From b6f45c592f2ff3615f1b1121a38607905c8ce78d Mon Sep 17 00:00:00 2001 From: lvplay2 <122708175+lvplay2@users.noreply.github.com> Date: Wed, 16 Oct 2024 13:33:34 -0300 Subject: [PATCH] Build stuff and rotation fixed --- .../Logs/AssetImportWorker0-prev.log | 3427 ++++++++++------ ExportedProject/Logs/AssetImportWorker0.log | 2244 +--------- .../Logs/AssetImportWorker1-prev.log | 3606 +++++++++++------ ExportedProject/Logs/AssetImportWorker1.log | 2558 +----------- .../shadercompiler-AssetImportWorker0.log | 68 +- ...hadercompiler-UnityShaderCompiler.exe0.log | 512 ++- ...hadercompiler-UnityShaderCompiler.exe1.log | 536 ++- ...hadercompiler-UnityShaderCompiler.exe2.log | 520 ++- ...hadercompiler-UnityShaderCompiler.exe3.log | 617 ++- ...hadercompiler-UnityShaderCompiler.exe4.log | 306 +- ...hadercompiler-UnityShaderCompiler.exe5.log | 268 +- ...hadercompiler-UnityShaderCompiler.exe6.log | 258 +- ...hadercompiler-UnityShaderCompiler.exe7.log | 202 +- .../ProjectSettings/ProjectSettings.asset | 12 +- .../UserSettings/Layouts/default-2022.dwlt | 14 +- 15 files changed, 7317 insertions(+), 7831 deletions(-) diff --git a/ExportedProject/Logs/AssetImportWorker0-prev.log b/ExportedProject/Logs/AssetImportWorker0-prev.log index b1ca6ae..9753fff 100644 --- a/ExportedProject/Logs/AssetImportWorker0-prev.log +++ b/ExportedProject/Logs/AssetImportWorker0-prev.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker0.log -srvPort -49908 +51056 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [4828] Target information: +Player connection [5652] Target information: -Player connection [4828] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2709965404 [EditorId] 2709965404 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [5652] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 3557168162 [EditorId] 3557168162 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [4828] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [4828] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [5652] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [5652] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56600 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56956 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.008976 seconds. -- Loaded All Assemblies, in 0.449 seconds +Registered in 0.006364 seconds. +- Loaded All Assemblies, in 0.401 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 285 ms +Android Extension - Scanning For ADB Devices 328 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.574 seconds -Domain Reload Profiling: 1023ms - BeginReloadAssembly (152ms) +- Finished resetting the current domain, in 0.639 seconds +Domain Reload Profiling: 1040ms + BeginReloadAssembly (131ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (49ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (161ms) - LoadAssemblies (153ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (52ms) + LoadAllAssembliesAndSetupDomain (171ms) + LoadAssemblies (131ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (157ms) - TypeCache.Refresh (155ms) - TypeCache.ScanAssembly (142ms) + AnalyzeDomain (167ms) + TypeCache.Refresh (166ms) + TypeCache.ScanAssembly (152ms) ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (575ms) + ResolveRequiredComponents (1ms) + FinalizeReload (639ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (527ms) + SetupLoadedEditorAssemblies (590ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (361ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (406ms) + SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (109ms) - ProcessInitializeOnLoadMethodAttributes (52ms) + BeforeProcessingInitializeOnLoad (3ms) + ProcessInitializeOnLoadAttributes (126ms) + ProcessInitializeOnLoadMethodAttributes (50ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,1376 +123,2233 @@ Domain Reload Profiling: 1023ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.288 seconds +- Loaded All Assemblies, in 0.266 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.391 seconds -Domain Reload Profiling: 679ms - BeginReloadAssembly (199ms) +- Finished resetting the current domain, in 0.500 seconds +Domain Reload Profiling: 767ms + BeginReloadAssembly (167ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) + DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (27ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (21ms) - LoadAssemblies (126ms) + CreateAndSetChildDomain (23ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (35ms) + LoadAssemblies (116ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (17ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (9ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (392ms) + AnalyzeDomain (27ms) + TypeCache.Refresh (22ms) + TypeCache.ScanAssembly (15ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (2ms) + FinalizeReload (501ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (256ms) + SetupLoadedEditorAssemblies (356ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) + InitializePlatformSupportModulesInManaged (24ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (30ms) - ProcessInitializeOnLoadAttributes (169ms) - ProcessInitializeOnLoadMethodAttributes (28ms) + BeforeProcessingInitializeOnLoad (41ms) + ProcessInitializeOnLoadAttributes (261ms) + ProcessInitializeOnLoadMethodAttributes (22ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds + AwakeInstancesAfterBackupRestoration (7ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 129 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 604. -Memory consumption went from 52.9 MB to 52.9 MB. -Total: 2.725300 ms (FindLiveObjects: 0.099500 ms CreateObjectMapping: 0.012100 ms MarkObjects: 2.579600 ms DeleteObjects: 0.031800 ms) +Unloading 335 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 810. +Memory consumption went from 57.7 MB to 57.6 MB. +Total: 2.385200 ms (FindLiveObjects: 0.080100 ms CreateObjectMapping: 0.013500 ms MarkObjects: 2.266400 ms DeleteObjects: 0.024000 ms) AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/Utils.cs: 0d1c694120575c156f5da6da0e426b8f -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 755b47e6a3a63d029985a3f8cd92df5d -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Ump: 628090c669c4d854eb665ca4176afb2a -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Common: 59131aba1ef75e93d5daa5228b6c7d69 -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Android: add09ffcd3efc84a592b7e37682fa2e4 -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Core: 6132d9365802fcdf80c3e58e52e5e664 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/AdRequest.cs: 2305aa2d37ed4829f5be9ef95041f392 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/Reward.cs: 983a59968d26d4ed6b76096ab271d1fb -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Ump.Android: 162defbc26efee26e7f752d170327826 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: efd6b2a2249355dc45825b64098a27f2 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 9406f4c30aa0b253a70d0465dc0519a1 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/BannerView.cs: f38eb77ad33d883bdeb41653095d70fa -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds: 9cf46c83ee2ca01b6158bdee90537ab2 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: a3ff961c71ee24c85e72734b3537e12d -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 19b436c739a9be11e13b2572670857d1 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdSize.cs: f27719f12f60e7f5cd7c4357dbbd734a -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 308737754475e7a3b1e4507bb08bf3ea -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> -======================================================================== -Received Import Request. - Time since last request: 162955.271000 seconds. - path: Assets/Scripts/Assembly-CSharp/UnitySourceGeneratedAssemblyMonoScriptTypes_v1.cs - artifactKey: Guid(1e7212774097f8d499e58ebbcd7cfa4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/UnitySourceGeneratedAssemblyMonoScriptTypes_v1.cs using Guid(1e7212774097f8d499e58ebbcd7cfa4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cb9a0ba3adb5b9affc1ff7e28a30ef14') in 0.002747 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 47.214152 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/ForcedReset.cs - artifactKey: Guid(d37090e3481556198e7bc01a56f2f7b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/ForcedReset.cs using Guid(d37090e3481556198e7bc01a56f2f7b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '922ae70a27cda852ceb4e4a549a8d4f5') in 0.000451 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 4.048143 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleActivatorMenu.cs - artifactKey: Guid(0a978509b791feb40489879a2a9bc3a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleActivatorMenu.cs using Guid(0a978509b791feb40489879a2a9bc3a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c5b1fce09763acd356f1a140e4e3869c') in 0.000444 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 28.897439 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboOpenAd.cs - artifactKey: Guid(a39b94bf4631430c3aa3bcc987ce8f7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboOpenAd.cs using Guid(a39b94bf4631430c3aa3bcc987ce8f7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9e27a051974183d118d7dd7d74598cc4') in 0.000553 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 5.367619 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboLoadingInterstitial.cs - artifactKey: Guid(9a811f3431ee3a99f91f08708003b6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboLoadingInterstitial.cs using Guid(9a811f3431ee3a99f91f08708003b6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7416d3f4e14de0b58464732d2829c22b') in 0.000447 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 4.833587 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboATT.cs - artifactKey: Guid(0f32e65a6d9d334722436e51bec9e2ad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboATT.cs using Guid(0f32e65a6d9d334722436e51bec9e2ad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5f816d104a076ce313be238daf08e171') in 0.000457 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1.811174 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboAdInit.cs - artifactKey: Guid(09654694f6b1a7a4e4b8fe21da7a6fdb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboAdInit.cs using Guid(09654694f6b1a7a4e4b8fe21da7a6fdb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5e856a5e2ae3d198681b8fdf14bfaf14') in 0.000479 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1.249040 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboAdInfo.cs - artifactKey: Guid(4fbf70394bf2dc07911d9422aa429a15) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboAdInfo.cs using Guid(4fbf70394bf2dc07911d9422aa429a15) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c19dfd9ca6f8182b65dd81175eeb8761') in 0.000491 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1.536739 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboAdBanner.cs - artifactKey: Guid(d5715539d7d40a297e484a8897fc6074) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboAdBanner.cs using Guid(d5715539d7d40a297e484a8897fc6074) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3963c55998924df05353fdd928ed3be8') in 0.000511 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 1.904401 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboInterstitial.cs - artifactKey: Guid(7624d721fa6666773b43c18b63d5efa9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboInterstitial.cs using Guid(7624d721fa6666773b43c18b63d5efa9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '602a96041f48651e5a4f04df5fb71c66') in 0.000504 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 4.957849 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboLoadingOpenAd.cs - artifactKey: Guid(8fe4a6cef4bb653866e53d359c946122) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Assembly-CSharp/RoboLoadingOpenAd.cs using Guid(8fe4a6cef4bb653866e53d359c946122) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cf755da2a973dc74f33990970ad8b7f9') in 0.000539 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.267 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.330 seconds -Domain Reload Profiling: 597ms - BeginReloadAssembly (158ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (17ms) - RebuildCommonClasses (49ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (22ms) - LoadAssemblies (118ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (14ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (4ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (3ms) - FinalizeReload (331ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (212ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (36ms) - ProcessInitializeOnLoadAttributes (133ms) - ProcessInitializeOnLoadMethodAttributes (18ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 327 Unused Serialized files (Serialized files now loaded: 0) -Unloading 13 unused Assets / (29.0 KB). Loaded Objects now: 810. -Memory consumption went from 56.3 MB to 56.3 MB. -Total: 2.552400 ms (FindLiveObjects: 0.068300 ms CreateObjectMapping: 0.012400 ms MarkObjects: 2.428200 ms DeleteObjects: 0.042000 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. +Memory consumption went from 51.6 MB to 51.6 MB. +Total: 3.120700 ms (FindLiveObjects: 0.111400 ms CreateObjectMapping: 0.015100 ms MarkObjects: 2.974300 ms DeleteObjects: 0.018500 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/Button.cs: 18874d3cd8f6e3668320e6beabdb6cbc -> - custom:scripting/monoscript/fileName/LayoutUtility.cs: 5aad751cb79650d7f92ebd417a09943c -> - custom:scripting/monoscript/fileName/ActivateTrigger.cs: c17dbf6ebd3571655102669753f97191 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/LayoutRebuilder.cs: 361ab5c1dfc0dd155ae206d28605f701 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:scripting/monoscript/fileName/FOVKick.cs: d136c86792778333cf463e29c8f7ade6 -> - custom:scripting/monoscript/fileName/Clipping.cs: 5c87c7b6bd30043817e201557e09a654 -> - custom:scripting/monoscript/fileName/StandaloneInput.cs: 88b73dc74cc44043423a370601c3162d -> - custom:scripting/monoscript/fileName/TimedObjectActivator.cs: 84d59b656049724ff4d137b83abcc377 -> - custom:scripting/monoscript/fileName/Student.cs: f4b94843976b80fa810352a116f24d3f -> - custom:scripting/monoscript/fileName/MonoPInvokeCallbackAttribute.cs: f1ad341d16cc3cf8b4549cd0af0e7249 -> - custom:scripting/monoscript/fileName/ColorBlockDrawer.cs: 5ce7ef2ba701206222b82e777add9575 -> - custom:scripting/monoscript/fileName/VirtualInput.cs: dc5775c312c5ecb7052c36f3d3ca27fc -> - custom:scripting/monoscript/fileName/Joystick.cs: 11af4b90318823aa68a285f0f2d513aa -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 2e7a6a0015a7f8e1c60d2def195ecb70 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/BaseMeshEffect.cs: d6e560340e123aa95f6f5a8a2fcdf11f -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/monoscript/fileName/DropdownOptionListDrawer.cs: 2b2ea9c97f9351f45324b7dd26de9002 -> - custom:scripting/monoscript/fileName/DefaultControls.cs: 553a49af5274967d9937dc08d9e54483 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IndexedSet.cs: 90647cc400823b41df847a6cbfc29026 -> - custom:scripting/monoscript/fileName/FollowTarget.cs: b1a6ed13124065658ba5d24dfcda5053 -> - custom:scripting/monoscript/fileName/FootSound.cs: 50acff23196b5b9a305bd54d98bf2e42 -> - custom:scripting/monoscript/fileName/IMaskable.cs: 7d1a33632a371b7839c89496b37570f7 -> - custom:scripting/monoscript/fileName/SetPropertyUtility.cs: f604b4b9e6b0979bdfc1e2b40426dd19 -> - custom:scripting/monoscript/fileName/RewardBasedVideoAd.cs: eb427df501d3a4781d5ec15e0b22ebee -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/ScrollRect.cs: ad946dcd0c52e084febb1a202c6365b7 -> - custom:scripting/monoscript/fileName/NativeExpressAdView.cs: 9cf20bca926ef50363747bd88996f50b -> - custom:scripting/monoscript/fileName/ImageEditor.cs: 445a540a125ce6a604545e302da59d0d -> - custom:scripting/monoscript/fileName/DefaultInAppPurchaseListener.cs: 01e7c5331e00c52850b51fd7e12db465 -> - custom:scripting/monoscript/fileName/IClipRegion.cs: 7f6cd92e6d4df0295c24c7c4ddc064ba -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> - custom:scripting/monoscript/fileName/RectangularVertexClipper.cs: b6da5fc33d733831211174eb77db8240 -> - custom:scripting/monoscript/fileName/CanvasController.cs: 6790d50a096deebd4a1713acf607b3ac -> - custom:scripting/monoscript/fileName/SimpleJoystick.cs: 3418f56a832cf88800cd3ff9c9a66a7f -> - custom:scripting/monoscript/fileName/EventSystem.cs: 9893ce071eb20d5c73342946ea902daa -> - custom:scripting/monoscript/fileName/SoundController.cs: 336a9494f46a59e4c974300a82291fb6 -> - custom:scripting/monoscript/fileName/AspectRatioFitterEditor.cs: ca909eaa36fb5ef0289fe980de644381 -> - custom:scripting/monoscript/fileName/DynamicShadowSettings.cs: 4d386fbb6170c62321b4d131fcbbb95b -> - custom:scripting/monoscript/fileName/AlertViewController.cs: 28c2b9d996b2fca238a155b00193395e -> - custom:scripting/monoscript/fileName/AdRequest.cs: 03bfc106a35603f007cf4857ecc2a5ad -> - custom:scripting/monoscript/fileName/ContentSizeFitter.cs: e2715cebc3fc71ede47fde6d9e9995cc -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/ScrollRectEditor.cs: 3c0730e578aa8d8fd5bfc2f3205e2ba0 -> - custom:scripting/monoscript/fileName/SceneController.cs: 3ef5623db2458cc6fd817fc6271b7e41 -> - custom:scripting/monoscript/fileName/HorizontalLayoutGroup.cs: 8a5b3f08374a0e6bc0ae61c7820d3dc9 -> - custom:scripting/monoscript/fileName/Reward.cs: 3f629f33d3a6520340b463bdd78d7fb8 -> - custom:scripting/monoscript/fileName/ToggleEditor.cs: bd84b18f689a3b85ecdf512fffc714e6 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/MaskableGraphic.cs: aad20bbffec73c4b301a1ae8e335759b -> - custom:scripting/monoscript/fileName/Text.cs: f3cd2527cc0cf233b21b58a0a7d6ebc9 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> - custom:scripting/monoscript/fileName/TextEditor.cs: 0795927915f8ee9dc27f674f60e96764 -> - custom:scripting/monoscript/fileName/ClipperRegistry.cs: 8e6c24182f27f55fb4de3b4cdfe95c6c -> - custom:scripting/monoscript/fileName/InAppPurchaseResult.cs: 53bfbbb8695f288ab7ddcee762772ab3 -> - custom:scripting/monoscript/fileName/StudentAttackZone.cs: 4b39060cf23490a3713936f61fb2db0e -> - custom:scripting/monoscript/fileName/RectMask2D.cs: 4d0473b9b97e6b8149c43fe7277f2c32 -> - custom:scripting/monoscript/fileName/SpriteState.cs: 57b3309510f8493daf4f3019efe64711 -> - custom:scripting/monoscript/fileName/SpawnCloud.cs: 021229583528cf7372de26e8196988f5 -> - custom:scripting/monoscript/fileName/GameController.cs: b39d91587c2553fd886ac9cec92f1e80 -> - custom:scripting/monoscript/fileName/SpriteStateDrawer.cs: 5df3134a6f23a9419d53d42b06555043 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/CurveControlledBob.cs: fd3c34ca61c0dfb6328f54c1782436be -> - custom:scripting/monoscript/fileName/AutoMobileShaderSwitch.cs: dbc4b61687edf370102702d571f8ec2b -> - custom:scripting/monoscript/fileName/PrefabLayoutRebuilder.cs: a5c4903b52cf08d0d76a12531586d566 -> - custom:scripting/monoscript/fileName/IMeshModifier.cs: d34ea46c6ec982082dceca7968209d0b -> - custom:scripting/monoscript/fileName/InputField.cs: 50f5a4450f02a1646ac6ec7a42f31f75 -> - custom:scripting/monoscript/fileName/StudentUserControl.cs: b341ff2254984eb6ce2ed0ebb0943c0e -> - custom:scripting/monoscript/fileName/Slider.cs: fa9653030ac65718025b6955291e99ef -> - custom:scripting/monoscript/fileName/PointerEventData.cs: 3c7a8b2c3ff2e04116c5ea92277d670a -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/AutoCam.cs: ae81c0234c6aa2e342909cd6ad8531f9 -> - custom:scripting/monoscript/fileName/MobileInput.cs: 916a9248ab1eb3f0d791859f028e70d8 -> - custom:scripting/monoscript/fileName/Toggle.cs: fc59b554e8aca13c5f78dc9bb5f2dcbb -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/RaycastResult.cs: 3da05e5f8945f9e35dd9f158a0fc91b7 -> - custom:scripting/monoscript/fileName/ButtonEditor.cs: 5ac506fb7c7a0164c335183377af7ab2 -> - custom:scripting/precompiled-assembly-types:UnityEditor.UI: 6bae215471362000d6dbd3e0ee304a50 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/Physics2DRaycaster.cs: 532e9bb49f140fabac2c7047d6401ab9 -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/StencilMaterial.cs: c69bffbf7b7d04b1aed525ae7043b52a -> - custom:scripting/monoscript/fileName/Navigation.cs: e35012b3e8f0b9a62e22595c530c4b09 -> - custom:scripting/monoscript/fileName/ToggleGroup.cs: 861cd52fff6f1d7a73f5457b3b97dda8 -> - custom:scripting/monoscript/fileName/Outline.cs: abe7a3b85236fa2aa6a727443644081c -> - custom:scripting/monoscript/fileName/RawImage.cs: 9b1f9ced27d17db391e342a1964f4b65 -> - custom:scripting/monoscript/fileName/AxisEventData.cs: bd68a02a31e92e066ceec31b011fbc57 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> - custom:scripting/monoscript/fileName/MenuController.cs: f98156acb6c9b62b4aff1540a104a198 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:scripting/monoscript/fileName/Physics2DRaycasterEditor.cs: 9e7f63ac2881662ae3bbd50a4338aa2a -> - custom:scripting/monoscript/fileName/FinishAnim.cs: cf865f8a05aacf96239bc681aa38dbd5 -> - custom:scripting/monoscript/fileName/NativeExpressAdClient.cs: 2a5c17f00844a4cd6734bdc8e2b16db0 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> - custom:scripting/monoscript/fileName/AdLoader.cs: 6427d799a3b6e9742afd683a9715880b -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/Misc.cs: 7ed2e50827551a4e78c69f183dffa2c9 -> - custom:scripting/monoscript/fileName/IInAppPurchaseResult.cs: feafa53c0b3d3f1f8a0ce252cb357387 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/AbstractTargetFollower.cs: 6409c10c17b027813bf616cbbd82342d -> - custom:scripting/monoscript/fileName/CameraRefocus.cs: ad0ece5675b71eb36894f0c255f332e4 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroup.cs: eac4934c775299d8b76ff59142d92fe4 -> - custom:scripting/monoscript/fileName/InputAxisScrollbar.cs: ac9f721155332e2772dc111905c4d583 -> - custom:scripting/monoscript/fileName/CustomInAppPurchase.cs: 2e8598b283a0f5ba356559cc61845db2 -> - custom:scripting/monoscript/fileName/CoroutineTween.cs: 145a57fb4b19fcfb123b1dcc9c6ec846 -> - custom:scripting/monoscript/fileName/Image.cs: dab426e5f5622a0f37965b80d0c94886 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/WaypointCircuit.cs: 06398e30b670de3f47607b45ceb108cf -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp-firstpass: f66f5add0fcf4501d08694778f1effdc -> - custom:scripting/monoscript/fileName/BannerView.cs: 0e7cd1d39581ddd87ee7e2aa01d5fdfa -> - custom:scripting/monoscript/fileName/CustomNativeTemplateClient.cs: 6036f2706a04721b096f4976fba102cf -> - custom:scripting/monoscript/fileName/ParticleSystemDestroyer.cs: 4a3ccd840619c24dbe6ed070600d5d9e -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/CustomInAppPurchaseListener.cs: 3b251460dae02703e16e364d1f09d7ec -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp: 7b928d865ff79aea8964256bf759dea6 -> - custom:scripting/monoscript/fileName/AspectRatioFitter.cs: d0d41744e6957c53bac0c4dfa076cfbe -> - custom:scripting/monoscript/fileName/RoboSafeArea.cs: f4e17af8d804b0bc3cdbde6ac0920c09 -> - custom:scripting/monoscript/fileName/StudentAI.cs: 048b2b9cd5f1d727bee395a6aaeb0afa -> - custom:scripting/monoscript/fileName/RoboLoading.cs: da52830bf708ef5e9ff4607884eda5ab -> - custom:scripting/monoscript/fileName/SmoothFollow.cs: 6827ffa1ee9ce151924316a12a17fd6f -> - custom:scripting/monoscript/fileName/PivotBasedCameraRig.cs: 569fe548a68bbe05737c846b6136fd7c -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 5ec77b5ab5694d89e38dc6ef83bcba42 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/GraphicRebuildTracker.cs: 8de94ef43240abdb34f228fee6977ffb -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> - custom:scripting/monoscript/fileName/TouchPad.cs: 6807f02d81a6bfd6af95f1e26dad1c08 -> - custom:scripting/monoscript/fileName/CanvasScalerEditor.cs: 45d5b31aba10a8b7f96c6429c8d1cf15 -> - custom:scripting/monoscript/fileName/WaypointProgressTracker.cs: 4258c6b0386daa037a45b680ab62a1e0 -> - custom:scripting/monoscript/fileName/FreeLookCam.cs: fbcb717fad2034192c3ecbc696d6e019 -> - custom:scripting/monoscript/fileName/HandHeldCam.cs: 39d3287cbb1e5c085859aee4b8cca7a8 -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/PhysicsRaycasterEditor.cs: 110591b94d444b72f6a02c548bb7e869 -> - custom:scripting/monoscript/fileName/PanelRaycaster.cs: 57c5b48d37b14bf434fbeb37894146ef -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/VertexHelper.cs: d79122a4ca8eedf6798884cad51c94ef -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/Shadow.cs: 7884315ffc3a3b9bc418d86e8992798d -> - custom:scripting/monoscript/fileName/AnimTag.cs: 39953714109c62efb11be29836693e8c -> - custom:scripting/monoscript/fileName/ICustomNativeTemplateClient.cs: fe6f3cf87bb6f3a3498b9726a55ee3b3 -> - custom:scripting/monoscript/fileName/EventTriggerEditor.cs: 6ea4cbbbbfa1cf486ec109d8109386ab -> - custom:scripting/monoscript/fileName/BaseInputModule.cs: e5d51419cd83ddd14cfd2bfec49bced5 -> - custom:scripting/monoscript/fileName/TouchInputModule.cs: f649e6d16e6a2b3e3d9ef2fc7f32a42a -> - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/FPSCounter.cs: 61325357dea45ada3313f117fe0f7127 -> - custom:scripting/monoscript/fileName/Utils.cs: 20b46bf5344ef281d9becc169327f3ed -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/MaskUtilities.cs: 1ac31d7c3f0aeeb6154c06c4f379fbda -> - custom:scripting/monoscript/fileName/RooftopMenuController.cs: 43322e280374478ea5584febb118235f -> - custom:scripting/monoscript/fileName/BaseEventData.cs: fe1c8385b48c0521893f28f747b6fc69 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/ColorBlock.cs: 425ee059ac60082d71e36b92bc05c817 -> - custom:scripting/monoscript/fileName/LerpControlledBob.cs: e1bf67f0a3095bf49332446dc0219443 -> - custom:scripting/monoscript/fileName/StudentHealth.cs: 90b0840f784c28b9b0e2d2393dcb7260 -> - custom:scripting/monoscript/fileName/NavigationDrawer.cs: d6f1c1b7e626587e232b7c29fd8317ca -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/SpriteDrawUtility.cs: 63a19974af19378fa2ed74e2b9646e43 -> - custom:scripting/monoscript/fileName/RaycasterManager.cs: 734ccc1eb36467642b0349d544b4126e -> - custom:scripting/monoscript/fileName/PhysicsRaycaster.cs: 55704cfd308f55e8f2100e1978b8c859 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/ObjectResetter.cs: 4729f3c5ec4320f6d42859ed0a7e4fcc -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/monoscript/fileName/AdFailedToLoadEventArgs.cs: a2af71380444df3cdbd20ffdda4cf51c -> - custom:scripting/monoscript/fileName/GraphicRegistry.cs: 98589adfc9bed38aa1284f52d0906cff -> - custom:scripting/monoscript/fileName/AnimationTriggers.cs: 71e2bc068282cb51ef0c9c07f7c83c0e -> - custom:scripting/monoscript/fileName/TiltInput.cs: 005a4f12ebe0782535d5f88c408eacfe -> - custom:scripting/monoscript/fileName/ContentSizeFitterEditor.cs: d3472f0757f80a46d91353f6d23b99b9 -> - custom:scripting/monoscript/fileName/PlatformSpecificContent.cs: d80b16e46fa47259f162b60d4de03e39 -> - custom:scripting/monoscript/fileName/RawImageEditor.cs: a27f397991c9e00c409e9e5f249ac4cf -> - custom:scripting/monoscript/fileName/IMaterialModifier.cs: 22379bdba952e76eedc3495376a7f365 -> - custom:scripting/monoscript/fileName/SliderEditor.cs: 311387dff33e7f968557acb6719ff318 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/SelectableEditor.cs: 1481d527b8e3461180bdeab828e61e72 -> - custom:scripting/monoscript/fileName/StandaloneInputModule.cs: bdd0257dc8587dc277481ed15f006d00 -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/monoscript/fileName/SimpleMouseRotator.cs: dba573bcb546f175149e62ba814f5b72 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/CrossPlatformInputManager.cs: 6de8af81d021eaf9393099950d116e92 -> - custom:scripting/monoscript/fileName/CameraController.cs: 9afc567523072d385e7e839f14f42a40 -> - custom:scripting/monoscript/fileName/ExecuteEvents.cs: 09bdf6afd188bdc384f065aac6293d3f -> - custom:scripting/monoscript/fileName/CustomNativeTemplateAd.cs: f7a8e95bce211fc2f6406d2f60529de7 -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/BaseInput.cs: 2124093b3f8a7fbb31af4584d7906f17 -> - custom:scripting/monoscript/fileName/InterceptedEventsPreview.cs: 94e846ba0cdb752454d2d472cfe36d16 -> - custom:scripting/monoscript/fileName/ProtectCameraFromWallClip.cs: 4c140574803b995cdf559398f585d40b -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/MenuOptions.cs: d79d6d6d5841de7e6374a43e8dcef5a4 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/UIBehaviour.cs: 93a5dfaee450605a3ebf5df8a3c39094 -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/PositionAsUV1.cs: 2e4459b437a4807ec15690930098829a -> - custom:scripting/monoscript/fileName/Dropdown.cs: e2499375dbab18b142e2db07a091d792 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/AutoMoveAndRotate.cs: cadb60ca81f0fa092bfbe6288b868ff7 -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/SelfControllerEditor.cs: 7085c77278668b218f5204af2c8ef3a1 -> - custom:scripting/monoscript/fileName/GameInfo.cs: b39d91844e6a6494652575297a10781f -> - custom:scripting/monoscript/fileName/StudentAttackParts.cs: 7391486d6e1c015348e96415b4e3720b -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/PointerInputModule.cs: c4d4fe7ccbecd5087b916bc87196dbe9 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/Graphic.cs: a06ccab3be7023340f550cfeaabbe07e -> - custom:scripting/monoscript/fileName/RoboVoice.cs: e577fd32324cb912568f50737781a5c0 -> - custom:scripting/monoscript/fileName/Mask.cs: 30def7c5b8ef23ce62910d8eb0c002c6 -> - custom:scripting/monoscript/fileName/IDefaultInAppPurchaseProcessor.cs: b440b19e0e5a270424742416bbbd0e69 -> - custom:scripting/monoscript/fileName/StudentAILeg.cs: af584b97fbca6a8fd97b5ce3635cc09e -> - custom:scripting/monoscript/fileName/DropdownEditor.cs: 7835943c2b1e7ab14674862cb91ce165 -> - custom:scripting/monoscript/fileName/AxisTouchButton.cs: a7aa800e764d8b80087fc24ac7f59d30 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroupEditor.cs: b818b9a01e994214d99cc7440db09dec -> - custom:scripting/monoscript/fileName/MultipleDisplayUtilities.cs: 4c3c70e26636165f46aedff2bed06aa3 -> - custom:scripting/monoscript/fileName/LayoutElementEditor.cs: 7b7a8175ebabe6f0476df392a9d779f5 -> - custom:scripting/monoscript/fileName/GraphicEditor.cs: 0dc931f0f060b1c1aa4b9934f3c02068 -> - custom:scripting/monoscript/fileName/LayoutPropertiesPreview.cs: 464f6e736bc56387abed9e1345b58e03 -> - custom:scripting/monoscript/fileName/DragRigidbody.cs: 4603c3af3f13916f3fa935f6c699052a -> - custom:scripting/monoscript/fileName/CanvasScaler.cs: 2ea1923de8f9e015366994adf4a911f8 -> - custom:scripting/monoscript/fileName/IRewardBasedVideoAdClient.cs: 52fe3776767f097f1bf32567a2909d91 -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/monoscript/fileName/ButtonHandler.cs: bf99f15b4b4da7541cf1a3227d33dba4 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/EventSystemChecker.cs: 8ff64b04718551a6bca2d6f2b6f6ea6e -> - custom:scripting/monoscript/fileName/InputFieldEditor.cs: ae985d67ad35a24d695667fcf35d81ef -> - custom:scripting/monoscript/fileName/IGraphicEnabledDisabled.cs: 543e967edd29d3f90a7fada795a69d63 -> - custom:scripting/monoscript/fileName/IMask.cs: 4835b27d1d14549285b4f8c83612ebc7 -> - custom:scripting/monoscript/fileName/INativeExpressAdClient.cs: 2f72b1fcc669606130103338830e2d3b -> - custom:scripting/monoscript/fileName/RewardBasedVideoAdClient.cs: 8f22a136215db466bee837f1fecc8859 -> - custom:scripting/monoscript/fileName/Selectable.cs: 355ffa2236bbfbbd4ecc059e599154f4 -> - custom:scripting/monoscript/fileName/FontDataDrawer.cs: f7cbe293c2e3dff2ee39aff7bd4163b1 -> - custom:scripting/monoscript/fileName/FontData.cs: 2624b2b5223fc7daa60b578156662561 -> - custom:scripting/monoscript/fileName/TimedObjectDestructor.cs: 2b9ef5c24d8ac1876bcac32bfbb70091 -> - custom:scripting/monoscript/fileName/IAdLoaderClient.cs: 97b31d34586e7af8e857d799976e4117 -> - custom:scripting/monoscript/fileName/VerticalLayoutGroup.cs: d5cf2f2f23f5247db7d886894bac9b3f -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: 771b75c563b7c278825a029d8083cee3 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/TargetFieldOfView.cs: 51d23f9917ca2bff79136f2f326daaed -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 83607c52750641f5283d9d4590876d97 -> - custom:scripting/monoscript/fileName/BGMController.cs: 8b121817cf318136f977e80329455398 -> - custom:scripting/monoscript/fileName/RectMask2DEditor.cs: f121c7dbc11fd506db77fcd126dfa3fc -> - custom:scripting/monoscript/fileName/MaskEditor.cs: 3bd6622b0f25c580774e523433166ef0 -> - custom:scripting/monoscript/fileName/PanelEventHandler.cs: ba6769d051300e140797e22cf69b8ced -> - custom:scripting/monoscript/fileName/GridLayoutGroupEditor.cs: e48ddca2b2d4210562ae141b312d8312 -> - custom:scripting/monoscript/fileName/ILayoutElement.cs: a5941e42345b87779111dd71a1bb5868 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/BaseRaycaster.cs: e37362e329c8091c64b863e33af2335e -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:scripting/monoscript/fileName/CustomNativeEventArgs.cs: f666e5091b7f3e8b349100896254b062 -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/DummyClient.cs: eb95fd880d462fdae09cd043197f4dc0 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: f9df540751f64c7c663093ee72af7105 -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 1275a62de10a458b691bcfaaf62488c4 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> - custom:scripting/monoscript/fileName/StudentLeg.cs: f7c6f4072360ce727377b5b86b5cd091 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/FontUpdateTracker.cs: 0edf4184b1e65a637688bed2aad2858e -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/EventTrigger.cs: 302ed930e5ba0917aa82911027f67670 -> - custom:scripting/monoscript/fileName/AdSize.cs: 60014b77b8394b1b47b636d38ddb07e8 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/Localizer.cs: 3c969bcbc00bddba4909b5a691e5a5b6 -> - custom:scripting/monoscript/fileName/ReflectionMethodsCache.cs: c5cb035abcaae76940caca8d15cf29e4 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/AnimationTriggersDrawer.cs: a95af93c1a59bab8729323baee4360e5 -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/LookatTarget.cs: 24990fd6a1942dd499cec63d308f9c02 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdLoaderClient.cs: 25e8a11a1b7948177c43756bf41a1444 -> - custom:scripting/monoscript/fileName/ScrollbarEditor.cs: b44327427537937c6a57f8543906e016 -> - custom:scripting/monoscript/fileName/MobileControlRig.cs: edcf953c7c7f28c0e7c76ed3794b771a -> - custom:scripting/monoscript/fileName/EventInterfaces.cs: 207de7b71ff167cef7ae4584652d1556 -> - custom:scripting/monoscript/fileName/GridLayoutGroup.cs: 43759e18a5ea1dda932d71b40c61dda6 -> - custom:scripting/monoscript/fileName/GraphicRaycaster.cs: 0fc8c9d6ff17669221a0b586bde06477 -> - custom:scripting/monoscript/fileName/CanvasUpdateRegistry.cs: bdf5b5b4904888a4c7ec20bc9ff4f0a2 -> - custom:scripting/monoscript/fileName/ICustomInAppPurchaseProcessor.cs: f838330b3221c6a6923f626d7493da8e -> - custom:scripting/monoscript/fileName/ICustomInAppPurchase.cs: 22f662ccc67246622bc7515778898d41 -> - custom:scripting/monoscript/fileName/Scrollbar.cs: 042fdb4d377c0d68cf1021e2ead3c650 -> - custom:scripting/monoscript/fileName/EventSystemEditor.cs: 76f2d1177650edec9abc8c01fb91473a -> - custom:scripting/monoscript/fileName/LayoutElement.cs: 0ad083ca76b6eceec2f3e5e824de2611 -> - custom:scripting/monoscript/fileName/LayoutGroup.cs: 47296f37423e45582ae2a1285f1834e1 -> -======================================================================== -Received Import Request. - Time since last request: 49.048862 seconds. - path: Assets/Scenes/Main.unity - artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c9ad2b382d1a8235de3a6b7c93854257') in 0.001983 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.254 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.368 seconds -Domain Reload Profiling: 622ms - BeginReloadAssembly (168ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (20ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (15ms) - LoadAssemblies (120ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (7ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (3ms) - FinalizeReload (368ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (240ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (36ms) - ProcessInitializeOnLoadAttributes (157ms) - ProcessInitializeOnLoadMethodAttributes (20ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 327 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.3 MB to 56.3 MB. -Total: 2.191700 ms (FindLiveObjects: 0.065300 ms CreateObjectMapping: 0.011300 ms MarkObjects: 2.094700 ms DeleteObjects: 0.019500 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. +Memory consumption went from 51.6 MB to 51.5 MB. +Total: 3.121100 ms (FindLiveObjects: 0.126200 ms CreateObjectMapping: 0.018100 ms MarkObjects: 2.946000 ms DeleteObjects: 0.029500 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/Button.cs: 18874d3cd8f6e3668320e6beabdb6cbc -> - custom:scripting/monoscript/fileName/LayoutUtility.cs: 5aad751cb79650d7f92ebd417a09943c -> - custom:scripting/monoscript/fileName/ActivateTrigger.cs: c17dbf6ebd3571655102669753f97191 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/LayoutRebuilder.cs: 361ab5c1dfc0dd155ae206d28605f701 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:scripting/monoscript/fileName/FOVKick.cs: d136c86792778333cf463e29c8f7ade6 -> - custom:scripting/monoscript/fileName/Clipping.cs: 5c87c7b6bd30043817e201557e09a654 -> - custom:scripting/monoscript/fileName/StandaloneInput.cs: 88b73dc74cc44043423a370601c3162d -> - custom:scripting/monoscript/fileName/TimedObjectActivator.cs: 84d59b656049724ff4d137b83abcc377 -> - custom:scripting/monoscript/fileName/Student.cs: f4b94843976b80fa810352a116f24d3f -> - custom:scripting/monoscript/fileName/MonoPInvokeCallbackAttribute.cs: f1ad341d16cc3cf8b4549cd0af0e7249 -> - custom:scripting/monoscript/fileName/ColorBlockDrawer.cs: 5ce7ef2ba701206222b82e777add9575 -> - custom:scripting/monoscript/fileName/VirtualInput.cs: dc5775c312c5ecb7052c36f3d3ca27fc -> - custom:scripting/monoscript/fileName/Joystick.cs: 11af4b90318823aa68a285f0f2d513aa -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 2e7a6a0015a7f8e1c60d2def195ecb70 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/BaseMeshEffect.cs: d6e560340e123aa95f6f5a8a2fcdf11f -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/monoscript/fileName/DropdownOptionListDrawer.cs: 2b2ea9c97f9351f45324b7dd26de9002 -> - custom:scripting/monoscript/fileName/DefaultControls.cs: 553a49af5274967d9937dc08d9e54483 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IndexedSet.cs: 90647cc400823b41df847a6cbfc29026 -> - custom:scripting/monoscript/fileName/FollowTarget.cs: b1a6ed13124065658ba5d24dfcda5053 -> - custom:scripting/monoscript/fileName/FootSound.cs: 50acff23196b5b9a305bd54d98bf2e42 -> - custom:scripting/monoscript/fileName/IMaskable.cs: 7d1a33632a371b7839c89496b37570f7 -> - custom:scripting/monoscript/fileName/SetPropertyUtility.cs: f604b4b9e6b0979bdfc1e2b40426dd19 -> - custom:scripting/monoscript/fileName/RewardBasedVideoAd.cs: eb427df501d3a4781d5ec15e0b22ebee -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/ScrollRect.cs: ad946dcd0c52e084febb1a202c6365b7 -> - custom:scripting/monoscript/fileName/NativeExpressAdView.cs: 9cf20bca926ef50363747bd88996f50b -> - custom:scripting/monoscript/fileName/ImageEditor.cs: 445a540a125ce6a604545e302da59d0d -> - custom:scripting/monoscript/fileName/DefaultInAppPurchaseListener.cs: 01e7c5331e00c52850b51fd7e12db465 -> - custom:scripting/monoscript/fileName/IClipRegion.cs: 7f6cd92e6d4df0295c24c7c4ddc064ba -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> - custom:scripting/monoscript/fileName/RectangularVertexClipper.cs: b6da5fc33d733831211174eb77db8240 -> - custom:scripting/monoscript/fileName/CanvasController.cs: 6790d50a096deebd4a1713acf607b3ac -> - custom:scripting/monoscript/fileName/SimpleJoystick.cs: 3418f56a832cf88800cd3ff9c9a66a7f -> - custom:scripting/monoscript/fileName/EventSystem.cs: 9893ce071eb20d5c73342946ea902daa -> - custom:scripting/monoscript/fileName/SoundController.cs: 336a9494f46a59e4c974300a82291fb6 -> - custom:scripting/monoscript/fileName/AspectRatioFitterEditor.cs: ca909eaa36fb5ef0289fe980de644381 -> - custom:scripting/monoscript/fileName/DynamicShadowSettings.cs: 4d386fbb6170c62321b4d131fcbbb95b -> - custom:scripting/monoscript/fileName/AlertViewController.cs: 28c2b9d996b2fca238a155b00193395e -> - custom:scripting/monoscript/fileName/AdRequest.cs: 03bfc106a35603f007cf4857ecc2a5ad -> - custom:scripting/monoscript/fileName/ContentSizeFitter.cs: e2715cebc3fc71ede47fde6d9e9995cc -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/ScrollRectEditor.cs: 3c0730e578aa8d8fd5bfc2f3205e2ba0 -> - custom:scripting/monoscript/fileName/SceneController.cs: 3ef5623db2458cc6fd817fc6271b7e41 -> - custom:scripting/monoscript/fileName/HorizontalLayoutGroup.cs: 8a5b3f08374a0e6bc0ae61c7820d3dc9 -> - custom:scripting/monoscript/fileName/Reward.cs: 3f629f33d3a6520340b463bdd78d7fb8 -> - custom:scripting/monoscript/fileName/ToggleEditor.cs: bd84b18f689a3b85ecdf512fffc714e6 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/MaskableGraphic.cs: aad20bbffec73c4b301a1ae8e335759b -> - custom:scripting/monoscript/fileName/Text.cs: f3cd2527cc0cf233b21b58a0a7d6ebc9 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> - custom:scripting/monoscript/fileName/TextEditor.cs: 0795927915f8ee9dc27f674f60e96764 -> - custom:scripting/monoscript/fileName/ClipperRegistry.cs: 8e6c24182f27f55fb4de3b4cdfe95c6c -> - custom:scripting/monoscript/fileName/InAppPurchaseResult.cs: 53bfbbb8695f288ab7ddcee762772ab3 -> - custom:scripting/monoscript/fileName/StudentAttackZone.cs: 4b39060cf23490a3713936f61fb2db0e -> - custom:scripting/monoscript/fileName/RectMask2D.cs: 4d0473b9b97e6b8149c43fe7277f2c32 -> - custom:scripting/monoscript/fileName/SpriteState.cs: 57b3309510f8493daf4f3019efe64711 -> - custom:scripting/monoscript/fileName/SpawnCloud.cs: 021229583528cf7372de26e8196988f5 -> - custom:scripting/monoscript/fileName/GameController.cs: b39d91587c2553fd886ac9cec92f1e80 -> - custom:scripting/monoscript/fileName/SpriteStateDrawer.cs: 5df3134a6f23a9419d53d42b06555043 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/CurveControlledBob.cs: fd3c34ca61c0dfb6328f54c1782436be -> - custom:scripting/monoscript/fileName/AutoMobileShaderSwitch.cs: dbc4b61687edf370102702d571f8ec2b -> - custom:scripting/monoscript/fileName/PrefabLayoutRebuilder.cs: a5c4903b52cf08d0d76a12531586d566 -> - custom:scripting/monoscript/fileName/IMeshModifier.cs: d34ea46c6ec982082dceca7968209d0b -> - custom:scripting/monoscript/fileName/InputField.cs: 50f5a4450f02a1646ac6ec7a42f31f75 -> - custom:scripting/monoscript/fileName/StudentUserControl.cs: b341ff2254984eb6ce2ed0ebb0943c0e -> - custom:scripting/monoscript/fileName/Slider.cs: fa9653030ac65718025b6955291e99ef -> - custom:scripting/monoscript/fileName/PointerEventData.cs: 3c7a8b2c3ff2e04116c5ea92277d670a -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/AutoCam.cs: ae81c0234c6aa2e342909cd6ad8531f9 -> - custom:scripting/monoscript/fileName/MobileInput.cs: 916a9248ab1eb3f0d791859f028e70d8 -> - custom:scripting/monoscript/fileName/Toggle.cs: fc59b554e8aca13c5f78dc9bb5f2dcbb -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/RaycastResult.cs: 3da05e5f8945f9e35dd9f158a0fc91b7 -> - custom:scripting/monoscript/fileName/ButtonEditor.cs: 5ac506fb7c7a0164c335183377af7ab2 -> - custom:scripting/precompiled-assembly-types:UnityEditor.UI: 6bae215471362000d6dbd3e0ee304a50 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/Physics2DRaycaster.cs: 532e9bb49f140fabac2c7047d6401ab9 -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/StencilMaterial.cs: c69bffbf7b7d04b1aed525ae7043b52a -> - custom:scripting/monoscript/fileName/Navigation.cs: e35012b3e8f0b9a62e22595c530c4b09 -> - custom:scripting/monoscript/fileName/ToggleGroup.cs: 861cd52fff6f1d7a73f5457b3b97dda8 -> - custom:scripting/monoscript/fileName/Outline.cs: abe7a3b85236fa2aa6a727443644081c -> - custom:scripting/monoscript/fileName/RawImage.cs: 9b1f9ced27d17db391e342a1964f4b65 -> - custom:scripting/monoscript/fileName/AxisEventData.cs: bd68a02a31e92e066ceec31b011fbc57 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> - custom:scripting/monoscript/fileName/MenuController.cs: f98156acb6c9b62b4aff1540a104a198 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:scripting/monoscript/fileName/Physics2DRaycasterEditor.cs: 9e7f63ac2881662ae3bbd50a4338aa2a -> - custom:scripting/monoscript/fileName/FinishAnim.cs: cf865f8a05aacf96239bc681aa38dbd5 -> - custom:scripting/monoscript/fileName/NativeExpressAdClient.cs: 2a5c17f00844a4cd6734bdc8e2b16db0 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> - custom:scripting/monoscript/fileName/AdLoader.cs: 6427d799a3b6e9742afd683a9715880b -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/Misc.cs: 7ed2e50827551a4e78c69f183dffa2c9 -> - custom:scripting/monoscript/fileName/IInAppPurchaseResult.cs: feafa53c0b3d3f1f8a0ce252cb357387 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/AbstractTargetFollower.cs: 6409c10c17b027813bf616cbbd82342d -> - custom:scripting/monoscript/fileName/CameraRefocus.cs: ad0ece5675b71eb36894f0c255f332e4 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroup.cs: eac4934c775299d8b76ff59142d92fe4 -> - custom:scripting/monoscript/fileName/InputAxisScrollbar.cs: ac9f721155332e2772dc111905c4d583 -> - custom:scripting/monoscript/fileName/CustomInAppPurchase.cs: 2e8598b283a0f5ba356559cc61845db2 -> - custom:scripting/monoscript/fileName/CoroutineTween.cs: 145a57fb4b19fcfb123b1dcc9c6ec846 -> - custom:scripting/monoscript/fileName/Image.cs: dab426e5f5622a0f37965b80d0c94886 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/WaypointCircuit.cs: 06398e30b670de3f47607b45ceb108cf -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp-firstpass: f66f5add0fcf4501d08694778f1effdc -> - custom:scripting/monoscript/fileName/BannerView.cs: 0e7cd1d39581ddd87ee7e2aa01d5fdfa -> - custom:scripting/monoscript/fileName/CustomNativeTemplateClient.cs: 6036f2706a04721b096f4976fba102cf -> - custom:scripting/monoscript/fileName/ParticleSystemDestroyer.cs: 4a3ccd840619c24dbe6ed070600d5d9e -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/CustomInAppPurchaseListener.cs: 3b251460dae02703e16e364d1f09d7ec -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp: 7b928d865ff79aea8964256bf759dea6 -> - custom:scripting/monoscript/fileName/AspectRatioFitter.cs: d0d41744e6957c53bac0c4dfa076cfbe -> - custom:scripting/monoscript/fileName/RoboSafeArea.cs: f4e17af8d804b0bc3cdbde6ac0920c09 -> - custom:scripting/monoscript/fileName/StudentAI.cs: 048b2b9cd5f1d727bee395a6aaeb0afa -> - custom:scripting/monoscript/fileName/RoboLoading.cs: da52830bf708ef5e9ff4607884eda5ab -> - custom:scripting/monoscript/fileName/SmoothFollow.cs: 6827ffa1ee9ce151924316a12a17fd6f -> - custom:scripting/monoscript/fileName/PivotBasedCameraRig.cs: 569fe548a68bbe05737c846b6136fd7c -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 5ec77b5ab5694d89e38dc6ef83bcba42 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/GraphicRebuildTracker.cs: 8de94ef43240abdb34f228fee6977ffb -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> - custom:scripting/monoscript/fileName/TouchPad.cs: 6807f02d81a6bfd6af95f1e26dad1c08 -> - custom:scripting/monoscript/fileName/CanvasScalerEditor.cs: 45d5b31aba10a8b7f96c6429c8d1cf15 -> - custom:scripting/monoscript/fileName/WaypointProgressTracker.cs: 4258c6b0386daa037a45b680ab62a1e0 -> - custom:scripting/monoscript/fileName/FreeLookCam.cs: fbcb717fad2034192c3ecbc696d6e019 -> - custom:scripting/monoscript/fileName/HandHeldCam.cs: 39d3287cbb1e5c085859aee4b8cca7a8 -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/PhysicsRaycasterEditor.cs: 110591b94d444b72f6a02c548bb7e869 -> - custom:scripting/monoscript/fileName/PanelRaycaster.cs: 57c5b48d37b14bf434fbeb37894146ef -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/VertexHelper.cs: d79122a4ca8eedf6798884cad51c94ef -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/Shadow.cs: 7884315ffc3a3b9bc418d86e8992798d -> - custom:scripting/monoscript/fileName/AnimTag.cs: 39953714109c62efb11be29836693e8c -> - custom:scripting/monoscript/fileName/ICustomNativeTemplateClient.cs: fe6f3cf87bb6f3a3498b9726a55ee3b3 -> - custom:scripting/monoscript/fileName/EventTriggerEditor.cs: 6ea4cbbbbfa1cf486ec109d8109386ab -> - custom:scripting/monoscript/fileName/BaseInputModule.cs: e5d51419cd83ddd14cfd2bfec49bced5 -> - custom:scripting/monoscript/fileName/TouchInputModule.cs: f649e6d16e6a2b3e3d9ef2fc7f32a42a -> - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/FPSCounter.cs: 61325357dea45ada3313f117fe0f7127 -> - custom:scripting/monoscript/fileName/Utils.cs: 20b46bf5344ef281d9becc169327f3ed -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/MaskUtilities.cs: 1ac31d7c3f0aeeb6154c06c4f379fbda -> - custom:scripting/monoscript/fileName/RooftopMenuController.cs: 43322e280374478ea5584febb118235f -> - custom:scripting/monoscript/fileName/BaseEventData.cs: fe1c8385b48c0521893f28f747b6fc69 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/ColorBlock.cs: 425ee059ac60082d71e36b92bc05c817 -> - custom:scripting/monoscript/fileName/LerpControlledBob.cs: e1bf67f0a3095bf49332446dc0219443 -> - custom:scripting/monoscript/fileName/StudentHealth.cs: 90b0840f784c28b9b0e2d2393dcb7260 -> - custom:scripting/monoscript/fileName/NavigationDrawer.cs: d6f1c1b7e626587e232b7c29fd8317ca -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/SpriteDrawUtility.cs: 63a19974af19378fa2ed74e2b9646e43 -> - custom:scripting/monoscript/fileName/RaycasterManager.cs: 734ccc1eb36467642b0349d544b4126e -> - custom:scripting/monoscript/fileName/PhysicsRaycaster.cs: 55704cfd308f55e8f2100e1978b8c859 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/ObjectResetter.cs: 4729f3c5ec4320f6d42859ed0a7e4fcc -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/monoscript/fileName/AdFailedToLoadEventArgs.cs: a2af71380444df3cdbd20ffdda4cf51c -> - custom:scripting/monoscript/fileName/GraphicRegistry.cs: 98589adfc9bed38aa1284f52d0906cff -> - custom:scripting/monoscript/fileName/AnimationTriggers.cs: 71e2bc068282cb51ef0c9c07f7c83c0e -> - custom:scripting/monoscript/fileName/TiltInput.cs: 005a4f12ebe0782535d5f88c408eacfe -> - custom:scripting/monoscript/fileName/ContentSizeFitterEditor.cs: d3472f0757f80a46d91353f6d23b99b9 -> - custom:scripting/monoscript/fileName/PlatformSpecificContent.cs: d80b16e46fa47259f162b60d4de03e39 -> - custom:scripting/monoscript/fileName/RawImageEditor.cs: a27f397991c9e00c409e9e5f249ac4cf -> - custom:scripting/monoscript/fileName/IMaterialModifier.cs: 22379bdba952e76eedc3495376a7f365 -> - custom:scripting/monoscript/fileName/SliderEditor.cs: 311387dff33e7f968557acb6719ff318 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/SelectableEditor.cs: 1481d527b8e3461180bdeab828e61e72 -> - custom:scripting/monoscript/fileName/StandaloneInputModule.cs: bdd0257dc8587dc277481ed15f006d00 -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/monoscript/fileName/SimpleMouseRotator.cs: dba573bcb546f175149e62ba814f5b72 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/CrossPlatformInputManager.cs: 6de8af81d021eaf9393099950d116e92 -> - custom:scripting/monoscript/fileName/CameraController.cs: 9afc567523072d385e7e839f14f42a40 -> - custom:scripting/monoscript/fileName/ExecuteEvents.cs: 09bdf6afd188bdc384f065aac6293d3f -> - custom:scripting/monoscript/fileName/CustomNativeTemplateAd.cs: f7a8e95bce211fc2f6406d2f60529de7 -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/BaseInput.cs: 2124093b3f8a7fbb31af4584d7906f17 -> - custom:scripting/monoscript/fileName/InterceptedEventsPreview.cs: 94e846ba0cdb752454d2d472cfe36d16 -> - custom:scripting/monoscript/fileName/ProtectCameraFromWallClip.cs: 4c140574803b995cdf559398f585d40b -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/MenuOptions.cs: d79d6d6d5841de7e6374a43e8dcef5a4 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/UIBehaviour.cs: 93a5dfaee450605a3ebf5df8a3c39094 -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/PositionAsUV1.cs: 2e4459b437a4807ec15690930098829a -> - custom:scripting/monoscript/fileName/Dropdown.cs: e2499375dbab18b142e2db07a091d792 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/AutoMoveAndRotate.cs: cadb60ca81f0fa092bfbe6288b868ff7 -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/SelfControllerEditor.cs: 7085c77278668b218f5204af2c8ef3a1 -> - custom:scripting/monoscript/fileName/GameInfo.cs: b39d91844e6a6494652575297a10781f -> - custom:scripting/monoscript/fileName/StudentAttackParts.cs: 7391486d6e1c015348e96415b4e3720b -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/PointerInputModule.cs: c4d4fe7ccbecd5087b916bc87196dbe9 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/Graphic.cs: a06ccab3be7023340f550cfeaabbe07e -> - custom:scripting/monoscript/fileName/RoboVoice.cs: e577fd32324cb912568f50737781a5c0 -> - custom:scripting/monoscript/fileName/Mask.cs: 30def7c5b8ef23ce62910d8eb0c002c6 -> - custom:scripting/monoscript/fileName/IDefaultInAppPurchaseProcessor.cs: b440b19e0e5a270424742416bbbd0e69 -> - custom:scripting/monoscript/fileName/StudentAILeg.cs: af584b97fbca6a8fd97b5ce3635cc09e -> - custom:scripting/monoscript/fileName/DropdownEditor.cs: 7835943c2b1e7ab14674862cb91ce165 -> - custom:scripting/monoscript/fileName/AxisTouchButton.cs: a7aa800e764d8b80087fc24ac7f59d30 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroupEditor.cs: b818b9a01e994214d99cc7440db09dec -> - custom:scripting/monoscript/fileName/MultipleDisplayUtilities.cs: 4c3c70e26636165f46aedff2bed06aa3 -> - custom:scripting/monoscript/fileName/LayoutElementEditor.cs: 7b7a8175ebabe6f0476df392a9d779f5 -> - custom:scripting/monoscript/fileName/GraphicEditor.cs: 0dc931f0f060b1c1aa4b9934f3c02068 -> - custom:scripting/monoscript/fileName/LayoutPropertiesPreview.cs: 464f6e736bc56387abed9e1345b58e03 -> - custom:scripting/monoscript/fileName/DragRigidbody.cs: 4603c3af3f13916f3fa935f6c699052a -> - custom:scripting/monoscript/fileName/CanvasScaler.cs: 2ea1923de8f9e015366994adf4a911f8 -> - custom:scripting/monoscript/fileName/IRewardBasedVideoAdClient.cs: 52fe3776767f097f1bf32567a2909d91 -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/monoscript/fileName/ButtonHandler.cs: bf99f15b4b4da7541cf1a3227d33dba4 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/EventSystemChecker.cs: 8ff64b04718551a6bca2d6f2b6f6ea6e -> - custom:scripting/monoscript/fileName/InputFieldEditor.cs: ae985d67ad35a24d695667fcf35d81ef -> - custom:scripting/monoscript/fileName/IGraphicEnabledDisabled.cs: 543e967edd29d3f90a7fada795a69d63 -> - custom:scripting/monoscript/fileName/IMask.cs: 4835b27d1d14549285b4f8c83612ebc7 -> - custom:scripting/monoscript/fileName/INativeExpressAdClient.cs: 2f72b1fcc669606130103338830e2d3b -> - custom:scripting/monoscript/fileName/RewardBasedVideoAdClient.cs: 