSettings.asset - artifactKey: Guid(6c34a4a026264ec4eabb619ab3bee05f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/GoogleMobileAdsSettings.asset using Guid(6c34a4a026264ec4eabb619ab3bee05f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '03093345770bcfb2a6931122384fcf3c') in 0.015373 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/blackboard01.png - artifactKey: Guid(81ef5f7794726ed4286ee6ebb7bb8447) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/blackboard01.png using Guid(81ef5f7794726ed4286ee6ebb7bb8447) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '33677f1d8ecf2fa9107c25233d751852') in 0.037978 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/door01.png - artifactKey: Guid(53aa2bebe520f104781482fdda5a5959) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/door01.png using Guid(53aa2bebe520f104781482fdda5a5959) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '55c17f412cd438f98b97842b56034888') in 0.023311 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000059 seconds. - path: Assets/Sprite/imgJoystickCircle.asset - artifactKey: Guid(cf9d78d3b9b31f044bea883ca475a03c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/imgJoystickCircle.asset using Guid(cf9d78d3b9b31f044bea883ca475a03c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '37bbb187dffca16ddaaae285a0df511d') in 0.017840 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Texture2D/chair01_1.png - artifactKey: Guid(e3cdfec22e3beed4cb86b1ab337cacab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/chair01_1.png using Guid(e3cdfec22e3beed4cb86b1ab337cacab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a593efd482470acd68df5f3b1e228856') in 0.026009 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/btnMenu.png - artifactKey: Guid(a5f420049f54af74197f1627a39c76ed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/btnMenu.png using Guid(a5f420049f54af74197f1627a39c76ed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e427b665702a38c0e5b2695ebe1a9ff8') in 0.026707 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Texture2D/icGoblin.png - artifactKey: Guid(0a122cfb388163a4cbf2b1d4432c2c4d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icGoblin.png using Guid(0a122cfb388163a4cbf2b1d4432c2c4d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5078182e7d5bea5e3ce52f762ef4ea66') in 0.027863 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Shader/Toon_Cutoff.shader - artifactKey: Guid(514eefdd5ac21f742a851eee8d506e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Shader/Toon_Cutoff.shader using Guid(514eefdd5ac21f742a851eee8d506e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6e72564ec905296ee03279da4cbe3157') in 0.035131 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Texture2D/drink01.png - artifactKey: Guid(66204426da95ae144b18ec41b82c8cbe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/drink01.png using Guid(66204426da95ae144b18ec41b82c8cbe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5774d830d4b59873bd8a9c01023fdaed') in 0.031263 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000045 seconds. - path: Assets/Texture2D/erasercleaner01.png - artifactKey: Guid(b9accb012b627d64c85eb3b4f1731145) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/erasercleaner01.png using Guid(b9accb012b627d64c85eb3b4f1731145) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '07b7d5b6e5e5c8d5139a298f47b5dc1e') in 0.030816 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Texture2D/book01.png - artifactKey: Guid(4d7989747e86bf045a885b7281da0206) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/book01.png using Guid(4d7989747e86bf045a885b7281da0206) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ad9410e14813af7872eae4803b1f34e6') in 0.060821 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/trashbox01_3.png - artifactKey: Guid(e86a3c7ace09b71408bb20b0716bfbf9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/trashbox01_3.png using Guid(e86a3c7ace09b71408bb20b0716bfbf9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c50d7d8deab6e09c0b0252a02f5adff2') in 0.039055 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/Assembly-CSharp/GameInfo.cs - artifactKey: Guid(f6f759f0f1b2289e18f5b180343ab321) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GameInfo.cs using Guid(f6f759f0f1b2289e18f5b180343ab321) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ed6f3457ec8a2de1025be661ed00eadc') in 0.011733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/Texture2D/window01.png - artifactKey: Guid(ae468f7adf46ddd418a05f2f17cc6aad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/window01.png using Guid(ae468f7adf46ddd418a05f2f17cc6aad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0551f86d679b00a8b1e640c30025dc11') in 0.062039 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Texture2D/locker01.png - artifactKey: Guid(0cf048fa10ebbc545ab4740712483994) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/locker01.png using Guid(0cf048fa10ebbc545ab4740712483994) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e0e0917141713413da5fa3ac794bd143') in 0.023200 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000157 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_u.png - artifactKey: Guid(9fa0d9bb14fbc6842b00e094ab8e55c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_u.png using Guid(9fa0d9bb14fbc6842b00e094ab8e55c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8caabfcf398530359e37d4ff714f2ac4') in 0.118768 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Scripts/Assembly-CSharp/BGMController.cs - artifactKey: Guid(abf27e0cfea77fcf4bc7e88eecbaaf9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/BGMController.cs using Guid(abf27e0cfea77fcf4bc7e88eecbaaf9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0d06a0cc7e86f07a1e7623c9f08f9918') in 0.040457 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_d.png - artifactKey: Guid(10764b8f40eeccb46be58aa4ef9dbb89) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_d.png using Guid(10764b8f40eeccb46be58aa4ef9dbb89) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7f961afed487303024fcd00abeee0003') in 0.022998 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Texture2D/platform01_2.png - artifactKey: Guid(cf27d89a6f67d15469a130020982f766) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/platform01_2.png using Guid(cf27d89a6f67d15469a130020982f766) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '75c74a8bceb419dd4faa9880ce5e8efa') in 0.047834 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AudioClip/8_eight.ogg - artifactKey: Guid(03fdf9d5666a4e64ea2cc2bcb6032833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/8_eight.ogg using Guid(03fdf9d5666a4e64ea2cc2bcb6032833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '29bc78b96b25b0069b805c9a1f6d438f') in 0.086995 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Sprite/iconHonoka.asset - artifactKey: Guid(62509773ffcc1b648bdeb3a8223892ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/iconHonoka.asset using Guid(62509773ffcc1b648bdeb3a8223892ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f6a43967121a49a83e1e53273c83a4dc') in 0.017339 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/wall01.png - artifactKey: Guid(7991169a4c327814daf1ccab8959ebff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/wall01.png using Guid(7991169a4c327814daf1ccab8959ebff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8858feaebff06c40df46d27025ff6d97') in 0.038166 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Scripts/Assembly-CSharp/SoundController.cs - artifactKey: Guid(7653108bd9ae1f21b18ff755c295b5eb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SoundController.cs using Guid(7653108bd9ae1f21b18ff755c295b5eb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b6ae26d25aab14bd4b02d42d900c25d5') in 0.018594 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentHealth.cs - artifactKey: Guid(ff63c375a5472b4a28f134ab7cfe8b8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentHealth.cs using Guid(ff63c375a5472b4a28f134ab7cfe8b8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e0b76365fb8f06fbf30498c5062757ab') in 0.013645 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Scripts/Assembly-CSharp/SpawnCloud.cs - artifactKey: Guid(0a194b6b67f9fc7a30f098ca6c9ed42e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SpawnCloud.cs using Guid(0a194b6b67f9fc7a30f098ca6c9ed42e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f5699440c2d18af69e4fb10103b00c74') in 0.036623 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/Properties/AssemblyInfo.cs - artifactKey: Guid(6da6ac832cd91dd499f2b285ca513e1a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/Properties/AssemblyInfo.cs using Guid(6da6ac832cd91dd499f2b285ca513e1a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '448a92069f02b422ea5022d5cd7957a4') in 0.012541 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Material/glass01.mat - artifactKey: Guid(36b8da21883f5ae43be0b57cfcc7f19b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/glass01.mat using Guid(36b8da21883f5ae43be0b57cfcc7f19b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '588ecd784636e07bbed1c6b8a21beb87') in 0.014563 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Material/window01.mat - artifactKey: Guid(928440d4e7406984e9d176eae72cd0de) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/window01.mat using Guid(928440d4e7406984e9d176eae72cd0de) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '395df5c09c920d00b292f9c3affef30b') in 0.046617 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Material/erasercleaner01.mat - artifactKey: Guid(2092c7653757b904ebe66e85f9e521a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/erasercleaner01.mat using Guid(2092c7653757b904ebe66e85f9e521a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '520dbc7bcf539c6d7fd69ab95248c49f') in 0.018757 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/CameraController.cs - artifactKey: Guid(7cf202e78d222ecbee691e03fc1669f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/CameraController.cs using Guid(7cf202e78d222ecbee691e03fc1669f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e33c979f28e7c7dbade6eef0a0bade42') in 0.041261 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/curtain01.png - artifactKey: Guid(a2977ef6381b11243ab6f76f95bfda1c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/curtain01.png using Guid(a2977ef6381b11243ab6f76f95bfda1c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '368bb0c8eef4e90e242ef68719727ca5') in 0.024865 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000158 seconds. - path: Assets/AudioClip/Land.ogg - artifactKey: Guid(4f91ed7b4d67b16469c02f5041cd4f31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/Land.ogg using Guid(4f91ed7b4d67b16469c02f5041cd4f31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3f0d5d6a8080a3bf88cc885395bcc198') in 0.038158 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Material/Skybox_TokyoCityscape_1024.mat - artifactKey: Guid(838220c3622cada48ab2eb34693033ea) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/Skybox_TokyoCityscape_1024.mat using Guid(838220c3622cada48ab2eb34693033ea) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ea93d17a1ca1c2e452312269f796e2de') in 0.110684 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 7 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/AudioClip/bgm_menu18.ogg - artifactKey: Guid(daedcbd2b322cb748bf690545f46550a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_menu18.ogg using Guid(daedcbd2b322cb748bf690545f46550a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ca9bccd3d49bc2667eea75b152f69a67') in 0.185831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000325 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_01.anim - artifactKey: Guid(5942ee098f155d94fb8cfe313d10107a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_01.anim using Guid(5942ee098f155d94fb8cfe313d10107a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ed5755210e29d0bff700f59fa202e3a2') in 0.153076 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_22.anim - artifactKey: Guid(b84d3dd6aaa7f084f854d177c4b62265) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_22.anim using Guid(b84d3dd6aaa7f084f854d177c4b62265) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4bca7bd0a30712e96f61ea1afa167923') in 0.104831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_23.anim - artifactKey: Guid(75e6c6f33c154894caf5f0047561b83e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_23.anim using Guid(75e6c6f33c154894caf5f0047561b83e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '76a50b801175e439433c267ce82d730f') in 0.061933 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_20.anim - artifactKey: Guid(d3a0e348fc51cae4c91d5014c9a2fe26) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_20.anim using Guid(d3a0e348fc51cae4c91d5014c9a2fe26) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e7c558178acff7ced7a11be2bb6dacc0') in 0.080068 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Texture2D/counter01.png - artifactKey: Guid(39be6f571dfdf3645bab178673a67000) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/counter01.png using Guid(39be6f571dfdf3645bab178673a67000) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '652b41384b0268a798ca3d6e5fc4c9f0') in 0.023436 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Sprite/iconTaichi.asset - artifactKey: Guid(045a6ba02bdd93c4a9d4de928bcd2045) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/iconTaichi.asset using Guid(045a6ba02bdd93c4a9d4de928bcd2045) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '55badd4c378afa8ecf10cd6a302a1efc') in 0.014779 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/EventSystemChecker.cs - artifactKey: Guid(89f2bf83b20e89f79c0e261fa53e7dd7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/EventSystemChecker.cs using Guid(89f2bf83b20e89f79c0e261fa53e7dd7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '446f74f6f230680e1230b5ff5e1249fd') in 0.011438 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_10_h_c.mat - artifactKey: Guid(1c660a52d70ada542a1b220e1fa53eb8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_10_h_c.mat using Guid(1c660a52d70ada542a1b220e1fa53eb8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e8e3a8978c2d763087456cc6dbae1351') in 0.072870 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_10_h_s.mat - artifactKey: Guid(20758192dd999a3499367392f53720ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_10_h_s.mat using Guid(20758192dd999a3499367392f53720ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7d6cc293b49fefce695cbd3777985c01') in 0.027490 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000134 seconds. - path: Assets/Material/speaker01.mat - artifactKey: Guid(fdeeac224aa9f8d4dbe84e1ec27a1ae6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/speaker01.mat using Guid(fdeeac224aa9f8d4dbe84e1ec27a1ae6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e94c06a47b708bf3244d2f3f5a21e43a') in 0.018615 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboVoice.cs - artifactKey: Guid(b25ebd7a3fd2c0d5fe0f1b0ce7fbb8ba) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RoboVoice.cs using Guid(b25ebd7a3fd2c0d5fe0f1b0ce7fbb8ba) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '87c05bc4537c2f7b48c5e161a289ee36') in 0.011895 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000146 seconds. - path: Assets/Material/writing_implements01.mat - artifactKey: Guid(0fb2ee791d03dac4697c8caf3b42b69c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/writing_implements01.mat using Guid(0fb2ee791d03dac4697c8caf3b42b69c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a260548ef7b2e7bdfb7d917bc8e6eb7d') in 0.018085 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000075 seconds. - path: Assets/Material/wall03.mat - artifactKey: Guid(bf3f2d6eeb56cd640a8f6977804ca009) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/wall03.mat using Guid(bf3f2d6eeb56cd640a8f6977804ca009) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '11bb3408764f291fb7c2ed16571a2db9') in 0.031688 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/circle_b3.png - artifactKey: Guid(0a2a2376de786ca4a8f3723512c531e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/circle_b3.png using Guid(0a2a2376de786ca4a8f3723512c531e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '49561df0a0f18b39d7099601595b2809') in 0.020906 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Scripts/Assembly-CSharp/MenuController.cs - artifactKey: Guid(6fae0a7d105dcc8db83d5ea28164a655) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/MenuController.cs using Guid(6fae0a7d105dcc8db83d5ea28164a655) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd62a04b0f8c51a6ccb12fb2e8f3d812f') in 0.037734 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/speaker01.png - artifactKey: Guid(e6bc159db64603b4d89ef5c2af7ba128) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/speaker01.png using Guid(e6bc159db64603b4d89ef5c2af7ba128) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '47f9f3a7709787518ad2a08082aa32d6') in 0.055614 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Texture2D/wall02.png - artifactKey: Guid(84d4f859e6fda334395f62a20a5f6016) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/wall02.png using Guid(84d4f859e6fda334395f62a20a5f6016) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7fee5b6985383fde62471836b7262776') in 0.028907 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000063 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_200_h_s.mat - artifactKey: Guid(4409b13861fa5c542a406d7e843dc2e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_200_h_s.mat using Guid(4409b13861fa5c542a406d7e843dc2e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '265adc8d0078f12140067c7debc7d119') in 0.046902 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/LightingSettings/LoadingSettings.lighting - artifactKey: Guid(54cd556fdf9633f42bb553826aa743be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/LoadingSettings.lighting using Guid(54cd556fdf9633f42bb553826aa743be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: 'fe36a8b88dbb326c89b9ceea120f00df') in 0.049081 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/AudioClip/bgm1_20090621ishin.ogg - artifactKey: Guid(7d4284b7b44d6f74ca9b28834415caef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm1_20090621ishin.ogg using Guid(7d4284b7b44d6f74ca9b28834415caef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '924601b1bcaabf6e5b55cf18b69d1bb2') in 0.353424 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/imgButtonClear.png - artifactKey: Guid(d23f6ee86e48c8f4eacceeeb85a0c761) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/imgButtonClear.png using Guid(d23f6ee86e48c8f4eacceeeb85a0c761) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1c10f1d597b1d5fbef75fc1de9635502') in 0.065807 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_20.anim - artifactKey: Guid(c2c4900a86bb73c46b38ed1841e1b74a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_20.anim using Guid(c2c4900a86bb73c46b38ed1841e1b74a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a784c0b3403bb38a6735f2c975d7c454') in 0.106925 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.asset - artifactKey: Guid(c76aede4f58864d4a9618705de00ef7a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.asset using Guid(c76aede4f58864d4a9618705de00ef7a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a4727576676a9a67410ead257067441e') in 0.076733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000615 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_kick_23.anim - artifactKey: Guid(af784766bacb2e147b92dd6d482d1449) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_kick_23.anim using Guid(af784766bacb2e147b92dd6d482d1449) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '146d136f8de9b71ac6a53f45d744b299') in 0.056848 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_special_20.anim - artifactKey: Guid(eb18edddda2548c4f93f0c98fbb05e04) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_special_20.anim using Guid(eb18edddda2548c4f93f0c98fbb05e04) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8285e6ad394d5be83e8a537cdf24b986') in 0.086822 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_02.anim - artifactKey: Guid(5f7b4ebff80469d478fb6a38039d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_02.anim using Guid(5f7b4ebff80469d478fb6a38039d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f76a2dd6e2fe20b55cd4232b118aef23') in 0.115369 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_guard_20.anim - artifactKey: Guid(20f283cc664eadc499c88c8c0c13c60c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_guard_20.anim using Guid(20f283cc664eadc499c88c8c0c13c60c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f623e47b49b2ee8c63b6d8950787af5b') in 0.058531 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_03.anim - artifactKey: Guid(14c47704604a9944593385e9199154c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_03.anim using Guid(14c47704604a9944593385e9199154c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2e4a7cd570648fa5e51736d8395a5652') in 0.123143 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_24.anim - artifactKey: Guid(c06f45bef476c7e468d28ff033bfd83c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_24.anim using Guid(c06f45bef476c7e468d28ff033bfd83c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9cb0851c8b3f86db58cf38dccbedf544') in 0.053372 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_200_h_s.mat - artifactKey: Guid(438166d08a05a7245821837a30153ee2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_200_h_s.mat using Guid(438166d08a05a7245821837a30153ee2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a27191ae15211e2902387103cf1afa95') in 0.024688 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_10_h_c.mat - artifactKey: Guid(e472f0fa9689cdb489f2338a4d5538ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_10_h_c.mat using Guid(e472f0fa9689cdb489f2338a4d5538ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '051c447cd5b88f0063ce070fc316c13c') in 0.029260 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_special_21.anim - artifactKey: Guid(25cb0385bafa6a84ca118e5a79602b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_special_21.anim using Guid(25cb0385bafa6a84ca118e5a79602b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a2d5af9fb528bf61c518bf8dec0ea698') in 0.060075 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/LightingSettings/MainSettings.lighting - artifactKey: Guid(df98eb84f1494d6439f6efcba96e4bfe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/MainSettings.lighting using Guid(df98eb84f1494d6439f6efcba96e4bfe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: '0391508c35e7484fd4789cceab135ed0') in 0.014748 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_punch_21.anim - artifactKey: Guid(840037c108f274148a52687bfe455b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_punch_21.anim using Guid(840037c108f274148a52687bfe455b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9502172ca2753aaad5004a988b557214') in 0.053831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_special_21.anim - artifactKey: Guid(8c907ac5cf630db4fa433e36fe9571af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_special_21.anim using Guid(8c907ac5cf630db4fa433e36fe9571af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f96670b891aad1d4d502d39e05572d82') in 0.254307 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_000_h_s.mat - artifactKey: Guid(aa133bd461316a948866c4cf1e554a76) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_000_h_s.mat using Guid(aa133bd461316a948866c4cf1e554a76) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7499f15e28bef9b4d371587a88e16f93') in 0.103029 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_200_hAvatar.asset - artifactKey: Guid(b7e6f9cf4b8ef664eb7bac374624a3c0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_hAvatar.asset using Guid(b7e6f9cf4b8ef664eb7bac374624a3c0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cf6f9dce0a49d52167b49936c9420dae') in 0.015360 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/honoka/materials/f01_schoolwear_200_h_s.mat - artifactKey: Guid(230c540913cb61e488097d65725d5e01) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_schoolwear_200_h_s.mat using Guid(230c540913cb61e488097d65725d5e01) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '63a2331ad0275d0f387fcc13bf8f2f6e') in 0.044164 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_000_hAvatar.asset - artifactKey: Guid(2389c0774e46b0440a90aa1e73675fcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_hAvatar.asset using Guid(2389c0774e46b0440a90aa1e73675fcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0b48a55b41862e142b822bfe5182bde0') in 0.014985 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_000_h.prefab - artifactKey: Guid(dc7450f7db5fe2e47a439d75fbc39bcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_h.prefab using Guid(dc7450f7db5fe2e47a439d75fbc39bcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3dcedadd5bfd8bdc98aa9365ad8537fb') in 0.040454 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_000_h.asset - artifactKey: Guid(54911658f6b252d40ad90c213384b5be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_h.asset using Guid(54911658f6b252d40ad90c213384b5be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '117d69ded021907cba35cf5bf338391e') in 0.021004 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_200_h.prefab - artifactKey: Guid(6679ff8f08110564ab5173b99716a701) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_h.prefab using Guid(6679ff8f08110564ab5173b99716a701) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd19e21846d1158bf0bb48c4251d73971') in 0.028243 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000049 seconds. - path: Assets/Scripts/Assembly-CSharp/Student.cs - artifactKey: Guid(06917156f35f690683acde81733f0e6c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/Student.cs using Guid(06917156f35f690683acde81733f0e6c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '66ea0dd2e5ee6bac0442614723453e93') in 0.016549 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_000_h_c.mat - artifactKey: Guid(ec663103886954e4baea0271cc8dca93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_000_h_c.mat using Guid(ec663103886954e4baea0271cc8dca93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c334b9a409051651cd670dde991d1893') in 0.024143 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_special_20.anim - artifactKey: Guid(8988aa7743666b54a9c1177853622edd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_special_20.anim using Guid(8988aa7743666b54a9c1177853622edd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4abccae2ce5819ef0072622026150ba8') in 0.078180 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_200_h_c.mat - artifactKey: Guid(e601e6d7398b18847a2492e74f10aefc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_200_h_c.mat using Guid(e601e6d7398b18847a2492e74f10aefc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b9911498f8960bd2328c64be99589394') in 0.024501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/aoi/materials/f02_schoolwear_200_h_s.mat - artifactKey: Guid(3e50aeba8f647524f9fee1c0c6f0f27c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_schoolwear_200_h_s.mat using Guid(3e50aeba8f647524f9fee1c0c6f0f27c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '300a42c8dc35a0934d51063db628cfe8') in 0.030204 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_hAvatar.asset - artifactKey: Guid(9e79eee2c2de17f41aa98386a1809b8d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_hAvatar.asset using Guid(9e79eee2c2de17f41aa98386a1809b8d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '53cf5fdbf7a38ee57b282126ea73bca7') in 0.016588 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.prefab - artifactKey: Guid(40304dd11ffcdd14dbc6da9595582fc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.prefab using Guid(40304dd11ffcdd14dbc6da9595582fc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fb8ae3b102f12bdaa7f7cd4e0c573bdf') in 0.028625 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_200_hAvatar.asset - artifactKey: Guid(1fa22590767c2154fa72d7e6522fd8f2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_hAvatar.asset using Guid(1fa22590767c2154fa72d7e6522fd8f2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fff9b3f52f850126ba3ecb21d6a066ed') in 0.018871 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_kick_21.anim - artifactKey: Guid(4aebcd191c2c2964e8d0a4c52c956c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_kick_21.anim using Guid(4aebcd191c2c2964e8d0a4c52c956c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c594c59c7525e960f3b12572ccbde050') in 0.057955 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_21.anim - artifactKey: Guid(74c4f2f168abbcf4e9f9ee4eec0a5a5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_21.anim using Guid(74c4f2f168abbcf4e9f9ee4eec0a5a5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b44011643b4b551b217ae5ee841cefcd') in 0.056584 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.asset - artifactKey: Guid(08b63f37ca0572f47a7b66bb3f9b659e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.asset using Guid(08b63f37ca0572f47a7b66bb3f9b659e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8fc155be4ef12c9ba549163e7f2e754f') in 0.023171 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_23.anim - artifactKey: Guid(42a12095a5e9596498455310a15e46d7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_23.anim using Guid(42a12095a5e9596498455310a15e46d7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '22112dbb4762536714d8418ed3d85b24') in 0.089510 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.asset - artifactKey: Guid(2b203bad7015b0e4f9c76aa0a45fd3df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.asset using Guid(2b203bad7015b0e4f9c76aa0a45fd3df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3dbe3f52e52af743337088065dbe7cab') in 0.025045 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_hAvatar.asset - artifactKey: Guid(703f398f69b040b498a91f3ea57c07ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_hAvatar.asset using Guid(703f398f69b040b498a91f3ea57c07ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '56cbde8918a2e2eab866439010c93b41') in 0.018954 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.prefab - artifactKey: Guid(669de5fa32baa4e46a7822e593ff24cb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.prefab using Guid(669de5fa32baa4e46a7822e593ff24cb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b919456e1a8278841c64cc5e4af57eb1') in 0.032287 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.prefab - artifactKey: Guid(ae33a61977096a442b3f7ff2777d209c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.prefab using Guid(ae33a61977096a442b3f7ff2777d209c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3879924d8295e5f908acf490eb6c7ba6') in 0.040517 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_22.anim - artifactKey: Guid(df9376ac2a3bea44e952d4337288dd3d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_22.anim using Guid(df9376ac2a3bea44e952d4337288dd3d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '245981b7968b754b7543fdaa438feaa2') in 0.062052 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_20.anim - artifactKey: Guid(fc30bf29e5ee1774d9803e4a32935cc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_20.anim using Guid(fc30bf29e5ee1774d9803e4a32935cc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6870cb07556ff72d49d6eb85907bef06') in 0.198995 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Resources/taichi/animations mecanim/down_23.anim - artifactKey: Guid(d04d56fdb1c83ac4d96915a7fd02a372) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_23.anim using Guid(d04d56fdb1c83ac4d96915a7fd02a372) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8b5bb15ac58f71e99f4d60038b4645de') in 0.053281 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/animations mecanim/down_20.anim - artifactKey: Guid(96ae6df603e3425459222017a5ee2c78) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_20.anim using Guid(96ae6df603e3425459222017a5ee2c78) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '463f6ae431615e6594950468fe89019d') in 0.073125 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/taichi/animations mecanim/down_21.anim - artifactKey: Guid(dcd631cfcf508ed469e3b3bfad5943d4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_21.anim using Guid(dcd631cfcf508ed469e3b3bfad5943d4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '92cc76d391e847c7e9d5f7e62d4a77e1') in 0.087323 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/down_22.anim - artifactKey: Guid(8dbc0e613c5fcb942b2025d58db486a7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_22.anim using Guid(8dbc0e613c5fcb942b2025d58db486a7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fd7def1f0cb24b3f4d98a55228f03cc7') in 0.134081 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_getup_20.anim - artifactKey: Guid(950b6133177bab94d96ed76737be721a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_getup_20.anim using Guid(950b6133177bab94d96ed76737be721a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0ef6c547f7c134a859b801427c3aaf11') in 0.108802 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_04.anim - artifactKey: Guid(1864fc1c777625a49ad6e98b56484ec4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_04.anim using Guid(1864fc1c777625a49ad6e98b56484ec4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b7edb56d7e0edbab106f5697cd517d3f') in 0.211863 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_03.anim - artifactKey: Guid(081268ff3963efb48be8edf9d3783b49) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_03.anim using Guid(081268ff3963efb48be8edf9d3783b49) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '70ce9e4dd1cec9014d482886290640e1') in 0.124471 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_02.anim - artifactKey: Guid(a76492b5d1dc1804eaaa49fc6e981315) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_02.anim using Guid(a76492b5d1dc1804eaaa49fc6e981315) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'adbdf86f139144f2becebb9d4b82ba92') in 0.161147 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/animations mecanim/guard_20.anim - artifactKey: Guid(99816258b9d11854ab3f5bab1b06bc10) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/guard_20.anim using Guid(99816258b9d11854ab3f5bab1b06bc10) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9280163ebd80674a8e6ed646116a3995') in 0.058252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/idle_00.anim - artifactKey: Guid(a697e42a35719a049804a0212230c754) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/idle_00.anim using Guid(a697e42a35719a049804a0212230c754) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b0d601fb32136322c03496a18e7e5882') in 0.825604 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Scripts/Assembly-CSharp/SceneController.cs - artifactKey: Guid(7e7771e25c383712f1986f8ae3dcbac2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SceneController.cs using Guid(7e7771e25c383712f1986f8ae3dcbac2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '02188d42e2147a274c55e7d73ce17c08') in 0.024687 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_kick_20.anim - artifactKey: Guid(a42802abe4693fc44847d036d8b9784f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_kick_20.anim using Guid(a42802abe4693fc44847d036d8b9784f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5aa70bc0a6488030e9abbb1fdda2c3c6') in 0.053650 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_hAvatar.asset - artifactKey: Guid(f5940288adf649f46a7c7ec59ee3f01d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_hAvatar.asset using Guid(f5940288adf649f46a7c7ec59ee3f01d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '92675b1ef2560c7468ad059b40d75370') in 0.079584 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000326 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_24.anim - artifactKey: Guid(6a3be1d645be1194b9d2ccee90b6377f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_24.anim using Guid(6a3be1d645be1194b9d2ccee90b6377f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a4991610a340d64dcece8e7f593af5ed') in 0.081147 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAttackZone.cs - artifactKey: Guid(ad098667de59148d8732953f22ffbb6b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAttackZone.cs using Guid(ad098667de59148d8732953f22ffbb6b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '95a897b2f8556c8f94b23c948af01ef7') in 0.016439 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_00_h_s.mat - artifactKey: Guid(eab641e1f80ce0848b27ce83425e93fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_00_h_s.mat using Guid(eab641e1f80ce0848b27ce83425e93fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9edad80923b4cb94d79764df8f060113') in 0.024497 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.asset - artifactKey: Guid(3bdb96d5c32c5f347924fc4692008062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.asset using Guid(3bdb96d5c32c5f347924fc4692008062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1e7326b95147fad7810dd67d1f02ebac') in 