8f22a136215db466bee837f1fecc8859 -> - custom:scripting/monoscript/fileName/Selectable.cs: 355ffa2236bbfbbd4ecc059e599154f4 -> - custom:scripting/monoscript/fileName/FontDataDrawer.cs: f7cbe293c2e3dff2ee39aff7bd4163b1 -> - custom:scripting/monoscript/fileName/FontData.cs: 2624b2b5223fc7daa60b578156662561 -> - custom:scripting/monoscript/fileName/TimedObjectDestructor.cs: 2b9ef5c24d8ac1876bcac32bfbb70091 -> - custom:scripting/monoscript/fileName/IAdLoaderClient.cs: 97b31d34586e7af8e857d799976e4117 -> - custom:scripting/monoscript/fileName/VerticalLayoutGroup.cs: d5cf2f2f23f5247db7d886894bac9b3f -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: 771b75c563b7c278825a029d8083cee3 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/TargetFieldOfView.cs: 51d23f9917ca2bff79136f2f326daaed -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 83607c52750641f5283d9d4590876d97 -> - custom:scripting/monoscript/fileName/BGMController.cs: 8b121817cf318136f977e80329455398 -> - custom:scripting/monoscript/fileName/RectMask2DEditor.cs: f121c7dbc11fd506db77fcd126dfa3fc -> - custom:scripting/monoscript/fileName/MaskEditor.cs: 3bd6622b0f25c580774e523433166ef0 -> - custom:scripting/monoscript/fileName/PanelEventHandler.cs: ba6769d051300e140797e22cf69b8ced -> - custom:scripting/monoscript/fileName/GridLayoutGroupEditor.cs: e48ddca2b2d4210562ae141b312d8312 -> - custom:scripting/monoscript/fileName/ILayoutElement.cs: a5941e42345b87779111dd71a1bb5868 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/BaseRaycaster.cs: e37362e329c8091c64b863e33af2335e -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:scripting/monoscript/fileName/CustomNativeEventArgs.cs: f666e5091b7f3e8b349100896254b062 -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/DummyClient.cs: eb95fd880d462fdae09cd043197f4dc0 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: f9df540751f64c7c663093ee72af7105 -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 1275a62de10a458b691bcfaaf62488c4 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> - custom:scripting/monoscript/fileName/StudentLeg.cs: f7c6f4072360ce727377b5b86b5cd091 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/FontUpdateTracker.cs: 0edf4184b1e65a637688bed2aad2858e -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/EventTrigger.cs: 302ed930e5ba0917aa82911027f67670 -> - custom:scripting/monoscript/fileName/AdSize.cs: 60014b77b8394b1b47b636d38ddb07e8 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/Localizer.cs: 3c969bcbc00bddba4909b5a691e5a5b6 -> - custom:scripting/monoscript/fileName/ReflectionMethodsCache.cs: c5cb035abcaae76940caca8d15cf29e4 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/AnimationTriggersDrawer.cs: a95af93c1a59bab8729323baee4360e5 -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/LookatTarget.cs: 24990fd6a1942dd499cec63d308f9c02 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdLoaderClient.cs: 25e8a11a1b7948177c43756bf41a1444 -> - custom:scripting/monoscript/fileName/ScrollbarEditor.cs: b44327427537937c6a57f8543906e016 -> - custom:scripting/monoscript/fileName/MobileControlRig.cs: edcf953c7c7f28c0e7c76ed3794b771a -> - custom:scripting/monoscript/fileName/EventInterfaces.cs: 207de7b71ff167cef7ae4584652d1556 -> - custom:scripting/monoscript/fileName/GridLayoutGroup.cs: 43759e18a5ea1dda932d71b40c61dda6 -> - custom:scripting/monoscript/fileName/GraphicRaycaster.cs: 0fc8c9d6ff17669221a0b586bde06477 -> - custom:scripting/monoscript/fileName/CanvasUpdateRegistry.cs: bdf5b5b4904888a4c7ec20bc9ff4f0a2 -> - custom:scripting/monoscript/fileName/ICustomInAppPurchaseProcessor.cs: f838330b3221c6a6923f626d7493da8e -> - custom:scripting/monoscript/fileName/ICustomInAppPurchase.cs: 22f662ccc67246622bc7515778898d41 -> - custom:scripting/monoscript/fileName/Scrollbar.cs: 042fdb4d377c0d68cf1021e2ead3c650 -> - custom:scripting/monoscript/fileName/EventSystemEditor.cs: 76f2d1177650edec9abc8c01fb91473a -> - custom:scripting/monoscript/fileName/LayoutElement.cs: 0ad083ca76b6eceec2f3e5e824de2611 -> - custom:scripting/monoscript/fileName/LayoutGroup.cs: 47296f37423e45582ae2a1285f1834e1 -> -======================================================================== -Received Import Request. - Time since last request: 136.837675 seconds. - path: Assets/Font/rounded-mplus-1p-bold.ttf - artifactKey: Guid(e690022209624ba43a76a8875f145b56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Font/rounded-mplus-1p-bold.ttf using Guid(e690022209624ba43a76a8875f145b56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fc317880f3c96149bbdcae87386298f1') in 0.135043 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 4 ======================================================================== Received Prepare Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.247 seconds +- Loaded All Assemblies, in 0.321 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.358 seconds -Domain Reload Profiling: 605ms - BeginReloadAssembly (160ms) +- Finished resetting the current domain, in 0.417 seconds +Domain Reload Profiling: 738ms + BeginReloadAssembly (201ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) + DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (19ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (14ms) - LoadAssemblies (114ms) + CreateAndSetChildDomain (25ms) + RebuildCommonClasses (48ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (25ms) + LoadAllAssembliesAndSetupDomain (30ms) + LoadAssemblies (147ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (7ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) + AnalyzeDomain (22ms) + TypeCache.Refresh (15ms) + TypeCache.ScanAssembly (6ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) ResolveRequiredComponents (4ms) - FinalizeReload (358ms) + FinalizeReload (417ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (224ms) + SetupLoadedEditorAssemblies (257ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (5ms) + InitializePlatformSupportModulesInManaged (21ms) + SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (33ms) - ProcessInitializeOnLoadAttributes (147ms) - ProcessInitializeOnLoadMethodAttributes (18ms) + BeforeProcessingInitializeOnLoad (40ms) + ProcessInitializeOnLoadAttributes (164ms) + ProcessInitializeOnLoadMethodAttributes (22ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) + AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 327 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 855. -Memory consumption went from 60.8 MB to 60.8 MB. -Total: 2.319100 ms (FindLiveObjects: 0.105700 ms CreateObjectMapping: 0.014000 ms MarkObjects: 2.178700 ms DeleteObjects: 0.019500 ms) +Unloading 328 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. +Memory consumption went from 56.6 MB to 56.6 MB. +Total: 2.463600 ms (FindLiveObjects: 0.123200 ms CreateObjectMapping: 0.016900 ms MarkObjects: 2.297600 ms DeleteObjects: 0.024400 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/Button.cs: 18874d3cd8f6e3668320e6beabdb6cbc -> - custom:scripting/monoscript/fileName/LayoutUtility.cs: 5aad751cb79650d7f92ebd417a09943c -> - custom:scripting/monoscript/fileName/ActivateTrigger.cs: c17dbf6ebd3571655102669753f97191 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/LayoutRebuilder.cs: 361ab5c1dfc0dd155ae206d28605f701 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:scripting/monoscript/fileName/FOVKick.cs: d136c86792778333cf463e29c8f7ade6 -> - custom:scripting/monoscript/fileName/Clipping.cs: 5c87c7b6bd30043817e201557e09a654 -> - custom:scripting/monoscript/fileName/StandaloneInput.cs: 88b73dc74cc44043423a370601c3162d -> - custom:scripting/monoscript/fileName/TimedObjectActivator.cs: 84d59b656049724ff4d137b83abcc377 -> - custom:scripting/monoscript/fileName/Student.cs: f4b94843976b80fa810352a116f24d3f -> - custom:scripting/monoscript/fileName/MonoPInvokeCallbackAttribute.cs: f1ad341d16cc3cf8b4549cd0af0e7249 -> - custom:scripting/monoscript/fileName/ColorBlockDrawer.cs: 5ce7ef2ba701206222b82e777add9575 -> - custom:scripting/monoscript/fileName/VirtualInput.cs: dc5775c312c5ecb7052c36f3d3ca27fc -> - custom:scripting/monoscript/fileName/Joystick.cs: 11af4b90318823aa68a285f0f2d513aa -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 2e7a6a0015a7f8e1c60d2def195ecb70 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/BaseMeshEffect.cs: d6e560340e123aa95f6f5a8a2fcdf11f -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/monoscript/fileName/DropdownOptionListDrawer.cs: 2b2ea9c97f9351f45324b7dd26de9002 -> - custom:scripting/monoscript/fileName/DefaultControls.cs: 553a49af5274967d9937dc08d9e54483 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IndexedSet.cs: 90647cc400823b41df847a6cbfc29026 -> - custom:scripting/monoscript/fileName/FollowTarget.cs: b1a6ed13124065658ba5d24dfcda5053 -> - custom:scripting/monoscript/fileName/FootSound.cs: 50acff23196b5b9a305bd54d98bf2e42 -> - custom:scripting/monoscript/fileName/IMaskable.cs: 7d1a33632a371b7839c89496b37570f7 -> - custom:scripting/monoscript/fileName/SetPropertyUtility.cs: f604b4b9e6b0979bdfc1e2b40426dd19 -> - custom:scripting/monoscript/fileName/RewardBasedVideoAd.cs: eb427df501d3a4781d5ec15e0b22ebee -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/ScrollRect.cs: ad946dcd0c52e084febb1a202c6365b7 -> - custom:scripting/monoscript/fileName/NativeExpressAdView.cs: 9cf20bca926ef50363747bd88996f50b -> - custom:scripting/monoscript/fileName/ImageEditor.cs: 445a540a125ce6a604545e302da59d0d -> - custom:scripting/monoscript/fileName/DefaultInAppPurchaseListener.cs: 01e7c5331e00c52850b51fd7e12db465 -> - custom:scripting/monoscript/fileName/IClipRegion.cs: 7f6cd92e6d4df0295c24c7c4ddc064ba -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> - custom:scripting/monoscript/fileName/RectangularVertexClipper.cs: b6da5fc33d733831211174eb77db8240 -> - custom:scripting/monoscript/fileName/CanvasController.cs: 6790d50a096deebd4a1713acf607b3ac -> - custom:scripting/monoscript/fileName/SimpleJoystick.cs: 3418f56a832cf88800cd3ff9c9a66a7f -> - custom:scripting/monoscript/fileName/EventSystem.cs: 9893ce071eb20d5c73342946ea902daa -> - custom:scripting/monoscript/fileName/SoundController.cs: 336a9494f46a59e4c974300a82291fb6 -> - custom:scripting/monoscript/fileName/AspectRatioFitterEditor.cs: ca909eaa36fb5ef0289fe980de644381 -> - custom:scripting/monoscript/fileName/DynamicShadowSettings.cs: 4d386fbb6170c62321b4d131fcbbb95b -> - custom:scripting/monoscript/fileName/AlertViewController.cs: 28c2b9d996b2fca238a155b00193395e -> - custom:scripting/monoscript/fileName/AdRequest.cs: 03bfc106a35603f007cf4857ecc2a5ad -> - custom:scripting/monoscript/fileName/ContentSizeFitter.cs: e2715cebc3fc71ede47fde6d9e9995cc -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/ScrollRectEditor.cs: 3c0730e578aa8d8fd5bfc2f3205e2ba0 -> - custom:scripting/monoscript/fileName/SceneController.cs: 3ef5623db2458cc6fd817fc6271b7e41 -> - custom:scripting/monoscript/fileName/HorizontalLayoutGroup.cs: 8a5b3f08374a0e6bc0ae61c7820d3dc9 -> - custom:scripting/monoscript/fileName/Reward.cs: 3f629f33d3a6520340b463bdd78d7fb8 -> - custom:scripting/monoscript/fileName/ToggleEditor.cs: bd84b18f689a3b85ecdf512fffc714e6 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/MaskableGraphic.cs: aad20bbffec73c4b301a1ae8e335759b -> - custom:scripting/monoscript/fileName/Text.cs: f3cd2527cc0cf233b21b58a0a7d6ebc9 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> - custom:scripting/monoscript/fileName/TextEditor.cs: 0795927915f8ee9dc27f674f60e96764 -> - custom:scripting/monoscript/fileName/ClipperRegistry.cs: 8e6c24182f27f55fb4de3b4cdfe95c6c -> - custom:scripting/monoscript/fileName/InAppPurchaseResult.cs: 53bfbbb8695f288ab7ddcee762772ab3 -> - custom:scripting/monoscript/fileName/StudentAttackZone.cs: 4b39060cf23490a3713936f61fb2db0e -> - custom:scripting/monoscript/fileName/RectMask2D.cs: 4d0473b9b97e6b8149c43fe7277f2c32 -> - custom:scripting/monoscript/fileName/SpriteState.cs: 57b3309510f8493daf4f3019efe64711 -> - custom:scripting/monoscript/fileName/SpawnCloud.cs: 021229583528cf7372de26e8196988f5 -> - custom:scripting/monoscript/fileName/GameController.cs: b39d91587c2553fd886ac9cec92f1e80 -> - custom:scripting/monoscript/fileName/SpriteStateDrawer.cs: 5df3134a6f23a9419d53d42b06555043 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/CurveControlledBob.cs: fd3c34ca61c0dfb6328f54c1782436be -> - custom:scripting/monoscript/fileName/AutoMobileShaderSwitch.cs: dbc4b61687edf370102702d571f8ec2b -> - custom:scripting/monoscript/fileName/PrefabLayoutRebuilder.cs: a5c4903b52cf08d0d76a12531586d566 -> - custom:scripting/monoscript/fileName/IMeshModifier.cs: d34ea46c6ec982082dceca7968209d0b -> - custom:scripting/monoscript/fileName/InputField.cs: 50f5a4450f02a1646ac6ec7a42f31f75 -> - custom:scripting/monoscript/fileName/StudentUserControl.cs: b341ff2254984eb6ce2ed0ebb0943c0e -> - custom:scripting/monoscript/fileName/Slider.cs: fa9653030ac65718025b6955291e99ef -> - custom:scripting/monoscript/fileName/PointerEventData.cs: 3c7a8b2c3ff2e04116c5ea92277d670a -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/AutoCam.cs: ae81c0234c6aa2e342909cd6ad8531f9 -> - custom:scripting/monoscript/fileName/MobileInput.cs: 916a9248ab1eb3f0d791859f028e70d8 -> - custom:scripting/monoscript/fileName/Toggle.cs: fc59b554e8aca13c5f78dc9bb5f2dcbb -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/RaycastResult.cs: 3da05e5f8945f9e35dd9f158a0fc91b7 -> - custom:scripting/monoscript/fileName/ButtonEditor.cs: 5ac506fb7c7a0164c335183377af7ab2 -> - custom:scripting/precompiled-assembly-types:UnityEditor.UI: 6bae215471362000d6dbd3e0ee304a50 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/Physics2DRaycaster.cs: 532e9bb49f140fabac2c7047d6401ab9 -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/StencilMaterial.cs: c69bffbf7b7d04b1aed525ae7043b52a -> - custom:scripting/monoscript/fileName/Navigation.cs: e35012b3e8f0b9a62e22595c530c4b09 -> - custom:scripting/monoscript/fileName/ToggleGroup.cs: 861cd52fff6f1d7a73f5457b3b97dda8 -> - custom:scripting/monoscript/fileName/Outline.cs: abe7a3b85236fa2aa6a727443644081c -> - custom:scripting/monoscript/fileName/RawImage.cs: 9b1f9ced27d17db391e342a1964f4b65 -> - custom:scripting/monoscript/fileName/AxisEventData.cs: bd68a02a31e92e066ceec31b011fbc57 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> - custom:scripting/monoscript/fileName/MenuController.cs: f98156acb6c9b62b4aff1540a104a198 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:scripting/monoscript/fileName/Physics2DRaycasterEditor.cs: 9e7f63ac2881662ae3bbd50a4338aa2a -> - custom:scripting/monoscript/fileName/FinishAnim.cs: cf865f8a05aacf96239bc681aa38dbd5 -> - custom:scripting/monoscript/fileName/NativeExpressAdClient.cs: 2a5c17f00844a4cd6734bdc8e2b16db0 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> - custom:scripting/monoscript/fileName/AdLoader.cs: 6427d799a3b6e9742afd683a9715880b -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/Misc.cs: 7ed2e50827551a4e78c69f183dffa2c9 -> - custom:scripting/monoscript/fileName/IInAppPurchaseResult.cs: feafa53c0b3d3f1f8a0ce252cb357387 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/AbstractTargetFollower.cs: 6409c10c17b027813bf616cbbd82342d -> - custom:scripting/monoscript/fileName/CameraRefocus.cs: ad0ece5675b71eb36894f0c255f332e4 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroup.cs: eac4934c775299d8b76ff59142d92fe4 -> - custom:scripting/monoscript/fileName/InputAxisScrollbar.cs: ac9f721155332e2772dc111905c4d583 -> - custom:scripting/monoscript/fileName/CustomInAppPurchase.cs: 2e8598b283a0f5ba356559cc61845db2 -> - custom:scripting/monoscript/fileName/CoroutineTween.cs: 145a57fb4b19fcfb123b1dcc9c6ec846 -> - custom:scripting/monoscript/fileName/Image.cs: dab426e5f5622a0f37965b80d0c94886 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/WaypointCircuit.cs: 06398e30b670de3f47607b45ceb108cf -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp-firstpass: f66f5add0fcf4501d08694778f1effdc -> - custom:scripting/monoscript/fileName/BannerView.cs: 0e7cd1d39581ddd87ee7e2aa01d5fdfa -> - custom:scripting/monoscript/fileName/CustomNativeTemplateClient.cs: 6036f2706a04721b096f4976fba102cf -> - custom:scripting/monoscript/fileName/ParticleSystemDestroyer.cs: 4a3ccd840619c24dbe6ed070600d5d9e -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/CustomInAppPurchaseListener.cs: 3b251460dae02703e16e364d1f09d7ec -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp: 7b928d865ff79aea8964256bf759dea6 -> - custom:scripting/monoscript/fileName/AspectRatioFitter.cs: d0d41744e6957c53bac0c4dfa076cfbe -> - custom:scripting/monoscript/fileName/RoboSafeArea.cs: f4e17af8d804b0bc3cdbde6ac0920c09 -> - custom:scripting/monoscript/fileName/StudentAI.cs: 048b2b9cd5f1d727bee395a6aaeb0afa -> - custom:scripting/monoscript/fileName/RoboLoading.cs: da52830bf708ef5e9ff4607884eda5ab -> - custom:scripting/monoscript/fileName/SmoothFollow.cs: 6827ffa1ee9ce151924316a12a17fd6f -> - custom:scripting/monoscript/fileName/PivotBasedCameraRig.cs: 569fe548a68bbe05737c846b6136fd7c -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 5ec77b5ab5694d89e38dc6ef83bcba42 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/GraphicRebuildTracker.cs: 8de94ef43240abdb34f228fee6977ffb -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> - custom:scripting/monoscript/fileName/TouchPad.cs: 6807f02d81a6bfd6af95f1e26dad1c08 -> - custom:scripting/monoscript/fileName/CanvasScalerEditor.cs: 45d5b31aba10a8b7f96c6429c8d1cf15 -> - custom:scripting/monoscript/fileName/WaypointProgressTracker.cs: 4258c6b0386daa037a45b680ab62a1e0 -> - custom:scripting/monoscript/fileName/FreeLookCam.cs: fbcb717fad2034192c3ecbc696d6e019 -> - custom:scripting/monoscript/fileName/HandHeldCam.cs: 39d3287cbb1e5c085859aee4b8cca7a8 -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/PhysicsRaycasterEditor.cs: 110591b94d444b72f6a02c548bb7e869 -> - custom:scripting/monoscript/fileName/PanelRaycaster.cs: 57c5b48d37b14bf434fbeb37894146ef -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/VertexHelper.cs: d79122a4ca8eedf6798884cad51c94ef -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/Shadow.cs: 7884315ffc3a3b9bc418d86e8992798d -> - custom:scripting/monoscript/fileName/AnimTag.cs: 39953714109c62efb11be29836693e8c -> - custom:scripting/monoscript/fileName/ICustomNativeTemplateClient.cs: fe6f3cf87bb6f3a3498b9726a55ee3b3 -> - custom:scripting/monoscript/fileName/EventTriggerEditor.cs: 6ea4cbbbbfa1cf486ec109d8109386ab -> - custom:scripting/monoscript/fileName/BaseInputModule.cs: e5d51419cd83ddd14cfd2bfec49bced5 -> - custom:scripting/monoscript/fileName/TouchInputModule.cs: f649e6d16e6a2b3e3d9ef2fc7f32a42a -> - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/FPSCounter.cs: 61325357dea45ada3313f117fe0f7127 -> - custom:scripting/monoscript/fileName/Utils.cs: 20b46bf5344ef281d9becc169327f3ed -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/MaskUtilities.cs: 1ac31d7c3f0aeeb6154c06c4f379fbda -> - custom:scripting/monoscript/fileName/RooftopMenuController.cs: 43322e280374478ea5584febb118235f -> - custom:scripting/monoscript/fileName/BaseEventData.cs: fe1c8385b48c0521893f28f747b6fc69 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/ColorBlock.cs: 425ee059ac60082d71e36b92bc05c817 -> - custom:scripting/monoscript/fileName/LerpControlledBob.cs: e1bf67f0a3095bf49332446dc0219443 -> - custom:scripting/monoscript/fileName/StudentHealth.cs: 90b0840f784c28b9b0e2d2393dcb7260 -> - custom:scripting/monoscript/fileName/NavigationDrawer.cs: d6f1c1b7e626587e232b7c29fd8317ca -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/SpriteDrawUtility.cs: 63a19974af19378fa2ed74e2b9646e43 -> - custom:scripting/monoscript/fileName/RaycasterManager.cs: 734ccc1eb36467642b0349d544b4126e -> - custom:scripting/monoscript/fileName/PhysicsRaycaster.cs: 55704cfd308f55e8f2100e1978b8c859 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/ObjectResetter.cs: 4729f3c5ec4320f6d42859ed0a7e4fcc -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/monoscript/fileName/AdFailedToLoadEventArgs.cs: a2af71380444df3cdbd20ffdda4cf51c -> - custom:scripting/monoscript/fileName/GraphicRegistry.cs: 98589adfc9bed38aa1284f52d0906cff -> - custom:scripting/monoscript/fileName/AnimationTriggers.cs: 71e2bc068282cb51ef0c9c07f7c83c0e -> - custom:scripting/monoscript/fileName/TiltInput.cs: 005a4f12ebe0782535d5f88c408eacfe -> - custom:scripting/monoscript/fileName/ContentSizeFitterEditor.cs: d3472f0757f80a46d91353f6d23b99b9 -> - custom:scripting/monoscript/fileName/PlatformSpecificContent.cs: d80b16e46fa47259f162b60d4de03e39 -> - custom:scripting/monoscript/fileName/RawImageEditor.cs: a27f397991c9e00c409e9e5f249ac4cf -> - custom:scripting/monoscript/fileName/IMaterialModifier.cs: 22379bdba952e76eedc3495376a7f365 -> - custom:scripting/monoscript/fileName/SliderEditor.cs: 311387dff33e7f968557acb6719ff318 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/SelectableEditor.cs: 1481d527b8e3461180bdeab828e61e72 -> - custom:scripting/monoscript/fileName/StandaloneInputModule.cs: bdd0257dc8587dc277481ed15f006d00 -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/monoscript/fileName/SimpleMouseRotator.cs: dba573bcb546f175149e62ba814f5b72 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/CrossPlatformInputManager.cs: 6de8af81d021eaf9393099950d116e92 -> - custom:scripting/monoscript/fileName/CameraController.cs: 9afc567523072d385e7e839f14f42a40 -> - custom:scripting/monoscript/fileName/ExecuteEvents.cs: 09bdf6afd188bdc384f065aac6293d3f -> - custom:scripting/monoscript/fileName/CustomNativeTemplateAd.cs: f7a8e95bce211fc2f6406d2f60529de7 -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/BaseInput.cs: 2124093b3f8a7fbb31af4584d7906f17 -> - custom:scripting/monoscript/fileName/InterceptedEventsPreview.cs: 94e846ba0cdb752454d2d472cfe36d16 -> - custom:scripting/monoscript/fileName/ProtectCameraFromWallClip.cs: 4c140574803b995cdf559398f585d40b -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/MenuOptions.cs: d79d6d6d5841de7e6374a43e8dcef5a4 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/UIBehaviour.cs: 93a5dfaee450605a3ebf5df8a3c39094 -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/PositionAsUV1.cs: 2e4459b437a4807ec15690930098829a -> - custom:scripting/monoscript/fileName/Dropdown.cs: e2499375dbab18b142e2db07a091d792 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/AutoMoveAndRotate.cs: cadb60ca81f0fa092bfbe6288b868ff7 -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/SelfControllerEditor.cs: 7085c77278668b218f5204af2c8ef3a1 -> - custom:scripting/monoscript/fileName/GameInfo.cs: b39d91844e6a6494652575297a10781f -> - custom:scripting/monoscript/fileName/StudentAttackParts.cs: 7391486d6e1c015348e96415b4e3720b -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/PointerInputModule.cs: c4d4fe7ccbecd5087b916bc87196dbe9 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/Graphic.cs: a06ccab3be7023340f550cfeaabbe07e -> - custom:scripting/monoscript/fileName/RoboVoice.cs: e577fd32324cb912568f50737781a5c0 -> - custom:scripting/monoscript/fileName/Mask.cs: 30def7c5b8ef23ce62910d8eb0c002c6 -> - custom:scripting/monoscript/fileName/IDefaultInAppPurchaseProcessor.cs: b440b19e0e5a270424742416bbbd0e69 -> - custom:scripting/monoscript/fileName/StudentAILeg.cs: af584b97fbca6a8fd97b5ce3635cc09e -> - custom:scripting/monoscript/fileName/DropdownEditor.cs: 7835943c2b1e7ab14674862cb91ce165 -> - custom:scripting/monoscript/fileName/AxisTouchButton.cs: a7aa800e764d8b80087fc24ac7f59d30 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroupEditor.cs: b818b9a01e994214d99cc7440db09dec -> - custom:scripting/monoscript/fileName/MultipleDisplayUtilities.cs: 4c3c70e26636165f46aedff2bed06aa3 -> - custom:scripting/monoscript/fileName/LayoutElementEditor.cs: 7b7a8175ebabe6f0476df392a9d779f5 -> - custom:scripting/monoscript/fileName/GraphicEditor.cs: 0dc931f0f060b1c1aa4b9934f3c02068 -> - custom:scripting/monoscript/fileName/LayoutPropertiesPreview.cs: 464f6e736bc56387abed9e1345b58e03 -> - custom:scripting/monoscript/fileName/DragRigidbody.cs: 4603c3af3f13916f3fa935f6c699052a -> - custom:scripting/monoscript/fileName/CanvasScaler.cs: 2ea1923de8f9e015366994adf4a911f8 -> - custom:scripting/monoscript/fileName/IRewardBasedVideoAdClient.cs: 52fe3776767f097f1bf32567a2909d91 -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/monoscript/fileName/ButtonHandler.cs: bf99f15b4b4da7541cf1a3227d33dba4 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/EventSystemChecker.cs: 8ff64b04718551a6bca2d6f2b6f6ea6e -> - custom:scripting/monoscript/fileName/InputFieldEditor.cs: ae985d67ad35a24d695667fcf35d81ef -> - custom:scripting/monoscript/fileName/IGraphicEnabledDisabled.cs: 543e967edd29d3f90a7fada795a69d63 -> - custom:scripting/monoscript/fileName/IMask.cs: 4835b27d1d14549285b4f8c83612ebc7 -> - custom:scripting/monoscript/fileName/INativeExpressAdClient.cs: 2f72b1fcc669606130103338830e2d3b -> - custom:scripting/monoscript/fileName/RewardBasedVideoAdClient.cs: 8f22a136215db466bee837f1fecc8859 -> - custom:scripting/monoscript/fileName/Selectable.cs: 355ffa2236bbfbbd4ecc059e599154f4 -> - custom:scripting/monoscript/fileName/FontDataDrawer.cs: f7cbe293c2e3dff2ee39aff7bd4163b1 -> - custom:scripting/monoscript/fileName/FontData.cs: 2624b2b5223fc7daa60b578156662561 -> - custom:scripting/monoscript/fileName/TimedObjectDestructor.cs: 2b9ef5c24d8ac1876bcac32bfbb70091 -> - custom:scripting/monoscript/fileName/IAdLoaderClient.cs: 97b31d34586e7af8e857d799976e4117 -> - custom:scripting/monoscript/fileName/VerticalLayoutGroup.cs: d5cf2f2f23f5247db7d886894bac9b3f -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: 771b75c563b7c278825a029d8083cee3 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/TargetFieldOfView.cs: 51d23f9917ca2bff79136f2f326daaed -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 83607c52750641f5283d9d4590876d97 -> - custom:scripting/monoscript/fileName/BGMController.cs: 8b121817cf318136f977e80329455398 -> - custom:scripting/monoscript/fileName/RectMask2DEditor.cs: f121c7dbc11fd506db77fcd126dfa3fc -> - custom:scripting/monoscript/fileName/MaskEditor.cs: 3bd6622b0f25c580774e523433166ef0 -> - custom:scripting/monoscript/fileName/PanelEventHandler.cs: ba6769d051300e140797e22cf69b8ced -> - custom:scripting/monoscript/fileName/GridLayoutGroupEditor.cs: e48ddca2b2d4210562ae141b312d8312 -> - custom:scripting/monoscript/fileName/ILayoutElement.cs: a5941e42345b87779111dd71a1bb5868 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/BaseRaycaster.cs: e37362e329c8091c64b863e33af2335e -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:scripting/monoscript/fileName/CustomNativeEventArgs.cs: f666e5091b7f3e8b349100896254b062 -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/DummyClient.cs: eb95fd880d462fdae09cd043197f4dc0 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: f9df540751f64c7c663093ee72af7105 -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 1275a62de10a458b691bcfaaf62488c4 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> - custom:scripting/monoscript/fileName/StudentLeg.cs: f7c6f4072360ce727377b5b86b5cd091 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/FontUpdateTracker.cs: 0edf4184b1e65a637688bed2aad2858e -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/EventTrigger.cs: 302ed930e5ba0917aa82911027f67670 -> - custom:scripting/monoscript/fileName/AdSize.cs: 60014b77b8394b1b47b636d38ddb07e8 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/Localizer.cs: 3c969bcbc00bddba4909b5a691e5a5b6 -> - custom:scripting/monoscript/fileName/ReflectionMethodsCache.cs: c5cb035abcaae76940caca8d15cf29e4 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/AnimationTriggersDrawer.cs: a95af93c1a59bab8729323baee4360e5 -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/LookatTarget.cs: 24990fd6a1942dd499cec63d308f9c02 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdLoaderClient.cs: 25e8a11a1b7948177c43756bf41a1444 -> - custom:scripting/monoscript/fileName/ScrollbarEditor.cs: b44327427537937c6a57f8543906e016 -> - custom:scripting/monoscript/fileName/MobileControlRig.cs: edcf953c7c7f28c0e7c76ed3794b771a -> - custom:scripting/monoscript/fileName/EventInterfaces.cs: 207de7b71ff167cef7ae4584652d1556 -> - custom:scripting/monoscript/fileName/GridLayoutGroup.cs: 43759e18a5ea1dda932d71b40c61dda6 -> - custom:scripting/monoscript/fileName/GraphicRaycaster.cs: 0fc8c9d6ff17669221a0b586bde06477 -> - custom:scripting/monoscript/fileName/CanvasUpdateRegistry.cs: bdf5b5b4904888a4c7ec20bc9ff4f0a2 -> - custom:scripting/monoscript/fileName/ICustomInAppPurchaseProcessor.cs: f838330b3221c6a6923f626d7493da8e -> - custom:scripting/monoscript/fileName/ICustomInAppPurchase.cs: 22f662ccc67246622bc7515778898d41 -> - custom:scripting/monoscript/fileName/Scrollbar.cs: 042fdb4d377c0d68cf1021e2ead3c650 -> - custom:scripting/monoscript/fileName/EventSystemEditor.cs: 76f2d1177650edec9abc8c01fb91473a -> - custom:scripting/monoscript/fileName/LayoutElement.cs: 0ad083ca76b6eceec2f3e5e824de2611 -> - custom:scripting/monoscript/fileName/LayoutGroup.cs: 47296f37423e45582ae2a1285f1834e1 -> -======================================================================== -Received Import Request. - Time since last request: 55.405331 seconds. - path: Assets/Scenes/Loading.unity - artifactKey: Guid(50124e8c474a7214ebe30b3f067d5155) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Loading.unity using Guid(50124e8c474a7214ebe30b3f067d5155) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '47e8de10ebae19182f40e24cebb96a2f') in 0.002224 seconds +======================================================================== +Received Import Request. + Time since last request: 164524.021158 seconds. + path: Assets/AnimationClip/f02_jump_10.anim + artifactKey: Guid(745c186f647b79740802735ea16b6259) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/f02_jump_10.anim using Guid(745c186f647b79740802735ea16b6259) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2d3aa4c07250df1ac2b50e443cd68b9c') in 0.189411 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Material/blackboard01.mat + artifactKey: Guid(da01f4fbc2d710e4c9c0672fc7f87e57) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/blackboard01.mat using Guid(da01f4fbc2d710e4c9c0672fc7f87e57) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5df389aba12b378cd7d0ffcc3c691cc4') in 0.055296 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/AudioClip/fight-intense.ogg + artifactKey: Guid(f1ff05650960b26498501490a6a68d66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/fight-intense.ogg using Guid(f1ff05650960b26498501490a6a68d66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '41c82d2f0fbab21f0feb2d6cb7cf4820') in 2.257474 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/PrefabInstance/SpawnWapooint.prefab + artifactKey: Guid(c03366ae490cb59449f07be88597ebf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/PrefabInstance/SpawnWapooint.prefab using Guid(c03366ae490cb59449f07be88597ebf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f8b311cb8179cc4c18d3e164cfefc00f') in 0.030621 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 6 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Cubemap/Cubemap_0.png + artifactKey: Guid(e600625e269d8f34e9be425b547151e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Cubemap/Cubemap_0.png using Guid(e600625e269d8f34e9be425b547151e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b1fbd1e71a3ce9220433b5ba4d13a245') in 0.569472 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000111 seconds. + path: Assets/Material/book01.mat + artifactKey: Guid(4fe76fd398af8614e8c98f1dcc90b439) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/book01.mat using Guid(4fe76fd398af8614e8c98f1dcc90b439) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ff59de4e41e3b8af66653d14ff46aa6d') in 0.026279 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Material/clock01.mat + artifactKey: Guid(ed4b38c11214c1e44b604d975c7f40f6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/clock01.mat using Guid(ed4b38c11214c1e44b604d975c7f40f6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd8022ef62cd85e975cb13c50c2345c95') in 0.025064 seconds Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 +Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. - Time since last request: 1.580226 seconds. + Time since last request: 0.000021 seconds. + path: Assets/NavMeshData/NavMesh_0.asset + artifactKey: Guid(ff5bf301a0b64484e831e603cc87959a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/NavMeshData/NavMesh_0.asset using Guid(ff5bf301a0b64484e831e603cc87959a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd4b177ec44a21b53f030e130272052bb') in 0.015821 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000056 seconds. + path: Assets/AudioClip/damage.ogg + artifactKey: Guid(b2a50a147d03c3942884e8786c1321fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/damage.ogg using Guid(b2a50a147d03c3942884e8786c1321fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3a0defcb6af5e4dd3bb3e3a37d46996a') in 0.050611 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Material/platform01_2.mat + artifactKey: Guid(cd2540ff06fb0fc49bd8bac4713c3ee9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/platform01_2.mat using Guid(cd2540ff06fb0fc49bd8bac4713c3ee9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b8ec4c606d1db7e4bee67af7954d4d8e') in 0.014728 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/AudioClip/bgm_maoudamashii_cyber03.ogg + artifactKey: Guid(1c173279a2b1c9a48b8af1430679ee75) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/bgm_maoudamashii_cyber03.ogg using Guid(1c173279a2b1c9a48b8af1430679ee75) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '087321152f99986939f25bcfd8215145') in 0.277786 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/AnimationClip/HumanoidRun.anim + artifactKey: Guid(ac2d9fd605e25114098c3ced3aaef480) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/HumanoidRun.anim using Guid(ac2d9fd605e25114098c3ced3aaef480) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b7f6b7b8f1c2821526f62b8ecbfba12c') in 0.023698 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000051 seconds. + path: Assets/Material/door01.mat + artifactKey: Guid(927551d3915cb9e419edafe7a47bd06f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/door01.mat using Guid(927551d3915cb9e419edafe7a47bd06f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '07b924b43a77b9dad781e4a8d808d873') in 0.249985 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Material/broom01.mat + artifactKey: Guid(c8b4b681e684c63439699990b13f934b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/broom01.mat using Guid(c8b4b681e684c63439699990b13f934b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '818ee8c9b46d3d1a3ed0ef9911782cff') in 0.053086 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/AudioClip/bgm_clear.ogg + artifactKey: Guid(9d4ddba4a36c82146ae43c8f74244e0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/bgm_clear.ogg using Guid(9d4ddba4a36c82146ae43c8f74244e0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3fda8a898f1c4ac94d48cf99170bc56b') in 0.081133 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000052 seconds. + path: Assets/AudioClip/10_ten.ogg + artifactKey: Guid(78ecef5d3d69b234b84c225f9db0ad4f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/10_ten.ogg using Guid(78ecef5d3d69b234b84c225f9db0ad4f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1d340c9dde04aa9d0146d3f875d233e4') in 0.136256 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Mesh/Combined Mesh (root_ scene)_0.asset + artifactKey: Guid(4a2f7db108dd4634da64301f066d1c38) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Mesh/Combined Mesh (root_ scene)_0.asset using Guid(4a2f7db108dd4634da64301f066d1c38) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f5ada13b8b59a7db62494720b2e4178c') in 0.126317 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000255 seconds. + path: Assets/Material/trashbox01_3.mat + artifactKey: Guid(09ff739ff13b2f64bac364e919e54b8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/trashbox01_3.mat using Guid(09ff739ff13b2f64bac364e919e54b8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '87b12104b39c191520e5c028ac6970d5') in 0.021831 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Material/wall02.mat + artifactKey: Guid(abb432bd8e40a164fa22514d6759f900) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/wall02.mat using Guid(abb432bd8e40a164fa22514d6759f900) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c5c85a505a17693743a82ab117accb64') in 0.015044 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/AudioClip/9_nine.ogg + artifactKey: Guid(c2ec8503a1804ef469102687c3097ded) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/9_nine.ogg using Guid(c2ec8503a1804ef469102687c3097ded) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1e559a512505ed24257e1bf8cde82007') in 0.043346 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/LightingSettings/FieldSimpleSettings.lighting + artifactKey: Guid(ed514403e11767b4aa038e59510624c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/LightingSettings/FieldSimpleSettings.lighting using Guid(ed514403e11767b4aa038e59510624c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +LightingSettings: switching bake backend from 1 to 0. + -> (artifact id: '67b19fc4c96a64b221a75fe10f5daa2e') in 0.198211 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/AudioClip/6_six.ogg + artifactKey: Guid(4cfd5a6f1b05e5e4aa5acda2df75acc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/6_six.ogg using Guid(4cfd5a6f1b05e5e4aa5acda2df75acc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f38eaa0f41a248d1100f0be6d95aed65') in 0.044804 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Material/shelf01_2.mat + artifactKey: Guid(674310f04b49399449fc59671422b285) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/shelf01_2.mat using Guid(674310f04b49399449fc59671422b285) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b1981e2024d447e09e5e8472472d1bfd') in 0.013931 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/NavMeshData/NavMesh.asset + artifactKey: Guid(0f54629696d227c49a49c5c7ebfa58df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/NavMeshData/NavMesh.asset using Guid(0f54629696d227c49a49c5c7ebfa58df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '61f6ab9645aad5684d38f03fc22beadb') in 0.011156 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Material/drink01.mat + artifactKey: Guid(19e70b3f22221534bb9343942b46c37d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/drink01.mat using Guid(19e70b3f22221534bb9343942b46c37d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b33bcc385c8f50260d6e8b7f330eaabb') in 0.126198 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Material/switch01.mat + artifactKey: Guid(75adc53ba289aea49ac28b6bd94f8c8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/switch01.mat using Guid(75adc53ba289aea49ac28b6bd94f8c8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2c8480e94da91a56db89dd6aed33cb37') in 0.034154 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/LightingSettings/FieldSettings.lighting + artifactKey: Guid(57ac0f5028fee6547b69582d7dfdbfe7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/LightingSettings/FieldSettings.lighting using Guid(57ac0f5028fee6547b69582d7dfdbfe7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +LightingSettings: switching bake backend from 1 to 0. + -> (artifact id: 'da1ff034e408c05a95f6d4b5afeece48') in 0.246100 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/AudioClip/victory.ogg + artifactKey: Guid(bf1c5ac2d8a30624d9398f056b6a869a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/victory.ogg using Guid(bf1c5ac2d8a30624d9398f056b6a869a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '74b84074947c9f6f856ccaa0c3bdfd77') in 0.064024 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Mesh/Combined Mesh (root_ scene).asset + artifactKey: Guid(68b0e12e121d43e41ac9468d04436549) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Mesh/Combined Mesh (root_ scene).asset using Guid(68b0e12e121d43e41ac9468d04436549) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0db81e2ddd16475958d51e2fb1c3d4b9') in 0.066927 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/AudioClip/0_zero.ogg + artifactKey: Guid(6c159591cf22a3e4bbce96a8bea5c58d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/0_zero.ogg using Guid(6c159591cf22a3e4bbce96a8bea5c58d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '85ad55ee095f693d36f280853f54ea7f') in 0.048504 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Material/eraser01.mat + artifactKey: Guid(d9c9ea1665d31934ebb5567dadef1174) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/eraser01.mat using Guid(d9c9ea1665d31934ebb5567dadef1174) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9cbeda7e1e01e6b08c9d38a3b994abd8') in 0.160501 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/AnimationClip/TaichiWalk.anim + artifactKey: Guid(b037b6d3bbd5fa841ae973041f51686f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/TaichiWalk.anim using Guid(b037b6d3bbd5fa841ae973041f51686f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b69742d198199accbd7af39abcb2056a') in 0.031339 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Cubemap/Cubemap_2.png + artifactKey: Guid(78833ccef0cd4c940a8ac94a764b1665) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Cubemap/Cubemap_2.png using Guid(78833ccef0cd4c940a8ac94a764b1665) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '59f8a1c412550d7df9bfa726c47c9a81') in 0.025883 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000072 seconds. + path: Assets/Material/matClear.mat + artifactKey: Guid(5b0870dc0eff8c6498bdaa75115b86c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/matClear.mat using Guid(5b0870dc0eff8c6498bdaa75115b86c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f1dfec4fa949978f5d9e94db2eaad2cd') in 0.013261 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Material/glass02.mat + artifactKey: Guid(40fd4fc885a70314ea24850fbdaaf1da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/glass02.mat using Guid(40fd4fc885a70314ea24850fbdaaf1da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0eaa9b8a2fbe2bd46f90331ba478208b') in 0.045112 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/AnimationClip/HumanoidFall.anim + artifactKey: Guid(c7d9c50e9768ce14aabe8f413c388b54) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/HumanoidFall.anim using Guid(c7d9c50e9768ce14aabe8f413c388b54) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f48664bbe12a517b4276ca22a7d2b609') in 0.013968 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/AudioClip/round.ogg + artifactKey: Guid(202f5a65ee4ea5140aa33784a3ec9e4a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/round.ogg using Guid(202f5a65ee4ea5140aa33784a3ec9e4a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'df6c25b2b40493d957f1e7b46b94889b') in 0.044267 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/AudioClip/failed-intense.ogg + artifactKey: Guid(3d89e016d8f606144ac9f7c6c1d8e77f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/failed-intense.ogg using Guid(3d89e016d8f606144ac9f7c6c1d8e77f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a9dc219a1a5a5fe1f8420ca5868b2897') in 0.066806 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/AudioClip/bgm_maoudamashii_acoustic10.ogg + artifactKey: Guid(956ce976657ff0445a9d8aafc3e57060) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/bgm_maoudamashii_acoustic10.ogg using Guid(956ce976657ff0445a9d8aafc3e57060) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f312d487716e973f72a26a835c5e5f15') in 0.263163 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. path: Assets/Scenes/Main.unity - artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '830e1131f8a68f9ab5f7aefdbf7704b1') in 0.000493 seconds + artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4951aef43330dfbfd89715394f513f8c') in 0.012521 seconds Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 +Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. - Time since last request: 19.115114 seconds. + Time since last request: 0.000040 seconds. + path: Assets/Texture2D/iconAoi.png + artifactKey: Guid(cdcbffa1518368940abffdd686e2d70c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/iconAoi.png using Guid(cdcbffa1518368940abffdd686e2d70c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0363882ddce44fb8ec8f3b4c114c2d1b') in 0.066797 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Sprite/icCyclop.asset + artifactKey: Guid(42bf2f1c2b20de04eb3bd835b2a82419) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/icCyclop.asset using Guid(42bf2f1c2b20de04eb3bd835b2a82419) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3bca980c31acbb6b22cc26f1037eb9b2') in 0.014096 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Texture2D/lamp01.png + artifactKey: Guid(a41abb9e4134a944eb2650deb5676931) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/lamp01.png using Guid(a41abb9e4134a944eb2650deb5676931) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '63421ac48379c1cb18e3d26e58766b48') in 0.026351 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Texture2D/icKyle.png + artifactKey: Guid(b041879d530ee8c4cb7e3ee63150e085) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/icKyle.png using Guid(b041879d530ee8c4cb7e3ee63150e085) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'bcf71844660d92ecdc43c743d5116ffc') in 0.025187 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000155 seconds. + path: Assets/Sprite/btnMenu.asset + artifactKey: Guid(8f2541396384ec545a36e7bf97a9c0a9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/btnMenu.asset using Guid(8f2541396384ec545a36e7bf97a9c0a9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd1146c28dcb749bc015db23057d0edcc') in 0.015826 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000087 seconds. + path: Assets/Sprite/iconAoi.asset + artifactKey: Guid(ee36383a5fb518049bfd4268148fe172) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/iconAoi.asset using Guid(ee36383a5fb518049bfd4268148fe172) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5ff3cc3f9189a63fb75f4ea2afb0b1c2') in 0.015252 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Sprite/btnCamera.asset + artifactKey: Guid(d3fb04de4e1658b459358f02f35ce94c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/btnCamera.asset using Guid(d3fb04de4e1658b459358f02f35ce94c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'be037e9e7d8eac2f91bbf28198ea1dc0') in 0.033778 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Sprite/icGoblin.asset + artifactKey: Guid(e984315dc1429ec4eb843d13204ce711) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/icGoblin.asset using Guid(e984315dc1429ec4eb843d13204ce711) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '16cdda30ae7e6972cf73f2f939101bb4') in 0.019537 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000049 seconds. path: Assets/Scenes/Field.unity - artifactKey: Guid(d941c9155f53e764590ec759216fe9dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Field.unity using Guid(d941c9155f53e764590ec759216fe9dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b2a33d05c4622c14e5370a5d40c65d77') in 0.000537 seconds + artifactKey: Guid(d941c9155f53e764590ec759216fe9dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scenes/Field.unity using Guid(d941c9155f53e764590ec759216fe9dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6b2a7e764c2fadb983b8cc7662ecea9a') in 0.012771 seconds Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 +Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. - Time since last request: 11.589382 seconds. - path: Assets/Scenes/FieldSimple.unity - artifactKey: Guid(661d6542466307240822a7b8316948c8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/FieldSimple.unity using Guid(661d6542466307240822a7b8316948c8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '65b9e14b351e15df23982aff12086bf9') in 0.000469 seconds + Time since last request: 0.000038 seconds. + path: Assets/Texture2D/bag01.png + artifactKey: Guid(63db60dd6889c8047a7ba146f2760de4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/bag01.png using Guid(63db60dd6889c8047a7ba146f2760de4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b114852be9c5ca635655839471f65f83') in 0.027928 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000058 seconds. + path: Assets/Texture2D/imgJoystickCircle.png + artifactKey: Guid(cdef89c54ed734746a6204549363f7d5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/imgJoystickCircle.png using Guid(cdef89c54ed734746a6204549363f7d5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '609d0969649e49553af40ef2bc4292da') in 0.060800 seconds Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Texture2D/icPlayer.png + artifactKey: Guid(db527662642cfcd4e865e6f8b734c071) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/icPlayer.png using Guid(db527662642cfcd4e865e6f8b734c071) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '48bc35e39aa790fea5a6ca86e46aa4d2') in 0.024985 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Scripts/Assembly-CSharp/Localizer.cs + artifactKey: Guid(14e5eb0b65bc191f6466d92f0ef4ae53) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/Localizer.cs using Guid(14e5eb0b65bc191f6466d92f0ef4ae53) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '71487fa96a8344e2185df0f2f166c37e') in 0.027092 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Scripts/Assembly-CSharp/CanvasController.cs + artifactKey: Guid(98a2c64622931381777bac73cb70cf00) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/CanvasController.cs using Guid(98a2c64622931381777bac73cb70cf00) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b7f4eb27d3050b2c7988efe322cd676e') in 0.013058 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Scripts/Assembly-CSharp/AlertViewController.cs + artifactKey: Guid(ac91437d65488232b3690d9499251dd0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/AlertViewController.cs using Guid(ac91437d65488232b3690d9499251dd0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '63142c299b85e9cedccaabe717159bc0') in 0.059434 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000038 seconds. + path: Assets/Texture2D/Splash Screen Unity Logo.png + artifactKey: Guid(749b7b8496cb9cf4d97d89d24d1053c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/Splash Screen Unity Logo.png using Guid(749b7b8496cb9cf4d97d89d24d1053c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c609dc79c0c96a16b4b0a1d664f4e771') in 0.143605 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000122 seconds. + path: Assets/Scripts/Assembly-CSharp/GameController.cs + artifactKey: Guid(076827098a907c9c7d689332b4ff5949) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GameController.cs using Guid(076827098a907c9c7d689332b4ff5949) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e887e92120b354280ae45096438ae42a') in 0.038464 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Texture2D/skybox_tokyocityscape_1024_r.png + artifactKey: Guid(b8443d0a896ae864db87981582f3a357) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/skybox_tokyocityscape_1024_r.png using Guid(b8443d0a896ae864db87981582f3a357) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '356e2b71e444103d3f2027397643cf45') in 0.073748 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Texture2D/board01.png + artifactKey: Guid(fd062721a83ae9243be5278b29757552) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/board01.png using Guid(fd062721a83ae9243be5278b29757552) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '24f133940b61b49490a6a49fca553080') in 0.026673 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000041 seconds. + path: Assets/Scripts/Assembly-CSharp/FinishAnim.cs + artifactKey: Guid(43c03c5dcd4d5e472c5a88e14b852e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/FinishAnim.cs using Guid(43c03c5dcd4d5e472c5a88e14b852e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4acca04389aaede4a0b7a9be591c88d1') in 0.060183 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Texture2D/iconTaichi.png + artifactKey: Guid(fa8b1ab1e9fba0448b7f4a063eebb555) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/iconTaichi.png using Guid(fa8b1ab1e9fba0448b7f4a063eebb555) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e98ee09ae10fd70e1e1596a2bc8d6cb6') in 0.024418 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Texture2D/broom01.png + artifactKey: Guid(9956b6da690004a419d02ad7c08311bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/broom01.png using Guid(9956b6da690004a419d02ad7c08311bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2c22e4a719775b10cfa29ad3576b5a21') in 0.041699 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Scripts/Assembly-CSharp/SimpleJoystick.cs + artifactKey: Guid(f1127649555cc368c2d4ba4ba807eecb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/SimpleJoystick.cs using Guid(f1127649555cc368c2d4ba4ba807eecb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ea69ccb3078991fd07aa63b222089d17') in 0.013245 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Scripts/Assembly-CSharp/MonoPInvokeCallbackAttribute.cs + artifactKey: Guid(0dc85e16a8b98046128ede1617e1d062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/MonoPInvokeCallbackAttribute.cs using Guid(0dc85e16a8b98046128ede1617e1d062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8c91ac49e953298995f1634014d5fe36') in 0.013859 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentAILeg.cs + artifactKey: Guid(7ce2bea8edf1e3b40ea6b9dbd21322e4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentAILeg.cs using Guid(7ce2bea8edf1e3b40ea6b9dbd21322e4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '352499629f3517161b8636178dbd6bb2') in 0.040229 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_damage_21.anim + artifactKey: Guid(485ce62cf8f7406458ddc20b989fa49b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_damage_21.anim using Guid(485ce62cf8f7406458ddc20b989fa49b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7113fac0eaa4ff2e231810d0c0c8a13f') in 0.065600 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000038 seconds. + path: Assets/Mesh/Combined Mesh (root_ scene)_2.asset + artifactKey: Guid(3f0b1d76f6053dd48a1d82d9aaf6d213) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Mesh/Combined Mesh (root_ scene)_2.asset using Guid(3f0b1d76f6053dd48a1d82d9aaf6d213) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '167d94cfb593465b8a232918c75c0700') in 0.061142 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Material/chair01.mat + artifactKey: Guid(3c4436b75c32c7c4aa779fdf4aced090) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/chair01.mat using Guid(3c4436b75c32c7c4aa779fdf4aced090) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'edf0629c393609ec2cf96d420cf7e1f3') in 0.018852 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Material/chalk01_2.mat + artifactKey: Guid(419b961ce5b44434aa5846c42c1fe21b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/chalk01_2.mat using Guid(419b961ce5b44434aa5846c42c1fe21b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '469cb6fd551b930c010d5e01af03807c') in 0.044073 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Sprite/Sprite.asset + artifactKey: Guid(a1f03d7cac6da8e4d83a812717b5ad40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/Sprite.asset using Guid(a1f03d7cac6da8e4d83a812717b5ad40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3d5aad7059207dd7d56bff2d84f5814f') in 0.048947 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Texture2D/wall03.png + artifactKey: Guid(14914260d2d9d5a4d84ef01ca4a3cb97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/wall03.png using Guid(14914260d2d9d5a4d84ef01ca4a3cb97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '43e9efbc1e1237f4145cd0d92189ac92') in 0.060713 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Material/curtain01_2.mat + artifactKey: Guid(a0eb09df1429b384aa431a7d4a05bbd8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/curtain01_2.mat using Guid(a0eb09df1429b384aa431a7d4a05bbd8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ad374aade5b143c45dcd388fcb97bb25') in 0.017222 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Texture2D/icSkeleton.png + artifactKey: Guid(cee253f4dbee1f648995eb6d6901d0ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/icSkeleton.png using Guid(cee253f4dbee1f648995eb6d6901d0ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b1efa178d13f4e626c015a8463cabd05') in 0.020400 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/AudioClip/se_maoudamashii_system37.ogg + artifactKey: Guid(3bbdd284fcd30544f8e4a7f1a5eb4e48) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/se_maoudamashii_system37.ogg using Guid(3bbdd284fcd30544f8e4a7f1a5eb4e48) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c3905de5fe0dfc7971301739b058be59') in 0.051777 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/AudioClip/se_maoudamashii_onepoint30.ogg + artifactKey: Guid(7dcd3a84a147f0f4988dd4b2bf8894fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/se_maoudamashii_onepoint30.ogg using Guid(7dcd3a84a147f0f4988dd4b2bf8894fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '15d8132495f080071cb527c765914c78') in 0.061738 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000569 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_kick_27.anim + artifactKey: Guid(ff35483f9b4a20b4694350059460b88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_kick_27.anim using Guid(ff35483f9b4a20b4694350059460b88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '267065d1e0fcedf25a79e6e608e83505') in 0.078067 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_down_20_p.anim + artifactKey: Guid(858feb37bf3fc034db7e36a78d607316) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_down_20_p.anim using Guid(858feb37bf3fc034db7e36a78d607316) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '52403e4be2efebe969e0b22af1f61d48') in 0.069126 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_greet_03.anim + artifactKey: Guid(2ae5d912ec441a742afd7e649e83511f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_greet_03.anim using Guid(2ae5d912ec441a742afd7e649e83511f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9d766b5d177b5ae4b4ab12408420e8f4') in 0.272274 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_damage_22.anim + artifactKey: Guid(13627edde6654d9449f31b4bf1b056b3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_damage_22.anim using Guid(13627edde6654d9449f31b4bf1b056b3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'dcf806c0966fdc4472d47f8c91769cd9') in 0.053316 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Texture2D/imgCrossIcon.png + artifactKey: Guid(d597006877ffc6e4aa3d4f362d099bd5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/imgCrossIcon.png using Guid(d597006877ffc6e4aa3d4f362d099bd5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5700b027969bba75e48fbf641894f1e6') in 0.022586 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/aoi/materials/f02_casualwear_00_h_c.mat + artifactKey: Guid(77d2813725f1e6c48a9b51ee073e3f34) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_casualwear_00_h_c.mat using Guid(77d2813725f1e6c48a9b51ee073e3f34) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7ec4a38a00d1df0108527c9d2b8bbb99') in 0.026776 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/materials/f02_blazer_000_h_c.mat + artifactKey: Guid(0030066992c2d794c86dac79e5605e91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_blazer_000_h_c.mat using Guid(0030066992c2d794c86dac79e5605e91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '46941c590e7ddb6e8ae3e57f52b4373c') in 0.029970 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/aoi/materials/f02_blazer_200_h_c.mat + artifactKey: Guid(9368a8961155c4c4f9d9afc7607d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_blazer_200_h_c.mat using Guid(9368a8961155c4c4f9d9afc7607d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ba8767692340173bec1f1601d3c23175') in 0.031333 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/materials/f02_schoolwear_200_h_c.mat + artifactKey: Guid(fd806c4c31a4fc54abb1cf6dec8fede2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_schoolwear_200_h_c.mat using Guid(fd806c4c31a4fc54abb1cf6dec8fede2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '91338c4da8d57a92134dcd0bb47ec0a7') in 0.024674 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Material/desk01_2.mat + artifactKey: Guid(f07c9da2791e8324f8699ec819ec03ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/desk01_2.mat using Guid(f07c9da2791e8324f8699ec819ec03ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '96636bd393af2e278806ebceba946608') in 0.017704 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Mesh/Combined Mesh (root_ scene)_1.asset + artifactKey: Guid(738bf56151ea9e6409874d8bc20721a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Mesh/Combined Mesh (root_ scene)_1.asset using Guid(738bf56151ea9e6409874d8bc20721a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1da808e260ea6ead2213048fe2e19126') in 0.046904 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_down_23.anim + artifactKey: Guid(2d3964d43ee1a5246b2c5d45f6b33451) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_down_23.anim using Guid(2d3964d43ee1a5246b2c5d45f6b33451) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'dd80c710a2e443539e94c8c310341a3b') in 0.050936 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_idle_11.anim + artifactKey: Guid(4c9b09f12a0f18f488f53e37ad6ef7ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_idle_11.anim using Guid(4c9b09f12a0f18f488f53e37ad6ef7ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6517dbb1d79f2831e6428ecde1e36e31') in 0.073434 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Texture2D/skybox_tokyocityscape_1024_f.png + artifactKey: Guid(5f2595e73b0015b40959560402361e2c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/skybox_tokyocityscape_1024_f.png using Guid(5f2595e73b0015b40959560402361e2c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8eecb65816b7f406301e999ebca0b7a5') in 0.049086 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentUserControl.cs + artifactKey: Guid(7e9d7ff40c401310f1277f4c03fce282) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentUserControl.cs using Guid(7e9d7ff40c401310f1277f4c03fce282) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '02b8b64a3bfa346e71015d02e505bc9d') in 0.015955 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Texture2D/writing_implements01.png + artifactKey: Guid(90dbaa239a9712044b8968ba6dd10719) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/writing_implements01.png using Guid(90dbaa239a9712044b8968ba6dd10719) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9be0f22698b56771c9aa61e94f676728') in 0.042982 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Texture2D/icCyclop.png + artifactKey: Guid(6ff6c6401721a4043a39d4a0af36d361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/icCyclop.png using Guid(6ff6c6401721a4043a39d4a0af36d361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'daa0adc6725e0326b65ab792a5f42eb0') in 0.031869 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/AudioClip/1_one.ogg + artifactKey: Guid(053794c9b8adba54e8b4ffa392646458) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/1_one.ogg using Guid(053794c9b8adba54e8b4ffa392646458) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2176b5ddfa125f9f80c9effa70a37cfa') in 0.049361 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.prefab + artifactKey: Guid(762044cde2d9b544fbe7a3581e95fcd4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.prefab using Guid(762044cde2d9b544fbe7a3581e95fcd4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4f6ffcccb56e5f1c8b56c3013de6e364') in 0.031474 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 322 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/materials/f02_uniform_00_h_c.mat + artifactKey: Guid(b4179f5b856f51b4a9c93b36847b1432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_uniform_00_h_c.mat using Guid(b4179f5b856f51b4a9c93b36847b1432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '95c9896984709d8c69b43d10448713d0') in 0.022007 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Resources/aoi/textures/f02_casualwear_00_h.png + artifactKey: Guid(b5690899980f6ab4d875384ef7775deb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_casualwear_00_h.png using Guid(b5690899980f6ab4d875384ef7775deb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9f400713dcafbf98e722fa3b1480c0b3') in 0.037051 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_hAvatar.asset + artifactKey: Guid(878a9c1a9be873f4cb0e329a5eda0d9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_hAvatar.asset using Guid(878a9c1a9be873f4cb0e329a5eda0d9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f6e76be0b55e8102efca94bf6ffb64d9') in 0.017357 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/aoi/models mecanim/f02_blazer_000_hAvatar.asset + artifactKey: Guid(d67f74de5ce539343a628c0a80b1739a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_hAvatar.asset using Guid(d67f74de5ce539343a628c0a80b1739a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5ca71303412af223790324ef9819e86b') in 0.015876 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Resources/aoi/models mecanim/f02_uniform_00_h.prefab + artifactKey: Guid(e67b0e4ccde50e64e97f0deda864817c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_h.prefab using Guid(e67b0e4ccde50e64e97f0deda864817c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '541893186eb6be3c0d821ee74560539f') in 0.029770 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 322 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/aoi/textures/f02_face_00_h.png + artifactKey: Guid(7552c811316f36a4ea677b224a44ea67) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_face_00_h.png using Guid(7552c811316f36a4ea677b224a44ea67) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '23d108d082a426ddcd84329278650373') in 0.028634 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000041 seconds. + path: Assets/Resources/aoi/textures/f02_blazer_200_h.png + artifactKey: Guid(4bdb5712287690045881864ecc1f6720) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_blazer_200_h.png using Guid(4bdb5712287690045881864ecc1f6720) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7ba6e3f814fd686845d94ef0eab9426a') in 0.064538 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/aoi/models mecanim/f02_uniform_00_h.asset + artifactKey: Guid(7e1844fae2d6b654a95dc0f7244c030c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_h.asset using Guid(7e1844fae2d6b654a95dc0f7244c030c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b3b374e46628fe4db57d1c72ab72a702') in 0.019686 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/aoi/models mecanim/f02_blazer_000_h.prefab + artifactKey: Guid(51667f0d98dddfc40912f177113ed26e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_h.prefab using Guid(51667f0d98dddfc40912f177113ed26e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ce40c4890c362bea17fe4a4b6bb78af5') in 0.065175 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 322 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Scenes/FieldSimple.unity + artifactKey: Guid(661d6542466307240822a7b8316948c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scenes/FieldSimple.unity using Guid(661d6542466307240822a7b8316948c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'aa727344a1d9bd3cc9a63ca305bd1dcc') in 0.026540 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000041 seconds. + path: Assets/Texture2D/skybox_tokyocityscape_1024_l.png + artifactKey: Guid(529f1d24b874b504287093a49317b487) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/skybox_tokyocityscape_1024_l.png using Guid(529f1d24b874b504287093a49317b487) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '30ff5fa3fb0691f702dcfd3c39bdd3a0') in 0.090882 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Texture2D/icBaseMale.png + artifactKey: Guid(a6e9ca8de1f0d0c4a950575f5b1ea9b7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/icBaseMale.png using Guid(a6e9ca8de1f0d0c4a950575f5b1ea9b7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6b607b5b4ed9f04e5c5e3336dd86c9ac') in 0.077033 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_greet_01.anim + artifactKey: Guid(89b03d2302e92d245aedec5cbca6b15a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_greet_01.anim using Guid(89b03d2302e92d245aedec5cbca6b15a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5db3d2048feaf1031dc19efb93fc44a9') in 0.090436 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_punch_22.anim + artifactKey: Guid(d7d838af3dffda3429b1e73fc3ec221b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_punch_22.anim using Guid(d7d838af3dffda3429b1e73fc3ec221b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1b4d1e461b5598af4b896286f9c9524b') in 0.051759 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Resources/aoi/textures/f02_schoolwear_200_h.png + artifactKey: Guid(bc2cee56fb1d3e54db08d5ed92ce367f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_schoolwear_200_h.png using Guid(bc2cee56fb1d3e54db08d5ed92ce367f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'cfd1d1f747cc9a2b8f5af477945accf6') in 0.036729 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_idle_00.anim + artifactKey: Guid(39069403a33fdb14ebbda1eb64df28af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_idle_00.anim using Guid(39069403a33fdb14ebbda1eb64df28af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7de8133528fc895d69360a7e2141cadc') in 0.376845 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Material/bag01.mat + artifactKey: Guid(c28d0fc53daebb34aa90cbe3ce971523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/bag01.mat using Guid(c28d0fc53daebb34aa90cbe3ce971523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2edf3aae959f05804079004387f24c11') in 0.014939 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Material/bag01_2.mat + artifactKey: Guid(09c0a0676018073428256e2711984c72) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/bag01_2.mat using Guid(09c0a0676018073428256e2711984c72) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c015ef19fff9c995883f702760b9766a') in 0.016499 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/AnimatorController/AnimMenu.controller + artifactKey: Guid(93f401cd9e9502b47b5757ab3257e573) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimatorController/AnimMenu.controller using Guid(93f401cd9e9502b47b5757ab3257e573) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '147e021ccaf6df1adef3e71d857c1c52') in 3.295832 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 50 +======================================================================== +Received Import Request. + Time since last request: 0.000048 seconds. + path: Assets/Resources/taichi/animations mecanim/kick_20.anim + artifactKey: Guid(723133696ff21a540a3af3e283695350) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/kick_20.anim using Guid(723133696ff21a540a3af3e283695350) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e4c19bd50a28f1a1892faea5e03e8d15') in 0.065162 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/taichi/animations mecanim/getup_20.anim + artifactKey: Guid(c1fe0467c27c7504e8c639342a159c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/getup_20.anim using Guid(c1fe0467c27c7504e8c639342a159c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '08e56246174bc5fd9e469a5a66477c56') in 0.098640 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/animations mecanim/kick_23.anim + artifactKey: Guid(3b7bebc80c7a3a748bfaecdf54d8daf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/kick_23.anim using Guid(3b7bebc80c7a3a748bfaecdf54d8daf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7af66293aa23c3b6a79773c4e13d50cc') in 0.064437 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/animations mecanim/kick_21.anim + artifactKey: Guid(5d13a3104adc7914f8cbca3ae767049f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/kick_21.anim using Guid(5d13a3104adc7914f8cbca3ae767049f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '448757db637939f6dc4049686a7a9dbd') in 0.106062 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/taichi/animations mecanim/damage_25.anim + artifactKey: Guid(579224c615a798a4c8529c12e6439f5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/damage_25.anim using Guid(579224c615a798a4c8529c12e6439f5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a3265f12f143563d165c124dcfff01b3') in 0.122684 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000091 seconds. + path: Assets/Resources/aoi/materials/f02_casualwear_00_h_s.mat + artifactKey: Guid(86dfd6d61d730dd4a927985386bcdd85) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_casualwear_00_h_s.mat using Guid(86dfd6d61d730dd4a927985386bcdd85) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e12642a99ebdb5222695c94c95408b01') in 0.030988 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/taichi/animations mecanim/down_20_p.anim + artifactKey: Guid(d0d6ba36fd4ed6045879444a599b3ada) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/down_20_p.anim using Guid(d0d6ba36fd4ed6045879444a599b3ada) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '932f665b80843b43d5457a94ebb46395') in 0.132468 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/taichi/animations mecanim/punch_21.anim + artifactKey: Guid(d5999e0c07779604dac94ff8dc6e52f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/punch_21.anim using Guid(d5999e0c07779604dac94ff8dc6e52f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f2f393da89e756df6fbdd84ef5f420be') in 0.086422 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/taichi/materials/m01_casualwear_00_h_c.mat + artifactKey: Guid(adb97bea8e903bb4bb00f8cf753f41f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_casualwear_00_h_c.mat using Guid(adb97bea8e903bb4bb00f8cf753f41f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd4f08cf49111968e2e486f72d1f45779') in 0.023109 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Resources/taichi/materials/m01_casualwear_00_h_s.mat + artifactKey: Guid(7b13fe8997eb24947b4ea3a4a39c051b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_casualwear_00_h_s.mat using Guid(7b13fe8997eb24947b4ea3a4a39c051b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3b100eea0eac238eac4de6f15886b246') in 0.035102 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/taichi/animations mecanim/special_20.anim + artifactKey: Guid(a4c18ca35326e444f942d23698826ae1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/special_20.anim using Guid(a4c18ca35326e444f942d23698826ae1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '257c2082d41f9977b27bd5909b429715') in 0.080460 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/materials/m01_blazer_000_h_c.mat + artifactKey: Guid(e81c74b92f0309444937905439e3d0e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_blazer_000_h_c.mat using Guid(e81c74b92f0309444937905439e3d0e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '769917a3bd2fc543f6596dd5fa7b6ef3') in 0.032249 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Resources/taichi/materials/m01_blazer_000_h_s.mat + artifactKey: Guid(e176ae7255823ed49ba7c0e9c661d57d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_blazer_000_h_s.mat using Guid(e176ae7255823ed49ba7c0e9c661d57d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '65c4e0224fb640fdda6953141904399c') in 0.026652 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Resources/taichi/animations mecanim/punch_22.anim + artifactKey: Guid(bfe7aeaf94af1104ab4cb8e8fffc3e8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/punch_22.anim using Guid(bfe7aeaf94af1104ab4cb8e8fffc3e8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9d0ee9df75ce8b5a051da0f7d7d74e01') in 0.082647 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/taichi/materials/m01_casualwear_01_h_c.mat + artifactKey: Guid(ed55ecdb67125114f86e4721aa8347b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_casualwear_01_h_c.mat using Guid(ed55ecdb67125114f86e4721aa8347b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '19a14ba77b959a5a9f48d7a47cf5f5c4') in 0.023074 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/taichi/animations mecanim/pose_02.anim + artifactKey: Guid(cb87e505583d50f4aaa7bbcfd4f50fc1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/pose_02.anim using Guid(cb87e505583d50f4aaa7bbcfd4f50fc1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '95d0b142318eefd33e062737d33bd45b') in 0.184282 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/taichi/materials/m01_schoolwear_400_h_c.mat + artifactKey: Guid(15480959a89527d458d6f2fa1cbf525e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_schoolwear_400_h_c.mat using Guid(15480959a89527d458d6f2fa1cbf525e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2cd87ac4d33771a8237ae67ecbd0412b') in 0.054929 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/taichi/materials/m01_jersey_00_h_c.mat + artifactKey: Guid(11587e89a1797114a80496639ed18a02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_jersey_00_h_c.mat using Guid(11587e89a1797114a80496639ed18a02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8d4d1c2949fcc88962bcfff12886eed0') in 0.035343 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Resources/taichi/materials/m01_schoolwear_000_h_s.mat + artifactKey: Guid(6591926f50579144e9d4fafd0ea8b75b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_schoolwear_000_h_s.mat using Guid(6591926f50579144e9d4fafd0ea8b75b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '40ab659c9d297e77d636e2f360f65ad8') in 0.070537 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/taichi/animations mecanim/greet_01.anim + artifactKey: Guid(6a67882403c74d445a37c729ec4db475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/greet_01.anim using Guid(6a67882403c74d445a37c729ec4db475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'badff6f580d676b9d3ab2c2271ee70c9') in 0.149897 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/taichi/animations mecanim/pose_00.anim + artifactKey: Guid(7860bc1b4190a0c4b88b3cb7123cf1ff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/pose_00.anim using Guid(7860bc1b4190a0c4b88b3cb7123cf1ff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '05b1bd26bdca65f5edbae489abe68809') in 0.196252 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.asset + artifactKey: Guid(feabfb59590434a4cac089be8bca4bc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.asset using Guid(feabfb59590434a4cac089be8bca4bc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4fa347686e855272ea6e562383cc6647') in 0.022865 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.prefab + artifactKey: Guid(43bf5eb6592ff5441bdadadaefa8266a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.prefab using Guid(43bf5eb6592ff5441bdadadaefa8266a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1f2f372f33c26a3e79fa3cfae6362ab5') in 0.025693 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 266 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_hAvatar.asset + artifactKey: Guid(f61349fb4311f814aa6fa4c96536b8fc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_hAvatar.asset using Guid(f61349fb4311f814aa6fa4c96536b8fc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'bc9d15618ceba41880a83570965214a7') in 0.018370 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.prefab + artifactKey: Guid(73b597ba0d01ba84bb6942ac56b669fb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.prefab using Guid(73b597ba0d01ba84bb6942ac56b669fb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '97a6debb29b957abc417634f86a40bd0') in 0.067623 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 266 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/taichi/models mecanim/m01_jersey_00_h.prefab + artifactKey: Guid(e2021d73054f055469f27b2d9945abb0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_h.prefab using Guid(e2021d73054f055469f27b2d9945abb0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8229785fba2a05029aafb67fd0d11eca') in 0.029056 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 266 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_hAvatar.asset + artifactKey: Guid(dfec8278e29939b4699c2b38ec13a4bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_hAvatar.asset using Guid(dfec8278e29939b4699c2b38ec13a4bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0fbb7babcccdef5f9453264157e13c53') in 0.022833 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_idle_20_p.anim + artifactKey: Guid(d5faf8f528734f045808e2ecebf17abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_idle_20_p.anim using Guid(d5faf8f528734f045808e2ecebf17abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e0cb96fdf62bfc983ff59de954b77de2') in 0.088094 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/Assembly-CSharp/RoboLoading.cs + artifactKey: Guid(4a89957b6dea4dba04be16b756c87aa2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/RoboLoading.cs using Guid(4a89957b6dea4dba04be16b756c87aa2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3e28f9a30d80ee3a5c8ffb2fe030bc58') in 0.014596 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000044 seconds. + path: Assets/Resources/honoka/materials/f01_face_00_h.mat + artifactKey: Guid(b20b14c8e78a1064792c09fd5ea5d687) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_face_00_h.mat using Guid(b20b14c8e78a1064792c09fd5ea5d687) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'dbc444b581d249a506c17fb9ed33765f') in 0.029412 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000015 seconds. + path: Assets/Resources/aoi/textures/f02_casualwear_10_h.png + artifactKey: Guid(f00530fa277de37499d8e304464ac1a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_casualwear_10_h.png using Guid(f00530fa277de37499d8e304464ac1a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'bc0f0413a4e2467b6990b28bd273b22d') in 0.036554 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/honoka/textures/f01_casualwear_00_h.png + artifactKey: Guid(28e34720134392b4b851a2d4760882bb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/textures/f01_casualwear_00_h.png using Guid(28e34720134392b4b851a2d4760882bb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f492ea93d5a692834b7a1853707b0479') in 0.035797 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/AnimationClip/f02_run_00.anim + artifactKey: Guid(5aa1efd7065768c40943a193c8c28ee3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/f02_run_00.anim using Guid(5aa1efd7065768c40943a193c8c28ee3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '277e15b31d0305b38fd11b0fb7dc6dfa') in 0.055367 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/taichi/textures/m01_blazer_000_h.png + artifactKey: Guid(32de1e8297758ea47abfeffdc03992cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_blazer_000_h.png using Guid(32de1e8297758ea47abfeffdc03992cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '34ae47b9e4f426460a9cc5919627027c') in 0.036741 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/taichi/models mecanim/Take 001.anim + artifactKey: Guid(9edfd0e32104a8e44a903e5227c19692) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/Take 001.anim using Guid(9edfd0e32104a8e44a903e5227c19692) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2a4a625e65957120b311c3baf8fb95bc') in 0.021489 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/TargetFieldOfView.cs + artifactKey: Guid(572ae1391be3cba9cb41d36bd24d3848) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/TargetFieldOfView.cs using Guid(572ae1391be3cba9cb41d36bd24d3848) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '39298bd9642ac0f86162885522dbb744') in 0.019793 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000085 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/PivotBasedCameraRig.cs + artifactKey: Guid(213545e26f92f3bc07b89384e427203a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/PivotBasedCameraRig.cs using Guid(213545e26f92f3bc07b89384e427203a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2a9dbe8cd838ae59bd72e5905e2b8f29') in 0.015322 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/LookatTarget.cs + artifactKey: Guid(e33b21f81d1116b0d617b003a1e12f97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/LookatTarget.cs using Guid(e33b21f81d1116b0d617b003a1e12f97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0d0e7e90c5cfe535301719b503933193') in 0.020297 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Resources/taichi/textures/m01_face_00_h.png + artifactKey: Guid(eaf298b9eb6380f4f848dbd6ab11f1cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_face_00_h.png using Guid(eaf298b9eb6380f4f848dbd6ab11f1cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c94fa1d03a2ba10d77c261d4df2db514') in 0.130665 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/taichi/textures/m01_casualwear_00_h.png + artifactKey: Guid(a877261e6dc8f734d8e27e3c6e800706) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_casualwear_00_h.png using Guid(a877261e6dc8f734d8e27e3c6e800706) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b69c292a9a988605f474e86fe877792c') in 0.062117 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000087 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AbstractTargetFollower.cs + artifactKey: Guid(ffafb5fd401a32a0fe28ea1cbd9401d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AbstractTargetFollower.cs using Guid(ffafb5fd401a32a0fe28ea1cbd9401d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3fa1433f6cbaafd22bab287ea4773510') in 0.161795 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DynamicShadowSettings.cs + artifactKey: Guid(b98bb86e0dcecc726057d89b04425eab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DynamicShadowSettings.cs using Guid(b98bb86e0dcecc726057d89b04425eab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '465b9266e4762a531784126fcb3aac50') in 0.144005 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000200 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CurveControlledBob.cs + artifactKey: Guid(45e587398d34a6d364555e6b3d45f0a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CurveControlledBob.cs using Guid(45e587398d34a6d364555e6b3d45f0a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '309967ccc81d8096b5e15bd5edfd4353') in 0.018444 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs + artifactKey: Guid(ed8d49a8e4b10e5bcd1cfe7348d006c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs using Guid(ed8d49a8e4b10e5bcd1cfe7348d006c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '07a9b8ae6aed94ac3b1eadd4e9b8d78d') in 0.024267 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/MobileControlRig.cs + artifactKey: Guid(76ecee36a3e8c3971a1e1ce942cf9b71) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/MobileControlRig.cs using Guid(76ecee36a3e8c3971a1e1ce942cf9b71) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '09ee7ef1555c6cc6aba7618a5e8f3d37') in 0.024202 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/VirtualInput.cs + artifactKey: Guid(ba0e6636260f08d72e460b579030b740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/VirtualInput.cs using Guid(ba0e6636260f08d72e460b579030b740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b6847a4eca921deb76ccbb796d5d4a05') in 0.141303 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Resources/taichi/textures/m01_casualwear_01_h.png + artifactKey: Guid(3814191ed763d554fad54d36ff10e13d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_casualwear_01_h.png using Guid(3814191ed763d554fad54d36ff10e13d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4b75b7a134a079077b4571fcd455c71a') in 0.029256 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/taichi/models mecanim/Take 001_3.anim + artifactKey: Guid(7ab74b97670dd9b488874dffc7f1e21e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/Take 001_3.anim using Guid(7ab74b97670dd9b488874dffc7f1e21e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'fdb5682b8b1308c75c9ecb6b9e5c5112') in 0.024993 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentAI.cs + artifactKey: Guid(87a2da921673d3e8b5a174be3bfc9219) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentAI.cs using Guid(87a2da921673d3e8b5a174be3bfc9219) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a4f24c43078b040dead81c84571523c6') in 0.024426 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/AudioClip/clear-intense.ogg + artifactKey: Guid(d4d74d2fadc45be43ae46253ac2b944c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/clear-intense.ogg using Guid(d4d74d2fadc45be43ae46253ac2b944c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'af6bd02b6e48646ed3f2ed470dfe2268') in 0.052436 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointCircuit.cs + artifactKey: Guid(b1cb4df395ea01e1d4c38e2e3af1c915) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointCircuit.cs using Guid(b1cb4df395ea01e1d4c38e2e3af1c915) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'dfa8ec16c5a2aeeafca46a2c3e8cfc4d') in 0.029577 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/LerpControlledBob.cs + artifactKey: Guid(e0158e5cefff43ba23290df7a8c0adae) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/LerpControlledBob.cs using Guid(e0158e5cefff43ba23290df7a8c0adae) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4b645dbe18d56ded6d0a746228652772') in 0.033991 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000042 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchaseListener.cs + artifactKey: Guid(4594328f10072a6a83b2eaabe46e3210) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchaseListener.cs using Guid(4594328f10072a6a83b2eaabe46e3210) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '34b46ea1422baa7a52af219c170858f8') in 0.013888 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/BannerClient.cs + artifactKey: Guid(bfbdea5c2413ac7dea8c9e3cb0bcd2cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/BannerClient.cs using Guid(bfbdea5c2413ac7dea8c9e3cb0bcd2cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a9f51f012b8f92bdded1cca90c7b8b73') in 0.031432 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ParticleSystemDestroyer.cs + artifactKey: Guid(2a2071a13a7cbe484af9f95e85308774) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ParticleSystemDestroyer.cs using Guid(2a2071a13a7cbe484af9f95e85308774) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '099a5bab3976a74f72d6897ed30ccb08') in 0.013966 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleMouseRotator.cs + artifactKey: Guid(4c51c32583b5b4303491c983f67f4aec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleMouseRotator.cs using Guid(4c51c32583b5b4303491c983f67f4aec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f40c119cf42ade04f4ba8dafadef91cb') in 0.018158 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FPSCounter.cs + artifactKey: Guid(0bae8477c819fd1fc7455809060b58ce) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FPSCounter.cs using Guid(0bae8477c819fd1fc7455809060b58ce) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6f4067e88cdfd3d492e823c925aaed59') in 0.020917 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000051 seconds. + path: Assets/Texture2D/chalk01_2.png + artifactKey: Guid(b3f2f5f2d22670a4e9bb8ef0cd028fbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/chalk01_2.png using Guid(b3f2f5f2d22670a4e9bb8ef0cd028fbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '92dd22f82512df0f5a751e0473d17816') in 0.021980 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/AudioClip/5_five.ogg + artifactKey: Guid(c25e2c79ce14591458761b3521fad5dd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/5_five.ogg using Guid(c25e2c79ce14591458761b3521fad5dd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'bcf8311c60f156c887bed0d7ed8b4514') in 0.068549 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000192 seconds. + path: Assets/Material/board01.mat + artifactKey: Guid(6dde85b10deb65542b4963dcb3ab02f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/board01.mat using Guid(6dde85b10deb65542b4963dcb3ab02f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c827d4b6a194df2c4ad70ec889767551') in 0.025111 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000285 seconds. + path: Assets/Scenes/Loading.unity + artifactKey: Guid(50124e8c474a7214ebe30b3f067d5155) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scenes/Loading.unity using Guid(50124e8c474a7214ebe30b3f067d5155) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5f1b527ac70891a3609f3806cae15f0a') in 0.014884 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000081 seconds. + path: Assets/Scripts/Assembly-CSharp/AnimTag.cs + artifactKey: Guid(8eeecc1b8d907a0daec2cc0f15caffc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/AnimTag.cs using Guid(8eeecc1b8d907a0daec2cc0f15caffc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '17ff16380485de1b495af2b607f2d10e') in 0.018819 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Scripts/Assembly-CSharp/RoboSafeArea.cs + artifactKey: Guid(c54ff2edcd94660bcdc8005002c78877) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/RoboSafeArea.cs using Guid(c54ff2edcd94660bcdc8005002c78877) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b5a0e275ae3c2a7a77f05b82603b9463') in 0.062748 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000076 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_idle_20.anim + artifactKey: Guid(2bcb7297af9fa5c4b9241138b005ec02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_idle_20.anim using Guid(2bcb7297af9fa5c4b9241138b005ec02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ca97d49e42f9cac0071540ee56e702d2') in 0.079009 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_kick_20.anim + artifactKey: Guid(11165d1e3a516124d9f26d415ced442e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_kick_20.anim using Guid(11165d1e3a516124d9f26d415ced442e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f2ec706ec7c374b112dac42269f2b393') in 0.063082 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InterstitialClient.cs + artifactKey: Guid(c3f7b83f1924235cf5bbba34c73673cd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InterstitialClient.cs using Guid(c3f7b83f1924235cf5bbba34c73673cd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0e9dfe741f299e18c991a6dd9ea1edd3') in 0.020788 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000320 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeEventArgs.cs + artifactKey: Guid(b0921ed67087d62fdff72a7797ba1f59) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeEventArgs.cs using Guid(b0921ed67087d62fdff72a7797ba1f59) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6ec96b022e4148a9d2d542c8d3d30c87') in 0.049033 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000344 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdRequest.cs + artifactKey: Guid(917b0a5dd24c2af25b0a919d6a117ab6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdRequest.cs using Guid(917b0a5dd24c2af25b0a919d6a117ab6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'fcc8cf7f8b0d92b70bf7f538736a0613') in 0.026361 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IAdLoaderClient.cs + artifactKey: Guid(bd53c981510c9b21ca0e4088bdb1c88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IAdLoaderClient.cs using Guid(bd53c981510c9b21ca0e4088bdb1c88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b5c0a05aaa7397b65d100d3f3a222413') in 0.012767 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeTemplateAd.cs + artifactKey: Guid(b75dad5796c00bf50cd6746b4a5a6819) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeTemplateAd.cs using Guid(b75dad5796c00bf50cd6746b4a5a6819) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '28e62aa6123db5f596ca0a5da76a8051') in 0.024795 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeExpressAdView.cs + artifactKey: Guid(a17f0095a8aa81fbc8871697cb34da08) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeExpressAdView.cs using Guid(a17f0095a8aa81fbc8871697cb34da08) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '58541ffbe71b50d01662935834e8cad7') in 0.031763 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IDefaultInAppPurchaseProcessor.cs + artifactKey: Guid(15dc3c8236bc979d02f8d99987e109e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IDefaultInAppPurchaseProcessor.cs using Guid(15dc3c8236bc979d02f8d99987e109e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5a83d5fcbc02bd2a8b17b74469fc9edf') in 0.066704 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/NativeExpressAdClient.cs + artifactKey: Guid(cf9a73347a71cc1f02a4579d6f37343c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/NativeExpressAdClient.cs using Guid(cf9a73347a71cc1f02a4579d6f37343c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2f2df3d4db1915798a8cb7bb2faeece4') in 0.028335 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdLoader.cs + artifactKey: Guid(9fa8eef69b09b1134a75b14ae75876c1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdLoader.cs using Guid(9fa8eef69b09b1134a75b14ae75876c1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c8fe6e10fc83727833c1075321ad9386') in 0.030213 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IInAppPurchaseResult.cs + artifactKey: Guid(d05e8ee75da72133bd09aa13c125dee5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IInAppPurchaseResult.cs using Guid(d05e8ee75da72133bd09aa13c125dee5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ccddc2470dce5fd5d98e6e957d3d6b2a') in 0.015606 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Reward.cs + artifactKey: Guid(4c365e73e06916e642f023095196c62e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Reward.cs using Guid(4c365e73e06916e642f023095196c62e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3c47364b3faf8d790eed02df62df0a11') in 0.018808 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_walk_00.anim + artifactKey: Guid(6f192a2b623af1547a5742f3bc0fcdcb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_walk_00.anim using Guid(6f192a2b623af1547a5742f3bc0fcdcb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a54c7fdd8d5592144726eaa1821e26f3') in 0.336480 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/Utils.cs + artifactKey: Guid(b3e7276f8886630ad619c00402d45da8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/Utils.cs using Guid(b3e7276f8886630ad619c00402d45da8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '62d423fc1714ba700d955e64a9ba2a9d') in 0.018080 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/MobileInput.cs + artifactKey: Guid(742a8027ad017cb313ea2a2126e96845) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/MobileInput.cs using Guid(742a8027ad017cb313ea2a2126e96845) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '12c53b5c54b2e83557b447cbdb06953b') in 0.032281 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/ButtonHandler.cs + artifactKey: Guid(d1eac8b28a6942a32644120139535fca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/ButtonHandler.cs using Guid(d1eac8b28a6942a32644120139535fca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd0ff6a228743f0d5bddffa25849b1121') in 0.017244 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/aoi/textures/f02_blazer_000_h.png + artifactKey: Guid(fa60190155b889344ac3a0c0b1f95c20) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_blazer_000_h.png using Guid(fa60190155b889344ac3a0c0b1f95c20) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '31274c14cc0903b0e8690b8aeeab6968') in 0.032745 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchase.cs + artifactKey: Guid(c07ec0ad8a14cf54b8079299fd1aef43) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchase.cs using Guid(c07ec0ad8a14cf54b8079299fd1aef43) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '43eb2b94aae789693f2ffa96a2ffa57c') in 0.018615 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Resources/taichi/animations mecanim/pose_01.anim + artifactKey: Guid(03736f763ebb1b34e9044c4eb14b677e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/pose_01.anim using Guid(03736f763ebb1b34e9044c4eb14b677e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4d00c34f635085d5984d5ade09e4d4d4') in 0.224066 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Resources/taichi/materials/m01_casualwear_01_h_s.mat + artifactKey: Guid(cd7ac2c3f5ae7654ebfc2b46043a165f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_casualwear_01_h_s.mat using Guid(cd7ac2c3f5ae7654ebfc2b46043a165f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a40d4f07fe599379dd2071714529bdce') in 0.023897 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Texture2D/iconHonoka.png + artifactKey: Guid(392e88516bf8f2e4fb1e903c26adb568) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/iconHonoka.png using Guid(392e88516bf8f2e4fb1e903c26adb568) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '41b755b18ef5bbcf04d8ea129722cf9a') in 0.022531 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/honoka/textures/f01_face_00_h.png + artifactKey: Guid(8853e3882e7ba164e965ae81ab9251c6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/textures/f01_face_00_h.png using Guid(8853e3882e7ba164e965ae81ab9251c6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9f1ba3fccecbfba4dc24cea97d5ac936') in 0.032153 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/animations mecanim/punch_20.anim + artifactKey: Guid(961a7c727c7ca294e84403109fb382e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/punch_20.anim using Guid(961a7c727c7ca294e84403109fb382e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '70f001de4c22e8b296aa86cb2887ae7c') in 0.034246 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/taichi/materials/m01_jersey_00_h_s.mat + artifactKey: Guid(76b1fb104dc848b47894922e79e6dac9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_jersey_00_h_s.mat using Guid(76b1fb104dc848b47894922e79e6dac9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0c75b0e7acd4324e6692c26f94befc9b') in 0.050156 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_damage_25.anim + artifactKey: Guid(0b9628623184dc24ab3f999eb1e3ba98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_damage_25.anim using Guid(0b9628623184dc24ab3f999eb1e3ba98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'cb6774d81a791e6dc351eafdc10c14a9') in 0.083838 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/AxisTouchButton.cs + artifactKey: Guid(63dfc625ccdd8f6eda14ed60f69b4aab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/AxisTouchButton.cs using Guid(63dfc625ccdd8f6eda14ed60f69b4aab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '353ea91f3281d2aab3d5ca72088cf66b') in 0.028453 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/PurchaseResolutionType.cs + artifactKey: Guid(1636230ab78e3bf47906d38acfc5b74c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/PurchaseResolutionType.cs using Guid(1636230ab78e3bf47906d38acfc5b74c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '072200f498994ea667dda841f94b9464') in 0.026153 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000109 seconds. + path: Assets/Scripts/Assembly-CSharp/FootSound.cs + artifactKey: Guid(d2844802659329dea0d5859da13d2f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/FootSound.cs using Guid(d2844802659329dea0d5859da13d2f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3eb3d7cd1f842a3cb478a2b50b6f8921') in 0.015538 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomNativeTemplateClient.cs + artifactKey: Guid(673d8a3890234597d306ab48ab6778dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomNativeTemplateClient.cs using Guid(673d8a3890234597d306ab48ab6778dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2a144e1d0f09f06f98321883916d647c') in 0.057696 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Material/desk02_2.mat + artifactKey: Guid(a28bb12b2b129594794b09ba9686643d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/desk02_2.mat using Guid(a28bb12b2b129594794b09ba9686643d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f639373829641eb2e4e200ca441a5ffa') in 0.015569 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/taichi/models mecanim/m01_jersey_00_hAvatar.asset + artifactKey: Guid(44c34829fbad83744b0189f2251ca09e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_hAvatar.asset using Guid(44c34829fbad83744b0189f2251ca09e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ee03dafec3f64013a90372a47e5605f5') in 0.028326 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000015 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_kick_22.anim + artifactKey: Guid(5552416bbd2eb324ebe5b0d6bc72081d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_kick_22.anim using Guid(5552416bbd2eb324ebe5b0d6bc72081d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '54eef0efbb354f18c8921038caa3142d') in 0.079502 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/materials/f01_casualwear_10_h_s.mat + artifactKey: Guid(4e42133145be35c4c83eb24eb7782b60) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_casualwear_10_h_s.mat using Guid(4e42133145be35c4c83eb24eb7782b60) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '52dcdda15354ae96973864e4d00008e4') in 0.023733 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Gender.cs + artifactKey: Guid(cfe43eeaa3017559bbdefc51aa9be443) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Gender.cs using Guid(cfe43eeaa3017559bbdefc51aa9be443) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '49afa07fa01e7280c86d2402c704286d') in 0.010927 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Resources/taichi/animations mecanim/greet_00.anim + artifactKey: Guid(3fe23f24f7ce5b14d9c0101fa46bcec8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/greet_00.anim using Guid(3fe23f24f7ce5b14d9c0101fa46bcec8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9cb316eda1b0a07c09f60b3002e9b52c') in 0.140084 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/taichi/models mecanim/Take 001_2.anim + artifactKey: Guid(18e4719f1e3b6b040b5e424292f01f99) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/Take 001_2.anim using Guid(18e4719f1e3b6b040b5e424292f01f99) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e611612deb6b80afa26b4c3d5bd504e5') in 0.397418 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Texture2D/btnCamera.png + artifactKey: Guid(631696efc73da0e4fb693b7d2dcc5d4e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/btnCamera.png using Guid(631696efc73da0e4fb693b7d2dcc5d4e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ad75cc028c88b032257ccdb28e3edb0c') in 0.022416 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_hAvatar.asset + artifactKey: Guid(b4f2d4772cae7144bab6c580611c1e98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_hAvatar.asset using Guid(b4f2d4772cae7144bab6c580611c1e98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c3d37496f2c9c8481d9bd746cc709d7e') in 0.020000 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Texture2D/skybox_tokyocityscape_1024_b.png + artifactKey: Guid(678d06d3e3a3eee41b1c23ff4fc5e833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/skybox_tokyocityscape_1024_b.png using Guid(678d06d3e3a3eee41b1c23ff4fc5e833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7656f32c14f8dd8ad7ad2d275374cb88') in 0.032125 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000105 seconds. + path: Assets/Resources/aoi/materials/f02_face_00_h.mat + artifactKey: Guid(879675495b4660a479978d309e07f467) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_face_00_h.mat using Guid(879675495b4660a479978d309e07f467) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '01fbb508fa31eedb4efd3bab2d22e900') in 0.027446 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/taichi/animations mecanim/idle_11.anim + artifactKey: Guid(3f066094a32968048a1dfd231d28076a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/idle_11.anim using Guid(3f066094a32968048a1dfd231d28076a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '069835060c66bc7222bb3f6f4866b171') in 0.074696 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/AudioClip/draw.ogg + artifactKey: Guid(6580c38a3332e54428d4251d893347d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/draw.ogg using Guid(6580c38a3332e54428d4251d893347d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7c370579989ba5609f1065f91ff0a8b4') in 0.057316 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000070 seconds. + path: Assets/AnimatorController/AnimAoiHonoka.controller + artifactKey: Guid(80d34a96fc7b37b47a6f4f3f54f3b165) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimatorController/AnimAoiHonoka.controller using Guid(80d34a96fc7b37b47a6f4f3f54f3b165) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '17789ff1c3e8958c5c92748364194be5') in 2.182468 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 113 +======================================================================== +Received Import Request. + Time since last request: 172.739712 seconds. + path: Assets/Texture2D/app_logo.png + artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '22e1c1be09724734c497050278a3b797') in 0.017213 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 1.921567 seconds. + path: Assets/Texture2D/app_logo.png + artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.048380 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 8.236295 seconds. + path: Assets/Texture2D/bag01.png + artifactKey: Guid(63db60dd6889c8047a7ba146f2760de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Texture2D/bag01.png using Guid(63db60dd6889c8047a7ba146f2760de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'cbe255ff74d996ffeee82131ae462696') in 0.018341 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 821. +Memory consumption went from 52.8 MB to 52.8 MB. +Total: 3.240700 ms (FindLiveObjects: 0.091200 ms CreateObjectMapping: 0.012000 ms MarkObjects: 3.118800 ms DeleteObjects: 0.017700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 821. +Memory consumption went from 53.1 MB to 53.1 MB. +Total: 3.094100 ms (FindLiveObjects: 0.074600 ms CreateObjectMapping: 0.011700 ms MarkObjects: 2.988400 ms DeleteObjects: 0.018400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> diff --git a/ExportedProject/Logs/AssetImportWorker0.log b/ExportedProject/Logs/AssetImportWorker0.log index 9753fff..81035d1 100644 --- a/ExportedProject/Logs/AssetImportWorker0.log +++ b/ExportedProject/Logs/AssetImportWorker0.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker0.log -srvPort -51056 +50660 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [5652] Target information: +Player connection [20816] Target information: -Player connection [5652] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 3557168162 [EditorId] 3557168162 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [20816] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2843933271 [EditorId] 2843933271 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [5652] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [5652] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [20816] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [20816] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56956 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56788 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.006364 seconds. -- Loaded All Assemblies, in 0.401 seconds +Registered in 0.007377 seconds. +- Loaded All Assemblies, in 0.493 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 328 ms +Android Extension - Scanning For ADB Devices 345 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.639 seconds -Domain Reload Profiling: 1040ms - BeginReloadAssembly (131ms) +- Finished resetting the current domain, in 0.755 seconds +Domain Reload Profiling: 1248ms + BeginReloadAssembly (170ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (52ms) - LoadAllAssembliesAndSetupDomain (171ms) - LoadAssemblies (131ms) + RebuildCommonClasses (50ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (59ms) + LoadAllAssembliesAndSetupDomain (199ms) + LoadAssemblies (172ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (167ms) - TypeCache.Refresh (166ms) - TypeCache.ScanAssembly (152ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) + AnalyzeDomain (195ms) + TypeCache.Refresh (192ms) + TypeCache.ScanAssembly (175ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) - FinalizeReload (639ms) + FinalizeReload (756ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (590ms) + SetupLoadedEditorAssemblies (700ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (406ms) - SetLoadedEditorAssemblies (5ms) + InitializePlatformSupportModulesInManaged (444ms) + SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (3ms) - ProcessInitializeOnLoadAttributes (126ms) - ProcessInitializeOnLoadMethodAttributes (50ms) + BeforeProcessingInitializeOnLoad (4ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,52 +123,52 @@ Domain Reload Profiling: 1040ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.266 seconds +- Loaded All Assemblies, in 0.325 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.500 seconds -Domain Reload Profiling: 767ms - BeginReloadAssembly (167ms) +- Finished resetting the current domain, in 0.416 seconds +Domain Reload Profiling: 742ms + BeginReloadAssembly (208ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (23ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (18ms) - LoadAllAssembliesAndSetupDomain (35ms) - LoadAssemblies (116ms) + CreateAndSetChildDomain (29ms) + RebuildCommonClasses (47ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (34ms) + LoadAssemblies (136ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (27ms) - TypeCache.Refresh (22ms) - TypeCache.ScanAssembly (15ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (2ms) - FinalizeReload (501ms) + TypeCache.Refresh (21ms) + TypeCache.ScanAssembly (13ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (3ms) + FinalizeReload (417ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (356ms) + SetupLoadedEditorAssemblies (262ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (20ms) + SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (41ms) - ProcessInitializeOnLoadAttributes (261ms) - ProcessInitializeOnLoadMethodAttributes (22ms) - AfterProcessingInitializeOnLoad (4ms) + BeforeProcessingInitializeOnLoad (40ms) + ProcessInitializeOnLoadAttributes (168ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 335 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 810. -Memory consumption went from 57.7 MB to 57.6 MB. -Total: 2.385200 ms (FindLiveObjects: 0.080100 ms CreateObjectMapping: 0.013500 ms MarkObjects: 2.266400 ms DeleteObjects: 0.024000 ms) +Unloading 336 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 811. +Memory consumption went from 57.8 MB to 57.8 MB. +Total: 3.608600 ms (FindLiveObjects: 0.123200 ms CreateObjectMapping: 0.017800 ms MarkObjects: 3.434700 ms DeleteObjects: 0.030800 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> @@ -184,36 +184,23 @@ AssetImportParameters requested are different than current active one (requested custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. -Memory consumption went from 51.6 MB to 51.6 MB. -Total: 3.120700 ms (FindLiveObjects: 0.111400 ms CreateObjectMapping: 0.015100 ms MarkObjects: 2.974300 ms DeleteObjects: 0.018500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +Received Import Request. + Time since last request: 226444.429620 seconds. + path: Assets/Texture2D/app_logo.png + artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.063842 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. -Memory consumption went from 51.6 MB to 51.5 MB. -Total: 3.121100 ms (FindLiveObjects: 0.126200 ms CreateObjectMapping: 0.018100 ms MarkObjects: 2.946000 ms DeleteObjects: 0.029500 ms) +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 814. +Memory consumption went from 51.5 MB to 51.5 MB. +Total: 2.610200 ms (FindLiveObjects: 0.079000 ms CreateObjectMapping: 0.011700 ms MarkObjects: 2.497400 ms DeleteObjects: 0.020900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): @@ -231,2094 +218,18 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.321 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.417 seconds -Domain Reload Profiling: 738ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (25ms) - RebuildCommonClasses (48ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (30ms) - LoadAssemblies (147ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (22ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (6ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (4ms) - FinalizeReload (417ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (257ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (40ms) - ProcessInitializeOnLoadAttributes (164ms) - ProcessInitializeOnLoadMethodAttributes (22ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.6 MB to 56.6 MB. -Total: 2.463600 ms (FindLiveObjects: 0.123200 ms CreateObjectMapping: 0.016900 ms MarkObjects: 2.297600 ms DeleteObjects: 0.024400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> -======================================================================== -Received Import Request. - Time since last request: 164524.021158 seconds. - path: Assets/AnimationClip/f02_jump_10.anim - artifactKey: Guid(745c186f647b79740802735ea16b6259) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_jump_10.anim using Guid(745c186f647b79740802735ea16b6259) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2d3aa4c07250df1ac2b50e443cd68b9c') in 0.189411 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Material/blackboard01.mat - artifactKey: Guid(da01f4fbc2d710e4c9c0672fc7f87e57) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/blackboard01.mat using Guid(da01f4fbc2d710e4c9c0672fc7f87e57) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5df389aba12b378cd7d0ffcc3c691cc4') in 0.055296 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/AudioClip/fight-intense.ogg - artifactKey: Guid(f1ff05650960b26498501490a6a68d66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/fight-intense.ogg using Guid(f1ff05650960b26498501490a6a68d66) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41c82d2f0fbab21f0feb2d6cb7cf4820') in 2.257474 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/PrefabInstance/SpawnWapooint.prefab - artifactKey: Guid(c03366ae490cb59449f07be88597ebf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/PrefabInstance/SpawnWapooint.prefab using Guid(c03366ae490cb59449f07be88597ebf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f8b311cb8179cc4c18d3e164cfefc00f') in 0.030621 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 6 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Cubemap/Cubemap_0.png - artifactKey: Guid(e600625e269d8f34e9be425b547151e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap_0.png using Guid(e600625e269d8f34e9be425b547151e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b1fbd1e71a3ce9220433b5ba4d13a245') in 0.569472 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000111 seconds. - path: Assets/Material/book01.mat - artifactKey: Guid(4fe76fd398af8614e8c98f1dcc90b439) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/book01.mat using Guid(4fe76fd398af8614e8c98f1dcc90b439) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ff59de4e41e3b8af66653d14ff46aa6d') in 0.026279 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/clock01.mat - artifactKey: Guid(ed4b38c11214c1e44b604d975c7f40f6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/clock01.mat using Guid(ed4b38c11214c1e44b604d975c7f40f6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd8022ef62cd85e975cb13c50c2345c95') in 0.025064 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/NavMeshData/NavMesh_0.asset - artifactKey: Guid(ff5bf301a0b64484e831e603cc87959a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/NavMeshData/NavMesh_0.asset using Guid(ff5bf301a0b64484e831e603cc87959a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd4b177ec44a21b53f030e130272052bb') in 0.015821 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000056 seconds. - path: Assets/AudioClip/damage.ogg - artifactKey: Guid(b2a50a147d03c3942884e8786c1321fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/damage.ogg using Guid(b2a50a147d03c3942884e8786c1321fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3a0defcb6af5e4dd3bb3e3a37d46996a') in 0.050611 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/platform01_2.mat - artifactKey: Guid(cd2540ff06fb0fc49bd8bac4713c3ee9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/platform01_2.mat using Guid(cd2540ff06fb0fc49bd8bac4713c3ee9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b8ec4c606d1db7e4bee67af7954d4d8e') in 0.014728 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AudioClip/bgm_maoudamashii_cyber03.ogg - artifactKey: Guid(1c173279a2b1c9a48b8af1430679ee75) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_maoudamashii_cyber03.ogg using Guid(1c173279a2b1c9a48b8af1430679ee75) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '087321152f99986939f25bcfd8215145') in 0.277786 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AnimationClip/HumanoidRun.anim - artifactKey: Guid(ac2d9fd605e25114098c3ced3aaef480) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidRun.anim using Guid(ac2d9fd605e25114098c3ced3aaef480) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b7f6b7b8f1c2821526f62b8ecbfba12c') in 0.023698 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Material/door01.mat - artifactKey: Guid(927551d3915cb9e419edafe7a47bd06f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/door01.mat using Guid(927551d3915cb9e419edafe7a47bd06f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '07b924b43a77b9dad781e4a8d808d873') in 0.249985 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Material/broom01.mat - artifactKey: Guid(c8b4b681e684c63439699990b13f934b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/broom01.mat using Guid(c8b4b681e684c63439699990b13f934b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '818ee8c9b46d3d1a3ed0ef9911782cff') in 0.053086 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/AudioClip/bgm_clear.ogg - artifactKey: Guid(9d4ddba4a36c82146ae43c8f74244e0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_clear.ogg using Guid(9d4ddba4a36c82146ae43c8f74244e0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3fda8a898f1c4ac94d48cf99170bc56b') in 0.081133 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000052 seconds. - path: Assets/AudioClip/10_ten.ogg - artifactKey: Guid(78ecef5d3d69b234b84c225f9db0ad4f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/10_ten.ogg using Guid(78ecef5d3d69b234b84c225f9db0ad4f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1d340c9dde04aa9d0146d3f875d233e4') in 0.136256 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene)_0.asset - artifactKey: Guid(4a2f7db108dd4634da64301f066d1c38) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene)_0.asset using Guid(4a2f7db108dd4634da64301f066d1c38) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f5ada13b8b59a7db62494720b2e4178c') in 0.126317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000255 seconds. - path: Assets/Material/trashbox01_3.mat - artifactKey: Guid(09ff739ff13b2f64bac364e919e54b8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/trashbox01_3.mat using Guid(09ff739ff13b2f64bac364e919e54b8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '87b12104b39c191520e5c028ac6970d5') in 0.021831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Material/wall02.mat - artifactKey: Guid(abb432bd8e40a164fa22514d6759f900) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/wall02.mat using Guid(abb432bd8e40a164fa22514d6759f900) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c5c85a505a17693743a82ab117accb64') in 0.015044 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/AudioClip/9_nine.ogg - artifactKey: Guid(c2ec8503a1804ef469102687c3097ded) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/9_nine.ogg using Guid(c2ec8503a1804ef469102687c3097ded) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1e559a512505ed24257e1bf8cde82007') in 0.043346 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/LightingSettings/FieldSimpleSettings.lighting - artifactKey: Guid(ed514403e11767b4aa038e59510624c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/FieldSimpleSettings.lighting using Guid(ed514403e11767b4aa038e59510624c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: '67b19fc4c96a64b221a75fe10f5daa2e') in 0.198211 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/AudioClip/6_six.ogg - artifactKey: Guid(4cfd5a6f1b05e5e4aa5acda2df75acc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/6_six.ogg using Guid(4cfd5a6f1b05e5e4aa5acda2df75acc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f38eaa0f41a248d1100f0be6d95aed65') in 0.044804 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Material/shelf01_2.mat - artifactKey: Guid(674310f04b49399449fc59671422b285) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/shelf01_2.mat using Guid(674310f04b49399449fc59671422b285) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b1981e2024d447e09e5e8472472d1bfd') in 0.013931 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/NavMeshData/NavMesh.asset - artifactKey: Guid(0f54629696d227c49a49c5c7ebfa58df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/NavMeshData/NavMesh.asset using Guid(0f54629696d227c49a49c5c7ebfa58df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '61f6ab9645aad5684d38f03fc22beadb') in 0.011156 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Material/drink01.mat - artifactKey: Guid(19e70b3f22221534bb9343942b46c37d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/drink01.mat using Guid(19e70b3f22221534bb9343942b46c37d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b33bcc385c8f50260d6e8b7f330eaabb') in 0.126198 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Material/switch01.mat - artifactKey: Guid(75adc53ba289aea49ac28b6bd94f8c8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/switch01.mat using Guid(75adc53ba289aea49ac28b6bd94f8c8f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2c8480e94da91a56db89dd6aed33cb37') in 0.034154 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/LightingSettings/FieldSettings.lighting - artifactKey: Guid(57ac0f5028fee6547b69582d7dfdbfe7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/FieldSettings.lighting using Guid(57ac0f5028fee6547b69582d7dfdbfe7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: 'da1ff034e408c05a95f6d4b5afeece48') in 0.246100 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AudioClip/victory.ogg - artifactKey: Guid(bf1c5ac2d8a30624d9398f056b6a869a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/victory.ogg using Guid(bf1c5ac2d8a30624d9398f056b6a869a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '74b84074947c9f6f856ccaa0c3bdfd77') in 0.064024 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene).asset - artifactKey: Guid(68b0e12e121d43e41ac9468d04436549) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene).asset using Guid(68b0e12e121d43e41ac9468d04436549) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0db81e2ddd16475958d51e2fb1c3d4b9') in 0.066927 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/0_zero.ogg - artifactKey: Guid(6c159591cf22a3e4bbce96a8bea5c58d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/0_zero.ogg using Guid(6c159591cf22a3e4bbce96a8bea5c58d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '85ad55ee095f693d36f280853f54ea7f') in 0.048504 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Material/eraser01.mat - artifactKey: Guid(d9c9ea1665d31934ebb5567dadef1174) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/eraser01.mat using Guid(d9c9ea1665d31934ebb5567dadef1174) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9cbeda7e1e01e6b08c9d38a3b994abd8') in 0.160501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/AnimationClip/TaichiWalk.anim - artifactKey: Guid(b037b6d3bbd5fa841ae973041f51686f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/TaichiWalk.anim using Guid(b037b6d3bbd5fa841ae973041f51686f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b69742d198199accbd7af39abcb2056a') in 0.031339 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Cubemap/Cubemap_2.png - artifactKey: Guid(78833ccef0cd4c940a8ac94a764b1665) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap_2.png using Guid(78833ccef0cd4c940a8ac94a764b1665) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '59f8a1c412550d7df9bfa726c47c9a81') in 0.025883 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000072 seconds. - path: Assets/Material/matClear.mat - artifactKey: Guid(5b0870dc0eff8c6498bdaa75115b86c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/matClear.mat using Guid(5b0870dc0eff8c6498bdaa75115b86c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f1dfec4fa949978f5d9e94db2eaad2cd') in 0.013261 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Material/glass02.mat - artifactKey: Guid(40fd4fc885a70314ea24850fbdaaf1da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/glass02.mat using Guid(40fd4fc885a70314ea24850fbdaaf1da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0eaa9b8a2fbe2bd46f90331ba478208b') in 0.045112 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AnimationClip/HumanoidFall.anim - artifactKey: Guid(c7d9c50e9768ce14aabe8f413c388b54) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidFall.anim using Guid(c7d9c50e9768ce14aabe8f413c388b54) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f48664bbe12a517b4276ca22a7d2b609') in 0.013968 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/AudioClip/round.ogg - artifactKey: Guid(202f5a65ee4ea5140aa33784a3ec9e4a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/round.ogg using Guid(202f5a65ee4ea5140aa33784a3ec9e4a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'df6c25b2b40493d957f1e7b46b94889b') in 0.044267 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/AudioClip/failed-intense.ogg - artifactKey: Guid(3d89e016d8f606144ac9f7c6c1d8e77f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/failed-intense.ogg using Guid(3d89e016d8f606144ac9f7c6c1d8e77f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a9dc219a1a5a5fe1f8420ca5868b2897') in 0.066806 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/AudioClip/bgm_maoudamashii_acoustic10.ogg - artifactKey: Guid(956ce976657ff0445a9d8aafc3e57060) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_maoudamashii_acoustic10.ogg using Guid(956ce976657ff0445a9d8aafc3e57060) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f312d487716e973f72a26a835c5e5f15') in 0.263163 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scenes/Main.unity - artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4951aef43330dfbfd89715394f513f8c') in 0.012521 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Texture2D/iconAoi.png - artifactKey: Guid(cdcbffa1518368940abffdd686e2d70c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/iconAoi.png using Guid(cdcbffa1518368940abffdd686e2d70c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0363882ddce44fb8ec8f3b4c114c2d1b') in 0.066797 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Sprite/icCyclop.asset - artifactKey: Guid(42bf2f1c2b20de04eb3bd835b2a82419) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icCyclop.asset using Guid(42bf2f1c2b20de04eb3bd835b2a82419) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3bca980c31acbb6b22cc26f1037eb9b2') in 0.014096 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/lamp01.png - artifactKey: Guid(a41abb9e4134a944eb2650deb5676931) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/lamp01.png using Guid(a41abb9e4134a944eb2650deb5676931) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '63421ac48379c1cb18e3d26e58766b48') in 0.026351 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/icKyle.png - artifactKey: Guid(b041879d530ee8c4cb7e3ee63150e085) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icKyle.png using Guid(b041879d530ee8c4cb7e3ee63150e085) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bcf71844660d92ecdc43c743d5116ffc') in 0.025187 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000155 seconds. - path: Assets/Sprite/btnMenu.asset - artifactKey: Guid(8f2541396384ec545a36e7bf97a9c0a9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/btnMenu.asset using Guid(8f2541396384ec545a36e7bf97a9c0a9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd1146c28dcb749bc015db23057d0edcc') in 0.015826 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000087 seconds. - path: Assets/Sprite/iconAoi.asset - artifactKey: Guid(ee36383a5fb518049bfd4268148fe172) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/iconAoi.asset using Guid(ee36383a5fb518049bfd4268148fe172) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5ff3cc3f9189a63fb75f4ea2afb0b1c2') in 0.015252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Sprite/btnCamera.asset - artifactKey: Guid(d3fb04de4e1658b459358f02f35ce94c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/btnCamera.asset using Guid(d3fb04de4e1658b459358f02f35ce94c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'be037e9e7d8eac2f91bbf28198ea1dc0') in 0.033778 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Sprite/icGoblin.asset - artifactKey: Guid(e984315dc1429ec4eb843d13204ce711) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icGoblin.asset using Guid(e984315dc1429ec4eb843d13204ce711) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '16cdda30ae7e6972cf73f2f939101bb4') in 0.019537 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000049 seconds. - path: Assets/Scenes/Field.unity - artifactKey: Guid(d941c9155f53e764590ec759216fe9dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Field.unity using Guid(d941c9155f53e764590ec759216fe9dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6b2a7e764c2fadb983b8cc7662ecea9a') in 0.012771 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Texture2D/bag01.png - artifactKey: Guid(63db60dd6889c8047a7ba146f2760de4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/bag01.png using Guid(63db60dd6889c8047a7ba146f2760de4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b114852be9c5ca635655839471f65f83') in 0.027928 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000058 seconds. - path: Assets/Texture2D/imgJoystickCircle.png - artifactKey: Guid(cdef89c54ed734746a6204549363f7d5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/imgJoystickCircle.png using Guid(cdef89c54ed734746a6204549363f7d5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '609d0969649e49553af40ef2bc4292da') in 0.060800 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/icPlayer.png - artifactKey: Guid(db527662642cfcd4e865e6f8b734c071) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icPlayer.png using Guid(db527662642cfcd4e865e6f8b734c071) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '48bc35e39aa790fea5a6ca86e46aa4d2') in 0.024985 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/Assembly-CSharp/Localizer.cs - artifactKey: Guid(14e5eb0b65bc191f6466d92f0ef4ae53) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/Localizer.cs using Guid(14e5eb0b65bc191f6466d92f0ef4ae53) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '71487fa96a8344e2185df0f2f166c37e') in 0.027092 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/CanvasController.cs - artifactKey: Guid(98a2c64622931381777bac73cb70cf00) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/CanvasController.cs using Guid(98a2c64622931381777bac73cb70cf00) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b7f4eb27d3050b2c7988efe322cd676e') in 0.013058 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/Assembly-CSharp/AlertViewController.cs - artifactKey: Guid(ac91437d65488232b3690d9499251dd0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/AlertViewController.cs using Guid(ac91437d65488232b3690d9499251dd0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '63142c299b85e9cedccaabe717159bc0') in 0.059434 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Texture2D/Splash Screen Unity Logo.png - artifactKey: Guid(749b7b8496cb9cf4d97d89d24d1053c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/Splash Screen Unity Logo.png using Guid(749b7b8496cb9cf4d97d89d24d1053c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c609dc79c0c96a16b4b0a1d664f4e771') in 0.143605 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000122 seconds. - path: Assets/Scripts/Assembly-CSharp/GameController.cs - artifactKey: Guid(076827098a907c9c7d689332b4ff5949) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GameController.cs using Guid(076827098a907c9c7d689332b4ff5949) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e887e92120b354280ae45096438ae42a') in 0.038464 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_r.png - artifactKey: Guid(b8443d0a896ae864db87981582f3a357) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_r.png using Guid(b8443d0a896ae864db87981582f3a357) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '356e2b71e444103d3f2027397643cf45') in 0.073748 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/board01.png - artifactKey: Guid(fd062721a83ae9243be5278b29757552) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/board01.png using Guid(fd062721a83ae9243be5278b29757552) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '24f133940b61b49490a6a49fca553080') in 0.026673 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Scripts/Assembly-CSharp/FinishAnim.cs - artifactKey: Guid(43c03c5dcd4d5e472c5a88e14b852e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/FinishAnim.cs using Guid(43c03c5dcd4d5e472c5a88e14b852e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4acca04389aaede4a0b7a9be591c88d1') in 0.060183 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Texture2D/iconTaichi.png - artifactKey: Guid(fa8b1ab1e9fba0448b7f4a063eebb555) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/iconTaichi.png using Guid(fa8b1ab1e9fba0448b7f4a063eebb555) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e98ee09ae10fd70e1e1596a2bc8d6cb6') in 0.024418 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Texture2D/broom01.png - artifactKey: Guid(9956b6da690004a419d02ad7c08311bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/broom01.png using Guid(9956b6da690004a419d02ad7c08311bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2c22e4a719775b10cfa29ad3576b5a21') in 0.041699 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Scripts/Assembly-CSharp/SimpleJoystick.cs - artifactKey: Guid(f1127649555cc368c2d4ba4ba807eecb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SimpleJoystick.cs using Guid(f1127649555cc368c2d4ba4ba807eecb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ea69ccb3078991fd07aa63b222089d17') in 0.013245 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/MonoPInvokeCallbackAttribute.cs - artifactKey: Guid(0dc85e16a8b98046128ede1617e1d062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/MonoPInvokeCallbackAttribute.cs using Guid(0dc85e16a8b98046128ede1617e1d062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8c91ac49e953298995f1634014d5fe36') in 0.013859 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAILeg.cs - artifactKey: Guid(7ce2bea8edf1e3b40ea6b9dbd21322e4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAILeg.cs using Guid(7ce2bea8edf1e3b40ea6b9dbd21322e4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '352499629f3517161b8636178dbd6bb2') in 0.040229 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_21.anim - artifactKey: Guid(485ce62cf8f7406458ddc20b989fa49b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_21.anim using Guid(485ce62cf8f7406458ddc20b989fa49b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7113fac0eaa4ff2e231810d0c0c8a13f') in 0.065600 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene)_2.asset - artifactKey: Guid(3f0b1d76f6053dd48a1d82d9aaf6d213) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene)_2.asset using Guid(3f0b1d76f6053dd48a1d82d9aaf6d213) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '167d94cfb593465b8a232918c75c0700') in 0.061142 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Material/chair01.mat - artifactKey: Guid(3c4436b75c32c7c4aa779fdf4aced090) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/chair01.mat using Guid(3c4436b75c32c7c4aa779fdf4aced090) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'edf0629c393609ec2cf96d420cf7e1f3') in 0.018852 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/chalk01_2.mat - artifactKey: Guid(419b961ce5b44434aa5846c42c1fe21b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/chalk01_2.mat using Guid(419b961ce5b44434aa5846c42c1fe21b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '469cb6fd551b930c010d5e01af03807c') in 0.044073 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Sprite/Sprite.asset - artifactKey: Guid(a1f03d7cac6da8e4d83a812717b5ad40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/Sprite.asset using Guid(a1f03d7cac6da8e4d83a812717b5ad40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3d5aad7059207dd7d56bff2d84f5814f') in 0.048947 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/wall03.png - artifactKey: Guid(14914260d2d9d5a4d84ef01ca4a3cb97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/wall03.png using Guid(14914260d2d9d5a4d84ef01ca4a3cb97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '43e9efbc1e1237f4145cd0d92189ac92') in 0.060713 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Material/curtain01_2.mat - artifactKey: Guid(a0eb09df1429b384aa431a7d4a05bbd8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/curtain01_2.mat using Guid(a0eb09df1429b384aa431a7d4a05bbd8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ad374aade5b143c45dcd388fcb97bb25') in 0.017222 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/icSkeleton.png - artifactKey: Guid(cee253f4dbee1f648995eb6d6901d0ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icSkeleton.png using Guid(cee253f4dbee1f648995eb6d6901d0ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b1efa178d13f4e626c015a8463cabd05') in 0.020400 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AudioClip/se_maoudamashii_system37.ogg - artifactKey: Guid(3bbdd284fcd30544f8e4a7f1a5eb4e48) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/se_maoudamashii_system37.ogg using Guid(3bbdd284fcd30544f8e4a7f1a5eb4e48) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c3905de5fe0dfc7971301739b058be59') in 0.051777 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AudioClip/se_maoudamashii_onepoint30.ogg - artifactKey: Guid(7dcd3a84a147f0f4988dd4b2bf8894fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/se_maoudamashii_onepoint30.ogg using Guid(7dcd3a84a147f0f4988dd4b2bf8894fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '15d8132495f080071cb527c765914c78') in 0.061738 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000569 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_27.anim - artifactKey: Guid(ff35483f9b4a20b4694350059460b88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_27.anim using Guid(ff35483f9b4a20b4694350059460b88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '267065d1e0fcedf25a79e6e608e83505') in 0.078067 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_20_p.anim - artifactKey: Guid(858feb37bf3fc034db7e36a78d607316) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_20_p.anim using Guid(858feb37bf3fc034db7e36a78d607316) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '52403e4be2efebe969e0b22af1f61d48') in 0.069126 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_03.anim - artifactKey: Guid(2ae5d912ec441a742afd7e649e83511f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_03.anim using Guid(2ae5d912ec441a742afd7e649e83511f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9d766b5d177b5ae4b4ab12408420e8f4') in 0.272274 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_22.anim - artifactKey: Guid(13627edde6654d9449f31b4bf1b056b3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_22.anim using Guid(13627edde6654d9449f31b4bf1b056b3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dcf806c0966fdc4472d47f8c91769cd9') in 0.053316 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Texture2D/imgCrossIcon.png - artifactKey: Guid(d597006877ffc6e4aa3d4f362d099bd5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/imgCrossIcon.png using Guid(d597006877ffc6e4aa3d4f362d099bd5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5700b027969bba75e48fbf641894f1e6') in 0.022586 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_00_h_c.mat - artifactKey: Guid(77d2813725f1e6c48a9b51ee073e3f34) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_00_h_c.mat using Guid(77d2813725f1e6c48a9b51ee073e3f34) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7ec4a38a00d1df0108527c9d2b8bbb99') in 0.026776 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_000_h_c.mat - artifactKey: Guid(0030066992c2d794c86dac79e5605e91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_000_h_c.mat using Guid(0030066992c2d794c86dac79e5605e91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '46941c590e7ddb6e8ae3e57f52b4373c') in 0.029970 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_200_h_c.mat - artifactKey: Guid(9368a8961155c4c4f9d9afc7607d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_200_h_c.mat using Guid(9368a8961155c4c4f9d9afc7607d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ba8767692340173bec1f1601d3c23175') in 0.031333 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/materials/f02_schoolwear_200_h_c.mat - artifactKey: Guid(fd806c4c31a4fc54abb1cf6dec8fede2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_schoolwear_200_h_c.mat using Guid(fd806c4c31a4fc54abb1cf6dec8fede2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '91338c4da8d57a92134dcd0bb47ec0a7') in 0.024674 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Material/desk01_2.mat - artifactKey: Guid(f07c9da2791e8324f8699ec819ec03ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/desk01_2.mat using Guid(f07c9da2791e8324f8699ec819ec03ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '96636bd393af2e278806ebceba946608') in 0.017704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Mesh/Combined Mesh (root_ scene)_1.asset - artifactKey: Guid(738bf56151ea9e6409874d8bc20721a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/Combined Mesh (root_ scene)_1.asset using Guid(738bf56151ea9e6409874d8bc20721a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1da808e260ea6ead2213048fe2e19126') in 0.046904 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_23.anim - artifactKey: Guid(2d3964d43ee1a5246b2c5d45f6b33451) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_23.anim using Guid(2d3964d43ee1a5246b2c5d45f6b33451) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dd80c710a2e443539e94c8c310341a3b') in 0.050936 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_11.anim - artifactKey: Guid(4c9b09f12a0f18f488f53e37ad6ef7ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_11.anim using Guid(4c9b09f12a0f18f488f53e37ad6ef7ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6517dbb1d79f2831e6428ecde1e36e31') in 0.073434 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_f.png - artifactKey: Guid(5f2595e73b0015b40959560402361e2c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_f.png using Guid(5f2595e73b0015b40959560402361e2c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8eecb65816b7f406301e999ebca0b7a5') in 0.049086 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentUserControl.cs - artifactKey: Guid(7e9d7ff40c401310f1277f4c03fce282) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentUserControl.cs using Guid(7e9d7ff40c401310f1277f4c03fce282) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '02b8b64a3bfa346e71015d02e505bc9d') in 0.015955 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/writing_implements01.png - artifactKey: Guid(90dbaa239a9712044b8968ba6dd10719) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/writing_implements01.png using Guid(90dbaa239a9712044b8968ba6dd10719) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9be0f22698b56771c9aa61e94f676728') in 0.042982 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Texture2D/icCyclop.png - artifactKey: Guid(6ff6c6401721a4043a39d4a0af36d361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icCyclop.png using Guid(6ff6c6401721a4043a39d4a0af36d361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'daa0adc6725e0326b65ab792a5f42eb0') in 0.031869 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/AudioClip/1_one.ogg - artifactKey: Guid(053794c9b8adba54e8b4ffa392646458) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/1_one.ogg using Guid(053794c9b8adba54e8b4ffa392646458) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2176b5ddfa125f9f80c9effa70a37cfa') in 0.049361 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.prefab - artifactKey: Guid(762044cde2d9b544fbe7a3581e95fcd4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.prefab using Guid(762044cde2d9b544fbe7a3581e95fcd4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4f6ffcccb56e5f1c8b56c3013de6e364') in 0.031474 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/materials/f02_uniform_00_h_c.mat - artifactKey: Guid(b4179f5b856f51b4a9c93b36847b1432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_uniform_00_h_c.mat using Guid(b4179f5b856f51b4a9c93b36847b1432) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '95c9896984709d8c69b43d10448713d0') in 0.022007 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/aoi/textures/f02_casualwear_00_h.png - artifactKey: Guid(b5690899980f6ab4d875384ef7775deb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_casualwear_00_h.png using Guid(b5690899980f6ab4d875384ef7775deb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9f400713dcafbf98e722fa3b1480c0b3') in 0.037051 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_hAvatar.asset - artifactKey: Guid(878a9c1a9be873f4cb0e329a5eda0d9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_hAvatar.asset using Guid(878a9c1a9be873f4cb0e329a5eda0d9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f6e76be0b55e8102efca94bf6ffb64d9') in 0.017357 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_000_hAvatar.asset - artifactKey: Guid(d67f74de5ce539343a628c0a80b1739a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_hAvatar.asset using Guid(d67f74de5ce539343a628c0a80b1739a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5ca71303412af223790324ef9819e86b') in 0.015876 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Resources/aoi/models mecanim/f02_uniform_00_h.prefab - artifactKey: Guid(e67b0e4ccde50e64e97f0deda864817c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_h.prefab using Guid(e67b0e4ccde50e64e97f0deda864817c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '541893186eb6be3c0d821ee74560539f') in 0.029770 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/aoi/textures/f02_face_00_h.png - artifactKey: Guid(7552c811316f36a4ea677b224a44ea67) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_face_00_h.png using Guid(7552c811316f36a4ea677b224a44ea67) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '23d108d082a426ddcd84329278650373') in 0.028634 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Resources/aoi/textures/f02_blazer_200_h.png - artifactKey: Guid(4bdb5712287690045881864ecc1f6720) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_blazer_200_h.png using Guid(4bdb5712287690045881864ecc1f6720) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7ba6e3f814fd686845d94ef0eab9426a') in 0.064538 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/models mecanim/f02_uniform_00_h.asset - artifactKey: Guid(7e1844fae2d6b654a95dc0f7244c030c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_h.asset using Guid(7e1844fae2d6b654a95dc0f7244c030c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b3b374e46628fe4db57d1c72ab72a702') in 0.019686 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_000_h.prefab - artifactKey: Guid(51667f0d98dddfc40912f177113ed26e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_h.prefab using Guid(51667f0d98dddfc40912f177113ed26e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ce40c4890c362bea17fe4a4b6bb78af5') in 0.065175 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scenes/FieldSimple.unity - artifactKey: Guid(661d6542466307240822a7b8316948c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/FieldSimple.unity using Guid(661d6542466307240822a7b8316948c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'aa727344a1d9bd3cc9a63ca305bd1dcc') in 0.026540 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_l.png - artifactKey: Guid(529f1d24b874b504287093a49317b487) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_l.png using Guid(529f1d24b874b504287093a49317b487) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '30ff5fa3fb0691f702dcfd3c39bdd3a0') in 0.090882 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Texture2D/icBaseMale.png - artifactKey: Guid(a6e9ca8de1f0d0c4a950575f5b1ea9b7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icBaseMale.png using Guid(a6e9ca8de1f0d0c4a950575f5b1ea9b7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6b607b5b4ed9f04e5c5e3336dd86c9ac') in 0.077033 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_01.anim - artifactKey: Guid(89b03d2302e92d245aedec5cbca6b15a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_01.anim using Guid(89b03d2302e92d245aedec5cbca6b15a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5db3d2048feaf1031dc19efb93fc44a9') in 0.090436 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_punch_22.anim - artifactKey: Guid(d7d838af3dffda3429b1e73fc3ec221b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_punch_22.anim using Guid(d7d838af3dffda3429b1e73fc3ec221b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1b4d1e461b5598af4b896286f9c9524b') in 0.051759 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/aoi/textures/f02_schoolwear_200_h.png - artifactKey: Guid(bc2cee56fb1d3e54db08d5ed92ce367f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_schoolwear_200_h.png using Guid(bc2cee56fb1d3e54db08d5ed92ce367f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cfd1d1f747cc9a2b8f5af477945accf6') in 0.036729 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_idle_00.anim - artifactKey: Guid(39069403a33fdb14ebbda1eb64df28af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_idle_00.anim using Guid(39069403a33fdb14ebbda1eb64df28af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7de8133528fc895d69360a7e2141cadc') in 0.376845 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Material/bag01.mat - artifactKey: Guid(c28d0fc53daebb34aa90cbe3ce971523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/bag01.mat using Guid(c28d0fc53daebb34aa90cbe3ce971523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2edf3aae959f05804079004387f24c11') in 0.014939 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Material/bag01_2.mat - artifactKey: Guid(09c0a0676018073428256e2711984c72) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/bag01_2.mat using Guid(09c0a0676018073428256e2711984c72) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c015ef19fff9c995883f702760b9766a') in 0.016499 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/AnimatorController/AnimMenu.controller - artifactKey: Guid(93f401cd9e9502b47b5757ab3257e573) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimatorController/AnimMenu.controller using Guid(93f401cd9e9502b47b5757ab3257e573) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '147e021ccaf6df1adef3e71d857c1c52') in 3.295832 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 50 -======================================================================== -Received Import Request. - Time since last request: 0.000048 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_20.anim - artifactKey: Guid(723133696ff21a540a3af3e283695350) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_20.anim using Guid(723133696ff21a540a3af3e283695350) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e4c19bd50a28f1a1892faea5e03e8d15') in 0.065162 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/animations mecanim/getup_20.anim - artifactKey: Guid(c1fe0467c27c7504e8c639342a159c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/getup_20.anim using Guid(c1fe0467c27c7504e8c639342a159c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '08e56246174bc5fd9e469a5a66477c56') in 0.098640 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_23.anim - artifactKey: Guid(3b7bebc80c7a3a748bfaecdf54d8daf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_23.anim using Guid(3b7bebc80c7a3a748bfaecdf54d8daf8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7af66293aa23c3b6a79773c4e13d50cc') in 0.064437 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_21.anim - artifactKey: Guid(5d13a3104adc7914f8cbca3ae767049f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_21.anim using Guid(5d13a3104adc7914f8cbca3ae767049f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '448757db637939f6dc4049686a7a9dbd') in 0.106062 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_25.anim - artifactKey: Guid(579224c615a798a4c8529c12e6439f5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_25.anim using Guid(579224c615a798a4c8529c12e6439f5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a3265f12f143563d165c124dcfff01b3') in 0.122684 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000091 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_00_h_s.mat - artifactKey: Guid(86dfd6d61d730dd4a927985386bcdd85) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_00_h_s.mat using Guid(86dfd6d61d730dd4a927985386bcdd85) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e12642a99ebdb5222695c94c95408b01') in 0.030988 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/animations mecanim/down_20_p.anim - artifactKey: Guid(d0d6ba36fd4ed6045879444a599b3ada) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_20_p.anim using Guid(d0d6ba36fd4ed6045879444a599b3ada) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '932f665b80843b43d5457a94ebb46395') in 0.132468 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/animations mecanim/punch_21.anim - artifactKey: Guid(d5999e0c07779604dac94ff8dc6e52f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/punch_21.anim using Guid(d5999e0c07779604dac94ff8dc6e52f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2f393da89e756df6fbdd84ef5f420be') in 0.086422 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_00_h_c.mat - artifactKey: Guid(adb97bea8e903bb4bb00f8cf753f41f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_00_h_c.mat using Guid(adb97bea8e903bb4bb00f8cf753f41f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd4f08cf49111968e2e486f72d1f45779') in 0.023109 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_00_h_s.mat - artifactKey: Guid(7b13fe8997eb24947b4ea3a4a39c051b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_00_h_s.mat using Guid(7b13fe8997eb24947b4ea3a4a39c051b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3b100eea0eac238eac4de6f15886b246') in 0.035102 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/special_20.anim - artifactKey: Guid(a4c18ca35326e444f942d23698826ae1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/special_20.anim using Guid(a4c18ca35326e444f942d23698826ae1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '257c2082d41f9977b27bd5909b429715') in 0.080460 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/materials/m01_blazer_000_h_c.mat - artifactKey: Guid(e81c74b92f0309444937905439e3d0e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_blazer_000_h_c.mat using Guid(e81c74b92f0309444937905439e3d0e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '769917a3bd2fc543f6596dd5fa7b6ef3') in 0.032249 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/taichi/materials/m01_blazer_000_h_s.mat - artifactKey: Guid(e176ae7255823ed49ba7c0e9c661d57d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_blazer_000_h_s.mat using Guid(e176ae7255823ed49ba7c0e9c661d57d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '65c4e0224fb640fdda6953141904399c') in 0.026652 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/taichi/animations mecanim/punch_22.anim - artifactKey: Guid(bfe7aeaf94af1104ab4cb8e8fffc3e8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/punch_22.anim using Guid(bfe7aeaf94af1104ab4cb8e8fffc3e8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9d0ee9df75ce8b5a051da0f7d7d74e01') in 0.082647 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_01_h_c.mat - artifactKey: Guid(ed55ecdb67125114f86e4721aa8347b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_01_h_c.mat using Guid(ed55ecdb67125114f86e4721aa8347b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '19a14ba77b959a5a9f48d7a47cf5f5c4') in 0.023074 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_02.anim - artifactKey: Guid(cb87e505583d50f4aaa7bbcfd4f50fc1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_02.anim using Guid(cb87e505583d50f4aaa7bbcfd4f50fc1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '95d0b142318eefd33e062737d33bd45b') in 0.184282 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_400_h_c.mat - artifactKey: Guid(15480959a89527d458d6f2fa1cbf525e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_400_h_c.mat using Guid(15480959a89527d458d6f2fa1cbf525e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2cd87ac4d33771a8237ae67ecbd0412b') in 0.054929 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/materials/m01_jersey_00_h_c.mat - artifactKey: Guid(11587e89a1797114a80496639ed18a02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_jersey_00_h_c.mat using Guid(11587e89a1797114a80496639ed18a02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8d4d1c2949fcc88962bcfff12886eed0') in 0.035343 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_000_h_s.mat - artifactKey: Guid(6591926f50579144e9d4fafd0ea8b75b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_000_h_s.mat using Guid(6591926f50579144e9d4fafd0ea8b75b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '40ab659c9d297e77d636e2f360f65ad8') in 0.070537 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_01.anim - artifactKey: Guid(6a67882403c74d445a37c729ec4db475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_01.anim using Guid(6a67882403c74d445a37c729ec4db475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'badff6f580d676b9d3ab2c2271ee70c9') in 0.149897 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_00.anim - artifactKey: Guid(7860bc1b4190a0c4b88b3cb7123cf1ff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_00.anim using Guid(7860bc1b4190a0c4b88b3cb7123cf1ff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '05b1bd26bdca65f5edbae489abe68809') in 0.196252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.asset - artifactKey: Guid(feabfb59590434a4cac089be8bca4bc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.asset using Guid(feabfb59590434a4cac089be8bca4bc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4fa347686e855272ea6e562383cc6647') in 0.022865 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.prefab - artifactKey: Guid(43bf5eb6592ff5441bdadadaefa8266a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.prefab using Guid(43bf5eb6592ff5441bdadadaefa8266a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1f2f372f33c26a3e79fa3cfae6362ab5') in 0.025693 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_hAvatar.asset - artifactKey: Guid(f61349fb4311f814aa6fa4c96536b8fc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_hAvatar.asset using Guid(f61349fb4311f814aa6fa4c96536b8fc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bc9d15618ceba41880a83570965214a7') in 0.018370 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.prefab - artifactKey: Guid(73b597ba0d01ba84bb6942ac56b669fb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_h.prefab using Guid(73b597ba0d01ba84bb6942ac56b669fb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '97a6debb29b957abc417634f86a40bd0') in 0.067623 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/taichi/models mecanim/m01_jersey_00_h.prefab - artifactKey: Guid(e2021d73054f055469f27b2d9945abb0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_h.prefab using Guid(e2021d73054f055469f27b2d9945abb0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8229785fba2a05029aafb67fd0d11eca') in 0.029056 