0.037866 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_00_h_c.mat - artifactKey: Guid(974f6d88d0f24344e9d872d88a46fa8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_00_h_c.mat using Guid(974f6d88d0f24344e9d872d88a46fa8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd419df5d491820942253525e32e41e6b') in 0.024704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAttackParts.cs - artifactKey: Guid(9b0ac6c98b1afa8d936b4dc0878c836e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAttackParts.cs using Guid(9b0ac6c98b1afa8d936b4dc0878c836e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '01601a5d1f847353cf84ee4d350eb5f6') in 0.047250 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/models mecanim/f02_uniform_00_hAvatar.asset - artifactKey: Guid(4c90e292ef10df84fb484eb660cd797b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_hAvatar.asset using Guid(4c90e292ef10df84fb484eb660cd797b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b40376adb96ce6e507ca8542573694af') in 0.044151 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_02.anim - artifactKey: Guid(77a07deda4ebfab4ab33027d537ec91d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_02.anim using Guid(77a07deda4ebfab4ab33027d537ec91d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1a3805761ca307c3926cad54109e2562') in 0.118459 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_200_h.prefab - artifactKey: Guid(eca5be5fdf6e9894f9c2a0bc019fa545) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_h.prefab using Guid(eca5be5fdf6e9894f9c2a0bc019fa545) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c951983944e9171484f71333c70771a1') in 0.087618 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_03.anim - artifactKey: Guid(bd2107b176fc76c43805f59d2f6be9c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_03.anim using Guid(bd2107b176fc76c43805f59d2f6be9c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '55a9e059a76bd356eb7869c9a4fd8ea0') in 0.539104 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_000_h_c.mat - artifactKey: Guid(14ce2acdc39ee8d4d961c86be497bd91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_000_h_c.mat using Guid(14ce2acdc39ee8d4d961c86be497bd91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0801cc1afe66dd4d76968320a34e930a') in 0.026555 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Resources/taichi/materials/m01_hair_00_h.mat - artifactKey: Guid(882b5326c87e9a54d869eca45f896550) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_hair_00_h.mat using Guid(882b5326c87e9a54d869eca45f896550) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f50e5bc3b7c2171d1113baa7753506b5') in 0.039884 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/materials/m01_face_00_h.mat - artifactKey: Guid(3efd3f4abbb36da47aa9346b08a07cc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_face_00_h.mat using Guid(3efd3f4abbb36da47aa9346b08a07cc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dc44a0b44574ba7dab4736ec1d6f7683') in 0.034284 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000050 seconds. - path: Assets/Resources/taichi/models mecanim/m01_blazer_000_h.asset - artifactKey: Guid(d757a1336f16d224d9e1059005c53f93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_h.asset using Guid(d757a1336f16d224d9e1059005c53f93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '762a4545a7b2bf6d98493d991a96825b') in 0.026178 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/textures/f02_uniform_00_h.png - artifactKey: Guid(7a7c953c09500d347a8a25af31639470) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_uniform_00_h.png using Guid(7a7c953c09500d347a8a25af31639470) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '10d6bbc01013d6c4606dfa459321feb4') in 0.055065 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.prefab - artifactKey: Guid(34aa75f5d7712b54db43763e49b7d437) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.prefab using Guid(34aa75f5d7712b54db43763e49b7d437) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8f6b2158951b96c4cf404cd877cfe5ec') in 0.031370 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_24.anim - artifactKey: Guid(61c17c3d701b9da48ba82df16a594427) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_24.anim using Guid(61c17c3d701b9da48ba82df16a594427) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b21666e835debf7a32a4b0c95680f14a') in 0.077300 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.asset - artifactKey: Guid(a8e979972335eba4597a410af22853e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.asset using Guid(a8e979972335eba4597a410af22853e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '98c673ac746b70d41e20947e7e3ee4ba') in 0.036342 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/honoka/materials/f01_hair_00_h.mat - artifactKey: Guid(74f9a4c4eadfdae4b8a14c5bf1b937fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_hair_00_h.mat using Guid(74f9a4c4eadfdae4b8a14c5bf1b937fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '91d0c8cae1102cd1506bf3cba1ad9d7f') in 0.038438 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/getup_20_p.anim - artifactKey: Guid(f822d799a06217947b00ec95e36cee31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/getup_20_p.anim using Guid(f822d799a06217947b00ec95e36cee31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '46bf4bcb47685a8c8aabcda34dff96f2') in 0.100884 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.prefab - artifactKey: Guid(af864c3eb40e60440a1bf541fa26c396) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.prefab using Guid(af864c3eb40e60440a1bf541fa26c396) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9ab0e47d60da4c413a37eacccd9c3005') in 0.060001 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/taichi/models mecanim/m01_blazer_000_h.prefab - artifactKey: Guid(2603aebf0c75f744c859691dc300be9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_h.prefab using Guid(2603aebf0c75f744c859691dc300be9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '54025f7cbfe70653e3826c52b1cfc56f') in 0.037204 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/models mecanim/m01_blazer_000_hAvatar.asset - artifactKey: Guid(19f6b2e3eef879b47b38c268dc58649e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_hAvatar.asset using Guid(19f6b2e3eef879b47b38c268dc58649e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b212d88bff059c980e890c3178828189') in 0.018122 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.asset - artifactKey: Guid(17347675cb7c28046a3288a09019163a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.asset using Guid(17347675cb7c28046a3288a09019163a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '840673e961eb5cb7ca47b4ed05822df6') in 0.058134 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.asset - artifactKey: Guid(fc2cc6c35f0987345bd83ec823176dd1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.asset using Guid(fc2cc6c35f0987345bd83ec823176dd1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e8c3530c920329eef5f8004bfc2ff1e7') in 0.019432 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.asset - artifactKey: Guid(7e31b3f907f18e4489cad33fad8de839) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.asset using Guid(7e31b3f907f18e4489cad33fad8de839) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e6baa57515ec4bcd8c8b46f11673266c') in 0.027316 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/m01_jersey_00_h.asset - artifactKey: Guid(c5b3d2d47b2785740a2e1055d6ec7f9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_h.asset using Guid(c5b3d2d47b2785740a2e1055d6ec7f9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'af134db4e50fe7a5141750f62b704d45') in 0.023373 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000535 seconds. - path: Assets/Resources/aoi/materials/f02_uniform_00_h_s.mat - artifactKey: Guid(4ab1922aadfc7fd43b827d2e789255fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_uniform_00_h_s.mat using Guid(4ab1922aadfc7fd43b827d2e789255fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6fa947b2de5b9b4381aaa1238c090b39') in 0.032323 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/textures/f01_casualwear_10_h.png - artifactKey: Guid(d3c6e19aceb47d547982fd6404384b52) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/textures/f01_casualwear_10_h.png using Guid(d3c6e19aceb47d547982fd6404384b52) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4b2b30efcb00fffc734340a7619c01fb') in 0.046412 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_punch_20.anim - artifactKey: Guid(c7cc76da58b31ba40a0e2e99ceab8a40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_punch_20.anim using Guid(c7cc76da58b31ba40a0e2e99ceab8a40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '736762ad3115ea3d95b62194e73564f9') in 0.043996 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/taichi/animations mecanim/idle_20.anim - artifactKey: Guid(40b748999d1c67a40968cfeb55fbe718) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/idle_20.anim using Guid(40b748999d1c67a40968cfeb55fbe718) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0cdc5fe06e0151c4ced47255bd0b6e9e') in 0.053847 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.asset - artifactKey: Guid(49c8da85e0abf974aaa32c7bae4fc147) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.asset using Guid(49c8da85e0abf974aaa32c7bae4fc147) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2af00f9747fc571f3f5c66830f032025') in 0.027248 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Font/rounded-mplus-1p-bold.ttf - artifactKey: Guid(e690022209624ba43a76a8875f145b56) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Font/rounded-mplus-1p-bold.ttf using Guid(e690022209624ba43a76a8875f145b56) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6780bca108c56eeb8cc310a30f87d8bf') in 0.034241 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/FreeLookCam.cs - artifactKey: Guid(c851f3989d7c6440219060711390121d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/FreeLookCam.cs using Guid(c851f3989d7c6440219060711390121d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4c848b50642fb12ed367f528ce44f425') in 0.015970 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs - artifactKey: Guid(ba5b8a0b9bf7936419f35a5c860dab07) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs using Guid(ba5b8a0b9bf7936419f35a5c860dab07) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '93a6e0adc53886d9604cbd4692781337') in 0.032029 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/GoogleMobileAdsClientFactory.cs - artifactKey: Guid(86f7db95ca8fc20b5ba54e18d1d046fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/GoogleMobileAdsClientFactory.cs using Guid(86f7db95ca8fc20b5ba54e18d1d046fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd977c3a3cfe8a7c59c88951157580768') in 0.022188 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/HandHeldCam.cs - artifactKey: Guid(c0afb267ccdc1a10cbad2d328d79ab64) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/HandHeldCam.cs using Guid(c0afb267ccdc1a10cbad2d328d79ab64) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9c99e0c9c95e9acca768213273b1b699') in 0.016000 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/textures/m01_schoolwear_000_h.png - artifactKey: Guid(56e5909b3f6efd041965a1459c33fb8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_schoolwear_000_h.png using Guid(56e5909b3f6efd041965a1459c33fb8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '011eea6dcc8477a4277488b1a77c6908') in 0.041791 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.prefab - artifactKey: Guid(55eb157b51fc75a4d84c65b9ee6ad127) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.prefab using Guid(55eb157b51fc75a4d84c65b9ee6ad127) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '01add4e9914c1dc7c5cd95005c615cd1') in 0.128845 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000106 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_hAvatar.asset - artifactKey: Guid(9762285d01e68ee4984d113664276de8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_hAvatar.asset using Guid(9762285d01e68ee4984d113664276de8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8760584df94b7f1ac3f57fc26b272329') in 0.093391 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000105 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_0.anim - artifactKey: Guid(ff547a0fcfafc234d85a4b19e8db4bb4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_0.anim using Guid(ff547a0fcfafc234d85a4b19e8db4bb4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '349c9af7ade464fdfd21e6b4027482d8') in 0.271655 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/InputAxisScrollbar.cs - artifactKey: Guid(658682c6fa29f69270c0ce726aadd43a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/InputAxisScrollbar.cs using Guid(658682c6fa29f69270c0ce726aadd43a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '363ed51fac0ec3f02640775e51a03610') in 0.034953 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMoveAndRotate.cs - artifactKey: Guid(1a0bab03954b621ed5127752b9588d0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMoveAndRotate.cs using Guid(1a0bab03954b621ed5127752b9588d0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2e1a468d75111d1187463dc3ec09d36e') in 0.017197 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000063 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ActivateTrigger.cs - artifactKey: Guid(4cb74538b7b228176207c2dbca588656) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ActivateTrigger.cs using Guid(4cb74538b7b228176207c2dbca588656) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '04a730fd61dc59fb50d400ad0f8a7a83') in 0.023795 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CameraRefocus.cs - artifactKey: Guid(7cd3e1e3dc0cbd1090840942dece5abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CameraRefocus.cs using Guid(7cd3e1e3dc0cbd1090840942dece5abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '157c384cffa83947586df7207e7f09fc') in 0.024770 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/CrossPlatformInputManager.cs - artifactKey: Guid(2087abedb1191fadbb6c2d97862a54ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/CrossPlatformInputManager.cs using Guid(2087abedb1191fadbb6c2d97862a54ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41ea855f7974921047f832cc5055224d') in 0.141409 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TiltInput.cs - artifactKey: Guid(4b8046ac8442d782740b36b815ce1034) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TiltInput.cs using Guid(4b8046ac8442d782740b36b815ce1034) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '476b7c11a043e60d4cf9295436ce306e') in 0.028944 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_1.anim - artifactKey: Guid(3e813a619000ba54a914668c156c7738) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_1.anim using Guid(3e813a619000ba54a914668c156c7738) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '398304efd009ea5d9c004b7cf6f4bdac') in 0.025499 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/textures/m01_schoolwear_400_h.png - artifactKey: Guid(14c44e61468fd6946b58283cb91fc523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_schoolwear_400_h.png using Guid(14c44e61468fd6946b58283cb91fc523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bf8e150843d6359d711e107406803581') in 0.034946 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/honoka/materials/f01_schoolwear_200_h_c.mat - artifactKey: Guid(da93b7cad710bec439e93fe08710311d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_schoolwear_200_h_c.mat using Guid(da93b7cad710bec439e93fe08710311d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c56d8c142ccafc747e6eccc21de71fd6') in 0.021118 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SmoothFollow.cs - artifactKey: Guid(f8c4bde879f9db3ed4d95ce95737ff74) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SmoothFollow.cs using Guid(f8c4bde879f9db3ed4d95ce95737ff74) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '22a1c2b682587d685b8de66d35e03553') in 0.020897 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectActivator.cs - artifactKey: Guid(215eafdb310b54c96bcccfad23f0acfa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectActivator.cs using Guid(215eafdb310b54c96bcccfad23f0acfa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f99ae53618af0996e15359942dd627c3') in 0.028906 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/AdLoaderClient.cs - artifactKey: Guid(c9dab03fbf0bf6400e6b02efcec7aa18) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/AdLoaderClient.cs using Guid(c9dab03fbf0bf6400e6b02efcec7aa18) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3a513b120e4b833849581dd449cd4ab7') in 0.034317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointProgressTracker.cs - artifactKey: Guid(afc144413d80f453b429f2719ddc1f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointProgressTracker.cs using Guid(afc144413d80f453b429f2719ddc1f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5332f693fa808bedbb18f8f0448667d6') in 0.012837 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/DefaultInAppPurchaseListener.cs - artifactKey: Guid(00df27f60c7b509bcb8061bb35730014) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/DefaultInAppPurchaseListener.cs using Guid(00df27f60c7b509bcb8061bb35730014) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '104108cfca17fed4b19074d5bc0b1bec') in 0.022443 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectDestructor.cs - artifactKey: Guid(11a32fe2fc8dd2d90d7e75df74cda5ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectDestructor.cs using Guid(11a32fe2fc8dd2d90d7e75df74cda5ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1f127a1ce4cba1a8f42bcaaef6f3f301') in 0.020984 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ObjectResetter.cs - artifactKey: Guid(ee1c5c383b65cf77c1a98fc04ecd49e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ObjectResetter.cs using Guid(ee1c5c383b65cf77c1a98fc04ecd49e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '52a7cec43570aae609b4f644f123354b') in 0.015805 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FOVKick.cs - artifactKey: Guid(174de9519e2b4f066837eba0157c89d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FOVKick.cs using Guid(174de9519e2b4f066837eba0157c89d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41d4e3c38f8596461556dd90d54d6c91') in 0.017615 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/PlatformSpecificContent.cs - artifactKey: Guid(28f0a6f7e4601efe9a75ea1fcc8de290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/PlatformSpecificContent.cs using