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_hAvatar.asset - artifactKey: Guid(dfec8278e29939b4699c2b38ec13a4bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_hAvatar.asset using Guid(dfec8278e29939b4699c2b38ec13a4bf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0fbb7babcccdef5f9453264157e13c53') in 0.022833 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_20_p.anim - artifactKey: Guid(d5faf8f528734f045808e2ecebf17abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_20_p.anim using Guid(d5faf8f528734f045808e2ecebf17abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e0cb96fdf62bfc983ff59de954b77de2') in 0.088094 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboLoading.cs - artifactKey: Guid(4a89957b6dea4dba04be16b756c87aa2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RoboLoading.cs using Guid(4a89957b6dea4dba04be16b756c87aa2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3e28f9a30d80ee3a5c8ffb2fe030bc58') in 0.014596 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000044 seconds. - path: Assets/Resources/honoka/materials/f01_face_00_h.mat - artifactKey: Guid(b20b14c8e78a1064792c09fd5ea5d687) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_face_00_h.mat using Guid(b20b14c8e78a1064792c09fd5ea5d687) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dbc444b581d249a506c17fb9ed33765f') in 0.029412 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Resources/aoi/textures/f02_casualwear_10_h.png - artifactKey: Guid(f00530fa277de37499d8e304464ac1a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_casualwear_10_h.png using Guid(f00530fa277de37499d8e304464ac1a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bc0f0413a4e2467b6990b28bd273b22d') in 0.036554 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/textures/f01_casualwear_00_h.png - artifactKey: Guid(28e34720134392b4b851a2d4760882bb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/textures/f01_casualwear_00_h.png using Guid(28e34720134392b4b851a2d4760882bb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f492ea93d5a692834b7a1853707b0479') in 0.035797 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/AnimationClip/f02_run_00.anim - artifactKey: Guid(5aa1efd7065768c40943a193c8c28ee3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_run_00.anim using Guid(5aa1efd7065768c40943a193c8c28ee3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '277e15b31d0305b38fd11b0fb7dc6dfa') in 0.055367 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/taichi/textures/m01_blazer_000_h.png - artifactKey: Guid(32de1e8297758ea47abfeffdc03992cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_blazer_000_h.png using Guid(32de1e8297758ea47abfeffdc03992cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '34ae47b9e4f426460a9cc5919627027c') in 0.036741 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001.anim - artifactKey: Guid(9edfd0e32104a8e44a903e5227c19692) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001.anim using Guid(9edfd0e32104a8e44a903e5227c19692) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2a4a625e65957120b311c3baf8fb95bc') in 0.021489 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/TargetFieldOfView.cs - artifactKey: Guid(572ae1391be3cba9cb41d36bd24d3848) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/TargetFieldOfView.cs using Guid(572ae1391be3cba9cb41d36bd24d3848) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '39298bd9642ac0f86162885522dbb744') in 0.019793 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000085 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/PivotBasedCameraRig.cs - artifactKey: Guid(213545e26f92f3bc07b89384e427203a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/PivotBasedCameraRig.cs using Guid(213545e26f92f3bc07b89384e427203a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2a9dbe8cd838ae59bd72e5905e2b8f29') in 0.015322 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/LookatTarget.cs - artifactKey: Guid(e33b21f81d1116b0d617b003a1e12f97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/LookatTarget.cs using Guid(e33b21f81d1116b0d617b003a1e12f97) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0d0e7e90c5cfe535301719b503933193') in 0.020297 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/taichi/textures/m01_face_00_h.png - artifactKey: Guid(eaf298b9eb6380f4f848dbd6ab11f1cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_face_00_h.png using Guid(eaf298b9eb6380f4f848dbd6ab11f1cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c94fa1d03a2ba10d77c261d4df2db514') in 0.130665 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/textures/m01_casualwear_00_h.png - artifactKey: Guid(a877261e6dc8f734d8e27e3c6e800706) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_casualwear_00_h.png using Guid(a877261e6dc8f734d8e27e3c6e800706) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b69c292a9a988605f474e86fe877792c') in 0.062117 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000087 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AbstractTargetFollower.cs - artifactKey: Guid(ffafb5fd401a32a0fe28ea1cbd9401d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AbstractTargetFollower.cs using Guid(ffafb5fd401a32a0fe28ea1cbd9401d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3fa1433f6cbaafd22bab287ea4773510') in 0.161795 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DynamicShadowSettings.cs - artifactKey: Guid(b98bb86e0dcecc726057d89b04425eab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DynamicShadowSettings.cs using Guid(b98bb86e0dcecc726057d89b04425eab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '465b9266e4762a531784126fcb3aac50') in 0.144005 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000200 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CurveControlledBob.cs - artifactKey: Guid(45e587398d34a6d364555e6b3d45f0a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CurveControlledBob.cs using Guid(45e587398d34a6d364555e6b3d45f0a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '309967ccc81d8096b5e15bd5edfd4353') in 0.018444 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs - artifactKey: Guid(ed8d49a8e4b10e5bcd1cfe7348d006c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs using Guid(ed8d49a8e4b10e5bcd1cfe7348d006c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '07a9b8ae6aed94ac3b1eadd4e9b8d78d') in 0.024267 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/MobileControlRig.cs - artifactKey: Guid(76ecee36a3e8c3971a1e1ce942cf9b71) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/MobileControlRig.cs using Guid(76ecee36a3e8c3971a1e1ce942cf9b71) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '09ee7ef1555c6cc6aba7618a5e8f3d37') in 0.024202 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/VirtualInput.cs - artifactKey: Guid(ba0e6636260f08d72e460b579030b740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/VirtualInput.cs using Guid(ba0e6636260f08d72e460b579030b740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b6847a4eca921deb76ccbb796d5d4a05') in 0.141303 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/taichi/textures/m01_casualwear_01_h.png - artifactKey: Guid(3814191ed763d554fad54d36ff10e13d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_casualwear_01_h.png using Guid(3814191ed763d554fad54d36ff10e13d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4b75b7a134a079077b4571fcd455c71a') in 0.029256 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_3.anim - artifactKey: Guid(7ab74b97670dd9b488874dffc7f1e21e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_3.anim using Guid(7ab74b97670dd9b488874dffc7f1e21e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fdb5682b8b1308c75c9ecb6b9e5c5112') in 0.024993 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAI.cs - artifactKey: Guid(87a2da921673d3e8b5a174be3bfc9219) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAI.cs using Guid(87a2da921673d3e8b5a174be3bfc9219) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a4f24c43078b040dead81c84571523c6') in 0.024426 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/AudioClip/clear-intense.ogg - artifactKey: Guid(d4d74d2fadc45be43ae46253ac2b944c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/clear-intense.ogg using Guid(d4d74d2fadc45be43ae46253ac2b944c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'af6bd02b6e48646ed3f2ed470dfe2268') in 0.052436 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointCircuit.cs - artifactKey: Guid(b1cb4df395ea01e1d4c38e2e3af1c915) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointCircuit.cs using Guid(b1cb4df395ea01e1d4c38e2e3af1c915) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dfa8ec16c5a2aeeafca46a2c3e8cfc4d') in 0.029577 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/LerpControlledBob.cs - artifactKey: Guid(e0158e5cefff43ba23290df7a8c0adae) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/LerpControlledBob.cs using Guid(e0158e5cefff43ba23290df7a8c0adae) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4b645dbe18d56ded6d0a746228652772') in 0.033991 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchaseListener.cs - artifactKey: Guid(4594328f10072a6a83b2eaabe46e3210) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchaseListener.cs using Guid(4594328f10072a6a83b2eaabe46e3210) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '34b46ea1422baa7a52af219c170858f8') in 0.013888 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/BannerClient.cs - artifactKey: Guid(bfbdea5c2413ac7dea8c9e3cb0bcd2cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/BannerClient.cs using Guid(bfbdea5c2413ac7dea8c9e3cb0bcd2cf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a9f51f012b8f92bdded1cca90c7b8b73') in 0.031432 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ParticleSystemDestroyer.cs - artifactKey: Guid(2a2071a13a7cbe484af9f95e85308774) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ParticleSystemDestroyer.cs using Guid(2a2071a13a7cbe484af9f95e85308774) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '099a5bab3976a74f72d6897ed30ccb08') in 0.013966 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleMouseRotator.cs - artifactKey: Guid(4c51c32583b5b4303491c983f67f4aec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SimpleMouseRotator.cs using Guid(4c51c32583b5b4303491c983f67f4aec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f40c119cf42ade04f4ba8dafadef91cb') in 0.018158 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FPSCounter.cs - artifactKey: Guid(0bae8477c819fd1fc7455809060b58ce) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FPSCounter.cs using Guid(0bae8477c819fd1fc7455809060b58ce) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6f4067e88cdfd3d492e823c925aaed59') in 0.020917 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Texture2D/chalk01_2.png - artifactKey: Guid(b3f2f5f2d22670a4e9bb8ef0cd028fbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/chalk01_2.png using Guid(b3f2f5f2d22670a4e9bb8ef0cd028fbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '92dd22f82512df0f5a751e0473d17816') in 0.021980 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AudioClip/5_five.ogg - artifactKey: Guid(c25e2c79ce14591458761b3521fad5dd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/5_five.ogg using Guid(c25e2c79ce14591458761b3521fad5dd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bcf8311c60f156c887bed0d7ed8b4514') in 0.068549 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000192 seconds. - path: Assets/Material/board01.mat - artifactKey: Guid(6dde85b10deb65542b4963dcb3ab02f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/board01.mat using Guid(6dde85b10deb65542b4963dcb3ab02f7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c827d4b6a194df2c4ad70ec889767551') in 0.025111 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000285 seconds. - path: Assets/Scenes/Loading.unity - artifactKey: Guid(50124e8c474a7214ebe30b3f067d5155) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scenes/Loading.unity using Guid(50124e8c474a7214ebe30b3f067d5155) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5f1b527ac70891a3609f3806cae15f0a') in 0.014884 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000081 seconds. - path: Assets/Scripts/Assembly-CSharp/AnimTag.cs - artifactKey: Guid(8eeecc1b8d907a0daec2cc0f15caffc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/AnimTag.cs using Guid(8eeecc1b8d907a0daec2cc0f15caffc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '17ff16380485de1b495af2b607f2d10e') in 0.018819 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboSafeArea.cs - artifactKey: Guid(c54ff2edcd94660bcdc8005002c78877) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RoboSafeArea.cs using Guid(c54ff2edcd94660bcdc8005002c78877) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b5a0e275ae3c2a7a77f05b82603b9463') in 0.062748 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000076 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_idle_20.anim - artifactKey: Guid(2bcb7297af9fa5c4b9241138b005ec02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_idle_20.anim using Guid(2bcb7297af9fa5c4b9241138b005ec02) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ca97d49e42f9cac0071540ee56e702d2') in 0.079009 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_20.anim - artifactKey: Guid(11165d1e3a516124d9f26d415ced442e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_20.anim using Guid(11165d1e3a516124d9f26d415ced442e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2ec706ec7c374b112dac42269f2b393') in 0.063082 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InterstitialClient.cs - artifactKey: Guid(c3f7b83f1924235cf5bbba34c73673cd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InterstitialClient.cs using Guid(c3f7b83f1924235cf5bbba34c73673cd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0e9dfe741f299e18c991a6dd9ea1edd3') in 0.020788 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000320 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeEventArgs.cs - artifactKey: Guid(b0921ed67087d62fdff72a7797ba1f59) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeEventArgs.cs using Guid(b0921ed67087d62fdff72a7797ba1f59) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ec96b022e4148a9d2d542c8d3d30c87') in 0.049033 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000344 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdRequest.cs - artifactKey: Guid(917b0a5dd24c2af25b0a919d6a117ab6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdRequest.cs using Guid(917b0a5dd24c2af25b0a919d6a117ab6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fcc8cf7f8b0d92b70bf7f538736a0613') in 0.026361 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IAdLoaderClient.cs - artifactKey: Guid(bd53c981510c9b21ca0e4088bdb1c88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IAdLoaderClient.cs using Guid(bd53c981510c9b21ca0e4088bdb1c88a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b5c0a05aaa7397b65d100d3f3a222413') in 0.012767 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeTemplateAd.cs - artifactKey: Guid(b75dad5796c00bf50cd6746b4a5a6819) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/CustomNativeTemplateAd.cs using Guid(b75dad5796c00bf50cd6746b4a5a6819) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '28e62aa6123db5f596ca0a5da76a8051') in 0.024795 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeExpressAdView.cs - artifactKey: Guid(a17f0095a8aa81fbc8871697cb34da08) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeExpressAdView.cs using Guid(a17f0095a8aa81fbc8871697cb34da08) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '58541ffbe71b50d01662935834e8cad7') in 0.031763 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IDefaultInAppPurchaseProcessor.cs - artifactKey: Guid(15dc3c8236bc979d02f8d99987e109e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IDefaultInAppPurchaseProcessor.cs using Guid(15dc3c8236bc979d02f8d99987e109e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5a83d5fcbc02bd2a8b17b74469fc9edf') in 0.066704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/NativeExpressAdClient.cs - artifactKey: Guid(cf9a73347a71cc1f02a4579d6f37343c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/NativeExpressAdClient.cs using Guid(cf9a73347a71cc1f02a4579d6f37343c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2f2df3d4db1915798a8cb7bb2faeece4') in 0.028335 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdLoader.cs - artifactKey: Guid(9fa8eef69b09b1134a75b14ae75876c1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdLoader.cs using Guid(9fa8eef69b09b1134a75b14ae75876c1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c8fe6e10fc83727833c1075321ad9386') in 0.030213 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IInAppPurchaseResult.cs - artifactKey: Guid(d05e8ee75da72133bd09aa13c125dee5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/IInAppPurchaseResult.cs using Guid(d05e8ee75da72133bd09aa13c125dee5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ccddc2470dce5fd5d98e6e957d3d6b2a') in 0.015606 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Reward.cs - artifactKey: Guid(4c365e73e06916e642f023095196c62e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Reward.cs using Guid(4c365e73e06916e642f023095196c62e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3c47364b3faf8d790eed02df62df0a11') in 0.018808 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_walk_00.anim - artifactKey: Guid(6f192a2b623af1547a5742f3bc0fcdcb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_walk_00.anim using Guid(6f192a2b623af1547a5742f3bc0fcdcb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a54c7fdd8d5592144726eaa1821e26f3') in 0.336480 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/Utils.cs - artifactKey: Guid(b3e7276f8886630ad619c00402d45da8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/Utils.cs using Guid(b3e7276f8886630ad619c00402d45da8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '62d423fc1714ba700d955e64a9ba2a9d') in 0.018080 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/MobileInput.cs - artifactKey: Guid(742a8027ad017cb313ea2a2126e96845) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/MobileInput.cs using Guid(742a8027ad017cb313ea2a2126e96845) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '12c53b5c54b2e83557b447cbdb06953b') in 0.032281 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/ButtonHandler.cs - artifactKey: Guid(d1eac8b28a6942a32644120139535fca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/ButtonHandler.cs using Guid(d1eac8b28a6942a32644120139535fca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd0ff6a228743f0d5bddffa25849b1121') in 0.017244 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/aoi/textures/f02_blazer_000_h.png - artifactKey: Guid(fa60190155b889344ac3a0c0b1f95c20) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_blazer_000_h.png using Guid(fa60190155b889344ac3a0c0b1f95c20) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '31274c14cc0903b0e8690b8aeeab6968') in 0.032745 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchase.cs - artifactKey: Guid(c07ec0ad8a14cf54b8079299fd1aef43) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomInAppPurchase.cs using Guid(c07ec0ad8a14cf54b8079299fd1aef43) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '43eb2b94aae789693f2ffa96a2ffa57c') in 0.018615 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_01.anim - artifactKey: Guid(03736f763ebb1b34e9044c4eb14b677e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_01.anim using Guid(03736f763ebb1b34e9044c4eb14b677e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4d00c34f635085d5984d5ade09e4d4d4') in 0.224066 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/taichi/materials/m01_casualwear_01_h_s.mat - artifactKey: Guid(cd7ac2c3f5ae7654ebfc2b46043a165f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_casualwear_01_h_s.mat using Guid(cd7ac2c3f5ae7654ebfc2b46043a165f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a40d4f07fe599379dd2071714529bdce') in 0.023897 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/iconHonoka.png - artifactKey: Guid(392e88516bf8f2e4fb1e903c26adb568) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/iconHonoka.png using Guid(392e88516bf8f2e4fb1e903c26adb568) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41b755b18ef5bbcf04d8ea129722cf9a') in 0.022531 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/honoka/textures/f01_face_00_h.png - artifactKey: Guid(8853e3882e7ba164e965ae81ab9251c6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/textures/f01_face_00_h.png using Guid(8853e3882e7ba164e965ae81ab9251c6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9f1ba3fccecbfba4dc24cea97d5ac936') in 0.032153 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/punch_20.anim - artifactKey: Guid(961a7c727c7ca294e84403109fb382e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/punch_20.anim using Guid(961a7c727c7ca294e84403109fb382e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '70f001de4c22e8b296aa86cb2887ae7c') in 0.034246 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/materials/m01_jersey_00_h_s.mat - artifactKey: Guid(76b1fb104dc848b47894922e79e6dac9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_jersey_00_h_s.mat using Guid(76b1fb104dc848b47894922e79e6dac9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0c75b0e7acd4324e6692c26f94befc9b') in 0.050156 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_25.anim - artifactKey: Guid(0b9628623184dc24ab3f999eb1e3ba98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_25.anim using Guid(0b9628623184dc24ab3f999eb1e3ba98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cb6774d81a791e6dc351eafdc10c14a9') in 0.083838 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/AxisTouchButton.cs - artifactKey: Guid(63dfc625ccdd8f6eda14ed60f69b4aab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/AxisTouchButton.cs using Guid(63dfc625ccdd8f6eda14ed60f69b4aab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '353ea91f3281d2aab3d5ca72088cf66b') in 0.028453 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/PurchaseResolutionType.cs - artifactKey: Guid(1636230ab78e3bf47906d38acfc5b74c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/PurchaseResolutionType.cs using Guid(1636230ab78e3bf47906d38acfc5b74c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '072200f498994ea667dda841f94b9464') in 0.026153 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000109 seconds. - path: Assets/Scripts/Assembly-CSharp/FootSound.cs - artifactKey: Guid(d2844802659329dea0d5859da13d2f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/FootSound.cs using Guid(d2844802659329dea0d5859da13d2f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3eb3d7cd1f842a3cb478a2b50b6f8921') in 0.015538 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomNativeTemplateClient.cs - artifactKey: Guid(673d8a3890234597d306ab48ab6778dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/CustomNativeTemplateClient.cs using Guid(673d8a3890234597d306ab48ab6778dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2a144e1d0f09f06f98321883916d647c') in 0.057696 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Material/desk02_2.mat - artifactKey: Guid(a28bb12b2b129594794b09ba9686643d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/desk02_2.mat using Guid(a28bb12b2b129594794b09ba9686643d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f639373829641eb2e4e200ca441a5ffa') in 0.015569 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/models mecanim/m01_jersey_00_hAvatar.asset - artifactKey: Guid(44c34829fbad83744b0189f2251ca09e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_hAvatar.asset using Guid(44c34829fbad83744b0189f2251ca09e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ee03dafec3f64013a90372a47e5605f5') in 0.028326 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_22.anim - artifactKey: Guid(5552416bbd2eb324ebe5b0d6bc72081d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_22.anim using Guid(5552416bbd2eb324ebe5b0d6bc72081d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '54eef0efbb354f18c8921038caa3142d') in 0.079502 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_10_h_s.mat - artifactKey: Guid(4e42133145be35c4c83eb24eb7782b60) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_10_h_s.mat using Guid(4e42133145be35c4c83eb24eb7782b60) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '52dcdda15354ae96973864e4d00008e4') in 0.023733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Gender.cs - artifactKey: Guid(cfe43eeaa3017559bbdefc51aa9be443) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/Gender.cs using Guid(cfe43eeaa3017559bbdefc51aa9be443) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '49afa07fa01e7280c86d2402c704286d') in 0.010927 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_00.anim - artifactKey: Guid(3fe23f24f7ce5b14d9c0101fa46bcec8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_00.anim using Guid(3fe23f24f7ce5b14d9c0101fa46bcec8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9cb316eda1b0a07c09f60b3002e9b52c') in 0.140084 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_2.anim - artifactKey: Guid(18e4719f1e3b6b040b5e424292f01f99) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_2.anim using Guid(18e4719f1e3b6b040b5e424292f01f99) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e611612deb6b80afa26b4c3d5bd504e5') in 0.397418 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Texture2D/btnCamera.png - artifactKey: Guid(631696efc73da0e4fb693b7d2dcc5d4e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/btnCamera.png using Guid(631696efc73da0e4fb693b7d2dcc5d4e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ad75cc028c88b032257ccdb28e3edb0c') in 0.022416 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_hAvatar.asset - artifactKey: Guid(b4f2d4772cae7144bab6c580611c1e98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_hAvatar.asset using Guid(b4f2d4772cae7144bab6c580611c1e98) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c3d37496f2c9c8481d9bd746cc709d7e') in 0.020000 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_b.png - artifactKey: Guid(678d06d3e3a3eee41b1c23ff4fc5e833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_b.png using Guid(678d06d3e3a3eee41b1c23ff4fc5e833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7656f32c14f8dd8ad7ad2d275374cb88') in 0.032125 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000105 seconds. - path: Assets/Resources/aoi/materials/f02_face_00_h.mat - artifactKey: Guid(879675495b4660a479978d309e07f467) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_face_00_h.mat using Guid(879675495b4660a479978d309e07f467) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '01fbb508fa31eedb4efd3bab2d22e900') in 0.027446 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/animations mecanim/idle_11.anim - artifactKey: Guid(3f066094a32968048a1dfd231d28076a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/idle_11.anim using Guid(3f066094a32968048a1dfd231d28076a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '069835060c66bc7222bb3f6f4866b171') in 0.074696 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/AudioClip/draw.ogg - artifactKey: Guid(6580c38a3332e54428d4251d893347d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/draw.ogg using Guid(6580c38a3332e54428d4251d893347d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7c370579989ba5609f1065f91ff0a8b4') in 0.057316 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000070 seconds. - path: Assets/AnimatorController/AnimAoiHonoka.controller - artifactKey: Guid(80d34a96fc7b37b47a6f4f3f54f3b165) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimatorController/AnimAoiHonoka.controller using Guid(80d34a96fc7b37b47a6f4f3f54f3b165) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '17789ff1c3e8958c5c92748364194be5') in 2.182468 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 113 -======================================================================== -Received Import Request. - Time since last request: 172.739712 seconds. - path: Assets/Texture2D/app_logo.png - artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '22e1c1be09724734c497050278a3b797') in 0.017213 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 1.921567 seconds. - path: Assets/Texture2D/app_logo.png - artifactKey: Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Texture2D/app_logo.png using Guid(ab8e6d04ad518144490cae14cc0f467c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ac8334bc8e91a7b3fbf971992f4b6c9') in 0.048380 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 8.236295 seconds. - path: Assets/Texture2D/bag01.png - artifactKey: Guid(63db60dd6889c8047a7ba146f2760de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Texture2D/bag01.png using Guid(63db60dd6889c8047a7ba146f2760de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cbe255ff74d996ffeee82131ae462696') in 0.018341 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 821. -Memory consumption went from 52.8 MB to 52.8 MB. -Total: 3.240700 ms (FindLiveObjects: 0.091200 ms CreateObjectMapping: 0.012000 ms MarkObjects: 3.118800 ms DeleteObjects: 0.017700 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 3.447800 ms (FindLiveObjects: 0.109000 ms CreateObjectMapping: 0.024300 ms MarkObjects: 3.291200 ms DeleteObjects: 0.022000 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:graphics/hdr-cubemap-encoding: 03000000000000000000000000000000 -> 01000000000000000000000000000000 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -2334,15 +245,14 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 821. -Memory consumption went from 53.1 MB to 53.1 MB. -Total: 3.094100 ms (FindLiveObjects: 0.074600 ms CreateObjectMapping: 0.011700 ms MarkObjects: 2.988400 ms DeleteObjects: 0.018400 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 814. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 10.390700 ms (FindLiveObjects: 0.157200 ms CreateObjectMapping: 0.056400 ms MarkObjects: 10.146300 ms DeleteObjects: 0.029300 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/ExportedProject/Logs/AssetImportWorker1-prev.log b/ExportedProject/Logs/AssetImportWorker1-prev.log index 148f5fc..90064b9 100644 --- a/ExportedProject/Logs/AssetImportWorker1-prev.log +++ b/ExportedProject/Logs/AssetImportWorker1-prev.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker1.log -srvPort -49908 +51056 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [1248] Target information: +Player connection [3456] Target information: -Player connection [1248] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 1593148517 [EditorId] 1593148517 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [3456] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 3897122163 [EditorId] 3897122163 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [1248] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [1248] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [3456] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [3456] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56748 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56604 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.008526 seconds. -- Loaded All Assemblies, in 0.449 seconds +Registered in 0.006218 seconds. +- Loaded All Assemblies, in 0.383 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 282 ms +Android Extension - Scanning For ADB Devices 313 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.571 seconds -Domain Reload Profiling: 1020ms - BeginReloadAssembly (149ms) +- Finished resetting the current domain, in 0.633 seconds +Domain Reload Profiling: 1017ms + BeginReloadAssembly (129ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (53ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (167ms) - LoadAssemblies (150ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (49ms) + LoadAllAssembliesAndSetupDomain (156ms) + LoadAssemblies (130ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (162ms) - TypeCache.Refresh (161ms) - TypeCache.ScanAssembly (147ms) + AnalyzeDomain (153ms) + TypeCache.Refresh (151ms) + TypeCache.ScanAssembly (138ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (572ms) + FinalizeReload (634ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (524ms) + SetupLoadedEditorAssemblies (584ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (359ms) - SetLoadedEditorAssemblies (3ms) + InitializePlatformSupportModulesInManaged (397ms) + SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (108ms) - ProcessInitializeOnLoadMethodAttributes (51ms) + BeforeProcessingInitializeOnLoad (3ms) + ProcessInitializeOnLoadAttributes (127ms) + ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,1221 +123,2555 @@ Domain Reload Profiling: 1020ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.278 seconds +- Loaded All Assemblies, in 0.274 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.367 seconds -Domain Reload Profiling: 646ms - BeginReloadAssembly (191ms) +- Finished resetting the current domain, in 0.501 seconds +Domain Reload Profiling: 775ms + BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) + DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (25ms) - RebuildCommonClasses (36ms) + CreateAndSetChildDomain (22ms) + RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (18ms) - LoadAllAssembliesAndSetupDomain (21ms) - LoadAssemblies (131ms) + initialDomainReloadingComplete (20ms) + LoadAllAssembliesAndSetupDomain (34ms) + LoadAssemblies (121ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (17ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (9ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (368ms) + AnalyzeDomain (27ms) + TypeCache.Refresh (21ms) + TypeCache.ScanAssembly (12ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (4ms) + FinalizeReload (502ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (230ms) + SetupLoadedEditorAssemblies (358ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (22ms) - SetLoadedEditorAssemblies (5ms) + InitializePlatformSupportModulesInManaged (24ms) + SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (24ms) - ProcessInitializeOnLoadAttributes (151ms) - ProcessInitializeOnLoadMethodAttributes (24ms) + BeforeProcessingInitializeOnLoad (42ms) + ProcessInitializeOnLoadAttributes (261ms) + ProcessInitializeOnLoadMethodAttributes (22ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.19 seconds + AwakeInstancesAfterBackupRestoration (6ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 129 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 604. -Memory consumption went from 52.9 MB to 52.9 MB. -Total: 2.990600 ms (FindLiveObjects: 0.124400 ms CreateObjectMapping: 0.008800 ms MarkObjects: 2.832600 ms DeleteObjects: 0.023300 ms) +Unloading 335 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 810. +Memory consumption went from 57.6 MB to 57.6 MB. +Total: 2.531500 ms (FindLiveObjects: 0.088400 ms CreateObjectMapping: 0.012700 ms MarkObjects: 2.409500 ms DeleteObjects: 0.019600 ms) AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/Utils.cs: 0d1c694120575c156f5da6da0e426b8f -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 755b47e6a3a63d029985a3f8cd92df5d -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Ump: 628090c669c4d854eb665ca4176afb2a -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Common: 59131aba1ef75e93d5daa5228b6c7d69 -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Android: add09ffcd3efc84a592b7e37682fa2e4 -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Core: 6132d9365802fcdf80c3e58e52e5e664 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/AdRequest.cs: 2305aa2d37ed4829f5be9ef95041f392 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/Reward.cs: 983a59968d26d4ed6b76096ab271d1fb -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds.Ump.Android: 162defbc26efee26e7f752d170327826 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: efd6b2a2249355dc45825b64098a27f2 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 9406f4c30aa0b253a70d0465dc0519a1 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Import Request. + Time since last request: 164451.035135 seconds. + path: Assets/Scenes/Main.unity + artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '830e1131f8a68f9ab5f7aefdbf7704b1') in 0.002452 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 810. +Memory consumption went from 51.3 MB to 51.3 MB. +Total: 2.188200 ms (FindLiveObjects: 0.078800 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.078600 ms DeleteObjects: 0.017700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> + custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. +Memory consumption went from 51.5 MB to 51.5 MB. +Total: 3.756900 ms (FindLiveObjects: 0.141700 ms CreateObjectMapping: 0.016800 ms MarkObjects: 3.573000 ms DeleteObjects: 0.023600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/BannerView.cs: f38eb77ad33d883bdeb41653095d70fa -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/precompiled-assembly-types:GoogleMobileAds: 9cf46c83ee2ca01b6158bdee90537ab2 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: a3ff961c71ee24c85e72734b3537e12d -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 19b436c739a9be11e13b2572670857d1 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdSize.cs: f27719f12f60e7f5cd7c4357dbbd734a -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 308737754475e7a3b1e4507bb08bf3ea -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> ======================================================================== Received Prepare Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.268 seconds +- Loaded All Assemblies, in 0.325 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.358 seconds -Domain Reload Profiling: 627ms - BeginReloadAssembly (158ms) +- Finished resetting the current domain, in 0.403 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (204ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (18ms) + CreateAndSetChildDomain (25ms) RebuildCommonClasses (51ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (24ms) - LoadAssemblies (116ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (25ms) + LoadAllAssembliesAndSetupDomain (27ms) + LoadAssemblies (148ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (18ms) - TypeCache.Refresh (12ms) + AnalyzeDomain (21ms) + TypeCache.Refresh (13ms) TypeCache.ScanAssembly (5ms) ScanForSourceGeneratedMonoScriptInfo (2ms) ResolveRequiredComponents (4ms) - FinalizeReload (359ms) + FinalizeReload (404ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (229ms) + SetupLoadedEditorAssemblies (254ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (6ms) + InitializePlatformSupportModulesInManaged (18ms) + SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (35ms) - ProcessInitializeOnLoadAttributes (145ms) - ProcessInitializeOnLoadMethodAttributes (19ms) - AfterProcessingInitializeOnLoad (4ms) + BeforeProcessingInitializeOnLoad (42ms) + ProcessInitializeOnLoadAttributes (162ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) + AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 13 unused Assets / (29.0 KB). Loaded Objects now: 810. -Memory consumption went from 56.5 MB to 56.5 MB. -Total: 2.551700 ms (FindLiveObjects: 0.076700 ms CreateObjectMapping: 0.012500 ms MarkObjects: 2.429100 ms DeleteObjects: 0.032200 ms) +Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. +Memory consumption went from 56.6 MB to 56.6 MB. +Total: 2.854200 ms (FindLiveObjects: 0.157100 ms CreateObjectMapping: 0.022500 ms MarkObjects: 2.636100 ms DeleteObjects: 0.030600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/Button.cs: 18874d3cd8f6e3668320e6beabdb6cbc -> - custom:scripting/monoscript/fileName/LayoutUtility.cs: 5aad751cb79650d7f92ebd417a09943c -> - custom:scripting/monoscript/fileName/ActivateTrigger.cs: c17dbf6ebd3571655102669753f97191 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/LayoutRebuilder.cs: 361ab5c1dfc0dd155ae206d28605f701 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:scripting/monoscript/fileName/FOVKick.cs: d136c86792778333cf463e29c8f7ade6 -> - custom:scripting/monoscript/fileName/Clipping.cs: 5c87c7b6bd30043817e201557e09a654 -> - custom:scripting/monoscript/fileName/StandaloneInput.cs: 88b73dc74cc44043423a370601c3162d -> - custom:scripting/monoscript/fileName/TimedObjectActivator.cs: 84d59b656049724ff4d137b83abcc377 -> - custom:scripting/monoscript/fileName/Student.cs: f4b94843976b80fa810352a116f24d3f -> - custom:scripting/monoscript/fileName/MonoPInvokeCallbackAttribute.cs: f1ad341d16cc3cf8b4549cd0af0e7249 -> - custom:scripting/monoscript/fileName/ColorBlockDrawer.cs: 5ce7ef2ba701206222b82e777add9575 -> - custom:scripting/monoscript/fileName/VirtualInput.cs: dc5775c312c5ecb7052c36f3d3ca27fc -> - custom:scripting/monoscript/fileName/Joystick.cs: 11af4b90318823aa68a285f0f2d513aa -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 2e7a6a0015a7f8e1c60d2def195ecb70 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/BaseMeshEffect.cs: d6e560340e123aa95f6f5a8a2fcdf11f -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/monoscript/fileName/DropdownOptionListDrawer.cs: 2b2ea9c97f9351f45324b7dd26de9002 -> - custom:scripting/monoscript/fileName/DefaultControls.cs: 553a49af5274967d9937dc08d9e54483 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IndexedSet.cs: 90647cc400823b41df847a6cbfc29026 -> - custom:scripting/monoscript/fileName/FollowTarget.cs: b1a6ed13124065658ba5d24dfcda5053 -> - custom:scripting/monoscript/fileName/FootSound.cs: 50acff23196b5b9a305bd54d98bf2e42 -> - custom:scripting/monoscript/fileName/IMaskable.cs: 7d1a33632a371b7839c89496b37570f7 -> - custom:scripting/monoscript/fileName/SetPropertyUtility.cs: f604b4b9e6b0979bdfc1e2b40426dd19 -> - custom:scripting/monoscript/fileName/RewardBasedVideoAd.cs: eb427df501d3a4781d5ec15e0b22ebee -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/ScrollRect.cs: ad946dcd0c52e084febb1a202c6365b7 -> - custom:scripting/monoscript/fileName/NativeExpressAdView.cs: 9cf20bca926ef50363747bd88996f50b -> - custom:scripting/monoscript/fileName/ImageEditor.cs: 445a540a125ce6a604545e302da59d0d -> - custom:scripting/monoscript/fileName/DefaultInAppPurchaseListener.cs: 01e7c5331e00c52850b51fd7e12db465 -> - custom:scripting/monoscript/fileName/IClipRegion.cs: 7f6cd92e6d4df0295c24c7c4ddc064ba -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> - custom:scripting/monoscript/fileName/RectangularVertexClipper.cs: b6da5fc33d733831211174eb77db8240 -> - custom:scripting/monoscript/fileName/CanvasController.cs: 6790d50a096deebd4a1713acf607b3ac -> - custom:scripting/monoscript/fileName/SimpleJoystick.cs: 3418f56a832cf88800cd3ff9c9a66a7f -> - custom:scripting/monoscript/fileName/EventSystem.cs: 9893ce071eb20d5c73342946ea902daa -> - custom:scripting/monoscript/fileName/SoundController.cs: 336a9494f46a59e4c974300a82291fb6 -> - custom:scripting/monoscript/fileName/AspectRatioFitterEditor.cs: ca909eaa36fb5ef0289fe980de644381 -> - custom:scripting/monoscript/fileName/DynamicShadowSettings.cs: 4d386fbb6170c62321b4d131fcbbb95b -> - custom:scripting/monoscript/fileName/AlertViewController.cs: 28c2b9d996b2fca238a155b00193395e -> - custom:scripting/monoscript/fileName/AdRequest.cs: 03bfc106a35603f007cf4857ecc2a5ad -> - custom:scripting/monoscript/fileName/ContentSizeFitter.cs: e2715cebc3fc71ede47fde6d9e9995cc -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/ScrollRectEditor.cs: 3c0730e578aa8d8fd5bfc2f3205e2ba0 -> - custom:scripting/monoscript/fileName/SceneController.cs: 3ef5623db2458cc6fd817fc6271b7e41 -> - custom:scripting/monoscript/fileName/HorizontalLayoutGroup.cs: 8a5b3f08374a0e6bc0ae61c7820d3dc9 -> - custom:scripting/monoscript/fileName/Reward.cs: 3f629f33d3a6520340b463bdd78d7fb8 -> - custom:scripting/monoscript/fileName/ToggleEditor.cs: bd84b18f689a3b85ecdf512fffc714e6 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/MaskableGraphic.cs: aad20bbffec73c4b301a1ae8e335759b -> - custom:scripting/monoscript/fileName/Text.cs: f3cd2527cc0cf233b21b58a0a7d6ebc9 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> - custom:scripting/monoscript/fileName/TextEditor.cs: 0795927915f8ee9dc27f674f60e96764 -> - custom:scripting/monoscript/fileName/ClipperRegistry.cs: 8e6c24182f27f55fb4de3b4cdfe95c6c -> - custom:scripting/monoscript/fileName/InAppPurchaseResult.cs: 53bfbbb8695f288ab7ddcee762772ab3 -> - custom:scripting/monoscript/fileName/StudentAttackZone.cs: 4b39060cf23490a3713936f61fb2db0e -> - custom:scripting/monoscript/fileName/RectMask2D.cs: 4d0473b9b97e6b8149c43fe7277f2c32 -> - custom:scripting/monoscript/fileName/SpriteState.cs: 57b3309510f8493daf4f3019efe64711 -> - custom:scripting/monoscript/fileName/SpawnCloud.cs: 021229583528cf7372de26e8196988f5 -> - custom:scripting/monoscript/fileName/GameController.cs: b39d91587c2553fd886ac9cec92f1e80 -> - custom:scripting/monoscript/fileName/SpriteStateDrawer.cs: 5df3134a6f23a9419d53d42b06555043 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/CurveControlledBob.cs: fd3c34ca61c0dfb6328f54c1782436be -> - custom:scripting/monoscript/fileName/AutoMobileShaderSwitch.cs: dbc4b61687edf370102702d571f8ec2b -> - custom:scripting/monoscript/fileName/PrefabLayoutRebuilder.cs: a5c4903b52cf08d0d76a12531586d566 -> - custom:scripting/monoscript/fileName/IMeshModifier.cs: d34ea46c6ec982082dceca7968209d0b -> - custom:scripting/monoscript/fileName/InputField.cs: 50f5a4450f02a1646ac6ec7a42f31f75 -> - custom:scripting/monoscript/fileName/StudentUserControl.cs: b341ff2254984eb6ce2ed0ebb0943c0e -> - custom:scripting/monoscript/fileName/Slider.cs: fa9653030ac65718025b6955291e99ef -> - custom:scripting/monoscript/fileName/PointerEventData.cs: 3c7a8b2c3ff2e04116c5ea92277d670a -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/AutoCam.cs: ae81c0234c6aa2e342909cd6ad8531f9 -> - custom:scripting/monoscript/fileName/MobileInput.cs: 916a9248ab1eb3f0d791859f028e70d8 -> - custom:scripting/monoscript/fileName/Toggle.cs: fc59b554e8aca13c5f78dc9bb5f2dcbb -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/RaycastResult.cs: 3da05e5f8945f9e35dd9f158a0fc91b7 -> - custom:scripting/monoscript/fileName/ButtonEditor.cs: 5ac506fb7c7a0164c335183377af7ab2 -> - custom:scripting/precompiled-assembly-types:UnityEditor.UI: 6bae215471362000d6dbd3e0ee304a50 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/Physics2DRaycaster.cs: 532e9bb49f140fabac2c7047d6401ab9 -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/StencilMaterial.cs: c69bffbf7b7d04b1aed525ae7043b52a -> - custom:scripting/monoscript/fileName/Navigation.cs: e35012b3e8f0b9a62e22595c530c4b09 -> - custom:scripting/monoscript/fileName/ToggleGroup.cs: 861cd52fff6f1d7a73f5457b3b97dda8 -> - custom:scripting/monoscript/fileName/Outline.cs: abe7a3b85236fa2aa6a727443644081c -> - custom:scripting/monoscript/fileName/RawImage.cs: 9b1f9ced27d17db391e342a1964f4b65 -> - custom:scripting/monoscript/fileName/AxisEventData.cs: bd68a02a31e92e066ceec31b011fbc57 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> - custom:scripting/monoscript/fileName/MenuController.cs: f98156acb6c9b62b4aff1540a104a198 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:scripting/monoscript/fileName/Physics2DRaycasterEditor.cs: 9e7f63ac2881662ae3bbd50a4338aa2a -> - custom:scripting/monoscript/fileName/FinishAnim.cs: cf865f8a05aacf96239bc681aa38dbd5 -> - custom:scripting/monoscript/fileName/NativeExpressAdClient.cs: 2a5c17f00844a4cd6734bdc8e2b16db0 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> - custom:scripting/monoscript/fileName/AdLoader.cs: 6427d799a3b6e9742afd683a9715880b -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/Misc.cs: 7ed2e50827551a4e78c69f183dffa2c9 -> - custom:scripting/monoscript/fileName/IInAppPurchaseResult.cs: feafa53c0b3d3f1f8a0ce252cb357387 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/AbstractTargetFollower.cs: 6409c10c17b027813bf616cbbd82342d -> - custom:scripting/monoscript/fileName/CameraRefocus.cs: ad0ece5675b71eb36894f0c255f332e4 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroup.cs: eac4934c775299d8b76ff59142d92fe4 -> - custom:scripting/monoscript/fileName/InputAxisScrollbar.cs: ac9f721155332e2772dc111905c4d583 -> - custom:scripting/monoscript/fileName/CustomInAppPurchase.cs: 2e8598b283a0f5ba356559cc61845db2 -> - custom:scripting/monoscript/fileName/CoroutineTween.cs: 145a57fb4b19fcfb123b1dcc9c6ec846 -> - custom:scripting/monoscript/fileName/Image.cs: dab426e5f5622a0f37965b80d0c94886 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/WaypointCircuit.cs: 06398e30b670de3f47607b45ceb108cf -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp-firstpass: f66f5add0fcf4501d08694778f1effdc -> - custom:scripting/monoscript/fileName/BannerView.cs: 0e7cd1d39581ddd87ee7e2aa01d5fdfa -> - custom:scripting/monoscript/fileName/CustomNativeTemplateClient.cs: 6036f2706a04721b096f4976fba102cf -> - custom:scripting/monoscript/fileName/ParticleSystemDestroyer.cs: 4a3ccd840619c24dbe6ed070600d5d9e -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/CustomInAppPurchaseListener.cs: 3b251460dae02703e16e364d1f09d7ec -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp: 7b928d865ff79aea8964256bf759dea6 -> - custom:scripting/monoscript/fileName/AspectRatioFitter.cs: d0d41744e6957c53bac0c4dfa076cfbe -> - custom:scripting/monoscript/fileName/RoboSafeArea.cs: f4e17af8d804b0bc3cdbde6ac0920c09 -> - custom:scripting/monoscript/fileName/StudentAI.cs: 048b2b9cd5f1d727bee395a6aaeb0afa -> - custom:scripting/monoscript/fileName/RoboLoading.cs: da52830bf708ef5e9ff4607884eda5ab -> - custom:scripting/monoscript/fileName/SmoothFollow.cs: 6827ffa1ee9ce151924316a12a17fd6f -> - custom:scripting/monoscript/fileName/PivotBasedCameraRig.cs: 569fe548a68bbe05737c846b6136fd7c -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 5ec77b5ab5694d89e38dc6ef83bcba42 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/GraphicRebuildTracker.cs: 8de94ef43240abdb34f228fee6977ffb -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> - custom:scripting/monoscript/fileName/TouchPad.cs: 6807f02d81a6bfd6af95f1e26dad1c08 -> - custom:scripting/monoscript/fileName/CanvasScalerEditor.cs: 45d5b31aba10a8b7f96c6429c8d1cf15 -> - custom:scripting/monoscript/fileName/WaypointProgressTracker.cs: 4258c6b0386daa037a45b680ab62a1e0 -> - custom:scripting/monoscript/fileName/FreeLookCam.cs: fbcb717fad2034192c3ecbc696d6e019 -> - custom:scripting/monoscript/fileName/HandHeldCam.cs: 39d3287cbb1e5c085859aee4b8cca7a8 -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/PhysicsRaycasterEditor.cs: 110591b94d444b72f6a02c548bb7e869 -> - custom:scripting/monoscript/fileName/PanelRaycaster.cs: 57c5b48d37b14bf434fbeb37894146ef -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/VertexHelper.cs: d79122a4ca8eedf6798884cad51c94ef -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/Shadow.cs: 7884315ffc3a3b9bc418d86e8992798d -> - custom:scripting/monoscript/fileName/AnimTag.cs: 39953714109c62efb11be29836693e8c -> - custom:scripting/monoscript/fileName/ICustomNativeTemplateClient.cs: fe6f3cf87bb6f3a3498b9726a55ee3b3 -> - custom:scripting/monoscript/fileName/EventTriggerEditor.cs: 6ea4cbbbbfa1cf486ec109d8109386ab -> - custom:scripting/monoscript/fileName/BaseInputModule.cs: e5d51419cd83ddd14cfd2bfec49bced5 -> - custom:scripting/monoscript/fileName/TouchInputModule.cs: f649e6d16e6a2b3e3d9ef2fc7f32a42a -> - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/FPSCounter.cs: 61325357dea45ada3313f117fe0f7127 -> - custom:scripting/monoscript/fileName/Utils.cs: 20b46bf5344ef281d9becc169327f3ed -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/MaskUtilities.cs: 1ac31d7c3f0aeeb6154c06c4f379fbda -> - custom:scripting/monoscript/fileName/RooftopMenuController.cs: 43322e280374478ea5584febb118235f -> - custom:scripting/monoscript/fileName/BaseEventData.cs: fe1c8385b48c0521893f28f747b6fc69 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/ColorBlock.cs: 425ee059ac60082d71e36b92bc05c817 -> - custom:scripting/monoscript/fileName/LerpControlledBob.cs: e1bf67f0a3095bf49332446dc0219443 -> - custom:scripting/monoscript/fileName/StudentHealth.cs: 90b0840f784c28b9b0e2d2393dcb7260 -> - custom:scripting/monoscript/fileName/NavigationDrawer.cs: d6f1c1b7e626587e232b7c29fd8317ca -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/SpriteDrawUtility.cs: 63a19974af19378fa2ed74e2b9646e43 -> - custom:scripting/monoscript/fileName/RaycasterManager.cs: 734ccc1eb36467642b0349d544b4126e -> - custom:scripting/monoscript/fileName/PhysicsRaycaster.cs: 55704cfd308f55e8f2100e1978b8c859 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/ObjectResetter.cs: 4729f3c5ec4320f6d42859ed0a7e4fcc -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/monoscript/fileName/AdFailedToLoadEventArgs.cs: a2af71380444df3cdbd20ffdda4cf51c -> - custom:scripting/monoscript/fileName/GraphicRegistry.cs: 98589adfc9bed38aa1284f52d0906cff -> - custom:scripting/monoscript/fileName/AnimationTriggers.cs: 71e2bc068282cb51ef0c9c07f7c83c0e -> - custom:scripting/monoscript/fileName/TiltInput.cs: 005a4f12ebe0782535d5f88c408eacfe -> - custom:scripting/monoscript/fileName/ContentSizeFitterEditor.cs: d3472f0757f80a46d91353f6d23b99b9 -> - custom:scripting/monoscript/fileName/PlatformSpecificContent.cs: d80b16e46fa47259f162b60d4de03e39 -> - custom:scripting/monoscript/fileName/RawImageEditor.cs: a27f397991c9e00c409e9e5f249ac4cf -> - custom:scripting/monoscript/fileName/IMaterialModifier.cs: 22379bdba952e76eedc3495376a7f365 -> - custom:scripting/monoscript/fileName/SliderEditor.cs: 311387dff33e7f968557acb6719ff318 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/SelectableEditor.cs: 1481d527b8e3461180bdeab828e61e72 -> - custom:scripting/monoscript/fileName/StandaloneInputModule.cs: bdd0257dc8587dc277481ed15f006d00 -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/monoscript/fileName/SimpleMouseRotator.cs: dba573bcb546f175149e62ba814f5b72 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/CrossPlatformInputManager.cs: 6de8af81d021eaf9393099950d116e92 -> - custom:scripting/monoscript/fileName/CameraController.cs: 9afc567523072d385e7e839f14f42a40 -> - custom:scripting/monoscript/fileName/ExecuteEvents.cs: 09bdf6afd188bdc384f065aac6293d3f -> - custom:scripting/monoscript/fileName/CustomNativeTemplateAd.cs: f7a8e95bce211fc2f6406d2f60529de7 -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/BaseInput.cs: 2124093b3f8a7fbb31af4584d7906f17 -> - custom:scripting/monoscript/fileName/InterceptedEventsPreview.cs: 94e846ba0cdb752454d2d472cfe36d16 -> - custom:scripting/monoscript/fileName/ProtectCameraFromWallClip.cs: 4c140574803b995cdf559398f585d40b -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/MenuOptions.cs: d79d6d6d5841de7e6374a43e8dcef5a4 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/UIBehaviour.cs: 93a5dfaee450605a3ebf5df8a3c39094 -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/PositionAsUV1.cs: 