Guid(28f0a6f7e4601efe9a75ea1fcc8de290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f6c9cd96a6b6d094a37bd860d5e505ff') in 0.014755 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000043 seconds. - path: Assets/Sprite/icSkeleton.asset - artifactKey: Guid(c17a4c00843b3164fb1b6640ed416446) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icSkeleton.asset using Guid(c17a4c00843b3164fb1b6640ed416446) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b5d5ae271547deae583bec79cca5bf55') in 0.013344 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000048 seconds. - path: Assets/Sprite/imgCrossIcon.asset - artifactKey: Guid(3996d48ea3fe13140865ff964ff0942d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/imgCrossIcon.asset using Guid(3996d48ea3fe13140865ff964ff0942d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2b71d82a58c2750198980426aebc549') in 0.016278 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/Cylinder.prefab - artifactKey: Guid(be11455d898581c479616f0f4bd500dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/Cylinder.prefab using Guid(be11455d898581c479616f0f4bd500dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'df047eba0dd61c93dfc4536dc15623cd') in 0.034501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 8 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Texture2D/floor01_2.png - artifactKey: Guid(f973883c013b86347ba3ff58a0946d9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/floor01_2.png using Guid(f973883c013b86347ba3ff58a0946d9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9de4bc1363a09c412c2ce321a6b98aed') in 0.032308 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_25.anim - artifactKey: Guid(5c097a8001fb5bb46b03546b044d2333) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_25.anim using Guid(5c097a8001fb5bb46b03546b044d2333) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f8ebc50f7391af0fcaf733e87b45930e') in 0.130654 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_200_h.asset - artifactKey: Guid(477ad3cecb012544a867afaddb4f98a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_h.asset using Guid(477ad3cecb012544a867afaddb4f98a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f22a94f056171f37a6e2917f68699ed3') in 0.047342 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_20.anim - artifactKey: Guid(8e76b30c6e22e354abe7c79b6dd562d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_20.anim using Guid(8e76b30c6e22e354abe7c79b6dd562d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4dbd58782d8a5edcecca94c01d610fdd') in 0.052613 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/RewardBasedVideoAd.cs - artifactKey: Guid(ef1d3726f2fafb2ee4318ab6c8e73cf1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/RewardBasedVideoAd.cs using Guid(ef1d3726f2fafb2ee4318ab6c8e73cf1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5ce40e9f0bf8af7a0a1f5f4c4b7c9e4e') in 0.011629 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdPosition.cs - artifactKey: Guid(19138ed7af598ad2eb0be2121c63fbb9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdPosition.cs using Guid(19138ed7af598ad2eb0be2121c63fbb9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ac31e2d70ced056fa4074d34417f137') in 0.026916 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IRewardBasedVideoAdClient.cs - artifactKey: Guid(2f784abc5bd67862f6486e05413b93c9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IRewardBasedVideoAdClient.cs using Guid(2f784abc5bd67862f6486e05413b93c9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bce56feecdbe4ed407d8ad98bf020a63') in 0.040834 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchase.cs - artifactKey: Guid(0360efbc4966e1b39ef3b00e3b5d7298) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchase.cs using Guid(0360efbc4966e1b39ef3b00e3b5d7298) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'eba387c0c68f90404c145e752e47edd8') in 0.017971 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/Utils.cs - artifactKey: Guid(e900926cf45ece7eda9edbc44de9cb79) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/Utils.cs using Guid(e900926cf45ece7eda9edbc44de9cb79) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e5dceba98d39f441986ef681ff37090a') in 0.029357 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/BannerView.cs - artifactKey: Guid(cea9fcc00c70a763bf9e236d23eff0bd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/BannerView.cs using Guid(cea9fcc00c70a763bf9e236d23eff0bd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '14852bafc4c49a01f6d6dde23a473fa9') in 0.013161 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000100 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IInterstitialClient.cs - artifactKey: Guid(c09cd62387d06f1d01623015e4cde9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IInterstitialClient.cs using Guid(c09cd62387d06f1d01623015e4cde9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '527af71a483e271cafb1382aaf554ff3') in 0.035518 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000369 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchaseProcessor.cs - artifactKey: Guid(9e6afa01ebd1f34dfd2929a36fb1f693) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchaseProcessor.cs using Guid(9e6afa01ebd1f34dfd2929a36fb1f693) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dff8646ffac0609d3692add63a7d690a') in 0.028974 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/ICustomNativeTemplateClient.cs - artifactKey: Guid(9a0b688bcc7ea1332de04ee77587e287) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/ICustomNativeTemplateClient.cs using Guid(9a0b688bcc7ea1332de04ee77587e287) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f085471f5af630dd418ee176bd6a0f28') in 0.047476 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/RewardBasedVideoAdClient.cs - artifactKey: Guid(2128884fc2fbc1ad57f1eaf8d5116cc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/RewardBasedVideoAdClient.cs using Guid(2128884fc2fbc1ad57f1eaf8d5116cc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f590e6975cebf7f7a8a319c5546c725e') in 0.022537 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/INativeExpressAdClient.cs - artifactKey: Guid(b99d812ca98f7adee3854b4c54c37361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/INativeExpressAdClient.cs using Guid(b99d812ca98f7adee3854b4c54c37361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0988b724261b282ee534f92a479bd002') in 0.024442 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/DummyClient.cs - artifactKey: Guid(54672869554e02f7135ac0ea0d1d3789) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/DummyClient.cs using Guid(54672869554e02f7135ac0ea0d1d3789) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0cea792ba0f030581bc9fb014f561289') in 0.021091 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IBannerClient.cs - artifactKey: Guid(dc4be8506b154dd396b7120ec80a8b8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IBannerClient.cs using Guid(dc4be8506b154dd396b7120ec80a8b8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '06b7a959ea4ba0750edc2ded2746c654') in 0.014222 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Material/counter01.mat - artifactKey: Guid(ca276d8f8c3f37c4a9979625b5f03db1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/counter01.mat using Guid(ca276d8f8c3f37c4a9979625b5f03db1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9f77533594dcf3cb837293dd0fcee09d') in 0.347325 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/StandaloneInput.cs - artifactKey: Guid(83a3ff4e51ba314f9c7989843fae53fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/StandaloneInput.cs using Guid(83a3ff4e51ba314f9c7989843fae53fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '796b5880e2a24d5dd53eb4781bb6a643') in 0.017891 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000088 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_hAvatar.asset - artifactKey: Guid(e65693d9f024fe84780dcf590c1f2232) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_hAvatar.asset using Guid(e65693d9f024fe84780dcf590c1f2232) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '152ecdfe012d9f29a469fd66909c1086') in 0.032062 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_getup_20_p.anim - artifactKey: Guid(745004135eeebb54899584fe27156069) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_getup_20_p.anim using Guid(745004135eeebb54899584fe27156069) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd54ba5ea93f5df760f1c3a3138891364') in 0.099014 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Sprite/imgButtonClear.asset - artifactKey: Guid(e1dad050ca5c6db4c9c88307fa52644f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/imgButtonClear.asset using Guid(e1dad050ca5c6db4c9c88307fa52644f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2690f7b485566433004a19d2cb41ba49') in 0.017101 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_00.anim - artifactKey: Guid(d7c407dc8092053488c58f82d1dd0426) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_00.anim using Guid(d7c407dc8092053488c58f82d1dd0426) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7b07a67aa3023bcffc60f8f693ee365f') in 0.556478 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AutoCam.cs - artifactKey: Guid(254598584b39d78e5819b8d52e0af8ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AutoCam.cs using Guid(254598584b39d78e5819b8d52e0af8ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '036798bd333ce8144c2b3e22ebb25b71') in 0.016023 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/ProtectCameraFromWallClip.cs - artifactKey: Guid(58ecdb2f468a976406c194dc73dc1340) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/ProtectCameraFromWallClip.cs using Guid(58ecdb2f468a976406c194dc73dc1340) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c2ee92b3b00eb171ba6787cc7dd8a0fe') in 0.028487 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000107 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_hAvatar.asset - artifactKey: Guid(b98113d631c6e0044873663e00193b31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_hAvatar.asset using Guid(b98113d631c6e0044873663e00193b31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'eba83bb57a44574fee3234c992d63264') in 0.043769 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_00.anim - artifactKey: Guid(baf243bc0d3547c4ea4243fd75b3c2da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_00.anim using Guid(baf243bc0d3547c4ea4243fd75b3c2da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd27823ff31353e3037c7a02ac6a4b51e') in 0.152907 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/taichi/animations mecanim/special_21.anim - artifactKey: Guid(bd4ad4a2ea5c5094a8404bd3b7077047) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/special_21.anim using Guid(bd4ad4a2ea5c5094a8404bd3b7077047) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b53733457f360ebaadba124e7d70db57') in 0.456732 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/taichi/textures/m01_jersey_00_h.png - artifactKey: Guid(f3808e985bbf1f344ae1651cfac791c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_jersey_00_h.png using Guid(f3808e985bbf1f344ae1651cfac791c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '98264eafa0d036c04092cfac933b48aa') in 0.033363 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/materials/f02_hair_00_h.mat - artifactKey: Guid(97d575b8bc4d5254f939a6e7365f70a0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_hair_00_h.mat using Guid(97d575b8bc4d5254f939a6e7365f70a0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '05713f63e1037b7156c1c6504457be94') in 0.031169 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/AudioClip/perfect.ogg - artifactKey: Guid(a6b4f521f1f06f3499aa169cc27e90f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/perfect.ogg using Guid(a6b4f521f1f06f3499aa169cc27e90f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5beac705b3d12d93f3960ad41bb5bc4c') in 0.084587 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/Joystick.cs - artifactKey: Guid(b3d6cc694cb49b53dd261c7a793b87db) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/Joystick.cs using Guid(b3d6cc694cb49b53dd261c7a793b87db) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '46795826be1b9723759e6415b7af164e') in 0.040302 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeAdType.cs - artifactKey: Guid(8b9383a4353638f47aa9a1c33a62919a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeAdType.cs using Guid(8b9383a4353638f47aa9a1c33a62919a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5d491a9bf44af35bd46d7182e7740b26') in 0.021012 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000102 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_23.anim - artifactKey: Guid(47fc621ea53d1fb42acbcfbf52c951f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_23.anim using Guid(47fc621ea53d1fb42acbcfbf52c951f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '807c02548de122abbcc154b17422ee8f') in 0.072844 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/3_three.ogg - artifactKey: Guid(6b7af287842d39a4a93ec0e7f43cd9b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/3_three.ogg using Guid(6b7af287842d39a4a93ec0e7f43cd9b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c609f12c4c486436c61d8aa0da875278') in 0.063045 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.prefab - artifactKey: Guid(c7792163d9e037d4f89a2c206f1e0124) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.prefab using Guid(c7792163d9e037d4f89a2c206f1e0124) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '907c228bf4fcd4353f9b7f019a451245') in 0.025273 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Sprite/icBaseMale.asset - artifactKey: Guid(ff920c79bd26d0348bf7edb5ba163740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icBaseMale.asset using Guid(ff920c79bd26d0348bf7edb5ba163740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0577410ec33dcb3535f672fd0b1dabfa') in 0.013712 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Material/wall01.mat - artifactKey: Guid(330245c6e1a00b145bf23541e2876475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/wall01.mat using Guid(330245c6e1a00b145bf23541e2876475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6b33572ac730cdafd4f5bd36138ee979') in 0.016973 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Texture2D/trashbox01_1.png - artifactKey: Guid(1e7a92442a27d864b9ba37d527308f73) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/trashbox01_1.png using Guid(1e7a92442a27d864b9ba37d527308f73) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '109a1f0be87ce39227d13d14f1546e76') in 0.028460 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000054 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_200_h.asset - artifactKey: Guid(1d486fca92c745e4290a8852af6260e0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_h.asset using Guid(1d486fca92c745e4290a8852af6260e0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '700e20d3ec58d16fe1ffd183ca969eae') in 0.020269 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Cubemap/Cubemap_1.png - artifactKey: Guid(b203378722baa0c47a86582e52821669) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap_1.png using Guid(b203378722baa0c47a86582e52821669) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6bb9f2862b7ea867f1e32f862b694358') in 0.020666 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/chalk01.png - artifactKey: Guid(211de6b7c3b3c9f49a9d831947672290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/chalk01.png using Guid(211de6b7c3b3c9f49a9d831947672290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2dd9b8057729bb0829a1924e72a220c8') in 0.029494 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_400_h_s.mat - artifactKey: Guid(2ef2a95a46e30af4d9c11cf82689070e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_400_h_s.mat using Guid(2ef2a95a46e30af4d9c11cf82689070e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '579f85763959aee6f1e7252611723fa9') in 0.044610 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/InterstitialAd.cs - artifactKey: Guid(8486626827a00ca6944f14c7174e06f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/InterstitialAd.cs using Guid(8486626827a00ca6944f14c7174e06f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1853e857a17e6612ab7403977c125336') in 0.017151 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/RooftopMenuController.cs - artifactKey: Guid(5c1f44fb1368dc414c70cc75b114cfe0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RooftopMenuController.cs using Guid(5c1f44fb1368dc414c70cc75b114cfe0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2bcd04d1e2541b8a7c7da69a31e241d') in 0.035645 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Texture2D/bag01_2.png - artifactKey: Guid(fa569f952669c9f4b84dd024b0fbb9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/bag01_2.png using Guid(fa569f952669c9f4b84dd024b0fbb9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '94d5930b6d4368a01819f6a5b4bb5089') in 0.066135 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FollowTarget.cs - artifactKey: Guid(a2ed16b1ed822287e4fbce05706605b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FollowTarget.cs using Guid(a2ed16b1ed822287e4fbce05706605b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ce291923487b75a71f42dc1451e88b3e') in 0.017229 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentLeg.cs - artifactKey: Guid(a703b4eb07cf3dba1712f7214b40e94f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentLeg.cs using Guid(a703b4eb07cf3dba1712f7214b40e94f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a227732c40b1e8185ab20426a68891db') in 0.036602 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DragRigidbody.cs - artifactKey: Guid(797ada54fb00d717088d870473f2ca32) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DragRigidbody.cs using Guid(797ada54fb00d717088d870473f2ca32) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f8a3dcd638e5ce2cc02fecbd33cafc86') in 0.025108 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InAppPurchaseResult.cs - artifactKey: Guid(16a2c9d3f6b7fec56bbb0b3ace7e05d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InAppPurchaseResult.cs using Guid(16a2c9d3f6b7fec56bbb0b3ace7e05d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7bbb132c12fee7edbe305469092b123b') in 0.016592 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000156 seconds. - path: Assets/Texture2D/switch01.png - artifactKey: Guid(74e325930d448734ab7577ba42d5974e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/switch01.png using Guid(74e325930d448734ab7577ba42d5974e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '02b31e4bd068e3b75e88d8a25061ec92') in 0.061733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_000_h_s.mat - artifactKey: Guid(c1a1772bb4bb6434cb991dee304cd4c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_000_h_s.mat using Guid(c1a1772bb4bb6434cb991dee304cd4c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b8cd196e639be9985e0d37dc079148fa') in 0.048793 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdSize.cs - artifactKey: Guid(bd8d3dcb17d7cd3bfa3dab079d52f043) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdSize.cs using Guid(bd8d3dcb17d7cd3bfa3dab079d52f043) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2e10e32cee88aacb2ca9bd1530921373') in 0.014860 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Material/locker01.mat - artifactKey: Guid(48eb076a71af53245b8a40b069b54616) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/locker01.mat using Guid(48eb076a71af53245b8a40b069b54616) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ba32565531d15f1393c41233ca4e6f00') in 0.016933 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000058 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_000_h.asset - artifactKey: Guid(8b5fc477932ff1f4a88493c41a0722d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_h.asset using Guid(8b5fc477932ff1f4a88493c41a0722d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '73814d459fd9101eb126243b765b1090') in 0.047001 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/AnimationClip/HumanoidMidAir.anim - artifactKey: Guid(0f4b78a9e20060c4db669604cbd9c264) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidMidAir.anim using Guid(0f4b78a9e20060c4db669604cbd9c264) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '66e5184eb908367057f300dce84a9ac9') in 0.025888 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Texture2D/shelf01_2.png - artifactKey: Guid(faa4b7335dac09149b591a46438679c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/shelf01_2.png using Guid(faa4b7335dac09149b591a46438679c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8d14a50027354713fba40febbc491480') in 0.019721 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000460 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_21.anim - artifactKey: Guid(ed8855000a257da4fa622c67c2a0131a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_21.anim using Guid(ed8855000a257da4fa622c67c2a0131a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '76a6e39fa1c455814cad1cd072d5223b') in 0.074827 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Sprite/icPlayer.asset - artifactKey: Guid(93cf129543370904796733ec0c492ebc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icPlayer.asset using Guid(93cf129543370904796733ec0c492ebc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cf335d3fdea12ec826ff28bd552e6c5d') in 0.015875 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TouchPad.cs - artifactKey: Guid(2261af5192d0a927cc2e7783292c6fed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TouchPad.cs using Guid(2261af5192d0a927cc2e7783292c6fed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e076dad10d0a3c95e012e06af34eebb7') in 0.022632 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_22.anim - artifactKey: Guid(61cc9b62df8eee34b864cc22fc90eccd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_22.anim using Guid(61cc9b62df8eee34b864cc22fc90eccd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5c1fc4013242a2e1fccc2693d53370e4') in 0.071497 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_00.anim - artifactKey: Guid(c5639f7b1750a9e43b267b2d03c51bdf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_00.anim using Guid(c5639f7b1750a9e43b267b2d03c51bdf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ceaa505831671e03888e4740f4e4fdb7') in 0.099193 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdFailedToLoadEventArgs.cs - artifactKey: Guid(34351f5c6fcfc6eed73f0563b5fb4856) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdFailedToLoadEventArgs.cs using Guid(34351f5c6fcfc6eed73f0563b5fb4856) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9dc52716bb8ab9f243fc2a60e1391802') in 0.014374 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (124.7 KB). Loaded Objects now: 815. -Memory consumption went from 52.8 MB to 52.7 MB. -Total: 3.818300 ms (FindLiveObjects: 0.077800 ms CreateObjectMapping: 0.012800 ms MarkObjects: 3.615800 ms DeleteObjects: 0.110300 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 3.036700 ms (FindLiveObjects: 0.098600 ms CreateObjectMapping: 0.019500 ms MarkObjects: 2.899300 ms DeleteObjects: 0.017600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:graphics/hdr-cubemap-encoding: 03000000000000000000000000000000 -> 01000000000000000000000000000000 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -2653,18 +232,17 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 815. -Memory consumption went from 52.9 MB to 52.9 MB. -Total: 4.084200 ms (FindLiveObjects: 0.073200 ms CreateObjectMapping: 0.013300 ms MarkObjects: 3.974500 ms DeleteObjects: 0.021900 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 5.903000 ms (FindLiveObjects: 0.209800 ms CreateObjectMapping: 0.020700 ms MarkObjects: 5.628400 ms DeleteObjects: 0.041600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/ExportedProject/Logs/AssetImportWorker1.log b/ExportedProject/Logs/AssetImportWorker1.log index 583b24b..2cc79e0 100644 --- a/ExportedProject/Logs/AssetImportWorker1.log +++ b/ExportedProject/Logs/AssetImportWorker1.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker1.log -srvPort -50660 +51076 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [3084] Target information: +Player connection [11996] Target information: -Player connection [3084] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2400250490 [EditorId] 2400250490 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [11996] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 1732729526 [EditorId] 1732729526 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [3084] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [3084] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [11996] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [11996] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56632 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56436 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.007722 seconds. -- Loaded All Assemblies, in 0.492 seconds +Registered in 0.009714 seconds. +- Loaded All Assemblies, in 0.559 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 349 ms +Android Extension - Scanning For ADB Devices 825 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.747 seconds -Domain Reload Profiling: 1238ms - BeginReloadAssembly (173ms) +- Finished resetting the current domain, in 1.315 seconds +Domain Reload Profiling: 1874ms + BeginReloadAssembly (180ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (48ms) - RebuildNativeTypeToScriptingClass (17ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (191ms) - LoadAssemblies (173ms) + RebuildCommonClasses (50ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (84ms) + LoadAllAssembliesAndSetupDomain (228ms) + LoadAssemblies (181ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (187ms) - TypeCache.Refresh (185ms) - TypeCache.ScanAssembly (168ms) + AnalyzeDomain (224ms) + TypeCache.Refresh (221ms) + TypeCache.ScanAssembly (198ms) ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) - FinalizeReload (747ms) + FinalizeReload (1316ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (698ms) + SetupLoadedEditorAssemblies (1258ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (445ms) + InitializePlatformSupportModulesInManaged (942ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (4ms) - ProcessInitializeOnLoadAttributes (186ms) - ProcessInitializeOnLoadMethodAttributes (57ms) + ProcessInitializeOnLoadAttributes (254ms) + ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,53 +123,255 @@ Domain Reload Profiling: 1238ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.314 seconds +- Loaded All Assemblies, in 0.282 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.415 seconds -Domain Reload Profiling: 729ms - BeginReloadAssembly (193ms) +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 633ms + BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) + DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (30ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (36ms) - LoadAssemblies (128ms) + CreateAndSetChildDomain (23ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (19ms) + LoadAllAssembliesAndSetupDomain (32ms) + LoadAssemblies (114ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (28ms) - TypeCache.Refresh (22ms) + AnalyzeDomain (26ms) + TypeCache.Refresh (21ms) TypeCache.ScanAssembly (13ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (3ms) - FinalizeReload (415ms) + FinalizeReload (351ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (262ms) + SetupLoadedEditorAssemblies (219ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (22ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (17ms) + SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (42ms) - ProcessInitializeOnLoadAttributes (163ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (4ms) + BeforeProcessingInitializeOnLoad (32ms) + ProcessInitializeOnLoadAttributes (146ms) + ProcessInitializeOnLoadMethodAttributes (18ms) + AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds + AwakeInstancesAfterBackupRestoration (6ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 336 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 811. -Memory consumption went from 57.9 MB to 57.9 MB. -Total: 3.106100 ms (FindLiveObjects: 0.078100 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.988300 ms DeleteObjects: 0.026700 ms) +Memory consumption went from 57.8 MB to 57.8 MB. +Total: 2.379400 ms (FindLiveObjects: 0.065900 ms CreateObjectMapping: 0.011200 ms MarkObjects: 2.280300 ms DeleteObjects: 0.021000 ms) + +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Import Request. + Time since last request: 227498.479187 seconds. + path: Assets/Texture2D/app_logo.png + artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8b949ef79282b4cb1e04cf36da8321c9') in 0.057658 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Prepare +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.246 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.402 seconds +Domain Reload Profiling: 648ms + BeginReloadAssembly (157ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (20ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (24ms) + LoadAllAssembliesAndSetupDomain (13ms) + LoadAssemblies (111ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (7ms) + TypeCache.Refresh (3ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (3ms) + FinalizeReload (403ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (265ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (20ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (35ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (18ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 327 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 814. +Memory consumption went from 56.5 MB to 56.5 MB. +Total: 2.227600 ms (FindLiveObjects: 0.084100 ms CreateObjectMapping: 0.012600 ms MarkObjects: 2.108000 ms DeleteObjects: 0.021500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.251 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 625ms + BeginReloadAssembly (159ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (21ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (21ms) + LoadAllAssembliesAndSetupDomain (13ms) + LoadAssemblies (113ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (7ms) + TypeCache.Refresh (3ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (3ms) + FinalizeReload (374ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (230ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (18ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (33ms) + ProcessInitializeOnLoadAttributes (149ms) + ProcessInitializeOnLoadMethodAttributes (20ms) + AfterProcessingInitializeOnLoad (4ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 328 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 814. +Memory consumption went from 56.8 MB to 56.8 MB. +Total: 2.594200 ms (FindLiveObjects: 0.102200 ms CreateObjectMapping: 0.015000 ms MarkObjects: 2.456200 ms DeleteObjects: 0.019400 ms) +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.242 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.374 seconds +Domain Reload Profiling: 616ms + BeginReloadAssembly (158ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (19ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (20ms) + LoadAllAssembliesAndSetupDomain (14ms) + LoadAssemblies (110ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (7ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (3ms) + FinalizeReload (375ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (246ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (21ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (38ms) + ProcessInitializeOnLoadAttributes (154ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (3ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (6ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 328 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 814. +Memory consumption went from 56.8 MB to 56.8 MB. +Total: 2.265100 ms (FindLiveObjects: 0.071600 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.158500 ms DeleteObjects: 0.022100 ms) + +Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> @@ -188,11 +390,11 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. Memory consumption went from 51.7 MB to 51.7 MB. -Total: 4.260800 ms (FindLiveObjects: 0.118800 ms CreateObjectMapping: 0.019300 ms MarkObjects: 4.087000 ms DeleteObjects: 0.033900 ms) +Total: 3.319900 ms (FindLiveObjects: 0.145800 ms CreateObjectMapping: 0.020100 ms MarkObjects: 3.128500 ms DeleteObjects: 0.024000 ms) -Prepare: number of updated asset objects reloaded= 0 +Prepare: number of updated asset objects reloaded= 1 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> @@ -211,15 +413,14 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. Memory consumption went from 51.7 MB to 51.7 MB. -Total: 3.036700 ms (FindLiveObjects: 0.098600 ms CreateObjectMapping: 0.019500 ms MarkObjects: 2.899300 ms DeleteObjects: 0.017600 ms) +Total: 2.158900 ms (FindLiveObjects: 0.091500 ms CreateObjectMapping: 0.012800 ms MarkObjects: 2.035900 ms DeleteObjects: 0.017900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:graphics/hdr-cubemap-encoding: 03000000000000000000000000000000 -> 01000000000000000000000000000000 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -232,17 +433,83 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. +Caller must complete domain reload +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.279 seconds +Native extension for WindowsStandalone target not found +Native extension for Android target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.448 seconds +Domain Reload Profiling: 727ms + BeginReloadAssembly (173ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (23ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (21ms) + LoadAllAssembliesAndSetupDomain (26ms) + LoadAssemblies (122ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (20ms) + TypeCache.Refresh (13ms) + TypeCache.ScanAssembly (5ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (4ms) + FinalizeReload (449ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (25ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (46ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (4ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 328 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 814. +Memory consumption went from 56.7 MB to 56.7 MB. +Total: 3.075000 ms (FindLiveObjects: 0.134600 ms CreateObjectMapping: 0.016700 ms MarkObjects: 2.882200 ms DeleteObjects: 0.039600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. Memory consumption went from 51.7 MB to 51.7 MB. -Total: 5.903000 ms (FindLiveObjects: 0.209800 ms CreateObjectMapping: 0.020700 ms MarkObjects: 5.628400 ms DeleteObjects: 0.041600 ms) +Total: 2.663000 ms (FindLiveObjects: 0.098900 ms CreateObjectMapping: 0.016600 ms MarkObjects: 2.529200 ms DeleteObjects: 0.017300 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log index 1a23d1e..b352a45 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -110,325 +110,40 @@ Cmd: compileSnippet insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934 Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=878 Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=594 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170 + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=878 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=594 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170 + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=878 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566 + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=594 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=878 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=594 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170 + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=878 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802 + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=594 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822 + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=878 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 - -Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY 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UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10014 - -Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON 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UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2835 - -Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23597 - -Cmd: compileSnippet - insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=43 ok=1 outsize=3001 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=4828 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2873 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4541 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING 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UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23582 - -Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=8280 - -Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4301 - -Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4751 - -Cmd: compileSnippet - insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=3978 - -Cmd: compileSnippet - insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=310 