2e4459b437a4807ec15690930098829a -> - custom:scripting/monoscript/fileName/Dropdown.cs: e2499375dbab18b142e2db07a091d792 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/AutoMoveAndRotate.cs: cadb60ca81f0fa092bfbe6288b868ff7 -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/SelfControllerEditor.cs: 7085c77278668b218f5204af2c8ef3a1 -> - custom:scripting/monoscript/fileName/GameInfo.cs: b39d91844e6a6494652575297a10781f -> - custom:scripting/monoscript/fileName/StudentAttackParts.cs: 7391486d6e1c015348e96415b4e3720b -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/PointerInputModule.cs: c4d4fe7ccbecd5087b916bc87196dbe9 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/Graphic.cs: a06ccab3be7023340f550cfeaabbe07e -> - custom:scripting/monoscript/fileName/RoboVoice.cs: e577fd32324cb912568f50737781a5c0 -> - custom:scripting/monoscript/fileName/Mask.cs: 30def7c5b8ef23ce62910d8eb0c002c6 -> - custom:scripting/monoscript/fileName/IDefaultInAppPurchaseProcessor.cs: b440b19e0e5a270424742416bbbd0e69 -> - custom:scripting/monoscript/fileName/StudentAILeg.cs: af584b97fbca6a8fd97b5ce3635cc09e -> - custom:scripting/monoscript/fileName/DropdownEditor.cs: 7835943c2b1e7ab14674862cb91ce165 -> - custom:scripting/monoscript/fileName/AxisTouchButton.cs: a7aa800e764d8b80087fc24ac7f59d30 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroupEditor.cs: b818b9a01e994214d99cc7440db09dec -> - custom:scripting/monoscript/fileName/MultipleDisplayUtilities.cs: 4c3c70e26636165f46aedff2bed06aa3 -> - custom:scripting/monoscript/fileName/LayoutElementEditor.cs: 7b7a8175ebabe6f0476df392a9d779f5 -> - custom:scripting/monoscript/fileName/GraphicEditor.cs: 0dc931f0f060b1c1aa4b9934f3c02068 -> - custom:scripting/monoscript/fileName/LayoutPropertiesPreview.cs: 464f6e736bc56387abed9e1345b58e03 -> - custom:scripting/monoscript/fileName/DragRigidbody.cs: 4603c3af3f13916f3fa935f6c699052a -> - custom:scripting/monoscript/fileName/CanvasScaler.cs: 2ea1923de8f9e015366994adf4a911f8 -> - custom:scripting/monoscript/fileName/IRewardBasedVideoAdClient.cs: 52fe3776767f097f1bf32567a2909d91 -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/monoscript/fileName/ButtonHandler.cs: bf99f15b4b4da7541cf1a3227d33dba4 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/EventSystemChecker.cs: 8ff64b04718551a6bca2d6f2b6f6ea6e -> - custom:scripting/monoscript/fileName/InputFieldEditor.cs: ae985d67ad35a24d695667fcf35d81ef -> - custom:scripting/monoscript/fileName/IGraphicEnabledDisabled.cs: 543e967edd29d3f90a7fada795a69d63 -> - custom:scripting/monoscript/fileName/IMask.cs: 4835b27d1d14549285b4f8c83612ebc7 -> - custom:scripting/monoscript/fileName/INativeExpressAdClient.cs: 2f72b1fcc669606130103338830e2d3b -> - custom:scripting/monoscript/fileName/RewardBasedVideoAdClient.cs: 8f22a136215db466bee837f1fecc8859 -> - custom:scripting/monoscript/fileName/Selectable.cs: 355ffa2236bbfbbd4ecc059e599154f4 -> - custom:scripting/monoscript/fileName/FontDataDrawer.cs: f7cbe293c2e3dff2ee39aff7bd4163b1 -> - custom:scripting/monoscript/fileName/FontData.cs: 2624b2b5223fc7daa60b578156662561 -> - custom:scripting/monoscript/fileName/TimedObjectDestructor.cs: 2b9ef5c24d8ac1876bcac32bfbb70091 -> - custom:scripting/monoscript/fileName/IAdLoaderClient.cs: 97b31d34586e7af8e857d799976e4117 -> - custom:scripting/monoscript/fileName/VerticalLayoutGroup.cs: d5cf2f2f23f5247db7d886894bac9b3f -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: 771b75c563b7c278825a029d8083cee3 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/TargetFieldOfView.cs: 51d23f9917ca2bff79136f2f326daaed -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 83607c52750641f5283d9d4590876d97 -> - custom:scripting/monoscript/fileName/BGMController.cs: 8b121817cf318136f977e80329455398 -> - custom:scripting/monoscript/fileName/RectMask2DEditor.cs: f121c7dbc11fd506db77fcd126dfa3fc -> - custom:scripting/monoscript/fileName/MaskEditor.cs: 3bd6622b0f25c580774e523433166ef0 -> - custom:scripting/monoscript/fileName/PanelEventHandler.cs: ba6769d051300e140797e22cf69b8ced -> - custom:scripting/monoscript/fileName/GridLayoutGroupEditor.cs: e48ddca2b2d4210562ae141b312d8312 -> - custom:scripting/monoscript/fileName/ILayoutElement.cs: a5941e42345b87779111dd71a1bb5868 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/BaseRaycaster.cs: e37362e329c8091c64b863e33af2335e -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:scripting/monoscript/fileName/CustomNativeEventArgs.cs: f666e5091b7f3e8b349100896254b062 -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/DummyClient.cs: eb95fd880d462fdae09cd043197f4dc0 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: f9df540751f64c7c663093ee72af7105 -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 1275a62de10a458b691bcfaaf62488c4 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> - custom:scripting/monoscript/fileName/StudentLeg.cs: f7c6f4072360ce727377b5b86b5cd091 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/FontUpdateTracker.cs: 0edf4184b1e65a637688bed2aad2858e -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/EventTrigger.cs: 302ed930e5ba0917aa82911027f67670 -> - custom:scripting/monoscript/fileName/AdSize.cs: 60014b77b8394b1b47b636d38ddb07e8 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/Localizer.cs: 3c969bcbc00bddba4909b5a691e5a5b6 -> - custom:scripting/monoscript/fileName/ReflectionMethodsCache.cs: c5cb035abcaae76940caca8d15cf29e4 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/AnimationTriggersDrawer.cs: a95af93c1a59bab8729323baee4360e5 -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/LookatTarget.cs: 24990fd6a1942dd499cec63d308f9c02 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdLoaderClient.cs: 25e8a11a1b7948177c43756bf41a1444 -> - custom:scripting/monoscript/fileName/ScrollbarEditor.cs: b44327427537937c6a57f8543906e016 -> - custom:scripting/monoscript/fileName/MobileControlRig.cs: edcf953c7c7f28c0e7c76ed3794b771a -> - custom:scripting/monoscript/fileName/EventInterfaces.cs: 207de7b71ff167cef7ae4584652d1556 -> - custom:scripting/monoscript/fileName/GridLayoutGroup.cs: 43759e18a5ea1dda932d71b40c61dda6 -> - custom:scripting/monoscript/fileName/GraphicRaycaster.cs: 0fc8c9d6ff17669221a0b586bde06477 -> - custom:scripting/monoscript/fileName/CanvasUpdateRegistry.cs: bdf5b5b4904888a4c7ec20bc9ff4f0a2 -> - custom:scripting/monoscript/fileName/ICustomInAppPurchaseProcessor.cs: f838330b3221c6a6923f626d7493da8e -> - custom:scripting/monoscript/fileName/ICustomInAppPurchase.cs: 22f662ccc67246622bc7515778898d41 -> - custom:scripting/monoscript/fileName/Scrollbar.cs: 042fdb4d377c0d68cf1021e2ead3c650 -> - custom:scripting/monoscript/fileName/EventSystemEditor.cs: 76f2d1177650edec9abc8c01fb91473a -> - custom:scripting/monoscript/fileName/LayoutElement.cs: 0ad083ca76b6eceec2f3e5e824de2611 -> - custom:scripting/monoscript/fileName/LayoutGroup.cs: 47296f37423e45582ae2a1285f1834e1 -> +======================================================================== +Received Import Request. + Time since last request: 72.983220 seconds. + path: Assets/AnimationClip/f02_jump_10_0.anim + artifactKey: Guid(15239ad8227b4174fb62a9b33dd5f578) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/f02_jump_10_0.anim using Guid(15239ad8227b4174fb62a9b33dd5f578) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f77bc483e8967be9c50a68fee7d3c22e') in 0.192184 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Material/trashbox01_1.mat + artifactKey: Guid(a65f3f7bf5d5d9348b23b600dc18e9ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/trashbox01_1.mat using Guid(a65f3f7bf5d5d9348b23b600dc18e9ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0b0ace4e83657decf95cad37107a7938') in 0.052525 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Material/floor01_2.mat + artifactKey: Guid(21d8c2a9fd107e14492e853ae8dcaaaf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/floor01_2.mat using Guid(21d8c2a9fd107e14492e853ae8dcaaaf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd928098abda50f1d7e9d962f577fe2c5') in 0.044771 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000047 seconds. + path: Assets/Mesh/lamp1_off.asset + artifactKey: Guid(707464346989b584f80d992697cead95) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Mesh/lamp1_off.asset using Guid(707464346989b584f80d992697cead95) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1d40bee2d948460adb5593d0ea3ba7ef') in 2.211482 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/AnimatorController/AnimTaichi.controller + artifactKey: Guid(df0293303932a854c89e29d7dad0ab9d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimatorController/AnimTaichi.controller using Guid(df0293303932a854c89e29d7dad0ab9d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c0d8585f45e12ffeec03186cb11fb305') in 2.565533 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 115 +======================================================================== +Received Import Request. + Time since last request: 0.000056 seconds. + path: Assets/AudioClip/ko.ogg + artifactKey: Guid(d2adcc663c0bc97448cf266ee86e9cd9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/ko.ogg using Guid(d2adcc663c0bc97448cf266ee86e9cd9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ccd6a0c47d8606374923aaae9dacceed') in 0.055638 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/AudioClip/Footstep01.ogg + artifactKey: Guid(a5664ba095f22264eb2e2e6379cad7a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/Footstep01.ogg using Guid(a5664ba095f22264eb2e2e6379cad7a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '580cda6ee0db02dea3ed5c6828e45ba9') in 0.028887 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/PhysicMaterial/ZeroFriction.physicMaterial + artifactKey: Guid(870180de342db8740ac74adaf95a534d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/PhysicMaterial/ZeroFriction.physicMaterial using Guid(870180de342db8740ac74adaf95a534d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '831ade549fbc5934a68c34b73f0c00f1') in 0.038069 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Material/lamp01.mat + artifactKey: Guid(7edc2f5e0f8b3d1489940bb7c60aeafe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/lamp01.mat using Guid(7edc2f5e0f8b3d1489940bb7c60aeafe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e43b64b31264e37c9aeb0c0582e572ef') in 0.016591 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/AudioClip/2_two.ogg + artifactKey: Guid(188e151e411fe284d9316cdb81f9fa5c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/2_two.ogg using Guid(188e151e411fe284d9316cdb81f9fa5c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3e8696734f0bfc91c12b62dc85627999') in 0.195078 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Material/curtain01.mat + artifactKey: Guid(de81674a941c96b4f9638e54ed6d39f0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/curtain01.mat using Guid(de81674a941c96b4f9638e54ed6d39f0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f7fdd06794058112beee52edfd8cb33b') in 0.020767 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Material/chalk01.mat + artifactKey: Guid(0330c5ee02abdc440a17d4343dcd829d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/chalk01.mat using Guid(0330c5ee02abdc440a17d4343dcd829d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f3a89c7c3a0ce10cd5c87eee0d666f04') in 0.024768 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/AudioClip/7_seven.ogg + artifactKey: Guid(4ccae7f1ed399b14e80292dc1c3fffbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/7_seven.ogg using Guid(4ccae7f1ed399b14e80292dc1c3fffbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ba46cdc75f9539fc3232ba7e809dacd4') in 0.059466 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/AudioClip/4_four.ogg + artifactKey: Guid(cdec22cde2a030f40a66de75888a80d6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/4_four.ogg using Guid(cdec22cde2a030f40a66de75888a80d6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4736cdd0bf0773bec3c09034e361bb99') in 0.044193 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/AnimationClip/HumanoidJumpUp.anim + artifactKey: Guid(fcca4b67b7e8ad44f9f34336f0f63031) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/HumanoidJumpUp.anim using Guid(fcca4b67b7e8ad44f9f34336f0f63031) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '433d01531f7df2a1be14057dc07751c0') in 0.015501 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Cubemap/Cubemap.png + artifactKey: Guid(64831f4c573b09e4db55869267a4bcf5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Cubemap/Cubemap.png using Guid(64831f4c573b09e4db55869267a4bcf5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '557370ae08015227fed66935883aaa9f') in 0.064463 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Resources/Cylinder.asset + artifactKey: Guid(72a37be781b6c2a488329e8d8a56cc05) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/Cylinder.asset using Guid(72a37be781b6c2a488329e8d8a56cc05) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2b10175e0b383fa614eea8dd9885b600') in 0.013046 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/AudioClip/times_up.ogg + artifactKey: Guid(cc105aa4a87f2554cbf04956efff8850) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/times_up.ogg using Guid(cc105aa4a87f2554cbf04956efff8850) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0178f6d912e97f73b339352da883820e') in 0.055515 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/AnimationClip/f02_jump_10_1.anim + artifactKey: Guid(86e1708243cb6d14a9ec6dc67962d612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/f02_jump_10_1.anim using Guid(86e1708243cb6d14a9ec6dc67962d612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'db0fc91efc169d2df64a2747e61525ef') in 0.028684 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/AdMobIDs.txt + artifactKey: Guid(8ec8d7e97284bff49bd5be68b5a16613) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/AdMobIDs.txt using Guid(8ec8d7e97284bff49bd5be68b5a16613) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8a416fe3e40ca62ae83a077405afd7c8') in 0.011918 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Texture2D/desk02_2.png + artifactKey: Guid(695dbc1bd389e624bbec4aa414c3cd2b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/desk02_2.png using Guid(695dbc1bd389e624bbec4aa414c3cd2b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '67596ad1e051bc896e9dc970ae2a25b4') in 0.047285 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Sprite/icKyle.asset + artifactKey: Guid(0cd558008ed617f4ba8cabb6475c429f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/icKyle.asset using Guid(0cd558008ed617f4ba8cabb6475c429f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '60685c0f39dd856b64b204cf2e8e359f') in 0.020120 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Texture2D/desk01_2.png + artifactKey: Guid(f664e1d3a81b05b4d8551663445a5fa1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/desk01_2.png using Guid(f664e1d3a81b05b4d8551663445a5fa1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a5efbfdcfaa11e4958588b673943defe') in 0.032365 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Shader/Toon_Hair.shader + artifactKey: Guid(8856c85d4b0a77d4baa3e97b6390d0ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Shader/Toon_Hair.shader using Guid(8856c85d4b0a77d4baa3e97b6390d0ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9411c9d619fa64b23c8697ec24b43a76') in 0.020669 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Texture2D/clock01.png + artifactKey: Guid(16a03e33c9e2c99459b8234869c596c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/clock01.png using Guid(16a03e33c9e2c99459b8234869c596c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8ebb00b3a7bc1e774ecdd5bbcfaec00b') in 0.023557 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Texture2D/eraser01.png + artifactKey: Guid(49d83e359063ee946a16eec31c1051e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/eraser01.png using Guid(49d83e359063ee946a16eec31c1051e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '64edd721c51b85ffe98467869c753e37') in 0.020704 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/GoogleMobileAdsSettings.asset + artifactKey: Guid(6c34a4a026264ec4eabb619ab3bee05f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/GoogleMobileAdsSettings.asset using Guid(6c34a4a026264ec4eabb619ab3bee05f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '03093345770bcfb2a6931122384fcf3c') in 0.015373 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Texture2D/blackboard01.png + artifactKey: Guid(81ef5f7794726ed4286ee6ebb7bb8447) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/blackboard01.png using Guid(81ef5f7794726ed4286ee6ebb7bb8447) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '33677f1d8ecf2fa9107c25233d751852') in 0.037978 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Texture2D/door01.png + artifactKey: Guid(53aa2bebe520f104781482fdda5a5959) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/door01.png using Guid(53aa2bebe520f104781482fdda5a5959) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '55c17f412cd438f98b97842b56034888') in 0.023311 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000059 seconds. + path: Assets/Sprite/imgJoystickCircle.asset + artifactKey: Guid(cf9d78d3b9b31f044bea883ca475a03c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/imgJoystickCircle.asset using Guid(cf9d78d3b9b31f044bea883ca475a03c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '37bbb187dffca16ddaaae285a0df511d') in 0.017840 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Texture2D/chair01_1.png + artifactKey: Guid(e3cdfec22e3beed4cb86b1ab337cacab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/chair01_1.png using Guid(e3cdfec22e3beed4cb86b1ab337cacab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a593efd482470acd68df5f3b1e228856') in 0.026009 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Texture2D/btnMenu.png + artifactKey: Guid(a5f420049f54af74197f1627a39c76ed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/btnMenu.png using Guid(a5f420049f54af74197f1627a39c76ed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e427b665702a38c0e5b2695ebe1a9ff8') in 0.026707 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Texture2D/icGoblin.png + artifactKey: Guid(0a122cfb388163a4cbf2b1d4432c2c4d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/icGoblin.png using Guid(0a122cfb388163a4cbf2b1d4432c2c4d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5078182e7d5bea5e3ce52f762ef4ea66') in 0.027863 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Shader/Toon_Cutoff.shader + artifactKey: Guid(514eefdd5ac21f742a851eee8d506e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Shader/Toon_Cutoff.shader using Guid(514eefdd5ac21f742a851eee8d506e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6e72564ec905296ee03279da4cbe3157') in 0.035131 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Texture2D/drink01.png + artifactKey: Guid(66204426da95ae144b18ec41b82c8cbe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/drink01.png using Guid(66204426da95ae144b18ec41b82c8cbe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5774d830d4b59873bd8a9c01023fdaed') in 0.031263 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000045 seconds. + path: Assets/Texture2D/erasercleaner01.png + artifactKey: Guid(b9accb012b627d64c85eb3b4f1731145) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/erasercleaner01.png using Guid(b9accb012b627d64c85eb3b4f1731145) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '07b7d5b6e5e5c8d5139a298f47b5dc1e') in 0.030816 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Texture2D/book01.png + artifactKey: Guid(4d7989747e86bf045a885b7281da0206) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/book01.png using Guid(4d7989747e86bf045a885b7281da0206) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ad9410e14813af7872eae4803b1f34e6') in 0.060821 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Texture2D/trashbox01_3.png + artifactKey: Guid(e86a3c7ace09b71408bb20b0716bfbf9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/trashbox01_3.png using Guid(e86a3c7ace09b71408bb20b0716bfbf9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c50d7d8deab6e09c0b0252a02f5adff2') in 0.039055 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Scripts/Assembly-CSharp/GameInfo.cs + artifactKey: Guid(f6f759f0f1b2289e18f5b180343ab321) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GameInfo.cs using Guid(f6f759f0f1b2289e18f5b180343ab321) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ed6f3457ec8a2de1025be661ed00eadc') in 0.011733 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000042 seconds. + path: Assets/Texture2D/window01.png + artifactKey: Guid(ae468f7adf46ddd418a05f2f17cc6aad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/window01.png using Guid(ae468f7adf46ddd418a05f2f17cc6aad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0551f86d679b00a8b1e640c30025dc11') in 0.062039 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Texture2D/locker01.png + artifactKey: Guid(0cf048fa10ebbc545ab4740712483994) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/locker01.png using Guid(0cf048fa10ebbc545ab4740712483994) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e0e0917141713413da5fa3ac794bd143') in 0.023200 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000157 seconds. + path: Assets/Texture2D/skybox_tokyocityscape_1024_u.png + artifactKey: Guid(9fa0d9bb14fbc6842b00e094ab8e55c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/skybox_tokyocityscape_1024_u.png using Guid(9fa0d9bb14fbc6842b00e094ab8e55c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8caabfcf398530359e37d4ff714f2ac4') in 0.118768 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Scripts/Assembly-CSharp/BGMController.cs + artifactKey: Guid(abf27e0cfea77fcf4bc7e88eecbaaf9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/BGMController.cs using Guid(abf27e0cfea77fcf4bc7e88eecbaaf9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0d06a0cc7e86f07a1e7623c9f08f9918') in 0.040457 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Texture2D/skybox_tokyocityscape_1024_d.png + artifactKey: Guid(10764b8f40eeccb46be58aa4ef9dbb89) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/skybox_tokyocityscape_1024_d.png using Guid(10764b8f40eeccb46be58aa4ef9dbb89) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7f961afed487303024fcd00abeee0003') in 0.022998 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Texture2D/platform01_2.png + artifactKey: Guid(cf27d89a6f67d15469a130020982f766) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/platform01_2.png using Guid(cf27d89a6f67d15469a130020982f766) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '75c74a8bceb419dd4faa9880ce5e8efa') in 0.047834 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/AudioClip/8_eight.ogg + artifactKey: Guid(03fdf9d5666a4e64ea2cc2bcb6032833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/8_eight.ogg using Guid(03fdf9d5666a4e64ea2cc2bcb6032833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '29bc78b96b25b0069b805c9a1f6d438f') in 0.086995 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Sprite/iconHonoka.asset + artifactKey: Guid(62509773ffcc1b648bdeb3a8223892ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/iconHonoka.asset using Guid(62509773ffcc1b648bdeb3a8223892ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f6a43967121a49a83e1e53273c83a4dc') in 0.017339 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Texture2D/wall01.png + artifactKey: Guid(7991169a4c327814daf1ccab8959ebff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/wall01.png using Guid(7991169a4c327814daf1ccab8959ebff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8858feaebff06c40df46d27025ff6d97') in 0.038166 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Scripts/Assembly-CSharp/SoundController.cs + artifactKey: Guid(7653108bd9ae1f21b18ff755c295b5eb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/SoundController.cs using Guid(7653108bd9ae1f21b18ff755c295b5eb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b6ae26d25aab14bd4b02d42d900c25d5') in 0.018594 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentHealth.cs + artifactKey: Guid(ff63c375a5472b4a28f134ab7cfe8b8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentHealth.cs using Guid(ff63c375a5472b4a28f134ab7cfe8b8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e0b76365fb8f06fbf30498c5062757ab') in 0.013645 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Scripts/Assembly-CSharp/SpawnCloud.cs + artifactKey: Guid(0a194b6b67f9fc7a30f098ca6c9ed42e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/SpawnCloud.cs using Guid(0a194b6b67f9fc7a30f098ca6c9ed42e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f5699440c2d18af69e4fb10103b00c74') in 0.036623 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/Properties/AssemblyInfo.cs + artifactKey: Guid(6da6ac832cd91dd499f2b285ca513e1a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/Properties/AssemblyInfo.cs using Guid(6da6ac832cd91dd499f2b285ca513e1a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '448a92069f02b422ea5022d5cd7957a4') in 0.012541 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Material/glass01.mat + artifactKey: Guid(36b8da21883f5ae43be0b57cfcc7f19b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/glass01.mat using Guid(36b8da21883f5ae43be0b57cfcc7f19b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '588ecd784636e07bbed1c6b8a21beb87') in 0.014563 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Material/window01.mat + artifactKey: Guid(928440d4e7406984e9d176eae72cd0de) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/window01.mat using Guid(928440d4e7406984e9d176eae72cd0de) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '395df5c09c920d00b292f9c3affef30b') in 0.046617 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000051 seconds. + path: Assets/Material/erasercleaner01.mat + artifactKey: Guid(2092c7653757b904ebe66e85f9e521a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/erasercleaner01.mat using Guid(2092c7653757b904ebe66e85f9e521a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '520dbc7bcf539c6d7fd69ab95248c49f') in 0.018757 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Scripts/Assembly-CSharp/CameraController.cs + artifactKey: Guid(7cf202e78d222ecbee691e03fc1669f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/CameraController.cs using Guid(7cf202e78d222ecbee691e03fc1669f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e33c979f28e7c7dbade6eef0a0bade42') in 0.041261 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Texture2D/curtain01.png + artifactKey: Guid(a2977ef6381b11243ab6f76f95bfda1c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/curtain01.png using Guid(a2977ef6381b11243ab6f76f95bfda1c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '368bb0c8eef4e90e242ef68719727ca5') in 0.024865 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000158 seconds. + path: Assets/AudioClip/Land.ogg + artifactKey: Guid(4f91ed7b4d67b16469c02f5041cd4f31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/Land.ogg using Guid(4f91ed7b4d67b16469c02f5041cd4f31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3f0d5d6a8080a3bf88cc885395bcc198') in 0.038158 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Material/Skybox_TokyoCityscape_1024.mat + artifactKey: Guid(838220c3622cada48ab2eb34693033ea) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/Skybox_TokyoCityscape_1024.mat using Guid(838220c3622cada48ab2eb34693033ea) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ea93d17a1ca1c2e452312269f796e2de') in 0.110684 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 7 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/AudioClip/bgm_menu18.ogg + artifactKey: Guid(daedcbd2b322cb748bf690545f46550a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/bgm_menu18.ogg using Guid(daedcbd2b322cb748bf690545f46550a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ca9bccd3d49bc2667eea75b152f69a67') in 0.185831 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000325 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_greet_01.anim + artifactKey: Guid(5942ee098f155d94fb8cfe313d10107a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_greet_01.anim using Guid(5942ee098f155d94fb8cfe313d10107a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ed5755210e29d0bff700f59fa202e3a2') in 0.153076 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_down_22.anim + artifactKey: Guid(b84d3dd6aaa7f084f854d177c4b62265) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_down_22.anim using Guid(b84d3dd6aaa7f084f854d177c4b62265) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4bca7bd0a30712e96f61ea1afa167923') in 0.104831 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_damage_23.anim + artifactKey: Guid(75e6c6f33c154894caf5f0047561b83e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_damage_23.anim using Guid(75e6c6f33c154894caf5f0047561b83e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '76a50b801175e439433c267ce82d730f') in 0.061933 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_idle_20.anim + artifactKey: Guid(d3a0e348fc51cae4c91d5014c9a2fe26) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_idle_20.anim using Guid(d3a0e348fc51cae4c91d5014c9a2fe26) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e7c558178acff7ced7a11be2bb6dacc0') in 0.080068 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Texture2D/counter01.png + artifactKey: Guid(39be6f571dfdf3645bab178673a67000) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/counter01.png using Guid(39be6f571dfdf3645bab178673a67000) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '652b41384b0268a798ca3d6e5fc4c9f0') in 0.023436 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Sprite/iconTaichi.asset + artifactKey: Guid(045a6ba02bdd93c4a9d4de928bcd2045) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/iconTaichi.asset using Guid(045a6ba02bdd93c4a9d4de928bcd2045) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '55badd4c378afa8ecf10cd6a302a1efc') in 0.014779 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/EventSystemChecker.cs + artifactKey: Guid(89f2bf83b20e89f79c0e261fa53e7dd7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/EventSystemChecker.cs using Guid(89f2bf83b20e89f79c0e261fa53e7dd7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '446f74f6f230680e1230b5ff5e1249fd') in 0.011438 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/materials/f02_casualwear_10_h_c.mat + artifactKey: Guid(1c660a52d70ada542a1b220e1fa53eb8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_casualwear_10_h_c.mat using Guid(1c660a52d70ada542a1b220e1fa53eb8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e8e3a8978c2d763087456cc6dbae1351') in 0.072870 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Resources/aoi/materials/f02_casualwear_10_h_s.mat + artifactKey: Guid(20758192dd999a3499367392f53720ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_casualwear_10_h_s.mat using Guid(20758192dd999a3499367392f53720ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7d6cc293b49fefce695cbd3777985c01') in 0.027490 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000134 seconds. + path: Assets/Material/speaker01.mat + artifactKey: Guid(fdeeac224aa9f8d4dbe84e1ec27a1ae6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/speaker01.mat using Guid(fdeeac224aa9f8d4dbe84e1ec27a1ae6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e94c06a47b708bf3244d2f3f5a21e43a') in 0.018615 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Scripts/Assembly-CSharp/RoboVoice.cs + artifactKey: Guid(b25ebd7a3fd2c0d5fe0f1b0ce7fbb8ba) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/RoboVoice.cs using Guid(b25ebd7a3fd2c0d5fe0f1b0ce7fbb8ba) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '87c05bc4537c2f7b48c5e161a289ee36') in 0.011895 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000146 seconds. + path: Assets/Material/writing_implements01.mat + artifactKey: Guid(0fb2ee791d03dac4697c8caf3b42b69c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/writing_implements01.mat using Guid(0fb2ee791d03dac4697c8caf3b42b69c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a260548ef7b2e7bdfb7d917bc8e6eb7d') in 0.018085 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000075 seconds. + path: Assets/Material/wall03.mat + artifactKey: Guid(bf3f2d6eeb56cd640a8f6977804ca009) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/wall03.mat using Guid(bf3f2d6eeb56cd640a8f6977804ca009) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '11bb3408764f291fb7c2ed16571a2db9') in 0.031688 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Texture2D/circle_b3.png + artifactKey: Guid(0a2a2376de786ca4a8f3723512c531e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/circle_b3.png using Guid(0a2a2376de786ca4a8f3723512c531e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '49561df0a0f18b39d7099601595b2809') in 0.020906 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Scripts/Assembly-CSharp/MenuController.cs + artifactKey: Guid(6fae0a7d105dcc8db83d5ea28164a655) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/MenuController.cs using Guid(6fae0a7d105dcc8db83d5ea28164a655) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd62a04b0f8c51a6ccb12fb2e8f3d812f') in 0.037734 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Texture2D/speaker01.png + artifactKey: Guid(e6bc159db64603b4d89ef5c2af7ba128) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/speaker01.png using Guid(e6bc159db64603b4d89ef5c2af7ba128) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '47f9f3a7709787518ad2a08082aa32d6') in 0.055614 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Texture2D/wall02.png + artifactKey: Guid(84d4f859e6fda334395f62a20a5f6016) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/wall02.png using Guid(84d4f859e6fda334395f62a20a5f6016) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7fee5b6985383fde62471836b7262776') in 0.028907 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000063 seconds. + path: Assets/Resources/aoi/materials/f02_blazer_200_h_s.mat + artifactKey: Guid(4409b13861fa5c542a406d7e843dc2e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_blazer_200_h_s.mat using Guid(4409b13861fa5c542a406d7e843dc2e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '265adc8d0078f12140067c7debc7d119') in 0.046902 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/LightingSettings/LoadingSettings.lighting + artifactKey: Guid(54cd556fdf9633f42bb553826aa743be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/LightingSettings/LoadingSettings.lighting using Guid(54cd556fdf9633f42bb553826aa743be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +LightingSettings: switching bake backend from 1 to 0. + -> (artifact id: 'fe36a8b88dbb326c89b9ceea120f00df') in 0.049081 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/AudioClip/bgm1_20090621ishin.ogg + artifactKey: Guid(7d4284b7b44d6f74ca9b28834415caef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/bgm1_20090621ishin.ogg using Guid(7d4284b7b44d6f74ca9b28834415caef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '924601b1bcaabf6e5b55cf18b69d1bb2') in 0.353424 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Texture2D/imgButtonClear.png + artifactKey: Guid(d23f6ee86e48c8f4eacceeeb85a0c761) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/imgButtonClear.png using Guid(d23f6ee86e48c8f4eacceeeb85a0c761) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1c10f1d597b1d5fbef75fc1de9635502') in 0.065807 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_damage_20.anim + artifactKey: Guid(c2c4900a86bb73c46b38ed1841e1b74a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_damage_20.anim using Guid(c2c4900a86bb73c46b38ed1841e1b74a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a784c0b3403bb38a6735f2c975d7c454') in 0.106925 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.asset + artifactKey: Guid(c76aede4f58864d4a9618705de00ef7a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.asset using Guid(c76aede4f58864d4a9618705de00ef7a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a4727576676a9a67410ead257067441e') in 0.076733 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000615 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_kick_23.anim + artifactKey: Guid(af784766bacb2e147b92dd6d482d1449) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_kick_23.anim using Guid(af784766bacb2e147b92dd6d482d1449) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '146d136f8de9b71ac6a53f45d744b299') in 0.056848 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_special_20.anim + artifactKey: Guid(eb18edddda2548c4f93f0c98fbb05e04) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_special_20.anim using Guid(eb18edddda2548c4f93f0c98fbb05e04) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8285e6ad394d5be83e8a537cdf24b986') in 0.086822 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_greet_02.anim + artifactKey: Guid(5f7b4ebff80469d478fb6a38039d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_greet_02.anim using Guid(5f7b4ebff80469d478fb6a38039d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f76a2dd6e2fe20b55cd4232b118aef23') in 0.115369 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_guard_20.anim + artifactKey: Guid(20f283cc664eadc499c88c8c0c13c60c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_guard_20.anim using Guid(20f283cc664eadc499c88c8c0c13c60c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f623e47b49b2ee8c63b6d8950787af5b') in 0.058531 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_greet_03.anim + artifactKey: Guid(14c47704604a9944593385e9199154c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_greet_03.anim using Guid(14c47704604a9944593385e9199154c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2e4a7cd570648fa5e51736d8395a5652') in 0.123143 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_damage_24.anim + artifactKey: Guid(c06f45bef476c7e468d28ff033bfd83c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_damage_24.anim using Guid(c06f45bef476c7e468d28ff033bfd83c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9cb0851c8b3f86db58cf38dccbedf544') in 0.053372 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/honoka/materials/f01_blazer_200_h_s.mat + artifactKey: Guid(438166d08a05a7245821837a30153ee2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_blazer_200_h_s.mat using Guid(438166d08a05a7245821837a30153ee2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a27191ae15211e2902387103cf1afa95') in 0.024688 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/honoka/materials/f01_casualwear_10_h_c.mat + artifactKey: Guid(e472f0fa9689cdb489f2338a4d5538ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_casualwear_10_h_c.mat using Guid(e472f0fa9689cdb489f2338a4d5538ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '051c447cd5b88f0063ce070fc316c13c') in 0.029260 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_special_21.anim + artifactKey: Guid(25cb0385bafa6a84ca118e5a79602b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_special_21.anim using Guid(25cb0385bafa6a84ca118e5a79602b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a2d5af9fb528bf61c518bf8dec0ea698') in 0.060075 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/LightingSettings/MainSettings.lighting + artifactKey: Guid(df98eb84f1494d6439f6efcba96e4bfe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/LightingSettings/MainSettings.lighting using Guid(df98eb84f1494d6439f6efcba96e4bfe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. +LightingSettings: switching bake backend from 1 to 0. + -> (artifact id: '0391508c35e7484fd4789cceab135ed0') in 0.014748 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_punch_21.anim + artifactKey: Guid(840037c108f274148a52687bfe455b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_punch_21.anim using Guid(840037c108f274148a52687bfe455b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9502172ca2753aaad5004a988b557214') in 0.053831 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_special_21.anim + artifactKey: Guid(8c907ac5cf630db4fa433e36fe9571af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_special_21.anim using Guid(8c907ac5cf630db4fa433e36fe9571af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f96670b891aad1d4d502d39e05572d82') in 0.254307 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/materials/f01_blazer_000_h_s.mat + artifactKey: Guid(aa133bd461316a948866c4cf1e554a76) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_blazer_000_h_s.mat using Guid(aa133bd461316a948866c4cf1e554a76) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7499f15e28bef9b4d371587a88e16f93') in 0.103029 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/honoka/models mecanim/f01_blazer_200_hAvatar.asset + artifactKey: Guid(b7e6f9cf4b8ef664eb7bac374624a3c0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_hAvatar.asset using Guid(b7e6f9cf4b8ef664eb7bac374624a3c0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'cf6f9dce0a49d52167b49936c9420dae') in 0.015360 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/honoka/materials/f01_schoolwear_200_h_s.mat + artifactKey: Guid(230c540913cb61e488097d65725d5e01) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_schoolwear_200_h_s.mat using Guid(230c540913cb61e488097d65725d5e01) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '63a2331ad0275d0f387fcc13bf8f2f6e') in 0.044164 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/honoka/models mecanim/f01_blazer_000_hAvatar.asset + artifactKey: Guid(2389c0774e46b0440a90aa1e73675fcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_hAvatar.asset using Guid(2389c0774e46b0440a90aa1e73675fcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0b48a55b41862e142b822bfe5182bde0') in 0.014985 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/models mecanim/f01_blazer_000_h.prefab + artifactKey: Guid(dc7450f7db5fe2e47a439d75fbc39bcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_h.prefab using Guid(dc7450f7db5fe2e47a439d75fbc39bcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3dcedadd5bfd8bdc98aa9365ad8537fb') in 0.040454 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 300 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/honoka/models mecanim/f01_blazer_000_h.asset + artifactKey: Guid(54911658f6b252d40ad90c213384b5be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_h.asset using Guid(54911658f6b252d40ad90c213384b5be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '117d69ded021907cba35cf5bf338391e') in 0.021004 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000038 seconds. + path: Assets/Resources/honoka/models mecanim/f01_blazer_200_h.prefab + artifactKey: Guid(6679ff8f08110564ab5173b99716a701) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_h.prefab using Guid(6679ff8f08110564ab5173b99716a701) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd19e21846d1158bf0bb48c4251d73971') in 0.028243 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 300 +======================================================================== +Received Import Request. + Time since last request: 0.000049 seconds. + path: Assets/Scripts/Assembly-CSharp/Student.cs + artifactKey: Guid(06917156f35f690683acde81733f0e6c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/Student.cs using Guid(06917156f35f690683acde81733f0e6c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '66ea0dd2e5ee6bac0442614723453e93') in 0.016549 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/honoka/materials/f01_blazer_000_h_c.mat + artifactKey: Guid(ec663103886954e4baea0271cc8dca93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_blazer_000_h_c.mat using Guid(ec663103886954e4baea0271cc8dca93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c334b9a409051651cd670dde991d1893') in 0.024143 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_special_20.anim + artifactKey: Guid(8988aa7743666b54a9c1177853622edd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_special_20.anim using Guid(8988aa7743666b54a9c1177853622edd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4abccae2ce5819ef0072622026150ba8') in 0.078180 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Resources/honoka/materials/f01_blazer_200_h_c.mat + artifactKey: Guid(e601e6d7398b18847a2492e74f10aefc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_blazer_200_h_c.mat using Guid(e601e6d7398b18847a2492e74f10aefc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b9911498f8960bd2328c64be99589394') in 0.024501 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Resources/aoi/materials/f02_schoolwear_200_h_s.mat + artifactKey: Guid(3e50aeba8f647524f9fee1c0c6f0f27c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_schoolwear_200_h_s.mat using Guid(3e50aeba8f647524f9fee1c0c6f0f27c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '300a42c8dc35a0934d51063db628cfe8') in 0.030204 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_hAvatar.asset + artifactKey: Guid(9e79eee2c2de17f41aa98386a1809b8d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_hAvatar.asset using Guid(9e79eee2c2de17f41aa98386a1809b8d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '53cf5fdbf7a38ee57b282126ea73bca7') in 0.016588 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.prefab + artifactKey: Guid(40304dd11ffcdd14dbc6da9595582fc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.prefab using Guid(40304dd11ffcdd14dbc6da9595582fc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'fb8ae3b102f12bdaa7f7cd4e0c573bdf') in 0.028625 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 322 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/aoi/models mecanim/f02_blazer_200_hAvatar.asset + artifactKey: Guid(1fa22590767c2154fa72d7e6522fd8f2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_hAvatar.asset using Guid(1fa22590767c2154fa72d7e6522fd8f2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'fff9b3f52f850126ba3ecb21d6a066ed') in 0.018871 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_kick_21.anim + artifactKey: Guid(4aebcd191c2c2964e8d0a4c52c956c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_kick_21.anim using Guid(4aebcd191c2c2964e8d0a4c52c956c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c594c59c7525e960f3b12572ccbde050') in 0.057955 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Resources/taichi/animations mecanim/damage_21.anim + artifactKey: Guid(74c4f2f168abbcf4e9f9ee4eec0a5a5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/damage_21.anim using Guid(74c4f2f168abbcf4e9f9ee4eec0a5a5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b44011643b4b551b217ae5ee841cefcd') in 0.056584 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.asset + artifactKey: Guid(08b63f37ca0572f47a7b66bb3f9b659e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.asset using Guid(08b63f37ca0572f47a7b66bb3f9b659e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8fc155be4ef12c9ba549163e7f2e754f') in 0.023171 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Resources/taichi/animations mecanim/damage_23.anim + artifactKey: Guid(42a12095a5e9596498455310a15e46d7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/damage_23.anim using Guid(42a12095a5e9596498455310a15e46d7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '22112dbb4762536714d8418ed3d85b24') in 0.089510 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000051 seconds. + path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.asset + artifactKey: Guid(2b203bad7015b0e4f9c76aa0a45fd3df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.asset using Guid(2b203bad7015b0e4f9c76aa0a45fd3df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3dbe3f52e52af743337088065dbe7cab') in 0.025045 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_hAvatar.asset + artifactKey: Guid(703f398f69b040b498a91f3ea57c07ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_hAvatar.asset using Guid(703f398f69b040b498a91f3ea57c07ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '56cbde8918a2e2eab866439010c93b41') in 0.018954 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.prefab + artifactKey: Guid(669de5fa32baa4e46a7822e593ff24cb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.prefab using Guid(669de5fa32baa4e46a7822e593ff24cb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b919456e1a8278841c64cc5e4af57eb1') in 0.032287 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 300 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.prefab + artifactKey: Guid(ae33a61977096a442b3f7ff2777d209c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.prefab using Guid(ae33a61977096a442b3f7ff2777d209c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3879924d8295e5f908acf490eb6c7ba6') in 0.040517 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 300 +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Resources/taichi/animations mecanim/damage_22.anim + artifactKey: Guid(df9376ac2a3bea44e952d4337288dd3d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/damage_22.anim using Guid(df9376ac2a3bea44e952d4337288dd3d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '245981b7968b754b7543fdaa438feaa2') in 0.062052 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000038 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_down_20.anim + artifactKey: Guid(fc30bf29e5ee1774d9803e4a32935cc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_down_20.anim using Guid(fc30bf29e5ee1774d9803e4a32935cc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6870cb07556ff72d49d6eb85907bef06') in 0.198995 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Resources/taichi/animations mecanim/down_23.anim + artifactKey: Guid(d04d56fdb1c83ac4d96915a7fd02a372) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/down_23.anim using Guid(d04d56fdb1c83ac4d96915a7fd02a372) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8b5bb15ac58f71e99f4d60038b4645de') in 0.053281 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/taichi/animations mecanim/down_20.anim + artifactKey: Guid(96ae6df603e3425459222017a5ee2c78) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/down_20.anim using Guid(96ae6df603e3425459222017a5ee2c78) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '463f6ae431615e6594950468fe89019d') in 0.073125 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Resources/taichi/animations mecanim/down_21.anim + artifactKey: Guid(dcd631cfcf508ed469e3b3bfad5943d4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/down_21.anim using Guid(dcd631cfcf508ed469e3b3bfad5943d4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '92cc76d391e847c7e9d5f7e62d4a77e1') in 0.087323 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/taichi/animations mecanim/down_22.anim + artifactKey: Guid(8dbc0e613c5fcb942b2025d58db486a7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/down_22.anim using Guid(8dbc0e613c5fcb942b2025d58db486a7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'fd7def1f0cb24b3f4d98a55228f03cc7') in 0.134081 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_getup_20.anim + artifactKey: Guid(950b6133177bab94d96ed76737be721a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_getup_20.anim using Guid(950b6133177bab94d96ed76737be721a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0ef6c547f7c134a859b801427c3aaf11') in 0.108802 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Resources/taichi/animations mecanim/greet_04.anim + artifactKey: Guid(1864fc1c777625a49ad6e98b56484ec4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/greet_04.anim using Guid(1864fc1c777625a49ad6e98b56484ec4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b7edb56d7e0edbab106f5697cd517d3f') in 0.211863 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/taichi/animations mecanim/greet_03.anim + artifactKey: Guid(081268ff3963efb48be8edf9d3783b49) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/greet_03.anim using Guid(081268ff3963efb48be8edf9d3783b49) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '70ce9e4dd1cec9014d482886290640e1') in 0.124471 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/taichi/animations mecanim/greet_02.anim + artifactKey: Guid(a76492b5d1dc1804eaaa49fc6e981315) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/greet_02.anim using Guid(a76492b5d1dc1804eaaa49fc6e981315) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'adbdf86f139144f2becebb9d4b82ba92') in 0.161147 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/taichi/animations mecanim/guard_20.anim + artifactKey: Guid(99816258b9d11854ab3f5bab1b06bc10) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/guard_20.anim using Guid(99816258b9d11854ab3f5bab1b06bc10) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9280163ebd80674a8e6ed646116a3995') in 0.058252 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/animations mecanim/idle_00.anim + artifactKey: Guid(a697e42a35719a049804a0212230c754) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/idle_00.anim using Guid(a697e42a35719a049804a0212230c754) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b0d601fb32136322c03496a18e7e5882') in 0.825604 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Scripts/Assembly-CSharp/SceneController.cs + artifactKey: Guid(7e7771e25c383712f1986f8ae3dcbac2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/SceneController.cs using Guid(7e7771e25c383712f1986f8ae3dcbac2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '02188d42e2147a274c55e7d73ce17c08') in 0.024687 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_kick_20.anim + artifactKey: Guid(a42802abe4693fc44847d036d8b9784f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_kick_20.anim using Guid(a42802abe4693fc44847d036d8b9784f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5aa70bc0a6488030e9abbb1fdda2c3c6') in 0.053650 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_hAvatar.asset + artifactKey: Guid(f5940288adf649f46a7c7ec59ee3f01d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_hAvatar.asset using Guid(f5940288adf649f46a7c7ec59ee3f01d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '92675b1ef2560c7468ad059b40d75370') in 0.079584 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000326 seconds. + path: Assets/Resources/taichi/animations mecanim/kick_24.anim + artifactKey: Guid(6a3be1d645be1194b9d2ccee90b6377f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/kick_24.anim using Guid(6a3be1d645be1194b9d2ccee90b6377f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a4991610a340d64dcece8e7f593af5ed') in 0.081147 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentAttackZone.cs + artifactKey: Guid(ad098667de59148d8732953f22ffbb6b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentAttackZone.cs using Guid(ad098667de59148d8732953f22ffbb6b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '95a897b2f8556c8f94b23c948af01ef7') in 