ok=1 outsize=4747 - -Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 - -Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4226 - -Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7176 - -Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 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UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10072 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10749 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4929 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE 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UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=8 ok=1 outsize=2143 - -Cmd: compileSnippet - insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=49 ok=1 outsize=2308 - -Cmd: compileSnippet - insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=98 ok=1 outsize=1965 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY 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pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=2185 - -Cmd: compileSnippet - insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING 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UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1670 - -Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3726 - -Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=343 ok=1 outsize=7048 - -Cmd: compileSnippet - insize=1584 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=2101227 mask=6 start=10 ok=1 outsize=2079 - -Cmd: compileSnippet - insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=8171 mask=14 start=57 ok=1 outsize=1833 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 - -Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 - -Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 - -Cmd: compileSnippet - insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9096 - -Cmd: compileSnippet - insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=2553 + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=594 Cmd: compileSnippet insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 @@ -520,6 +235,42 @@ Cmd: compileSnippet Cmd: compileSnippet insize=802 file=Assets/DefaultResourcesExtra/Internal/UIElements/EditorUIE.shader name=Hidden/UIElements/EditorUIE pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=54 ok=1 outsize=9554 +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=878 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=594 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=878 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=594 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=878 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=594 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=878 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=594 + +Cmd: compileSnippet + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=878 + +Cmd: compileSnippet + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=594 + +Cmd: compileSnippet + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=878 + +Cmd: compileSnippet + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=594 + Cmd: compileSnippet insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5758 @@ -530,28 +281,34 @@ Cmd: compileSnippet insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1417 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING 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UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10173 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=9187 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11110 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11965 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11805 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5927 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11270 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5137 Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=1904 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7147 + +Cmd: compileSnippet + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2712 Cmd: compileSnippet insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6533 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME 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UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4651 Cmd: compileSnippet insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8476 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1811 + insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=43 ok=1 outsize=1795 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=85 ok=1 outsize=1811 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=65 ok=1 outsize=2848 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=105 ok=1 outsize=2833 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=15286 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=15286 + insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=35 ok=1 outsize=2363 Cmd: compileSnippet insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2710 @@ -620,7 +377,7 @@ Cmd: compileSnippet insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5997 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4541 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 Cmd: compileSnippet insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 @@ -629,139 +386,145 @@ Cmd: compileSnippet insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE 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UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=343 ok=1 outsize=7048 Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2093 + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=44 ok=1 outsize=2093 Cmd: compileSnippet - insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=1520 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=59 ok=1 outsize=2931 Cmd: compileSnippet - insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=180 ok=1 outsize=3205 + insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=76 ok=1 outsize=3271 Cmd: compileSnippet - insize=1584 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=2101227 mask=6 start=10 ok=1 outsize=2079 + insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=221 ok=1 outsize=3205 Cmd: compileSnippet - insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=8171 mask=14 start=57 ok=1 outsize=3381 + insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=343 ok=1 outsize=4626 + +Cmd: compileSnippet + insize=1584 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=2101227 mask=6 start=10 ok=1 outsize=2079 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 Cmd: compileSnippet insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 @@ -770,12 +533,12 @@ Cmd: compileSnippet insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 Cmd: compileSnippet - insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=1489 + insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9091 Cmd: compileSnippet - insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=5325 + insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=2553 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log index a75222f..51efdff 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log @@ -2,559 +2,223 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1318 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS 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UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=85 ok=1 outsize=2843 - -Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=95 ok=1 outsize=1811 - -Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=105 ok=1 outsize=2833 - -Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=115 ok=1 outsize=1811 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=17811 - -Cmd: compileSnippet - insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=35 ok=1 outsize=1518 - -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=2011 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4675 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS 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UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS 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UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION 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UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4570 - -Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 - -Cmd: compileSnippet - insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS 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UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=109 ok=1 outsize=7122 - -Cmd: compileSnippet - insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=148 ok=1 outsize=3410 - -Cmd: compileSnippet - insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=185 ok=1 outsize=5718 - -Cmd: compileSnippet - insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=5752 - -Cmd: compileSnippet - insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=273 ok=1 outsize=4068 - -Cmd: compileSnippet - insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=310 ok=1 outsize=7436 - -Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=6917 - -Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=6777 - -Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=10713 - -Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=10586 - -Cmd: compileSnippet - insize=1442 file=Assets/DefaultResourcesExtra/Internal-CombineDepthNormals.shader name=Hidden/Internal-CombineDepthNormals pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=6 ok=1 outsize=3297 - -Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1227 - -Cmd: compileSnippet - insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1896 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8212 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=7845 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8917 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY 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insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS 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UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1353 - -Cmd: compileSnippet - insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME 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UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=11 ok=1 outsize=2299 - -Cmd: compileSnippet - insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE 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UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=77 ok=1 outsize=1931 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1275 - -Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=84 ok=1 outsize=2185 - -Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=167 ok=1 outsize=8105 - -Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=223 ok=1 outsize=6935 - -Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=235 ok=1 outsize=6935 - -Cmd: compileSnippet - insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=48 ok=1 outsize=15220 - -Cmd: compileSnippet - insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=63 ok=1 outsize=13815 - -Cmd: compileSnippet - insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2775 - -Cmd: compileSnippet - insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=51 ok=1 outsize=13815 - -Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2240 - -Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3567 - -Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=343 ok=1 outsize=4000 - -Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=359 ok=1 outsize=1206 - -Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1154 - -Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=59 ok=1 outsize=1766 - -Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=2931 - -Cmd: compileSnippet - insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1075 - -Cmd: compileSnippet - insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=41 ok=1 outsize=2450 - -Cmd: compileSnippet - insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=76 ok=1 outsize=2389 - -Cmd: compileSnippet - insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=106 ok=1 outsize=3672 - -Cmd: compileSnippet - insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=144 ok=1 outsize=1730 - -Cmd: compileSnippet - insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=266 ok=1 outsize=3291 - -Cmd: compileSnippet - insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=10 ok=1 outsize=2224 - -Cmd: compileSnippet - insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=55 ok=1 outsize=1378 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 - -Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 - -Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 - -Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 - -Cmd: compileSnippet - insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=251 ok=1 outsize=1586 - -Cmd: compileSnippet - insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9064 - -Cmd: compileSnippet - insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=1489 - -Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2303 - -Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=13214 - -Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14634 - -Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9338 - -Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=8057 - -Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9600 - -Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=2014 - -Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 - -Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=3689 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY 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type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=8861 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 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UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5128 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5277 Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5051 + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS 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UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 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SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=85 ok=1 outsize=1811 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4482 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=95 ok=1 outsize=1811 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2835 + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5535 + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=115 ok=1 outsize=1811 Cmd: compileSnippet - 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UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=43 ok=1 outsize=2897 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=4828 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=95 ok=1 outsize=1811 + insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=35 ok=1 outsize=1436 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=105 ok=1 outsize=1811 + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2853 Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=115 ok=1 outsize=2843 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4304 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2873 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4612 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6616 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON 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UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8461 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 + insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=38 ok=1 outsize=2729 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2853 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5499 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2710 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME 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LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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+ insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION 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SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=11054 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=2128 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION 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outsize=2527 Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=359 ok=1 outsize=2184 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=4085 Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1154 - -Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=59 ok=1 outsize=2931 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=59 ok=1 outsize=1766 Cmd: compileSnippet insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=1766 Cmd: compileSnippet - insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY 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file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=76 ok=1 outsize=3271 - -Cmd: compileSnippet - insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=106 ok=1 outsize=5826 - -Cmd: compileSnippet - insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=144 ok=1 outsize=1730 + insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=7 ok=1 outsize=1282 Cmd: compileSnippet insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=180 ok=1 outsize=2092 -Cmd: compileSnippet - insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=221 ok=1 outsize=2092 - -Cmd: compileSnippet - insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=266 ok=1 outsize=2188 - Cmd: compileSnippet insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=302 ok=1 outsize=5000 @@ -689,42 +320,45 @@ Cmd: compileSnippet insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=343 ok=1 outsize=2887 Cmd: compileSnippet - insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=10 ok=1 outsize=1415 + insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=10 ok=1 outsize=2224 Cmd: compileSnippet - insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=8171 mask=14 start=57 ok=1 outsize=1833 + insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=8171 mask=14 start=57 ok=1 outsize=3381 Cmd: compileSnippet insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=55 ok=1 outsize=1378 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 Cmd: compileSnippet insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 Cmd: compileSnippet insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 + Cmd: compileSnippet insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 Cmd: compileSnippet - insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=251 ok=1 outsize=1586 + insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=251 ok=1 outsize=2496 Cmd: compileSnippet - insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8843 + insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8811 Cmd: compileSnippet - insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9091 + insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9059 Cmd: compileSnippet - insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=2553 + insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=5325 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log index a167311..4f1cf3b 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -2,648 +2,393 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=1478 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING 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UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=4278 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4868 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3211 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=85 ok=1 outsize=1811 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=3511 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=105 ok=1 outsize=1811 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=3546 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=15286 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=5052 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2710 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=3240 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2571 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=8209 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=3607 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5051 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3724 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4482 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5535 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=95 ok=1 outsize=2848 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=105 ok=1 outsize=1811 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4565 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4675 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5499 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 Cmd: compileSnippet - insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=38 ok=1 outsize=2833 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=2011 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 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UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4888 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM 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UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 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file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=39 ok=1 outsize=3174 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING 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file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8148 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=7781 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8853 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 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UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8677 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8312 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6361 - -Cmd: compileSnippet - insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=99 ok=1 outsize=1947 - -Cmd: compileSnippet - insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader 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UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=177 ok=1 outsize=2696 - -Cmd: compileSnippet - insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=190 ok=1 outsize=4081 - -Cmd: compileSnippet - insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=13 ok=1 outsize=1256 - -Cmd: compileSnippet - insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=11 ok=1 outsize=1327 - -Cmd: compileSnippet - insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=7 ok=1 outsize=1116 - -Cmd: compileSnippet - insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=14 ok=1 outsize=3078 - -Cmd: compileSnippet - insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=49 ok=1 outsize=1420 - -Cmd: compileSnippet - insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=74 ok=1 outsize=1893 - -Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=70 ok=1 outsize=3772 - -Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=77 ok=1 outsize=3098 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2148 - -Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=3707 - -Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=155 ok=1 outsize=5395 - -Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=167 ok=1 outsize=5395 - -Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=223 ok=1 outsize=10392 - -Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=235 ok=1 outsize=10392 - -Cmd: compileSnippet - insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=63 ok=1 outsize=23271 - -Cmd: compileSnippet - insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=5105 - -Cmd: compileSnippet - insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=35 ok=1 outsize=28219 - -Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2527 - -Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=4085 - -Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=44 ok=1 outsize=1154 - -Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2093 - -Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=59 ok=1 outsize=2931 - -Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=1766 - -Cmd: compileSnippet - insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=1520 - -Cmd: compileSnippet - insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=41 ok=1 outsize=1503 - -Cmd: compileSnippet - insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=106 ok=1 outsize=5826 - -Cmd: compileSnippet - insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=180 ok=1 outsize=2092 - -Cmd: compileSnippet - insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=221 ok=1 outsize=3205 - -Cmd: compileSnippet - insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=266 ok=1 outsize=2188 - -Cmd: compileSnippet - insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=302 ok=1 outsize=5000 - -Cmd: compileSnippet - insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=343 ok=1 outsize=2887 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 - -Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 - -Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING 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UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 - -Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 - -Cmd: compileSnippet - insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=251 ok=1 outsize=2496 - -Cmd: compileSnippet - insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 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compileSnippet - insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING 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UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2744 - -Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON 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UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=4183 - -Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4337 - -Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2145 - -Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23857 - -Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5994 - -Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4651 - -Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23597 - -Cmd: compileSnippet - insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=43 ok=1 outsize=1795 - -Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=65 ok=1 outsize=1811 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=2904 - -Cmd: compileSnippet - insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=35 ok=1 outsize=1436 - -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=2011 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=8209 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4612 + insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=2750 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=39 ok=1 outsize=3174 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 + insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=75 ok=1 outsize=4187 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 + insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=109 ok=1 outsize=4543 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 + insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=148 ok=1 outsize=4890 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=185 ok=1 outsize=5718 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 + insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=273 ok=1 outsize=2728 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 + insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=310 ok=1 outsize=4747 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=352 ok=1 outsize=7078 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23582 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=6917 Cmd: compileSnippet - insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=38 ok=1 outsize=2729 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=6777 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=10713 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2918 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=10586 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4739 + insize=1442 file=Assets/DefaultResourcesExtra/Internal-CombineDepthNormals.shader name=Hidden/Internal-CombineDepthNormals pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 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SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=8171 mask=14 start=57 ok=1 outsize=1833 Cmd: compileSnippet - insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=266 ok=1 outsize=3291 + insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=55 ok=1 outsize=2362 Cmd: compileSnippet - insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=302 ok=1 outsize=3131 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 Cmd: compileSnippet - insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=343 ok=1 outsize=4626 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 + insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=251 ok=1 outsize=1586 Cmd: compileSnippet - insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8811 + insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=1489 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log index 0df6805..230b4d1 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log @@ -2,418 +2,103 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2625 + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=250 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 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UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1318 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE 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mask=6 start=35 ok=1 outsize=2606 - -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2853 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6616 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4612 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING 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file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING 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UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=13 ok=1 outsize=2137 - -Cmd: compileSnippet - insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=8 ok=1 outsize=1318 - -Cmd: compileSnippet - insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=11 ok=1 outsize=1252 - -Cmd: compileSnippet - insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=5185 - -Cmd: compileSnippet - insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=74 ok=1 outsize=1136 - -Cmd: compileSnippet - insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=98 ok=1 outsize=1233 - -Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=70 ok=1 outsize=2235 - -Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=83 ok=1 outsize=2235 - -Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=64 ok=1 outsize=3098 - -Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1275 - -Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY 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file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 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UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3946 - -Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=359 ok=1 outsize=2184 - -Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=44 ok=1 outsize=2093 - -Cmd: compileSnippet - insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=76 ok=1 outsize=3271 - -Cmd: compileSnippet - insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=144 ok=1 outsize=2377 - -Cmd: compileSnippet - insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=180 ok=1 outsize=3205 - -Cmd: compileSnippet - insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=221 ok=1 outsize=2092 - -Cmd: compileSnippet - insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=302 ok=1 outsize=3131 - -Cmd: compileSnippet - insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=343 ok=1 outsize=4626 - -Cmd: compileSnippet - insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=10 ok=1 outsize=1415 - -Cmd: compileSnippet - insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=55 ok=1 outsize=2362 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 - -Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION 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UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2145 Cmd: compileSnippet insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5910 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1879 - -Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3160 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1879 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2581 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23597 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4868 + insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=43 ok=1 outsize=2897 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=65 ok=1 outsize=2848 + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=65 ok=1 outsize=1811 Cmd: compileSnippet insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2843 @@ -422,255 +107,99 @@ Cmd: compileSnippet insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=85 ok=1 outsize=2843 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=95 ok=1 outsize=2848 - -Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=115 ok=1 outsize=1811 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4565 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4304 Cmd: compileSnippet insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=1901 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4675 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4832 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=8209 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=1901 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4541 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=4760 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=3248 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING 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UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25636 Cmd: compileSnippet - insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME 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UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=51 ok=1 outsize=23271 - -Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION 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stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2672 - -Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=343 ok=1 outsize=4000 - -Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING 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UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=44 ok=1 outsize=2093 - -Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=2931 - -Cmd: compileSnippet - insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=7 ok=1 outsize=1282 - -Cmd: compileSnippet - insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1075 - -Cmd: compileSnippet - insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=41 ok=1 outsize=1503 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default 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UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=106 ok=1 outsize=3672 - -Cmd: compileSnippet - insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=221 ok=1 outsize=3205 - -Cmd: compileSnippet - insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=10 ok=1 outsize=2224 - -Cmd: compileSnippet - insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=55 ok=1 outsize=2362 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 - -Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 - -Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 - -Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 - -Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 - -Cmd: compileSnippet - insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=251 ok=1 outsize=2496 - -Cmd: compileSnippet - insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9059 - -Cmd: compileSnippet - insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=3340 - Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log index 362d40b..077e7f2 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log @@ -2,211 +2,37 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS 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compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4775 - -Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 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file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2748 - -Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8476 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4565 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3874 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 - -Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8461 - -Cmd: compileSnippet - insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=38 ok=1 outsize=1674 - -Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2710 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2918 - -Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4739 - -Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 - -Cmd: compileSnippet - insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS 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UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2849 - -Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 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uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=7 ok=1 outsize=2209 - -Cmd: compileSnippet - insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=8171 mask=14 start=57 ok=1 outsize=3381 - -Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 - -Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 - -Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 - -Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 - -Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1951 - -Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 - -Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=17935 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10014 Cmd: compileSnippet insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 @@ -218,34 +44,31 @@ Cmd: compileSnippet insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6019 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS 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name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5686 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3338 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2064 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3052 Cmd: compileSnippet insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 @@ -254,46 +77,43 @@ Cmd: compileSnippet insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=4014 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2868 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=1936 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5082 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE 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UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5617 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON 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UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4213 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5277 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=4828 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2835 Cmd: compileSnippet - insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=35 ok=1 outsize=2363 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25651 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2853 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=17811 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY 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platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2873 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3715 Cmd: compileSnippet insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 Cmd: compileSnippet insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 @@ -302,13 +122,13 @@ Cmd: compileSnippet insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 Cmd: compileSnippet insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 @@ -317,78 +137,51 @@ Cmd: compileSnippet insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8461 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=3921 - -Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4301 - -Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2746 - -Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2932 - -Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 - -Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4403 - -Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 - -Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=6977 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 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UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6361 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6387 Cmd: compileSnippet - insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=177 ok=1 outsize=2696 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6156 Cmd: compileSnippet - insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=190 ok=1 outsize=4081 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6748 Cmd: compileSnippet - insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=13 ok=1 outsize=1256 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5003 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1356 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4903 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2224 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5313 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1670 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2533 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log index 86dae22..eb3190b 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log @@ -2,336 +2,171 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION 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UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6703 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1918 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1617 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7216 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4053 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10173 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6703 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=10014 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7905 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON 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UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=1901 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3135 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5617 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5997 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2803 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 - -Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25636 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=3921 - -Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=1936 - -Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2746 - -Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2932 - -Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4415 - -Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 - -Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7640 - -Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=6977 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6387 - -Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading 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compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=3170 - -Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=1936 - -Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2155 - -Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1879 - -Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=17811 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3874 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4898 Cmd: compileSnippet insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2832 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25636 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 Cmd: compileSnippet - insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=38 ok=1 outsize=1620 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING 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UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5552 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6130 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6722 Cmd: compileSnippet insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1499 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2363 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2672 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log index c148a1a..ea031aa 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log @@ -2,321 +2,354 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=135 ok=1 outsize=782 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=135 ok=1 outsize=782 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1617 + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=250 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE 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dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5073 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=6996 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4606 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5128 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=26191 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2875 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=3760 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE 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SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2877 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2581 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2899 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4868 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=115 ok=1 outsize=2843 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=2904 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader 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type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING 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UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE 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type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9130 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME 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UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=13 ok=1 outsize=5281 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1353 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3715 + insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=164 ok=1 outsize=2494 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2799 + insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=177 ok=1 outsize=4056 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=190 ok=1 outsize=2733 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 + insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=13 ok=1 outsize=2137 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=8 ok=1 outsize=2143 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=11 ok=1 outsize=2299 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 + insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=11 ok=1 outsize=2052 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 + insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=7 ok=1 outsize=1116 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 + insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=5185 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=49 ok=1 outsize=1420 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5241 + insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=74 ok=1 outsize=1893 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=77 ok=1 outsize=3098 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=3760 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1275 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS 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type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 + insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION 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UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 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uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5145 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS 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UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5386 + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5578 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5883 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1670 + insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8843 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2533 + insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=3340 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log index bb1a589..659fe09 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log @@ -2,306 +2,183 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=8961 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=Meta ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=211 ok=1 outsize=1258 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=135 ok=1 outsize=1250 Cmd: compileSnippet - insize=8961 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=Meta ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 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ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2759 - -Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3161 - -Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2803 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4898 - -Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2832 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 - -Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 - -Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 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UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 - -Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION 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reqs=227 mask=6 start=135 ok=1 outsize=4907 - -Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 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file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING 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UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 - -Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4403 - -Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION 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file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING 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UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2803 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4898 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5499 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=3921 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=1936 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2746 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=4945 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS 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compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING 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b/ExportedProject/ProjectSettings/EditorBuildSettings.asset @@ -2,10 +2,10 @@ %TAG !u! tag:unity3d.com,2011: --- !u!1045 &1 EditorBuildSettings: - serializedVersion: 2 m_ObjectHideFlags: 0 + serializedVersion: 2 m_Scenes: - - enabled: 1 + - enabled: 0 path: Assets/Scenes/Loading.unity guid: 50124e8c474a7214ebe30b3f067d5155 - enabled: 1 diff --git a/ExportedProject/ProjectSettings/ProjectSettings.asset b/ExportedProject/ProjectSettings/ProjectSettings.asset index 9cc30b7..6a33b55 100644 --- a/ExportedProject/ProjectSettings/ProjectSettings.asset +++ b/ExportedProject/ProjectSettings/ProjectSettings.asset @@ -140,7 +140,7 @@ PlayerSettings: loadStoreDebugModeEnabled: 0 visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 - bundleVersion: 4.11 + bundleVersion: 4.12 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 diff --git a/ExportedProject/UserSettings/EditorUserSettings.asset b/ExportedProject/UserSettings/EditorUserSettings.asset index 277d186..e91d2b3 100644 --- a/ExportedProject/UserSettings/EditorUserSettings.asset +++ b/ExportedProject/UserSettings/EditorUserSettings.asset @@ -6,13 +6,13 @@ EditorUserSettings: serializedVersion: 4 m_ConfigSettings: RecentlyUsedSceneGuid-0: - value: 56010554515051585959582347710e4413151d797c2a75367d7f4a37b7b1616d + value: 07080057060c580e5808597115740944434e482f2f7f73697f784b35e7b9303b flags: 0 RecentlyUsedSceneGuid-1: - value: 07080057060c580e5808597115740944434e482f2f7f73697f784b35e7b9303b + value: 5507050253005d0959585a7140740d44464f4a782d7f24687e784b6ab6b83760 flags: 0 RecentlyUsedSceneGuid-2: - value: 5507050253005d0959585a7140740d44464f4a782d7f24687e784b6ab6b83760 + value: 56010554515051585959582347710e4413151d797c2a75367d7f4a37b7b1616d flags: 0 RecentlyUsedSceneGuid-3: value: 5a010300570c0a0f595f5e7712730944444f417a782920637d284c61b0b4676a diff --git a/ExportedProject/UserSettings/Layouts/default-2022.dwlt b/ExportedProject/UserSettings/Layouts/default-2022.dwlt index ad90744..0101b1c 100644 --- a/ExportedProject/UserSettings/Layouts/default-2022.dwlt +++ b/ExportedProject/UserSettings/Layouts/default-2022.dwlt @@ -19,7 +19,7 @@ MonoBehaviour: width: 1360 height: 725 m_ShowMode: 4 - m_Title: Project + m_Title: Game m_RootView: {fileID: 6} m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} @@ -396,7 +396,7 @@ MonoBehaviour: m_ListAreaState: m_SelectedInstanceIDs: m_LastClickedInstanceID: 0 - m_HadKeyboardFocusLastEvent: 0 + m_HadKeyboardFocusLastEvent: 1 m_ExpandedInstanceIDs: c623000000000000 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -511,7 +511,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 60c3ffffacc3ffff68c4ffff98c4ffff9cc4ffffcac4ffff94c7ffffe0c7ffffb8c8ffffe8c8ffffecc8ffff1ac9ffff06d1ffff + m_ExpandedIDs: 32c3ffff80c3ffff62c4ffffa0c4ffffd4c4ffffdeccffff36cfffff88cfffff06d1ffff m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -928,7 +928,7 @@ MonoBehaviour: m_Rotation: m_Target: {x: -0.073115245, y: 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