0.016439 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Resources/honoka/materials/f01_casualwear_00_h_s.mat + artifactKey: Guid(eab641e1f80ce0848b27ce83425e93fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_casualwear_00_h_s.mat using Guid(eab641e1f80ce0848b27ce83425e93fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9edad80923b4cb94d79764df8f060113') in 0.024497 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.asset + artifactKey: Guid(3bdb96d5c32c5f347924fc4692008062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.asset using Guid(3bdb96d5c32c5f347924fc4692008062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1e7326b95147fad7810dd67d1f02ebac') in 0.037866 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/honoka/materials/f01_casualwear_00_h_c.mat + artifactKey: Guid(974f6d88d0f24344e9d872d88a46fa8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_casualwear_00_h_c.mat using Guid(974f6d88d0f24344e9d872d88a46fa8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd419df5d491820942253525e32e41e6b') in 0.024704 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentAttackParts.cs + artifactKey: Guid(9b0ac6c98b1afa8d936b4dc0878c836e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentAttackParts.cs using Guid(9b0ac6c98b1afa8d936b4dc0878c836e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '01601a5d1f847353cf84ee4d350eb5f6') in 0.047250 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/aoi/models mecanim/f02_uniform_00_hAvatar.asset + artifactKey: Guid(4c90e292ef10df84fb484eb660cd797b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_hAvatar.asset using Guid(4c90e292ef10df84fb484eb660cd797b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b40376adb96ce6e507ca8542573694af') in 0.044151 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_greet_02.anim + artifactKey: Guid(77a07deda4ebfab4ab33027d537ec91d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_greet_02.anim using Guid(77a07deda4ebfab4ab33027d537ec91d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1a3805761ca307c3926cad54109e2562') in 0.118459 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/models mecanim/f02_blazer_200_h.prefab + artifactKey: Guid(eca5be5fdf6e9894f9c2a0bc019fa545) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_h.prefab using Guid(eca5be5fdf6e9894f9c2a0bc019fa545) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c951983944e9171484f71333c70771a1') in 0.087618 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 322 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Resources/taichi/animations mecanim/pose_03.anim + artifactKey: Guid(bd2107b176fc76c43805f59d2f6be9c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/pose_03.anim using Guid(bd2107b176fc76c43805f59d2f6be9c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '55a9e059a76bd356eb7869c9a4fd8ea0') in 0.539104 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/taichi/materials/m01_schoolwear_000_h_c.mat + artifactKey: Guid(14ce2acdc39ee8d4d961c86be497bd91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_schoolwear_000_h_c.mat using Guid(14ce2acdc39ee8d4d961c86be497bd91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0801cc1afe66dd4d76968320a34e930a') in 0.026555 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Resources/taichi/materials/m01_hair_00_h.mat + artifactKey: Guid(882b5326c87e9a54d869eca45f896550) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_hair_00_h.mat using Guid(882b5326c87e9a54d869eca45f896550) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f50e5bc3b7c2171d1113baa7753506b5') in 0.039884 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/taichi/materials/m01_face_00_h.mat + artifactKey: Guid(3efd3f4abbb36da47aa9346b08a07cc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_face_00_h.mat using Guid(3efd3f4abbb36da47aa9346b08a07cc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'dc44a0b44574ba7dab4736ec1d6f7683') in 0.034284 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000050 seconds. + path: Assets/Resources/taichi/models mecanim/m01_blazer_000_h.asset + artifactKey: Guid(d757a1336f16d224d9e1059005c53f93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_h.asset using Guid(d757a1336f16d224d9e1059005c53f93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '762a4545a7b2bf6d98493d991a96825b') in 0.026178 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/textures/f02_uniform_00_h.png + artifactKey: Guid(7a7c953c09500d347a8a25af31639470) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/textures/f02_uniform_00_h.png using Guid(7a7c953c09500d347a8a25af31639470) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '10d6bbc01013d6c4606dfa459321feb4') in 0.055065 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.prefab + artifactKey: Guid(34aa75f5d7712b54db43763e49b7d437) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.prefab using Guid(34aa75f5d7712b54db43763e49b7d437) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8f6b2158951b96c4cf404cd877cfe5ec') in 0.031370 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 322 +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Resources/taichi/animations mecanim/damage_24.anim + artifactKey: Guid(61c17c3d701b9da48ba82df16a594427) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/damage_24.anim using Guid(61c17c3d701b9da48ba82df16a594427) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b21666e835debf7a32a4b0c95680f14a') in 0.077300 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.asset + artifactKey: Guid(a8e979972335eba4597a410af22853e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.asset using Guid(a8e979972335eba4597a410af22853e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '98c673ac746b70d41e20947e7e3ee4ba') in 0.036342 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Resources/honoka/materials/f01_hair_00_h.mat + artifactKey: Guid(74f9a4c4eadfdae4b8a14c5bf1b937fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_hair_00_h.mat using Guid(74f9a4c4eadfdae4b8a14c5bf1b937fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '91d0c8cae1102cd1506bf3cba1ad9d7f') in 0.038438 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/taichi/animations mecanim/getup_20_p.anim + artifactKey: Guid(f822d799a06217947b00ec95e36cee31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/getup_20_p.anim using Guid(f822d799a06217947b00ec95e36cee31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '46bf4bcb47685a8c8aabcda34dff96f2') in 0.100884 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.prefab + artifactKey: Guid(af864c3eb40e60440a1bf541fa26c396) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.prefab using Guid(af864c3eb40e60440a1bf541fa26c396) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9ab0e47d60da4c413a37eacccd9c3005') in 0.060001 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 266 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/taichi/models mecanim/m01_blazer_000_h.prefab + artifactKey: Guid(2603aebf0c75f744c859691dc300be9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_h.prefab using Guid(2603aebf0c75f744c859691dc300be9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '54025f7cbfe70653e3826c52b1cfc56f') in 0.037204 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 266 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/taichi/models mecanim/m01_blazer_000_hAvatar.asset + artifactKey: Guid(19f6b2e3eef879b47b38c268dc58649e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_hAvatar.asset using Guid(19f6b2e3eef879b47b38c268dc58649e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b212d88bff059c980e890c3178828189') in 0.018122 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.asset + artifactKey: Guid(17347675cb7c28046a3288a09019163a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.asset using Guid(17347675cb7c28046a3288a09019163a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '840673e961eb5cb7ca47b4ed05822df6') in 0.058134 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.asset + artifactKey: Guid(fc2cc6c35f0987345bd83ec823176dd1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.asset using Guid(fc2cc6c35f0987345bd83ec823176dd1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e8c3530c920329eef5f8004bfc2ff1e7') in 0.019432 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.asset + artifactKey: Guid(7e31b3f907f18e4489cad33fad8de839) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.asset using Guid(7e31b3f907f18e4489cad33fad8de839) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e6baa57515ec4bcd8c8b46f11673266c') in 0.027316 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/taichi/models mecanim/m01_jersey_00_h.asset + artifactKey: Guid(c5b3d2d47b2785740a2e1055d6ec7f9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_h.asset using Guid(c5b3d2d47b2785740a2e1055d6ec7f9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'af134db4e50fe7a5141750f62b704d45') in 0.023373 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000535 seconds. + path: Assets/Resources/aoi/materials/f02_uniform_00_h_s.mat + artifactKey: Guid(4ab1922aadfc7fd43b827d2e789255fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_uniform_00_h_s.mat using Guid(4ab1922aadfc7fd43b827d2e789255fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6fa947b2de5b9b4381aaa1238c090b39') in 0.032323 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/textures/f01_casualwear_10_h.png + artifactKey: Guid(d3c6e19aceb47d547982fd6404384b52) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/textures/f01_casualwear_10_h.png using Guid(d3c6e19aceb47d547982fd6404384b52) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4b2b30efcb00fffc734340a7619c01fb') in 0.046412 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_punch_20.anim + artifactKey: Guid(c7cc76da58b31ba40a0e2e99ceab8a40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_punch_20.anim using Guid(c7cc76da58b31ba40a0e2e99ceab8a40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '736762ad3115ea3d95b62194e73564f9') in 0.043996 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Resources/taichi/animations mecanim/idle_20.anim + artifactKey: Guid(40b748999d1c67a40968cfeb55fbe718) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/idle_20.anim using Guid(40b748999d1c67a40968cfeb55fbe718) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0cdc5fe06e0151c4ced47255bd0b6e9e') in 0.053847 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.asset + artifactKey: Guid(49c8da85e0abf974aaa32c7bae4fc147) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.asset using Guid(49c8da85e0abf974aaa32c7bae4fc147) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2af00f9747fc571f3f5c66830f032025') in 0.027248 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Font/rounded-mplus-1p-bold.ttf + artifactKey: Guid(e690022209624ba43a76a8875f145b56) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Font/rounded-mplus-1p-bold.ttf using Guid(e690022209624ba43a76a8875f145b56) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6780bca108c56eeb8cc310a30f87d8bf') in 0.034241 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/FreeLookCam.cs + artifactKey: Guid(c851f3989d7c6440219060711390121d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/FreeLookCam.cs using Guid(c851f3989d7c6440219060711390121d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4c848b50642fb12ed367f528ce44f425') in 0.015970 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs + artifactKey: Guid(ba5b8a0b9bf7936419f35a5c860dab07) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs using Guid(ba5b8a0b9bf7936419f35a5c860dab07) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '93a6e0adc53886d9604cbd4692781337') in 0.032029 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/GoogleMobileAdsClientFactory.cs + artifactKey: Guid(86f7db95ca8fc20b5ba54e18d1d046fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/GoogleMobileAdsClientFactory.cs using Guid(86f7db95ca8fc20b5ba54e18d1d046fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd977c3a3cfe8a7c59c88951157580768') in 0.022188 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/HandHeldCam.cs + artifactKey: Guid(c0afb267ccdc1a10cbad2d328d79ab64) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/HandHeldCam.cs using Guid(c0afb267ccdc1a10cbad2d328d79ab64) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9c99e0c9c95e9acca768213273b1b699') in 0.016000 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/taichi/textures/m01_schoolwear_000_h.png + artifactKey: Guid(56e5909b3f6efd041965a1459c33fb8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_schoolwear_000_h.png using Guid(56e5909b3f6efd041965a1459c33fb8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '011eea6dcc8477a4277488b1a77c6908') in 0.041791 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.prefab + artifactKey: Guid(55eb157b51fc75a4d84c65b9ee6ad127) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.prefab using Guid(55eb157b51fc75a4d84c65b9ee6ad127) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '01add4e9914c1dc7c5cd95005c615cd1') in 0.128845 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 266 +======================================================================== +Received Import Request. + Time since last request: 0.000106 seconds. + path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_hAvatar.asset + artifactKey: Guid(9762285d01e68ee4984d113664276de8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_hAvatar.asset using Guid(9762285d01e68ee4984d113664276de8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8760584df94b7f1ac3f57fc26b272329') in 0.093391 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000105 seconds. + path: Assets/Resources/taichi/models mecanim/Take 001_0.anim + artifactKey: Guid(ff547a0fcfafc234d85a4b19e8db4bb4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/Take 001_0.anim using Guid(ff547a0fcfafc234d85a4b19e8db4bb4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '349c9af7ade464fdfd21e6b4027482d8') in 0.271655 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/InputAxisScrollbar.cs + artifactKey: Guid(658682c6fa29f69270c0ce726aadd43a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/InputAxisScrollbar.cs using Guid(658682c6fa29f69270c0ce726aadd43a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '363ed51fac0ec3f02640775e51a03610') in 0.034953 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMoveAndRotate.cs + artifactKey: Guid(1a0bab03954b621ed5127752b9588d0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMoveAndRotate.cs using Guid(1a0bab03954b621ed5127752b9588d0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2e1a468d75111d1187463dc3ec09d36e') in 0.017197 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000063 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ActivateTrigger.cs + artifactKey: Guid(4cb74538b7b228176207c2dbca588656) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ActivateTrigger.cs using Guid(4cb74538b7b228176207c2dbca588656) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '04a730fd61dc59fb50d400ad0f8a7a83') in 0.023795 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CameraRefocus.cs + artifactKey: Guid(7cd3e1e3dc0cbd1090840942dece5abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CameraRefocus.cs using Guid(7cd3e1e3dc0cbd1090840942dece5abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '157c384cffa83947586df7207e7f09fc') in 0.024770 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/CrossPlatformInputManager.cs + artifactKey: Guid(2087abedb1191fadbb6c2d97862a54ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/CrossPlatformInputManager.cs using Guid(2087abedb1191fadbb6c2d97862a54ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '41ea855f7974921047f832cc5055224d') in 0.141409 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TiltInput.cs + artifactKey: Guid(4b8046ac8442d782740b36b815ce1034) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TiltInput.cs using Guid(4b8046ac8442d782740b36b815ce1034) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '476b7c11a043e60d4cf9295436ce306e') in 0.028944 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/taichi/models mecanim/Take 001_1.anim + artifactKey: Guid(3e813a619000ba54a914668c156c7738) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/Take 001_1.anim using Guid(3e813a619000ba54a914668c156c7738) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '398304efd009ea5d9c004b7cf6f4bdac') in 0.025499 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Resources/taichi/textures/m01_schoolwear_400_h.png + artifactKey: Guid(14c44e61468fd6946b58283cb91fc523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_schoolwear_400_h.png using Guid(14c44e61468fd6946b58283cb91fc523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'bf8e150843d6359d711e107406803581') in 0.034946 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Resources/honoka/materials/f01_schoolwear_200_h_c.mat + artifactKey: Guid(da93b7cad710bec439e93fe08710311d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/materials/f01_schoolwear_200_h_c.mat using Guid(da93b7cad710bec439e93fe08710311d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c56d8c142ccafc747e6eccc21de71fd6') in 0.021118 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SmoothFollow.cs + artifactKey: Guid(f8c4bde879f9db3ed4d95ce95737ff74) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SmoothFollow.cs using Guid(f8c4bde879f9db3ed4d95ce95737ff74) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '22a1c2b682587d685b8de66d35e03553') in 0.020897 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectActivator.cs + artifactKey: Guid(215eafdb310b54c96bcccfad23f0acfa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectActivator.cs using Guid(215eafdb310b54c96bcccfad23f0acfa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f99ae53618af0996e15359942dd627c3') in 0.028906 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/AdLoaderClient.cs + artifactKey: Guid(c9dab03fbf0bf6400e6b02efcec7aa18) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/AdLoaderClient.cs using Guid(c9dab03fbf0bf6400e6b02efcec7aa18) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '3a513b120e4b833849581dd449cd4ab7') in 0.034317 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointProgressTracker.cs + artifactKey: Guid(afc144413d80f453b429f2719ddc1f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointProgressTracker.cs using Guid(afc144413d80f453b429f2719ddc1f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5332f693fa808bedbb18f8f0448667d6') in 0.012837 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/DefaultInAppPurchaseListener.cs + artifactKey: Guid(00df27f60c7b509bcb8061bb35730014) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/DefaultInAppPurchaseListener.cs using Guid(00df27f60c7b509bcb8061bb35730014) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '104108cfca17fed4b19074d5bc0b1bec') in 0.022443 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectDestructor.cs + artifactKey: Guid(11a32fe2fc8dd2d90d7e75df74cda5ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectDestructor.cs using Guid(11a32fe2fc8dd2d90d7e75df74cda5ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1f127a1ce4cba1a8f42bcaaef6f3f301') in 0.020984 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ObjectResetter.cs + artifactKey: Guid(ee1c5c383b65cf77c1a98fc04ecd49e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ObjectResetter.cs using Guid(ee1c5c383b65cf77c1a98fc04ecd49e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '52a7cec43570aae609b4f644f123354b') in 0.015805 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FOVKick.cs + artifactKey: Guid(174de9519e2b4f066837eba0157c89d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FOVKick.cs using Guid(174de9519e2b4f066837eba0157c89d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '41d4e3c38f8596461556dd90d54d6c91') in 0.017615 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/PlatformSpecificContent.cs + artifactKey: Guid(28f0a6f7e4601efe9a75ea1fcc8de290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/PlatformSpecificContent.cs using Guid(28f0a6f7e4601efe9a75ea1fcc8de290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f6c9cd96a6b6d094a37bd860d5e505ff') in 0.014755 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000043 seconds. + path: Assets/Sprite/icSkeleton.asset + artifactKey: Guid(c17a4c00843b3164fb1b6640ed416446) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/icSkeleton.asset using Guid(c17a4c00843b3164fb1b6640ed416446) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b5d5ae271547deae583bec79cca5bf55') in 0.013344 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000048 seconds. + path: Assets/Sprite/imgCrossIcon.asset + artifactKey: Guid(3996d48ea3fe13140865ff964ff0942d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/imgCrossIcon.asset using Guid(3996d48ea3fe13140865ff964ff0942d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f2b71d82a58c2750198980426aebc549') in 0.016278 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/Cylinder.prefab + artifactKey: Guid(be11455d898581c479616f0f4bd500dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/Cylinder.prefab using Guid(be11455d898581c479616f0f4bd500dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'df047eba0dd61c93dfc4536dc15623cd') in 0.034501 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 8 +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Texture2D/floor01_2.png + artifactKey: Guid(f973883c013b86347ba3ff58a0946d9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/floor01_2.png using Guid(f973883c013b86347ba3ff58a0946d9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9de4bc1363a09c412c2ce321a6b98aed') in 0.032308 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/taichi/animations mecanim/kick_25.anim + artifactKey: Guid(5c097a8001fb5bb46b03546b044d2333) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/kick_25.anim using Guid(5c097a8001fb5bb46b03546b044d2333) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f8ebc50f7391af0fcaf733e87b45930e') in 0.130654 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/models mecanim/f02_blazer_200_h.asset + artifactKey: Guid(477ad3cecb012544a867afaddb4f98a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_h.asset using Guid(477ad3cecb012544a867afaddb4f98a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f22a94f056171f37a6e2917f68699ed3') in 0.047342 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/taichi/animations mecanim/damage_20.anim + artifactKey: Guid(8e76b30c6e22e354abe7c79b6dd562d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/damage_20.anim using Guid(8e76b30c6e22e354abe7c79b6dd562d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '4dbd58782d8a5edcecca94c01d610fdd') in 0.052613 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/RewardBasedVideoAd.cs + artifactKey: Guid(ef1d3726f2fafb2ee4318ab6c8e73cf1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/RewardBasedVideoAd.cs using Guid(ef1d3726f2fafb2ee4318ab6c8e73cf1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5ce40e9f0bf8af7a0a1f5f4c4b7c9e4e') in 0.011629 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdPosition.cs + artifactKey: Guid(19138ed7af598ad2eb0be2121c63fbb9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdPosition.cs using Guid(19138ed7af598ad2eb0be2121c63fbb9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6ac31e2d70ced056fa4074d34417f137') in 0.026916 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IRewardBasedVideoAdClient.cs + artifactKey: Guid(2f784abc5bd67862f6486e05413b93c9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IRewardBasedVideoAdClient.cs using Guid(2f784abc5bd67862f6486e05413b93c9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'bce56feecdbe4ed407d8ad98bf020a63') in 0.040834 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchase.cs + artifactKey: Guid(0360efbc4966e1b39ef3b00e3b5d7298) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchase.cs using Guid(0360efbc4966e1b39ef3b00e3b5d7298) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'eba387c0c68f90404c145e752e47edd8') in 0.017971 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/Utils.cs + artifactKey: Guid(e900926cf45ece7eda9edbc44de9cb79) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/Utils.cs using Guid(e900926cf45ece7eda9edbc44de9cb79) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e5dceba98d39f441986ef681ff37090a') in 0.029357 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/BannerView.cs + artifactKey: Guid(cea9fcc00c70a763bf9e236d23eff0bd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/BannerView.cs using Guid(cea9fcc00c70a763bf9e236d23eff0bd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '14852bafc4c49a01f6d6dde23a473fa9') in 0.013161 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000100 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IInterstitialClient.cs + artifactKey: Guid(c09cd62387d06f1d01623015e4cde9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IInterstitialClient.cs using Guid(c09cd62387d06f1d01623015e4cde9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '527af71a483e271cafb1382aaf554ff3') in 0.035518 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000369 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchaseProcessor.cs + artifactKey: Guid(9e6afa01ebd1f34dfd2929a36fb1f693) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchaseProcessor.cs using Guid(9e6afa01ebd1f34dfd2929a36fb1f693) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'dff8646ffac0609d3692add63a7d690a') in 0.028974 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/ICustomNativeTemplateClient.cs + artifactKey: Guid(9a0b688bcc7ea1332de04ee77587e287) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/ICustomNativeTemplateClient.cs using Guid(9a0b688bcc7ea1332de04ee77587e287) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f085471f5af630dd418ee176bd6a0f28') in 0.047476 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/RewardBasedVideoAdClient.cs + artifactKey: Guid(2128884fc2fbc1ad57f1eaf8d5116cc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/RewardBasedVideoAdClient.cs using Guid(2128884fc2fbc1ad57f1eaf8d5116cc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f590e6975cebf7f7a8a319c5546c725e') in 0.022537 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/INativeExpressAdClient.cs + artifactKey: Guid(b99d812ca98f7adee3854b4c54c37361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/INativeExpressAdClient.cs using Guid(b99d812ca98f7adee3854b4c54c37361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0988b724261b282ee534f92a479bd002') in 0.024442 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/DummyClient.cs + artifactKey: Guid(54672869554e02f7135ac0ea0d1d3789) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/DummyClient.cs using Guid(54672869554e02f7135ac0ea0d1d3789) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0cea792ba0f030581bc9fb014f561289') in 0.021091 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IBannerClient.cs + artifactKey: Guid(dc4be8506b154dd396b7120ec80a8b8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IBannerClient.cs using Guid(dc4be8506b154dd396b7120ec80a8b8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '06b7a959ea4ba0750edc2ded2746c654') in 0.014222 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Material/counter01.mat + artifactKey: Guid(ca276d8f8c3f37c4a9979625b5f03db1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/counter01.mat using Guid(ca276d8f8c3f37c4a9979625b5f03db1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9f77533594dcf3cb837293dd0fcee09d') in 0.347325 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/StandaloneInput.cs + artifactKey: Guid(83a3ff4e51ba314f9c7989843fae53fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/StandaloneInput.cs using Guid(83a3ff4e51ba314f9c7989843fae53fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '796b5880e2a24d5dd53eb4781bb6a643') in 0.017891 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000088 seconds. + path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_hAvatar.asset + artifactKey: Guid(e65693d9f024fe84780dcf590c1f2232) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_hAvatar.asset using Guid(e65693d9f024fe84780dcf590c1f2232) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '152ecdfe012d9f29a469fd66909c1086') in 0.032062 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_getup_20_p.anim + artifactKey: Guid(745004135eeebb54899584fe27156069) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_getup_20_p.anim using Guid(745004135eeebb54899584fe27156069) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd54ba5ea93f5df760f1c3a3138891364') in 0.099014 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Sprite/imgButtonClear.asset + artifactKey: Guid(e1dad050ca5c6db4c9c88307fa52644f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/imgButtonClear.asset using Guid(e1dad050ca5c6db4c9c88307fa52644f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2690f7b485566433004a19d2cb41ba49') in 0.017101 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_idle_00.anim + artifactKey: Guid(d7c407dc8092053488c58f82d1dd0426) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_idle_00.anim using Guid(d7c407dc8092053488c58f82d1dd0426) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7b07a67aa3023bcffc60f8f693ee365f') in 0.556478 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AutoCam.cs + artifactKey: Guid(254598584b39d78e5819b8d52e0af8ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AutoCam.cs using Guid(254598584b39d78e5819b8d52e0af8ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '036798bd333ce8144c2b3e22ebb25b71') in 0.016023 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/ProtectCameraFromWallClip.cs + artifactKey: Guid(58ecdb2f468a976406c194dc73dc1340) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/ProtectCameraFromWallClip.cs using Guid(58ecdb2f468a976406c194dc73dc1340) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c2ee92b3b00eb171ba6787cc7dd8a0fe') in 0.028487 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000107 seconds. + path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_hAvatar.asset + artifactKey: Guid(b98113d631c6e0044873663e00193b31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_hAvatar.asset using Guid(b98113d631c6e0044873663e00193b31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'eba83bb57a44574fee3234c992d63264') in 0.043769 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/honoka/animations mecanim/f01_greet_00.anim + artifactKey: Guid(baf243bc0d3547c4ea4243fd75b3c2da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/animations mecanim/f01_greet_00.anim using Guid(baf243bc0d3547c4ea4243fd75b3c2da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'd27823ff31353e3037c7a02ac6a4b51e') in 0.152907 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Resources/taichi/animations mecanim/special_21.anim + artifactKey: Guid(bd4ad4a2ea5c5094a8404bd3b7077047) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/special_21.anim using Guid(bd4ad4a2ea5c5094a8404bd3b7077047) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b53733457f360ebaadba124e7d70db57') in 0.456732 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Resources/taichi/textures/m01_jersey_00_h.png + artifactKey: Guid(f3808e985bbf1f344ae1651cfac791c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/textures/m01_jersey_00_h.png using Guid(f3808e985bbf1f344ae1651cfac791c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '98264eafa0d036c04092cfac933b48aa') in 0.033363 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/materials/f02_hair_00_h.mat + artifactKey: Guid(97d575b8bc4d5254f939a6e7365f70a0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_hair_00_h.mat using Guid(97d575b8bc4d5254f939a6e7365f70a0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '05713f63e1037b7156c1c6504457be94') in 0.031169 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/AudioClip/perfect.ogg + artifactKey: Guid(a6b4f521f1f06f3499aa169cc27e90f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/perfect.ogg using Guid(a6b4f521f1f06f3499aa169cc27e90f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5beac705b3d12d93f3960ad41bb5bc4c') in 0.084587 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/Joystick.cs + artifactKey: Guid(b3d6cc694cb49b53dd261c7a793b87db) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/Joystick.cs using Guid(b3d6cc694cb49b53dd261c7a793b87db) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '46795826be1b9723759e6415b7af164e') in 0.040302 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeAdType.cs + artifactKey: Guid(8b9383a4353638f47aa9a1c33a62919a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeAdType.cs using Guid(8b9383a4353638f47aa9a1c33a62919a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5d491a9bf44af35bd46d7182e7740b26') in 0.021012 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000102 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_kick_23.anim + artifactKey: Guid(47fc621ea53d1fb42acbcfbf52c951f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_kick_23.anim using Guid(47fc621ea53d1fb42acbcfbf52c951f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '807c02548de122abbcc154b17422ee8f') in 0.072844 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/AudioClip/3_three.ogg + artifactKey: Guid(6b7af287842d39a4a93ec0e7f43cd9b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AudioClip/3_three.ogg using Guid(6b7af287842d39a4a93ec0e7f43cd9b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'c609f12c4c486436c61d8aa0da875278') in 0.063045 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.prefab + artifactKey: Guid(c7792163d9e037d4f89a2c206f1e0124) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.prefab using Guid(c7792163d9e037d4f89a2c206f1e0124) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '907c228bf4fcd4353f9b7f019a451245') in 0.025273 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 300 +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Sprite/icBaseMale.asset + artifactKey: Guid(ff920c79bd26d0348bf7edb5ba163740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/icBaseMale.asset using Guid(ff920c79bd26d0348bf7edb5ba163740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '0577410ec33dcb3535f672fd0b1dabfa') in 0.013712 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Material/wall01.mat + artifactKey: Guid(330245c6e1a00b145bf23541e2876475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/wall01.mat using Guid(330245c6e1a00b145bf23541e2876475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6b33572ac730cdafd4f5bd36138ee979') in 0.016973 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Texture2D/trashbox01_1.png + artifactKey: Guid(1e7a92442a27d864b9ba37d527308f73) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/trashbox01_1.png using Guid(1e7a92442a27d864b9ba37d527308f73) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '109a1f0be87ce39227d13d14f1546e76') in 0.028460 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000054 seconds. + path: Assets/Resources/honoka/models mecanim/f01_blazer_200_h.asset + artifactKey: Guid(1d486fca92c745e4290a8852af6260e0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_h.asset using Guid(1d486fca92c745e4290a8852af6260e0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '700e20d3ec58d16fe1ffd183ca969eae') in 0.020269 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Cubemap/Cubemap_1.png + artifactKey: Guid(b203378722baa0c47a86582e52821669) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Cubemap/Cubemap_1.png using Guid(b203378722baa0c47a86582e52821669) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '6bb9f2862b7ea867f1e32f862b694358') in 0.020666 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Texture2D/chalk01.png + artifactKey: Guid(211de6b7c3b3c9f49a9d831947672290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/chalk01.png using Guid(211de6b7c3b3c9f49a9d831947672290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2dd9b8057729bb0829a1924e72a220c8') in 0.029494 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/taichi/materials/m01_schoolwear_400_h_s.mat + artifactKey: Guid(2ef2a95a46e30af4d9c11cf82689070e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/materials/m01_schoolwear_400_h_s.mat using Guid(2ef2a95a46e30af4d9c11cf82689070e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '579f85763959aee6f1e7252611723fa9') in 0.044610 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/InterstitialAd.cs + artifactKey: Guid(8486626827a00ca6944f14c7174e06f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/InterstitialAd.cs using Guid(8486626827a00ca6944f14c7174e06f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '1853e857a17e6612ab7403977c125336') in 0.017151 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Scripts/Assembly-CSharp/RooftopMenuController.cs + artifactKey: Guid(5c1f44fb1368dc414c70cc75b114cfe0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/RooftopMenuController.cs using Guid(5c1f44fb1368dc414c70cc75b114cfe0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f2bcd04d1e2541b8a7c7da69a31e241d') in 0.035645 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000038 seconds. + path: Assets/Texture2D/bag01_2.png + artifactKey: Guid(fa569f952669c9f4b84dd024b0fbb9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/bag01_2.png using Guid(fa569f952669c9f4b84dd024b0fbb9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '94d5930b6d4368a01819f6a5b4bb5089') in 0.066135 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FollowTarget.cs + artifactKey: Guid(a2ed16b1ed822287e4fbce05706605b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FollowTarget.cs using Guid(a2ed16b1ed822287e4fbce05706605b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ce291923487b75a71f42dc1451e88b3e') in 0.017229 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000037 seconds. + path: Assets/Scripts/Assembly-CSharp/StudentLeg.cs + artifactKey: Guid(a703b4eb07cf3dba1712f7214b40e94f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/StudentLeg.cs using Guid(a703b4eb07cf3dba1712f7214b40e94f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'a227732c40b1e8185ab20426a68891db') in 0.036602 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DragRigidbody.cs + artifactKey: Guid(797ada54fb00d717088d870473f2ca32) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DragRigidbody.cs using Guid(797ada54fb00d717088d870473f2ca32) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'f8a3dcd638e5ce2cc02fecbd33cafc86') in 0.025108 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InAppPurchaseResult.cs + artifactKey: Guid(16a2c9d3f6b7fec56bbb0b3ace7e05d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InAppPurchaseResult.cs using Guid(16a2c9d3f6b7fec56bbb0b3ace7e05d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '7bbb132c12fee7edbe305469092b123b') in 0.016592 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000156 seconds. + path: Assets/Texture2D/switch01.png + artifactKey: Guid(74e325930d448734ab7577ba42d5974e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/switch01.png using Guid(74e325930d448734ab7577ba42d5974e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '02b31e4bd068e3b75e88d8a25061ec92') in 0.061733 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Resources/aoi/materials/f02_blazer_000_h_s.mat + artifactKey: Guid(c1a1772bb4bb6434cb991dee304cd4c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/materials/f02_blazer_000_h_s.mat using Guid(c1a1772bb4bb6434cb991dee304cd4c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'b8cd196e639be9985e0d37dc079148fa') in 0.048793 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdSize.cs + artifactKey: Guid(bd8d3dcb17d7cd3bfa3dab079d52f043) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdSize.cs using Guid(bd8d3dcb17d7cd3bfa3dab079d52f043) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '2e10e32cee88aacb2ca9bd1530921373') in 0.014860 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Material/locker01.mat + artifactKey: Guid(48eb076a71af53245b8a40b069b54616) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Material/locker01.mat using Guid(48eb076a71af53245b8a40b069b54616) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ba32565531d15f1393c41233ca4e6f00') in 0.016933 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000058 seconds. + path: Assets/Resources/aoi/models mecanim/f02_blazer_000_h.asset + artifactKey: Guid(8b5fc477932ff1f4a88493c41a0722d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_h.asset using Guid(8b5fc477932ff1f4a88493c41a0722d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '73814d459fd9101eb126243b765b1090') in 0.047001 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/AnimationClip/HumanoidMidAir.anim + artifactKey: Guid(0f4b78a9e20060c4db669604cbd9c264) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/AnimationClip/HumanoidMidAir.anim using Guid(0f4b78a9e20060c4db669604cbd9c264) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '66e5184eb908367057f300dce84a9ac9') in 0.025888 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000019 seconds. + path: Assets/Texture2D/shelf01_2.png + artifactKey: Guid(faa4b7335dac09149b591a46438679c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Texture2D/shelf01_2.png using Guid(faa4b7335dac09149b591a46438679c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '8d14a50027354713fba40febbc491480') in 0.019721 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000460 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_down_21.anim + artifactKey: Guid(ed8855000a257da4fa622c67c2a0131a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_down_21.anim using Guid(ed8855000a257da4fa622c67c2a0131a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '76a6e39fa1c455814cad1cd072d5223b') in 0.074827 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Sprite/icPlayer.asset + artifactKey: Guid(93cf129543370904796733ec0c492ebc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Sprite/icPlayer.asset using Guid(93cf129543370904796733ec0c492ebc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'cf335d3fdea12ec826ff28bd552e6c5d') in 0.015875 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 2 +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TouchPad.cs + artifactKey: Guid(2261af5192d0a927cc2e7783292c6fed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TouchPad.cs using Guid(2261af5192d0a927cc2e7783292c6fed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'e076dad10d0a3c95e012e06af34eebb7') in 0.022632 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Resources/taichi/animations mecanim/kick_22.anim + artifactKey: Guid(61cc9b62df8eee34b864cc22fc90eccd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/taichi/animations mecanim/kick_22.anim using Guid(61cc9b62df8eee34b864cc22fc90eccd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '5c1fc4013242a2e1fccc2693d53370e4') in 0.071497 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Resources/aoi/animations mecanim/f02_greet_00.anim + artifactKey: Guid(c5639f7b1750a9e43b267b2d03c51bdf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Resources/aoi/animations mecanim/f02_greet_00.anim using Guid(c5639f7b1750a9e43b267b2d03c51bdf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: 'ceaa505831671e03888e4740f4e4fdb7') in 0.099193 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdFailedToLoadEventArgs.cs + artifactKey: Guid(34351f5c6fcfc6eed73f0563b5fb4856) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) +Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdFailedToLoadEventArgs.cs using Guid(34351f5c6fcfc6eed73f0563b5fb4856) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. + -> (artifact id: '9dc52716bb8ab9f243fc2a60e1391802') in 0.014374 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.252 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.353 seconds -Domain Reload Profiling: 605ms - BeginReloadAssembly (168ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (19ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (15ms) - LoadAssemblies (124ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (7ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (3ms) - FinalizeReload (354ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (224ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (36ms) - ProcessInitializeOnLoadAttributes (143ms) - ProcessInitializeOnLoadMethodAttributes (18ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.5 MB to 56.5 MB. -Total: 2.081700 ms (FindLiveObjects: 0.059400 ms CreateObjectMapping: 0.011200 ms MarkObjects: 1.991100 ms DeleteObjects: 0.018900 ms) +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (124.7 KB). Loaded Objects now: 815. +Memory consumption went from 52.8 MB to 52.7 MB. +Total: 3.818300 ms (FindLiveObjects: 0.077800 ms CreateObjectMapping: 0.012800 ms MarkObjects: 3.615800 ms DeleteObjects: 0.110300 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/Button.cs: 18874d3cd8f6e3668320e6beabdb6cbc -> - custom:scripting/monoscript/fileName/LayoutUtility.cs: 5aad751cb79650d7f92ebd417a09943c -> - custom:scripting/monoscript/fileName/ActivateTrigger.cs: c17dbf6ebd3571655102669753f97191 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/LayoutRebuilder.cs: 361ab5c1dfc0dd155ae206d28605f701 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:scripting/monoscript/fileName/FOVKick.cs: d136c86792778333cf463e29c8f7ade6 -> - custom:scripting/monoscript/fileName/Clipping.cs: 5c87c7b6bd30043817e201557e09a654 -> - custom:scripting/monoscript/fileName/StandaloneInput.cs: 88b73dc74cc44043423a370601c3162d -> - custom:scripting/monoscript/fileName/TimedObjectActivator.cs: 84d59b656049724ff4d137b83abcc377 -> - custom:scripting/monoscript/fileName/Student.cs: f4b94843976b80fa810352a116f24d3f -> - custom:scripting/monoscript/fileName/MonoPInvokeCallbackAttribute.cs: f1ad341d16cc3cf8b4549cd0af0e7249 -> - custom:scripting/monoscript/fileName/ColorBlockDrawer.cs: 5ce7ef2ba701206222b82e777add9575 -> - custom:scripting/monoscript/fileName/VirtualInput.cs: dc5775c312c5ecb7052c36f3d3ca27fc -> - custom:scripting/monoscript/fileName/Joystick.cs: 11af4b90318823aa68a285f0f2d513aa -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 2e7a6a0015a7f8e1c60d2def195ecb70 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/BaseMeshEffect.cs: d6e560340e123aa95f6f5a8a2fcdf11f -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/monoscript/fileName/DropdownOptionListDrawer.cs: 2b2ea9c97f9351f45324b7dd26de9002 -> - custom:scripting/monoscript/fileName/DefaultControls.cs: 553a49af5274967d9937dc08d9e54483 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IndexedSet.cs: 90647cc400823b41df847a6cbfc29026 -> - custom:scripting/monoscript/fileName/FollowTarget.cs: b1a6ed13124065658ba5d24dfcda5053 -> - custom:scripting/monoscript/fileName/FootSound.cs: 50acff23196b5b9a305bd54d98bf2e42 -> - custom:scripting/monoscript/fileName/IMaskable.cs: 7d1a33632a371b7839c89496b37570f7 -> - custom:scripting/monoscript/fileName/SetPropertyUtility.cs: f604b4b9e6b0979bdfc1e2b40426dd19 -> - custom:scripting/monoscript/fileName/RewardBasedVideoAd.cs: eb427df501d3a4781d5ec15e0b22ebee -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/ScrollRect.cs: ad946dcd0c52e084febb1a202c6365b7 -> - custom:scripting/monoscript/fileName/NativeExpressAdView.cs: 9cf20bca926ef50363747bd88996f50b -> - custom:scripting/monoscript/fileName/ImageEditor.cs: 445a540a125ce6a604545e302da59d0d -> - custom:scripting/monoscript/fileName/DefaultInAppPurchaseListener.cs: 01e7c5331e00c52850b51fd7e12db465 -> - custom:scripting/monoscript/fileName/IClipRegion.cs: 7f6cd92e6d4df0295c24c7c4ddc064ba -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> - custom:scripting/monoscript/fileName/RectangularVertexClipper.cs: b6da5fc33d733831211174eb77db8240 -> - custom:scripting/monoscript/fileName/CanvasController.cs: 6790d50a096deebd4a1713acf607b3ac -> - custom:scripting/monoscript/fileName/SimpleJoystick.cs: 3418f56a832cf88800cd3ff9c9a66a7f -> - custom:scripting/monoscript/fileName/EventSystem.cs: 9893ce071eb20d5c73342946ea902daa -> - custom:scripting/monoscript/fileName/SoundController.cs: 336a9494f46a59e4c974300a82291fb6 -> - custom:scripting/monoscript/fileName/AspectRatioFitterEditor.cs: ca909eaa36fb5ef0289fe980de644381 -> - custom:scripting/monoscript/fileName/DynamicShadowSettings.cs: 4d386fbb6170c62321b4d131fcbbb95b -> - custom:scripting/monoscript/fileName/AlertViewController.cs: 28c2b9d996b2fca238a155b00193395e -> - custom:scripting/monoscript/fileName/AdRequest.cs: 03bfc106a35603f007cf4857ecc2a5ad -> - custom:scripting/monoscript/fileName/ContentSizeFitter.cs: e2715cebc3fc71ede47fde6d9e9995cc -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/ScrollRectEditor.cs: 3c0730e578aa8d8fd5bfc2f3205e2ba0 -> - custom:scripting/monoscript/fileName/SceneController.cs: 3ef5623db2458cc6fd817fc6271b7e41 -> - custom:scripting/monoscript/fileName/HorizontalLayoutGroup.cs: 8a5b3f08374a0e6bc0ae61c7820d3dc9 -> - custom:scripting/monoscript/fileName/Reward.cs: 3f629f33d3a6520340b463bdd78d7fb8 -> - custom:scripting/monoscript/fileName/ToggleEditor.cs: bd84b18f689a3b85ecdf512fffc714e6 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/MaskableGraphic.cs: aad20bbffec73c4b301a1ae8e335759b -> - custom:scripting/monoscript/fileName/Text.cs: f3cd2527cc0cf233b21b58a0a7d6ebc9 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> - custom:scripting/monoscript/fileName/TextEditor.cs: 0795927915f8ee9dc27f674f60e96764 -> - custom:scripting/monoscript/fileName/ClipperRegistry.cs: 8e6c24182f27f55fb4de3b4cdfe95c6c -> - custom:scripting/monoscript/fileName/InAppPurchaseResult.cs: 53bfbbb8695f288ab7ddcee762772ab3 -> - custom:scripting/monoscript/fileName/StudentAttackZone.cs: 4b39060cf23490a3713936f61fb2db0e -> - custom:scripting/monoscript/fileName/RectMask2D.cs: 4d0473b9b97e6b8149c43fe7277f2c32 -> - custom:scripting/monoscript/fileName/SpriteState.cs: 57b3309510f8493daf4f3019efe64711 -> - custom:scripting/monoscript/fileName/SpawnCloud.cs: 021229583528cf7372de26e8196988f5 -> - custom:scripting/monoscript/fileName/GameController.cs: b39d91587c2553fd886ac9cec92f1e80 -> - custom:scripting/monoscript/fileName/SpriteStateDrawer.cs: 5df3134a6f23a9419d53d42b06555043 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/CurveControlledBob.cs: fd3c34ca61c0dfb6328f54c1782436be -> - custom:scripting/monoscript/fileName/AutoMobileShaderSwitch.cs: dbc4b61687edf370102702d571f8ec2b -> - custom:scripting/monoscript/fileName/PrefabLayoutRebuilder.cs: a5c4903b52cf08d0d76a12531586d566 -> - custom:scripting/monoscript/fileName/IMeshModifier.cs: d34ea46c6ec982082dceca7968209d0b -> - custom:scripting/monoscript/fileName/InputField.cs: 50f5a4450f02a1646ac6ec7a42f31f75 -> - custom:scripting/monoscript/fileName/StudentUserControl.cs: b341ff2254984eb6ce2ed0ebb0943c0e -> - custom:scripting/monoscript/fileName/Slider.cs: fa9653030ac65718025b6955291e99ef -> - custom:scripting/monoscript/fileName/PointerEventData.cs: 3c7a8b2c3ff2e04116c5ea92277d670a -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/AutoCam.cs: ae81c0234c6aa2e342909cd6ad8531f9 -> - custom:scripting/monoscript/fileName/MobileInput.cs: 916a9248ab1eb3f0d791859f028e70d8 -> - custom:scripting/monoscript/fileName/Toggle.cs: fc59b554e8aca13c5f78dc9bb5f2dcbb -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/RaycastResult.cs: 3da05e5f8945f9e35dd9f158a0fc91b7 -> - custom:scripting/monoscript/fileName/ButtonEditor.cs: 5ac506fb7c7a0164c335183377af7ab2 -> - custom:scripting/precompiled-assembly-types:UnityEditor.UI: 6bae215471362000d6dbd3e0ee304a50 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/Physics2DRaycaster.cs: 532e9bb49f140fabac2c7047d6401ab9 -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/StencilMaterial.cs: c69bffbf7b7d04b1aed525ae7043b52a -> - custom:scripting/monoscript/fileName/Navigation.cs: e35012b3e8f0b9a62e22595c530c4b09 -> - custom:scripting/monoscript/fileName/ToggleGroup.cs: 861cd52fff6f1d7a73f5457b3b97dda8 -> - custom:scripting/monoscript/fileName/Outline.cs: abe7a3b85236fa2aa6a727443644081c -> - custom:scripting/monoscript/fileName/RawImage.cs: 9b1f9ced27d17db391e342a1964f4b65 -> - custom:scripting/monoscript/fileName/AxisEventData.cs: bd68a02a31e92e066ceec31b011fbc57 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> - custom:scripting/monoscript/fileName/MenuController.cs: f98156acb6c9b62b4aff1540a104a198 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:scripting/monoscript/fileName/Physics2DRaycasterEditor.cs: 9e7f63ac2881662ae3bbd50a4338aa2a -> - custom:scripting/monoscript/fileName/FinishAnim.cs: cf865f8a05aacf96239bc681aa38dbd5 -> - custom:scripting/monoscript/fileName/NativeExpressAdClient.cs: 2a5c17f00844a4cd6734bdc8e2b16db0 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> - custom:scripting/monoscript/fileName/AdLoader.cs: 6427d799a3b6e9742afd683a9715880b -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/Misc.cs: 7ed2e50827551a4e78c69f183dffa2c9 -> - custom:scripting/monoscript/fileName/IInAppPurchaseResult.cs: feafa53c0b3d3f1f8a0ce252cb357387 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/AbstractTargetFollower.cs: 6409c10c17b027813bf616cbbd82342d -> - custom:scripting/monoscript/fileName/CameraRefocus.cs: ad0ece5675b71eb36894f0c255f332e4 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroup.cs: eac4934c775299d8b76ff59142d92fe4 -> - custom:scripting/monoscript/fileName/InputAxisScrollbar.cs: ac9f721155332e2772dc111905c4d583 -> - custom:scripting/monoscript/fileName/CustomInAppPurchase.cs: 2e8598b283a0f5ba356559cc61845db2 -> - custom:scripting/monoscript/fileName/CoroutineTween.cs: 145a57fb4b19fcfb123b1dcc9c6ec846 -> - custom:scripting/monoscript/fileName/Image.cs: dab426e5f5622a0f37965b80d0c94886 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/WaypointCircuit.cs: 06398e30b670de3f47607b45ceb108cf -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp-firstpass: f66f5add0fcf4501d08694778f1effdc -> - custom:scripting/monoscript/fileName/BannerView.cs: 0e7cd1d39581ddd87ee7e2aa01d5fdfa -> - custom:scripting/monoscript/fileName/CustomNativeTemplateClient.cs: 6036f2706a04721b096f4976fba102cf -> - custom:scripting/monoscript/fileName/ParticleSystemDestroyer.cs: 4a3ccd840619c24dbe6ed070600d5d9e -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/CustomInAppPurchaseListener.cs: 3b251460dae02703e16e364d1f09d7ec -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp: 7b928d865ff79aea8964256bf759dea6 -> - custom:scripting/monoscript/fileName/AspectRatioFitter.cs: d0d41744e6957c53bac0c4dfa076cfbe -> - custom:scripting/monoscript/fileName/RoboSafeArea.cs: f4e17af8d804b0bc3cdbde6ac0920c09 -> - custom:scripting/monoscript/fileName/StudentAI.cs: 048b2b9cd5f1d727bee395a6aaeb0afa -> - custom:scripting/monoscript/fileName/RoboLoading.cs: da52830bf708ef5e9ff4607884eda5ab -> - custom:scripting/monoscript/fileName/SmoothFollow.cs: 6827ffa1ee9ce151924316a12a17fd6f -> - custom:scripting/monoscript/fileName/PivotBasedCameraRig.cs: 569fe548a68bbe05737c846b6136fd7c -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 5ec77b5ab5694d89e38dc6ef83bcba42 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/GraphicRebuildTracker.cs: 8de94ef43240abdb34f228fee6977ffb -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> - custom:scripting/monoscript/fileName/TouchPad.cs: 6807f02d81a6bfd6af95f1e26dad1c08 -> - custom:scripting/monoscript/fileName/CanvasScalerEditor.cs: 45d5b31aba10a8b7f96c6429c8d1cf15 -> - custom:scripting/monoscript/fileName/WaypointProgressTracker.cs: 4258c6b0386daa037a45b680ab62a1e0 -> - custom:scripting/monoscript/fileName/FreeLookCam.cs: fbcb717fad2034192c3ecbc696d6e019 -> - custom:scripting/monoscript/fileName/HandHeldCam.cs: 39d3287cbb1e5c085859aee4b8cca7a8 -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/PhysicsRaycasterEditor.cs: 110591b94d444b72f6a02c548bb7e869 -> - custom:scripting/monoscript/fileName/PanelRaycaster.cs: 57c5b48d37b14bf434fbeb37894146ef -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/VertexHelper.cs: d79122a4ca8eedf6798884cad51c94ef -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/Shadow.cs: 7884315ffc3a3b9bc418d86e8992798d -> - custom:scripting/monoscript/fileName/AnimTag.cs: 39953714109c62efb11be29836693e8c -> - custom:scripting/monoscript/fileName/ICustomNativeTemplateClient.cs: fe6f3cf87bb6f3a3498b9726a55ee3b3 -> - custom:scripting/monoscript/fileName/EventTriggerEditor.cs: 6ea4cbbbbfa1cf486ec109d8109386ab -> - custom:scripting/monoscript/fileName/BaseInputModule.cs: e5d51419cd83ddd14cfd2bfec49bced5 -> - custom:scripting/monoscript/fileName/TouchInputModule.cs: f649e6d16e6a2b3e3d9ef2fc7f32a42a -> - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/FPSCounter.cs: 61325357dea45ada3313f117fe0f7127 -> - custom:scripting/monoscript/fileName/Utils.cs: 20b46bf5344ef281d9becc169327f3ed -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/MaskUtilities.cs: 1ac31d7c3f0aeeb6154c06c4f379fbda -> - custom:scripting/monoscript/fileName/RooftopMenuController.cs: 43322e280374478ea5584febb118235f -> - custom:scripting/monoscript/fileName/BaseEventData.cs: fe1c8385b48c0521893f28f747b6fc69 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/ColorBlock.cs: 425ee059ac60082d71e36b92bc05c817 -> - custom:scripting/monoscript/fileName/LerpControlledBob.cs: e1bf67f0a3095bf49332446dc0219443 -> - custom:scripting/monoscript/fileName/StudentHealth.cs: 90b0840f784c28b9b0e2d2393dcb7260 -> - custom:scripting/monoscript/fileName/NavigationDrawer.cs: d6f1c1b7e626587e232b7c29fd8317ca -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/SpriteDrawUtility.cs: 63a19974af19378fa2ed74e2b9646e43 -> - custom:scripting/monoscript/fileName/RaycasterManager.cs: 734ccc1eb36467642b0349d544b4126e -> - custom:scripting/monoscript/fileName/PhysicsRaycaster.cs: 55704cfd308f55e8f2100e1978b8c859 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/ObjectResetter.cs: 4729f3c5ec4320f6d42859ed0a7e4fcc -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/monoscript/fileName/AdFailedToLoadEventArgs.cs: a2af71380444df3cdbd20ffdda4cf51c -> - custom:scripting/monoscript/fileName/GraphicRegistry.cs: 98589adfc9bed38aa1284f52d0906cff -> - custom:scripting/monoscript/fileName/AnimationTriggers.cs: 71e2bc068282cb51ef0c9c07f7c83c0e -> - custom:scripting/monoscript/fileName/TiltInput.cs: 005a4f12ebe0782535d5f88c408eacfe -> - custom:scripting/monoscript/fileName/ContentSizeFitterEditor.cs: d3472f0757f80a46d91353f6d23b99b9 -> - custom:scripting/monoscript/fileName/PlatformSpecificContent.cs: d80b16e46fa47259f162b60d4de03e39 -> - custom:scripting/monoscript/fileName/RawImageEditor.cs: a27f397991c9e00c409e9e5f249ac4cf -> - custom:scripting/monoscript/fileName/IMaterialModifier.cs: 22379bdba952e76eedc3495376a7f365 -> - custom:scripting/monoscript/fileName/SliderEditor.cs: 311387dff33e7f968557acb6719ff318 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/SelectableEditor.cs: 1481d527b8e3461180bdeab828e61e72 -> - custom:scripting/monoscript/fileName/StandaloneInputModule.cs: bdd0257dc8587dc277481ed15f006d00 -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/monoscript/fileName/SimpleMouseRotator.cs: dba573bcb546f175149e62ba814f5b72 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/CrossPlatformInputManager.cs: 6de8af81d021eaf9393099950d116e92 -> - custom:scripting/monoscript/fileName/CameraController.cs: 9afc567523072d385e7e839f14f42a40 -> - custom:scripting/monoscript/fileName/ExecuteEvents.cs: 09bdf6afd188bdc384f065aac6293d3f -> - custom:scripting/monoscript/fileName/CustomNativeTemplateAd.cs: f7a8e95bce211fc2f6406d2f60529de7 -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/BaseInput.cs: 2124093b3f8a7fbb31af4584d7906f17 -> - custom:scripting/monoscript/fileName/InterceptedEventsPreview.cs: 94e846ba0cdb752454d2d472cfe36d16 -> - custom:scripting/monoscript/fileName/ProtectCameraFromWallClip.cs: 4c140574803b995cdf559398f585d40b -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/MenuOptions.cs: d79d6d6d5841de7e6374a43e8dcef5a4 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/UIBehaviour.cs: 93a5dfaee450605a3ebf5df8a3c39094 -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/PositionAsUV1.cs: 2e4459b437a4807ec15690930098829a -> - custom:scripting/monoscript/fileName/Dropdown.cs: e2499375dbab18b142e2db07a091d792 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/AutoMoveAndRotate.cs: cadb60ca81f0fa092bfbe6288b868ff7 -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/SelfControllerEditor.cs: 7085c77278668b218f5204af2c8ef3a1 -> - custom:scripting/monoscript/fileName/GameInfo.cs: b39d91844e6a6494652575297a10781f -> - custom:scripting/monoscript/fileName/StudentAttackParts.cs: 7391486d6e1c015348e96415b4e3720b -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/PointerInputModule.cs: c4d4fe7ccbecd5087b916bc87196dbe9 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/Graphic.cs: a06ccab3be7023340f550cfeaabbe07e -> - custom:scripting/monoscript/fileName/RoboVoice.cs: e577fd32324cb912568f50737781a5c0 -> - custom:scripting/monoscript/fileName/Mask.cs: 30def7c5b8ef23ce62910d8eb0c002c6 -> - custom:scripting/monoscript/fileName/IDefaultInAppPurchaseProcessor.cs: b440b19e0e5a270424742416bbbd0e69 -> - custom:scripting/monoscript/fileName/StudentAILeg.cs: af584b97fbca6a8fd97b5ce3635cc09e -> - custom:scripting/monoscript/fileName/DropdownEditor.cs: 7835943c2b1e7ab14674862cb91ce165 -> - custom:scripting/monoscript/fileName/AxisTouchButton.cs: a7aa800e764d8b80087fc24ac7f59d30 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroupEditor.cs: b818b9a01e994214d99cc7440db09dec -> - custom:scripting/monoscript/fileName/MultipleDisplayUtilities.cs: 4c3c70e26636165f46aedff2bed06aa3 -> - custom:scripting/monoscript/fileName/LayoutElementEditor.cs: 7b7a8175ebabe6f0476df392a9d779f5 -> - custom:scripting/monoscript/fileName/GraphicEditor.cs: 0dc931f0f060b1c1aa4b9934f3c02068 -> - custom:scripting/monoscript/fileName/LayoutPropertiesPreview.cs: 464f6e736bc56387abed9e1345b58e03 -> - custom:scripting/monoscript/fileName/DragRigidbody.cs: 4603c3af3f13916f3fa935f6c699052a -> - custom:scripting/monoscript/fileName/CanvasScaler.cs: 2ea1923de8f9e015366994adf4a911f8 -> - custom:scripting/monoscript/fileName/IRewardBasedVideoAdClient.cs: 52fe3776767f097f1bf32567a2909d91 -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/monoscript/fileName/ButtonHandler.cs: bf99f15b4b4da7541cf1a3227d33dba4 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/EventSystemChecker.cs: 8ff64b04718551a6bca2d6f2b6f6ea6e -> - custom:scripting/monoscript/fileName/InputFieldEditor.cs: ae985d67ad35a24d695667fcf35d81ef -> - custom:scripting/monoscript/fileName/IGraphicEnabledDisabled.cs: 543e967edd29d3f90a7fada795a69d63 -> - custom:scripting/monoscript/fileName/IMask.cs: 4835b27d1d14549285b4f8c83612ebc7 -> - custom:scripting/monoscript/fileName/INativeExpressAdClient.cs: 2f72b1fcc669606130103338830e2d3b -> - custom:scripting/monoscript/fileName/RewardBasedVideoAdClient.cs: 8f22a136215db466bee837f1fecc8859 -> - custom:scripting/monoscript/fileName/Selectable.cs: 355ffa2236bbfbbd4ecc059e599154f4 -> - custom:scripting/monoscript/fileName/FontDataDrawer.cs: f7cbe293c2e3dff2ee39aff7bd4163b1 -> - custom:scripting/monoscript/fileName/FontData.cs: 2624b2b5223fc7daa60b578156662561 -> - custom:scripting/monoscript/fileName/TimedObjectDestructor.cs: 2b9ef5c24d8ac1876bcac32bfbb70091 -> - custom:scripting/monoscript/fileName/IAdLoaderClient.cs: 97b31d34586e7af8e857d799976e4117 -> - custom:scripting/monoscript/fileName/VerticalLayoutGroup.cs: d5cf2f2f23f5247db7d886894bac9b3f -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: 771b75c563b7c278825a029d8083cee3 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/TargetFieldOfView.cs: 51d23f9917ca2bff79136f2f326daaed -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 83607c52750641f5283d9d4590876d97 -> - custom:scripting/monoscript/fileName/BGMController.cs: 8b121817cf318136f977e80329455398 -> - custom:scripting/monoscript/fileName/RectMask2DEditor.cs: f121c7dbc11fd506db77fcd126dfa3fc -> - custom:scripting/monoscript/fileName/MaskEditor.cs: 3bd6622b0f25c580774e523433166ef0 -> - custom:scripting/monoscript/fileName/PanelEventHandler.cs: ba6769d051300e140797e22cf69b8ced -> - custom:scripting/monoscript/fileName/GridLayoutGroupEditor.cs: e48ddca2b2d4210562ae141b312d8312 -> - custom:scripting/monoscript/fileName/ILayoutElement.cs: a5941e42345b87779111dd71a1bb5868 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/BaseRaycaster.cs: e37362e329c8091c64b863e33af2335e -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:scripting/monoscript/fileName/CustomNativeEventArgs.cs: f666e5091b7f3e8b349100896254b062 -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/DummyClient.cs: eb95fd880d462fdae09cd043197f4dc0 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: f9df540751f64c7c663093ee72af7105 -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 1275a62de10a458b691bcfaaf62488c4 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> - custom:scripting/monoscript/fileName/StudentLeg.cs: f7c6f4072360ce727377b5b86b5cd091 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/FontUpdateTracker.cs: 0edf4184b1e65a637688bed2aad2858e -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/EventTrigger.cs: 302ed930e5ba0917aa82911027f67670 -> - custom:scripting/monoscript/fileName/AdSize.cs: 60014b77b8394b1b47b636d38ddb07e8 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/Localizer.cs: 3c969bcbc00bddba4909b5a691e5a5b6 -> - custom:scripting/monoscript/fileName/ReflectionMethodsCache.cs: c5cb035abcaae76940caca8d15cf29e4 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/AnimationTriggersDrawer.cs: a95af93c1a59bab8729323baee4360e5 -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/LookatTarget.cs: 24990fd6a1942dd499cec63d308f9c02 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdLoaderClient.cs: 25e8a11a1b7948177c43756bf41a1444 -> - custom:scripting/monoscript/fileName/ScrollbarEditor.cs: b44327427537937c6a57f8543906e016 -> - custom:scripting/monoscript/fileName/MobileControlRig.cs: edcf953c7c7f28c0e7c76ed3794b771a -> - custom:scripting/monoscript/fileName/EventInterfaces.cs: 207de7b71ff167cef7ae4584652d1556 -> - custom:scripting/monoscript/fileName/GridLayoutGroup.cs: 43759e18a5ea1dda932d71b40c61dda6 -> - custom:scripting/monoscript/fileName/GraphicRaycaster.cs: 0fc8c9d6ff17669221a0b586bde06477 -> - custom:scripting/monoscript/fileName/CanvasUpdateRegistry.cs: bdf5b5b4904888a4c7ec20bc9ff4f0a2 -> - custom:scripting/monoscript/fileName/ICustomInAppPurchaseProcessor.cs: f838330b3221c6a6923f626d7493da8e -> - custom:scripting/monoscript/fileName/ICustomInAppPurchase.cs: 22f662ccc67246622bc7515778898d41 -> - custom:scripting/monoscript/fileName/Scrollbar.cs: 042fdb4d377c0d68cf1021e2ead3c650 -> - custom:scripting/monoscript/fileName/EventSystemEditor.cs: 76f2d1177650edec9abc8c01fb91473a -> - custom:scripting/monoscript/fileName/LayoutElement.cs: 0ad083ca76b6eceec2f3e5e824de2611 -> - custom:scripting/monoscript/fileName/LayoutGroup.cs: 47296f37423e45582ae2a1285f1834e1 -> ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.265 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.339 seconds -Domain Reload Profiling: 604ms - BeginReloadAssembly (170ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (18ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (13ms) - LoadAssemblies (122ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (7ms) - TypeCache.Refresh (3ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (3ms) - FinalizeReload (339ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (212ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (17ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (33ms) - ProcessInitializeOnLoadAttributes (136ms) - ProcessInitializeOnLoadMethodAttributes (18ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.5 MB to 56.5 MB. -Total: 2.564600 ms (FindLiveObjects: 0.071900 ms CreateObjectMapping: 0.011900 ms MarkObjects: 2.451800 ms DeleteObjects: 0.027800 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 815. +Memory consumption went from 52.9 MB to 52.9 MB. +Total: 4.084200 ms (FindLiveObjects: 0.073200 ms CreateObjectMapping: 0.013300 ms MarkObjects: 3.974500 ms DeleteObjects: 0.021900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): - custom:scripting/monoscript/fileName/Button.cs: 18874d3cd8f6e3668320e6beabdb6cbc -> - custom:scripting/monoscript/fileName/LayoutUtility.cs: 5aad751cb79650d7f92ebd417a09943c -> - custom:scripting/monoscript/fileName/ActivateTrigger.cs: c17dbf6ebd3571655102669753f97191 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:scripting/monoscript/fileName/LayoutRebuilder.cs: 361ab5c1dfc0dd155ae206d28605f701 -> - custom:scripting/monoscript/fileName/AppStateEventClient.cs: 078b01f459214187a7fb38e764695fca -> - custom:scripting/monoscript/fileName/IResponseInfoClient.cs: b07ef8eb11fb35adc8612e7933f05df6 -> - custom:scripting/monoscript/fileName/FOVKick.cs: d136c86792778333cf463e29c8f7ade6 -> - custom:scripting/monoscript/fileName/Clipping.cs: 5c87c7b6bd30043817e201557e09a654 -> - custom:scripting/monoscript/fileName/StandaloneInput.cs: 88b73dc74cc44043423a370601c3162d -> - custom:scripting/monoscript/fileName/TimedObjectActivator.cs: 84d59b656049724ff4d137b83abcc377 -> - custom:scripting/monoscript/fileName/Student.cs: f4b94843976b80fa810352a116f24d3f -> - custom:scripting/monoscript/fileName/MonoPInvokeCallbackAttribute.cs: f1ad341d16cc3cf8b4549cd0af0e7249 -> - custom:scripting/monoscript/fileName/ColorBlockDrawer.cs: 5ce7ef2ba701206222b82e777add9575 -> - custom:scripting/monoscript/fileName/VirtualInput.cs: dc5775c312c5ecb7052c36f3d3ca27fc -> - custom:scripting/monoscript/fileName/Joystick.cs: 11af4b90318823aa68a285f0f2d513aa -> - custom:scripting/monoscript/fileName/GoogleMobileAdsClientFactory.cs: 2e7a6a0015a7f8e1c60d2def195ecb70 -> - custom:scripting/monoscript/fileName/IConsentFormClient.cs: 28e42f5e74830cb0c22fa0d7fceb7bc2 -> - custom:scripting/monoscript/fileName/BaseMeshEffect.cs: d6e560340e123aa95f6f5a8a2fcdf11f -> - custom:scripting/monoscript/fileName/ApplicationPreferencesClient.cs: cf8195453e8c0fb5e0e50645ae2f14ab -> - custom:scripting/monoscript/fileName/DropdownOptionListDrawer.cs: 2b2ea9c97f9351f45324b7dd26de9002 -> - custom:scripting/monoscript/fileName/DefaultControls.cs: 553a49af5274967d9937dc08d9e54483 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/monoscript/fileName/IndexedSet.cs: 90647cc400823b41df847a6cbfc29026 -> - custom:scripting/monoscript/fileName/FollowTarget.cs: b1a6ed13124065658ba5d24dfcda5053 -> - custom:scripting/monoscript/fileName/FootSound.cs: 50acff23196b5b9a305bd54d98bf2e42 -> - custom:scripting/monoscript/fileName/IMaskable.cs: 7d1a33632a371b7839c89496b37570f7 -> - custom:scripting/monoscript/fileName/SetPropertyUtility.cs: f604b4b9e6b0979bdfc1e2b40426dd19 -> - custom:scripting/monoscript/fileName/RewardBasedVideoAd.cs: eb427df501d3a4781d5ec15e0b22ebee -> - custom:scripting/monoscript/fileName/MobileAdsClient.cs: 9120e83b300826d7640b3ae52019e9fc -> - custom:scripting/monoscript/fileName/ScrollRect.cs: ad946dcd0c52e084febb1a202c6365b7 -> - custom:scripting/monoscript/fileName/NativeExpressAdView.cs: 9cf20bca926ef50363747bd88996f50b -> - custom:scripting/monoscript/fileName/ImageEditor.cs: 445a540a125ce6a604545e302da59d0d -> - custom:scripting/monoscript/fileName/DefaultInAppPurchaseListener.cs: 01e7c5331e00c52850b51fd7e12db465 -> - custom:scripting/monoscript/fileName/IClipRegion.cs: 7f6cd92e6d4df0295c24c7c4ddc064ba -> - custom:scripting/monoscript/fileName/MaxAdContentRating.cs: eeb4897f322a59661e003214aa652d29 -> - custom:scripting/monoscript/fileName/RectangularVertexClipper.cs: b6da5fc33d733831211174eb77db8240 -> - custom:scripting/monoscript/fileName/CanvasController.cs: 6790d50a096deebd4a1713acf607b3ac -> - custom:scripting/monoscript/fileName/SimpleJoystick.cs: 3418f56a832cf88800cd3ff9c9a66a7f -> - custom:scripting/monoscript/fileName/EventSystem.cs: 9893ce071eb20d5c73342946ea902daa -> - custom:scripting/monoscript/fileName/SoundController.cs: 336a9494f46a59e4c974300a82291fb6 -> - custom:scripting/monoscript/fileName/AspectRatioFitterEditor.cs: ca909eaa36fb5ef0289fe980de644381 -> - custom:scripting/monoscript/fileName/DynamicShadowSettings.cs: 4d386fbb6170c62321b4d131fcbbb95b -> - custom:scripting/monoscript/fileName/AlertViewController.cs: 28c2b9d996b2fca238a155b00193395e -> - custom:scripting/monoscript/fileName/AdRequest.cs: 03bfc106a35603f007cf4857ecc2a5ad -> - custom:scripting/monoscript/fileName/ContentSizeFitter.cs: e2715cebc3fc71ede47fde6d9e9995cc -> - custom:scripting/monoscript/fileName/AdErrorClientEventArgs.cs: 6ed6fd2f468fde116093c45fc6096ded -> - custom:scripting/monoscript/fileName/ScrollRectEditor.cs: 3c0730e578aa8d8fd5bfc2f3205e2ba0 -> - custom:scripting/monoscript/fileName/SceneController.cs: 3ef5623db2458cc6fd817fc6271b7e41 -> - custom:scripting/monoscript/fileName/HorizontalLayoutGroup.cs: 8a5b3f08374a0e6bc0ae61c7820d3dc9 -> - custom:scripting/monoscript/fileName/Reward.cs: 3f629f33d3a6520340b463bdd78d7fb8 -> - custom:scripting/monoscript/fileName/ToggleEditor.cs: bd84b18f689a3b85ecdf512fffc714e6 -> - custom:scripting/monoscript/fileName/AdapterResponseInfoClient.cs: ab4bee057d3a5b74d59ffc402c1079f2 -> - custom:scripting/monoscript/fileName/IAdapterResponseInfoClient.cs: 3a8e0559a8293d06d74b44859331132f -> - custom:scripting/monoscript/fileName/MaskableGraphic.cs: aad20bbffec73c4b301a1ae8e335759b -> - custom:scripting/monoscript/fileName/Text.cs: f3cd2527cc0cf233b21b58a0a7d6ebc9 -> - custom:scripting/monoscript/fileName/NativeTemplateStyle.cs: c0bb5532380999dcd3a1c50d43379d0e -> - custom:scripting/monoscript/fileName/TextEditor.cs: 0795927915f8ee9dc27f674f60e96764 -> - custom:scripting/monoscript/fileName/ClipperRegistry.cs: 8e6c24182f27f55fb4de3b4cdfe95c6c -> - custom:scripting/monoscript/fileName/InAppPurchaseResult.cs: 53bfbbb8695f288ab7ddcee762772ab3 -> - custom:scripting/monoscript/fileName/StudentAttackZone.cs: 4b39060cf23490a3713936f61fb2db0e -> - custom:scripting/monoscript/fileName/RectMask2D.cs: 4d0473b9b97e6b8149c43fe7277f2c32 -> - custom:scripting/monoscript/fileName/SpriteState.cs: 57b3309510f8493daf4f3019efe64711 -> - custom:scripting/monoscript/fileName/SpawnCloud.cs: 021229583528cf7372de26e8196988f5 -> - custom:scripting/monoscript/fileName/GameController.cs: b39d91587c2553fd886ac9cec92f1e80 -> - custom:scripting/monoscript/fileName/SpriteStateDrawer.cs: 5df3134a6f23a9419d53d42b06555043 -> - custom:scripting/monoscript/fileName/AdValue.cs: 508aaf0b8b85952f1e81d81cc820e53d -> - custom:scripting/monoscript/fileName/CurveControlledBob.cs: fd3c34ca61c0dfb6328f54c1782436be -> - custom:scripting/monoscript/fileName/AutoMobileShaderSwitch.cs: dbc4b61687edf370102702d571f8ec2b -> - custom:scripting/monoscript/fileName/PrefabLayoutRebuilder.cs: a5c4903b52cf08d0d76a12531586d566 -> - custom:scripting/monoscript/fileName/IMeshModifier.cs: d34ea46c6ec982082dceca7968209d0b -> - custom:scripting/monoscript/fileName/InputField.cs: 50f5a4450f02a1646ac6ec7a42f31f75 -> - custom:scripting/monoscript/fileName/StudentUserControl.cs: b341ff2254984eb6ce2ed0ebb0943c0e -> - custom:scripting/monoscript/fileName/Slider.cs: fa9653030ac65718025b6955291e99ef -> - custom:scripting/monoscript/fileName/PointerEventData.cs: 3c7a8b2c3ff2e04116c5ea92277d670a -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateSuccessListener.cs: daed7b559eefe2d44aa76b312616e126 -> - custom:scripting/monoscript/fileName/AutoCam.cs: ae81c0234c6aa2e342909cd6ad8531f9 -> - custom:scripting/monoscript/fileName/MobileInput.cs: 916a9248ab1eb3f0d791859f028e70d8 -> - custom:scripting/monoscript/fileName/Toggle.cs: fc59b554e8aca13c5f78dc9bb5f2dcbb -> - custom:scripting/monoscript/fileName/OnConsentFormDismissedListener.cs: 8f0e86a5438db026c3c03a9fb71c0c85 -> - custom:scripting/monoscript/fileName/RaycastResult.cs: 3da05e5f8945f9e35dd9f158a0fc91b7 -> - custom:scripting/monoscript/fileName/ButtonEditor.cs: 5ac506fb7c7a0164c335183377af7ab2 -> - custom:scripting/precompiled-assembly-types:UnityEditor.UI: 6bae215471362000d6dbd3e0ee304a50 -> - custom:scripting/monoscript/fileName/ConsentDebugSettings.cs: 11bada09d4c74bd4a7edc87b39603aae -> - custom:scripting/monoscript/fileName/Physics2DRaycaster.cs: 532e9bb49f140fabac2c7047d6401ab9 -> - custom:scripting/monoscript/fileName/IAdInspectorErrorClient.cs: b7e439c199787de995689b4243f44d3d -> - custom:scripting/monoscript/fileName/ILoadAdErrorClient.cs: 69592947daa50c3400ccf573ab627ed6 -> - custom:scripting/monoscript/fileName/StencilMaterial.cs: c69bffbf7b7d04b1aed525ae7043b52a -> - custom:scripting/monoscript/fileName/Navigation.cs: e35012b3e8f0b9a62e22595c530c4b09 -> - custom:scripting/monoscript/fileName/ToggleGroup.cs: 861cd52fff6f1d7a73f5457b3b97dda8 -> - custom:scripting/monoscript/fileName/Outline.cs: abe7a3b85236fa2aa6a727443644081c -> - custom:scripting/monoscript/fileName/RawImage.cs: 9b1f9ced27d17db391e342a1964f4b65 -> - custom:scripting/monoscript/fileName/AxisEventData.cs: bd68a02a31e92e066ceec31b011fbc57 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> - custom:scripting/monoscript/fileName/MenuController.cs: f98156acb6c9b62b4aff1540a104a198 -> - custom:scripting/monoscript/fileName/ConsentInformationClient.cs: d3174b6c5ff8ef42ce2529819fcd0b5c -> - custom:scripting/monoscript/fileName/Physics2DRaycasterEditor.cs: 9e7f63ac2881662ae3bbd50a4338aa2a -> - custom:scripting/monoscript/fileName/FinishAnim.cs: cf865f8a05aacf96239bc681aa38dbd5 -> - custom:scripting/monoscript/fileName/NativeExpressAdClient.cs: 2a5c17f00844a4cd6734bdc8e2b16db0 -> + custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/AdapterStatus.cs: 487500d48849153a5de2d5ec91fc79c6 -> - custom:scripting/monoscript/fileName/AdLoader.cs: 6427d799a3b6e9742afd683a9715880b -> - custom:scripting/monoscript/fileName/NativeOverlayAdClient.cs: 86fdbc8f4b594f477a13ea060d537cd1 -> - custom:scripting/monoscript/fileName/Misc.cs: 7ed2e50827551a4e78c69f183dffa2c9 -> - custom:scripting/monoscript/fileName/IInAppPurchaseResult.cs: feafa53c0b3d3f1f8a0ce252cb357387 -> - custom:scripting/monoscript/fileName/LoadAdErrorClient.cs: 3e7386a16291c8f12a84332114c8cd50 -> - custom:scripting/monoscript/fileName/AbstractTargetFollower.cs: 6409c10c17b027813bf616cbbd82342d -> - custom:scripting/monoscript/fileName/CameraRefocus.cs: ad0ece5675b71eb36894f0c255f332e4 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroup.cs: eac4934c775299d8b76ff59142d92fe4 -> - custom:scripting/monoscript/fileName/InputAxisScrollbar.cs: ac9f721155332e2772dc111905c4d583 -> - custom:scripting/monoscript/fileName/CustomInAppPurchase.cs: 2e8598b283a0f5ba356559cc61845db2 -> - custom:scripting/monoscript/fileName/CoroutineTween.cs: 145a57fb4b19fcfb123b1dcc9c6ec846 -> - custom:scripting/monoscript/fileName/Image.cs: dab426e5f5622a0f37965b80d0c94886 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:scripting/monoscript/fileName/WaypointCircuit.cs: 06398e30b670de3f47607b45ceb108cf -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp-firstpass: f66f5add0fcf4501d08694778f1effdc -> - custom:scripting/monoscript/fileName/BannerView.cs: 0e7cd1d39581ddd87ee7e2aa01d5fdfa -> - custom:scripting/monoscript/fileName/CustomNativeTemplateClient.cs: 6036f2706a04721b096f4976fba102cf -> - custom:scripting/monoscript/fileName/ParticleSystemDestroyer.cs: 4a3ccd840619c24dbe6ed070600d5d9e -> - custom:scripting/monoscript/fileName/AdManagerInterstitialClient.cs: 5d73eaceee5460f581cdb2aa3a724be0 -> - custom:scripting/monoscript/fileName/CustomInAppPurchaseListener.cs: 3b251460dae02703e16e364d1f09d7ec -> - custom:scripting/precompiled-assembly-types:Assembly-CSharp: 7b928d865ff79aea8964256bf759dea6 -> - custom:scripting/monoscript/fileName/AspectRatioFitter.cs: d0d41744e6957c53bac0c4dfa076cfbe -> - custom:scripting/monoscript/fileName/RoboSafeArea.cs: f4e17af8d804b0bc3cdbde6ac0920c09 -> - custom:scripting/monoscript/fileName/StudentAI.cs: 048b2b9cd5f1d727bee395a6aaeb0afa -> - custom:scripting/monoscript/fileName/RoboLoading.cs: da52830bf708ef5e9ff4607884eda5ab -> - custom:scripting/monoscript/fileName/SmoothFollow.cs: 6827ffa1ee9ce151924316a12a17fd6f -> - custom:scripting/monoscript/fileName/PivotBasedCameraRig.cs: 569fe548a68bbe05737c846b6136fd7c -> - custom:scripting/monoscript/fileName/RequestConfiguration.cs: cb544a5f4369092f2f1a9d53405d0c94 -> - custom:scripting/monoscript/fileName/BannerClient.cs: 5ec77b5ab5694d89e38dc6ef83bcba42 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClient.cs: 998094dc08106808a87547c910a74937 -> - custom:scripting/monoscript/fileName/GraphicRebuildTracker.cs: 8de94ef43240abdb34f228fee6977ffb -> - custom:scripting/monoscript/fileName/AppStateEventNotifier.cs: 1fb27395dd225f404e4c0ba29dd70eb7 -> - custom:scripting/monoscript/fileName/TouchPad.cs: 6807f02d81a6bfd6af95f1e26dad1c08 -> - custom:scripting/monoscript/fileName/CanvasScalerEditor.cs: 45d5b31aba10a8b7f96c6429c8d1cf15 -> - custom:scripting/monoscript/fileName/WaypointProgressTracker.cs: 4258c6b0386daa037a45b680ab62a1e0 -> - custom:scripting/monoscript/fileName/FreeLookCam.cs: fbcb717fad2034192c3ecbc696d6e019 -> - custom:scripting/monoscript/fileName/HandHeldCam.cs: 39d3287cbb1e5c085859aee4b8cca7a8 -> - custom:scripting/monoscript/fileName/AdManagerBannerClient.cs: 27ee537648609c4a25e6ae335847c755 -> - custom:scripting/monoscript/fileName/PhysicsRaycasterEditor.cs: 110591b94d444b72f6a02c548bb7e869 -> - custom:scripting/monoscript/fileName/PanelRaycaster.cs: 57c5b48d37b14bf434fbeb37894146ef -> - custom:scripting/monoscript/fileName/RewardedInterstitialAdClient.cs: 0db3e73776e620512f26411a21ab0b30 -> - custom:scripting/monoscript/fileName/VertexHelper.cs: d79122a4ca8eedf6798884cad51c94ef -> - custom:scripting/monoscript/fileName/AdErrorClient.cs: 122d830b9b3139bad05b8ea0d66eaa15 -> - custom:scripting/monoscript/fileName/InitializationStatus.cs: 9f61f7d146c186240c4227c8101cf33a -> - custom:scripting/monoscript/fileName/Shadow.cs: 7884315ffc3a3b9bc418d86e8992798d -> - custom:scripting/monoscript/fileName/AnimTag.cs: 39953714109c62efb11be29836693e8c -> - custom:scripting/monoscript/fileName/ICustomNativeTemplateClient.cs: fe6f3cf87bb6f3a3498b9726a55ee3b3 -> - custom:scripting/monoscript/fileName/EventTriggerEditor.cs: 6ea4cbbbbfa1cf486ec109d8109386ab -> - custom:scripting/monoscript/fileName/BaseInputModule.cs: e5d51419cd83ddd14cfd2bfec49bced5 -> - custom:scripting/monoscript/fileName/TouchInputModule.cs: f649e6d16e6a2b3e3d9ef2fc7f32a42a -> - custom:scripting/monoscript/fileName/MediationExtras.cs: 93505023cf6cf2741ffb1f9c83c83a44 -> - custom:scripting/monoscript/fileName/AdManagerAdRequest.cs: 56931cf01d4d31a872b2d2f4d6dfbed7 -> - custom:scripting/monoscript/fileName/AdInspectorErrorClientEventArgs.cs: 9c21b5063c5846740aa8955a7215b13f -> - custom:scripting/monoscript/fileName/AdError.cs: ab2ecacad16fa586b1ef2540929c90f3 -> - custom:scripting/monoscript/fileName/FPSCounter.cs: 61325357dea45ada3313f117fe0f7127 -> - custom:scripting/monoscript/fileName/Utils.cs: 20b46bf5344ef281d9becc169327f3ed -> - custom:scripting/monoscript/fileName/UmpClientFactory.cs: 41336bf067fed6b9cb6ed5d03fee50c0 -> - custom:scripting/monoscript/fileName/OnConsentInfoUpdateFailureListener.cs: 11575417ba6fb2ae939c8d57a3aedeef -> - custom:scripting/monoscript/fileName/IInitializationStatusClient.cs: 96ea53635e9013c0fd6cdb216f862ad2 -> - custom:scripting/monoscript/fileName/MaskUtilities.cs: 1ac31d7c3f0aeeb6154c06c4f379fbda -> - custom:scripting/monoscript/fileName/RooftopMenuController.cs: 43322e280374478ea5584febb118235f -> - custom:scripting/monoscript/fileName/BaseEventData.cs: fe1c8385b48c0521893f28f747b6fc69 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/ColorBlock.cs: 425ee059ac60082d71e36b92bc05c817 -> - custom:scripting/monoscript/fileName/LerpControlledBob.cs: e1bf67f0a3095bf49332446dc0219443 -> - custom:scripting/monoscript/fileName/StudentHealth.cs: 90b0840f784c28b9b0e2d2393dcb7260 -> - custom:scripting/monoscript/fileName/NavigationDrawer.cs: d6f1c1b7e626587e232b7c29fd8317ca -> - custom:scripting/monoscript/fileName/IAppStateEventClient.cs: b40b1edf5a39b1d493dfd0bd38c3d757 -> - custom:scripting/monoscript/fileName/SpriteDrawUtility.cs: 63a19974af19378fa2ed74e2b9646e43 -> - custom:scripting/monoscript/fileName/RaycasterManager.cs: 734ccc1eb36467642b0349d544b4126e -> - custom:scripting/monoscript/fileName/PhysicsRaycaster.cs: 55704cfd308f55e8f2100e1978b8c859 -> - custom:scripting/monoscript/fileName/IMobileAdsClient.cs: cae5a9ce75aa744cbb821967bd85b24f -> - custom:scripting/monoscript/fileName/IAdErrorClient.cs: 8ceb92f4f97f54e668f610599c7ffbf4 -> - custom:scripting/monoscript/fileName/ObjectResetter.cs: 4729f3c5ec4320f6d42859ed0a7e4fcc -> - custom:scripting/monoscript/fileName/AppOpenAdClient.cs: 429a4d501d6ea8453430ccc6bb549eb6 -> - custom:scripting/monoscript/fileName/AdFailedToLoadEventArgs.cs: a2af71380444df3cdbd20ffdda4cf51c -> - custom:scripting/monoscript/fileName/GraphicRegistry.cs: 98589adfc9bed38aa1284f52d0906cff -> - custom:scripting/monoscript/fileName/AnimationTriggers.cs: 71e2bc068282cb51ef0c9c07f7c83c0e -> - custom:scripting/monoscript/fileName/TiltInput.cs: 005a4f12ebe0782535d5f88c408eacfe -> - custom:scripting/monoscript/fileName/ContentSizeFitterEditor.cs: d3472f0757f80a46d91353f6d23b99b9 -> - custom:scripting/monoscript/fileName/PlatformSpecificContent.cs: d80b16e46fa47259f162b60d4de03e39 -> - custom:scripting/monoscript/fileName/RawImageEditor.cs: a27f397991c9e00c409e9e5f249ac4cf -> - custom:scripting/monoscript/fileName/IMaterialModifier.cs: 22379bdba952e76eedc3495376a7f365 -> - custom:scripting/monoscript/fileName/SliderEditor.cs: 311387dff33e7f968557acb6719ff318 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/SelectableEditor.cs: 1481d527b8e3461180bdeab828e61e72 -> - custom:scripting/monoscript/fileName/StandaloneInputModule.cs: bdd0257dc8587dc277481ed15f006d00 -> - custom:scripting/monoscript/fileName/IAdManagerBannerClient.cs: c51a01065b8673794262da120b6a00fc -> - custom:scripting/monoscript/fileName/SimpleMouseRotator.cs: dba573bcb546f175149e62ba814f5b72 -> - custom:scripting/monoscript/fileName/IClientFactory.cs: f8128aa267a98f908226ec691f841d2d -> - custom:scripting/monoscript/fileName/CrossPlatformInputManager.cs: 6de8af81d021eaf9393099950d116e92 -> - custom:scripting/monoscript/fileName/CameraController.cs: 9afc567523072d385e7e839f14f42a40 -> - custom:scripting/monoscript/fileName/ExecuteEvents.cs: 09bdf6afd188bdc384f065aac6293d3f -> - custom:scripting/monoscript/fileName/CustomNativeTemplateAd.cs: f7a8e95bce211fc2f6406d2f60529de7 -> - custom:scripting/monoscript/fileName/IAdManagerInterstitialClient.cs: e61f0c2b706f6fb3d4657fb78cf3a8b1 -> - custom:scripting/monoscript/fileName/BaseInput.cs: 2124093b3f8a7fbb31af4584d7906f17 -> - custom:scripting/monoscript/fileName/InterceptedEventsPreview.cs: 94e846ba0cdb752454d2d472cfe36d16 -> - custom:scripting/monoscript/fileName/ProtectCameraFromWallClip.cs: 4c140574803b995cdf559398f585d40b -> - custom:scripting/monoscript/fileName/MobileAds.cs: 3d200195932cca28ae62137384dc88bf -> - custom:scripting/monoscript/fileName/MenuOptions.cs: d79d6d6d5841de7e6374a43e8dcef5a4 -> - custom:scripting/monoscript/fileName/NativeTemplateTextStyle.cs: 92b236436ab9b3aee9a17dd3034d4874 -> - custom:scripting/monoscript/fileName/UIBehaviour.cs: 93a5dfaee450605a3ebf5df8a3c39094 -> - custom:scripting/monoscript/fileName/AppOpenAd.cs: b6f3ca9665261d54762d5989fecc2425 -> - custom:scripting/monoscript/fileName/PositionAsUV1.cs: 2e4459b437a4807ec15690930098829a -> - custom:scripting/monoscript/fileName/Dropdown.cs: e2499375dbab18b142e2db07a091d792 -> - custom:scripting/monoscript/fileName/MobileAdsEventExecutor.cs: 75f26080375c03271d7c3db3ff7e4907 -> - custom:scripting/monoscript/fileName/ConsentFormClient.cs: 1c28e52e939c24b17435f53b5da82b43 -> - custom:scripting/monoscript/fileName/AutoMoveAndRotate.cs: cadb60ca81f0fa092bfbe6288b868ff7 -> - custom:scripting/monoscript/fileName/IConsentInformationClient.cs: d7d52dfdd9723018454164bd1f2ddd43 -> - custom:scripting/monoscript/fileName/SelfControllerEditor.cs: 7085c77278668b218f5204af2c8ef3a1 -> - custom:scripting/monoscript/fileName/GameInfo.cs: b39d91844e6a6494652575297a10781f -> - custom:scripting/monoscript/fileName/StudentAttackParts.cs: 7391486d6e1c015348e96415b4e3720b -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:scripting/monoscript/fileName/PointerInputModule.cs: c4d4fe7ccbecd5087b916bc87196dbe9 -> - custom:scripting/monoscript/fileName/InitializationStatusClient.cs: 93e2abd95d18232317b62f024cb17a24 -> - custom:scripting/monoscript/fileName/Graphic.cs: a06ccab3be7023340f550cfeaabbe07e -> - custom:scripting/monoscript/fileName/RoboVoice.cs: e577fd32324cb912568f50737781a5c0 -> - custom:scripting/monoscript/fileName/Mask.cs: 30def7c5b8ef23ce62910d8eb0c002c6 -> - custom:scripting/monoscript/fileName/IDefaultInAppPurchaseProcessor.cs: b440b19e0e5a270424742416bbbd0e69 -> - custom:scripting/monoscript/fileName/StudentAILeg.cs: af584b97fbca6a8fd97b5ce3635cc09e -> - custom:scripting/monoscript/fileName/DropdownEditor.cs: 7835943c2b1e7ab14674862cb91ce165 -> - custom:scripting/monoscript/fileName/AxisTouchButton.cs: a7aa800e764d8b80087fc24ac7f59d30 -> - custom:scripting/monoscript/fileName/HorizontalOrVerticalLayoutGroupEditor.cs: b818b9a01e994214d99cc7440db09dec -> - custom:scripting/monoscript/fileName/MultipleDisplayUtilities.cs: 4c3c70e26636165f46aedff2bed06aa3 -> - custom:scripting/monoscript/fileName/LayoutElementEditor.cs: 7b7a8175ebabe6f0476df392a9d779f5 -> - custom:scripting/monoscript/fileName/GraphicEditor.cs: 0dc931f0f060b1c1aa4b9934f3c02068 -> - custom:scripting/monoscript/fileName/LayoutPropertiesPreview.cs: 464f6e736bc56387abed9e1345b58e03 -> - custom:scripting/monoscript/fileName/DragRigidbody.cs: 4603c3af3f13916f3fa935f6c699052a -> - custom:scripting/monoscript/fileName/CanvasScaler.cs: 2ea1923de8f9e015366994adf4a911f8 -> - custom:scripting/monoscript/fileName/IRewardBasedVideoAdClient.cs: 52fe3776767f097f1bf32567a2909d91 -> - custom:scripting/monoscript/fileName/INativeOverlayAdClient.cs: f976585485d33b5671e8cdfcceb486dc -> - custom:scripting/monoscript/fileName/ButtonHandler.cs: bf99f15b4b4da7541cf1a3227d33dba4 -> - custom:scripting/monoscript/fileName/DisplayMetrics.cs: 9dd6f39314eb22275532392bed9d5bd5 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:scripting/monoscript/fileName/IRewardedAdClient.cs: 8e46a696cc2e194f30c5b09591f8a8d9 -> - custom:scripting/monoscript/fileName/EventSystemChecker.cs: 8ff64b04718551a6bca2d6f2b6f6ea6e -> - custom:scripting/monoscript/fileName/InputFieldEditor.cs: ae985d67ad35a24d695667fcf35d81ef -> - custom:scripting/monoscript/fileName/IGraphicEnabledDisabled.cs: 543e967edd29d3f90a7fada795a69d63 -> - custom:scripting/monoscript/fileName/IMask.cs: 4835b27d1d14549285b4f8c83612ebc7 -> - custom:scripting/monoscript/fileName/INativeExpressAdClient.cs: 2f72b1fcc669606130103338830e2d3b -> - custom:scripting/monoscript/fileName/RewardBasedVideoAdClient.cs: 8f22a136215db466bee837f1fecc8859 -> - custom:scripting/monoscript/fileName/Selectable.cs: 355ffa2236bbfbbd4ecc059e599154f4 -> - custom:scripting/monoscript/fileName/FontDataDrawer.cs: f7cbe293c2e3dff2ee39aff7bd4163b1 -> - custom:scripting/monoscript/fileName/FontData.cs: 2624b2b5223fc7daa60b578156662561 -> - custom:scripting/monoscript/fileName/TimedObjectDestructor.cs: 2b9ef5c24d8ac1876bcac32bfbb70091 -> - custom:scripting/monoscript/fileName/IAdLoaderClient.cs: 97b31d34586e7af8e857d799976e4117 -> - custom:scripting/monoscript/fileName/VerticalLayoutGroup.cs: d5cf2f2f23f5247db7d886894bac9b3f -> - custom:scripting/monoscript/fileName/InterstitialAd.cs: 771b75c563b7c278825a029d8083cee3 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:scripting/monoscript/fileName/IRewardedInterstitialAdClient.cs: bb87a7c9e15ff948f68b3b7321f3c1ca -> - custom:scripting/monoscript/fileName/TargetFieldOfView.cs: 51d23f9917ca2bff79136f2f326daaed -> - custom:scripting/monoscript/fileName/IInterstitialClient.cs: 83607c52750641f5283d9d4590876d97 -> - custom:scripting/monoscript/fileName/BGMController.cs: 8b121817cf318136f977e80329455398 -> - custom:scripting/monoscript/fileName/RectMask2DEditor.cs: f121c7dbc11fd506db77fcd126dfa3fc -> - custom:scripting/monoscript/fileName/MaskEditor.cs: 3bd6622b0f25c580774e523433166ef0 -> - custom:scripting/monoscript/fileName/PanelEventHandler.cs: ba6769d051300e140797e22cf69b8ced -> - custom:scripting/monoscript/fileName/GridLayoutGroupEditor.cs: e48ddca2b2d4210562ae141b312d8312 -> - custom:scripting/monoscript/fileName/ILayoutElement.cs: a5941e42345b87779111dd71a1bb5868 -> - custom:scripting/monoscript/fileName/FormError.cs: 2a5d2fade14a65976dfb99745c1a44fe -> - custom:scripting/monoscript/fileName/BaseRaycaster.cs: e37362e329c8091c64b863e33af2335e -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadFailureListener.cs: 5caa8b922b9d6a05b3d6e8ef925843f0 -> - custom:scripting/monoscript/fileName/IApplicationPreferencesClient.cs: 5527eeb2f73bc8122fa646ef1b142f91 -> - custom:scripting/monoscript/fileName/RequestConfigurationClient.cs: 2bb09ee5243e515d54b8462c3a5ea2cd -> - custom:scripting/monoscript/fileName/CustomNativeEventArgs.cs: f666e5091b7f3e8b349100896254b062 -> - custom:scripting/monoscript/fileName/AppEvent.cs: d76b9b8870f3359e1d5f0890c8a08810 -> - custom:scripting/monoscript/fileName/LoadAdErrorClientEventArgs.cs: a7a2f8e5d0f7f8799d20ac3aacc25395 -> - custom:scripting/monoscript/fileName/DummyClient.cs: eb95fd880d462fdae09cd043197f4dc0 -> - custom:scripting/monoscript/fileName/ResponseInfoClient.cs: 934198fd4a6ecf834c51902355a3c65a -> - custom:scripting/monoscript/fileName/LoadAdError.cs: 30d41f25b3a0c0388c5c87e35b8145d9 -> - custom:scripting/monoscript/fileName/IBannerClient.cs: f9df540751f64c7c663093ee72af7105 -> - custom:scripting/monoscript/fileName/VideoOptions.cs: d0d9e2b90a68b056df9157181a1e8c61 -> - custom:scripting/monoscript/fileName/InterstitialClient.cs: 1275a62de10a458b691bcfaaf62488c4 -> - custom:scripting/monoscript/fileName/IUmpClientFactory.cs: 24cc417b2a9a24385387ad5b9f5884bc -> - custom:scripting/monoscript/fileName/StudentLeg.cs: f7c6f4072360ce727377b5b86b5cd091 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:scripting/monoscript/fileName/ServerSideVerificationOptions.cs: d49171325a764c5ee699d1734cee4940 -> - custom:scripting/monoscript/fileName/NativeAdOptions.cs: 465f28402ada573d07281e42d512826d -> - custom:scripting/monoscript/fileName/AdInspectorListener.cs: 80f743e3a68d54a9880d32f1700f0c57 -> - custom:scripting/monoscript/fileName/FontUpdateTracker.cs: 0edf4184b1e65a637688bed2aad2858e -> - custom:scripting/monoscript/fileName/ConsentRequestParameters.cs: e2452f27b5c8c46f80c21ab4b82dea03 -> - custom:scripting/monoscript/fileName/EventTrigger.cs: 302ed930e5ba0917aa82911027f67670 -> - custom:scripting/monoscript/fileName/AdSize.cs: 60014b77b8394b1b47b636d38ddb07e8 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:scripting/monoscript/fileName/Localizer.cs: 3c969bcbc00bddba4909b5a691e5a5b6 -> - custom:scripting/monoscript/fileName/ReflectionMethodsCache.cs: c5cb035abcaae76940caca8d15cf29e4 -> - custom:scripting/monoscript/fileName/IAppOpenAdClient.cs: 0d0afc34f74c0dc48ebdfdfa7eb41f4c -> - custom:scripting/monoscript/fileName/AnimationTriggersDrawer.cs: a95af93c1a59bab8729323baee4360e5 -> - custom:scripting/monoscript/fileName/RewardedAdClient.cs: 82c368285d18c8c06a328b87c3a1130b -> - custom:scripting/monoscript/fileName/LookatTarget.cs: 24990fd6a1942dd499cec63d308f9c02 -> - custom:scripting/monoscript/fileName/OnConsentFormLoadSuccessListener.cs: eb2356ebf7b8fbce21b27007fcfc2fdb -> - custom:scripting/monoscript/fileName/AdLoaderClient.cs: 25e8a11a1b7948177c43756bf41a1444 -> - custom:scripting/monoscript/fileName/ScrollbarEditor.cs: b44327427537937c6a57f8543906e016 -> - custom:scripting/monoscript/fileName/MobileControlRig.cs: edcf953c7c7f28c0e7c76ed3794b771a -> - custom:scripting/monoscript/fileName/EventInterfaces.cs: 207de7b71ff167cef7ae4584652d1556 -> - custom:scripting/monoscript/fileName/GridLayoutGroup.cs: 43759e18a5ea1dda932d71b40c61dda6 -> - custom:scripting/monoscript/fileName/GraphicRaycaster.cs: 0fc8c9d6ff17669221a0b586bde06477 -> - custom:scripting/monoscript/fileName/CanvasUpdateRegistry.cs: bdf5b5b4904888a4c7ec20bc9ff4f0a2 -> - custom:scripting/monoscript/fileName/ICustomInAppPurchaseProcessor.cs: f838330b3221c6a6923f626d7493da8e -> - custom:scripting/monoscript/fileName/ICustomInAppPurchase.cs: 22f662ccc67246622bc7515778898d41 -> - custom:scripting/monoscript/fileName/Scrollbar.cs: 042fdb4d377c0d68cf1021e2ead3c650 -> - custom:scripting/monoscript/fileName/EventSystemEditor.cs: 76f2d1177650edec9abc8c01fb91473a -> - custom:scripting/monoscript/fileName/LayoutElement.cs: 0ad083ca76b6eceec2f3e5e824de2611 -> - custom:scripting/monoscript/fileName/LayoutGroup.cs: 47296f37423e45582ae2a1285f1834e1 -> diff --git a/ExportedProject/Logs/AssetImportWorker1.log b/ExportedProject/Logs/AssetImportWorker1.log index 90064b9..583b24b 100644 --- a/ExportedProject/Logs/AssetImportWorker1.log +++ b/ExportedProject/Logs/AssetImportWorker1.log @@ -15,7 +15,7 @@ G:/School Fighter (4.10)/ExportedProject -logFile Logs/AssetImportWorker1.log -srvPort -51056 +50660 Successfully changed project path to: G:/School Fighter (4.10)/ExportedProject G:/School Fighter (4.10)/ExportedProject [UnityMemory] Configuration Parameters - Can be set up in boot.config @@ -49,12 +49,12 @@ G:/School Fighter (4.10)/ExportedProject "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [3456] Target information: +Player connection [3084] Target information: -Player connection [3456] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 3897122163 [EditorId] 3897122163 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [3084] * "[IP] 192.168.0.57 [Port] 0 [Flags] 2 [Guid] 2400250490 [EditorId] 2400250490 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-ENAO1N7) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [3456] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [3456] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [3084] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [3084] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. @@ -72,49 +72,49 @@ Initialize mono Mono path[0] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/Managed' Mono path[1] = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56604 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56632 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: G:/Unity Hub/Editor/2022.3.50f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.006218 seconds. -- Loaded All Assemblies, in 0.383 seconds +Registered in 0.007722 seconds. +- Loaded All Assemblies, in 0.492 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found -Android Extension - Scanning For ADB Devices 313 ms +Android Extension - Scanning For ADB Devices 349 ms Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.633 seconds -Domain Reload Profiling: 1017ms - BeginReloadAssembly (129ms) +- Finished resetting the current domain, in 0.747 seconds +Domain Reload Profiling: 1238ms + BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (49ms) - LoadAllAssembliesAndSetupDomain (156ms) - LoadAssemblies (130ms) + RebuildCommonClasses (48ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (191ms) + LoadAssemblies (173ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (153ms) - TypeCache.Refresh (151ms) - TypeCache.ScanAssembly (138ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (634ms) + AnalyzeDomain (187ms) + TypeCache.Refresh (185ms) + TypeCache.ScanAssembly (168ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (1ms) + FinalizeReload (747ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (584ms) + SetupLoadedEditorAssemblies (698ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (397ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (445ms) + SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (3ms) - ProcessInitializeOnLoadAttributes (127ms) - ProcessInitializeOnLoadMethodAttributes (54ms) + BeforeProcessingInitializeOnLoad (4ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (57ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -123,85 +123,53 @@ Domain Reload Profiling: 1017ms Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.274 seconds +- Loaded All Assemblies, in 0.314 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.501 seconds -Domain Reload Profiling: 775ms - BeginReloadAssembly (173ms) +- Finished resetting the current domain, in 0.415 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (193ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) + DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (22ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (34ms) - LoadAssemblies (121ms) + CreateAndSetChildDomain (30ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (25ms) + LoadAllAssembliesAndSetupDomain (36ms) + LoadAssemblies (128ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (27ms) - TypeCache.Refresh (21ms) - TypeCache.ScanAssembly (12ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (4ms) - FinalizeReload (502ms) + AnalyzeDomain (28ms) + TypeCache.Refresh (22ms) + TypeCache.ScanAssembly (13ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (3ms) + FinalizeReload (415ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (358ms) + SetupLoadedEditorAssemblies (262ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) + InitializePlatformSupportModulesInManaged (22ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (42ms) - ProcessInitializeOnLoadAttributes (261ms) - ProcessInitializeOnLoadMethodAttributes (22ms) + ProcessInitializeOnLoadAttributes (163ms) + ProcessInitializeOnLoadMethodAttributes (27ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds + AwakeInstancesAfterBackupRestoration (8ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 335 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 810. -Memory consumption went from 57.6 MB to 57.6 MB. -Total: 2.531500 ms (FindLiveObjects: 0.088400 ms CreateObjectMapping: 0.012700 ms MarkObjects: 2.409500 ms DeleteObjects: 0.019600 ms) +Unloading 336 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2 unused Assets / (21.5 KB). Loaded Objects now: 811. +Memory consumption went from 57.9 MB to 57.9 MB. +Total: 3.106100 ms (FindLiveObjects: 0.078100 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.988300 ms DeleteObjects: 0.026700 ms) -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> -======================================================================== -Received Import Request. - Time since last request: 164451.035135 seconds. - path: Assets/Scenes/Main.unity - artifactKey: Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Main.unity using Guid(907f29c44125b06428904af30a122432) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '830e1131f8a68f9ab5f7aefdbf7704b1') in 0.002452 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 810. -Memory consumption went from 51.3 MB to 51.3 MB. -Total: 2.188200 ms (FindLiveObjects: 0.078800 ms CreateObjectMapping: 0.011500 ms MarkObjects: 2.078600 ms DeleteObjects: 0.017700 ms) - -Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> @@ -220,9 +188,9 @@ Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 810. -Memory consumption went from 51.5 MB to 51.5 MB. -Total: 3.756900 ms (FindLiveObjects: 0.141700 ms CreateObjectMapping: 0.016800 ms MarkObjects: 3.573000 ms DeleteObjects: 0.023600 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 4.260800 ms (FindLiveObjects: 0.118800 ms CreateObjectMapping: 0.019300 ms MarkObjects: 4.087000 ms DeleteObjects: 0.033900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): @@ -240,2407 +208,18 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Caller must complete domain reload -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.325 seconds -Native extension for WindowsStandalone target not found -Native extension for Android target not found -Native extension for WebGL target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.403 seconds -Domain Reload Profiling: 729ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (25ms) - RebuildCommonClasses (51ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (27ms) - LoadAssemblies (148ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (21ms) - TypeCache.Refresh (13ms) - TypeCache.ScanAssembly (5ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (4ms) - FinalizeReload (404ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (254ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (42ms) - ProcessInitializeOnLoadAttributes (162ms) - ProcessInitializeOnLoadMethodAttributes (24ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 328 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (22.8 KB). Loaded Objects now: 810. -Memory consumption went from 56.6 MB to 56.6 MB. -Total: 2.854200 ms (FindLiveObjects: 0.157100 ms CreateObjectMapping: 0.022500 ms MarkObjects: 2.636100 ms DeleteObjects: 0.030600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> -======================================================================== -Received Import Request. - Time since last request: 72.983220 seconds. - path: Assets/AnimationClip/f02_jump_10_0.anim - artifactKey: Guid(15239ad8227b4174fb62a9b33dd5f578) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_jump_10_0.anim using Guid(15239ad8227b4174fb62a9b33dd5f578) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f77bc483e8967be9c50a68fee7d3c22e') in 0.192184 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Material/trashbox01_1.mat - artifactKey: Guid(a65f3f7bf5d5d9348b23b600dc18e9ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/trashbox01_1.mat using Guid(a65f3f7bf5d5d9348b23b600dc18e9ca) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0b0ace4e83657decf95cad37107a7938') in 0.052525 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Material/floor01_2.mat - artifactKey: Guid(21d8c2a9fd107e14492e853ae8dcaaaf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/floor01_2.mat using Guid(21d8c2a9fd107e14492e853ae8dcaaaf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd928098abda50f1d7e9d962f577fe2c5') in 0.044771 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000047 seconds. - path: Assets/Mesh/lamp1_off.asset - artifactKey: Guid(707464346989b584f80d992697cead95) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Mesh/lamp1_off.asset using Guid(707464346989b584f80d992697cead95) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1d40bee2d948460adb5593d0ea3ba7ef') in 2.211482 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/AnimatorController/AnimTaichi.controller - artifactKey: Guid(df0293303932a854c89e29d7dad0ab9d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimatorController/AnimTaichi.controller using Guid(df0293303932a854c89e29d7dad0ab9d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c0d8585f45e12ffeec03186cb11fb305') in 2.565533 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 115 -======================================================================== -Received Import Request. - Time since last request: 0.000056 seconds. - path: Assets/AudioClip/ko.ogg - artifactKey: Guid(d2adcc663c0bc97448cf266ee86e9cd9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/ko.ogg using Guid(d2adcc663c0bc97448cf266ee86e9cd9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ccd6a0c47d8606374923aaae9dacceed') in 0.055638 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/Footstep01.ogg - artifactKey: Guid(a5664ba095f22264eb2e2e6379cad7a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/Footstep01.ogg using Guid(a5664ba095f22264eb2e2e6379cad7a4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '580cda6ee0db02dea3ed5c6828e45ba9') in 0.028887 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/PhysicMaterial/ZeroFriction.physicMaterial - artifactKey: Guid(870180de342db8740ac74adaf95a534d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/PhysicMaterial/ZeroFriction.physicMaterial using Guid(870180de342db8740ac74adaf95a534d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '831ade549fbc5934a68c34b73f0c00f1') in 0.038069 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Material/lamp01.mat - artifactKey: Guid(7edc2f5e0f8b3d1489940bb7c60aeafe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/lamp01.mat using Guid(7edc2f5e0f8b3d1489940bb7c60aeafe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e43b64b31264e37c9aeb0c0582e572ef') in 0.016591 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/2_two.ogg - artifactKey: Guid(188e151e411fe284d9316cdb81f9fa5c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/2_two.ogg using Guid(188e151e411fe284d9316cdb81f9fa5c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3e8696734f0bfc91c12b62dc85627999') in 0.195078 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Material/curtain01.mat - artifactKey: Guid(de81674a941c96b4f9638e54ed6d39f0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/curtain01.mat using Guid(de81674a941c96b4f9638e54ed6d39f0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f7fdd06794058112beee52edfd8cb33b') in 0.020767 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Material/chalk01.mat - artifactKey: Guid(0330c5ee02abdc440a17d4343dcd829d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/chalk01.mat using Guid(0330c5ee02abdc440a17d4343dcd829d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f3a89c7c3a0ce10cd5c87eee0d666f04') in 0.024768 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/AudioClip/7_seven.ogg - artifactKey: Guid(4ccae7f1ed399b14e80292dc1c3fffbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/7_seven.ogg using Guid(4ccae7f1ed399b14e80292dc1c3fffbc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ba46cdc75f9539fc3232ba7e809dacd4') in 0.059466 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/4_four.ogg - artifactKey: Guid(cdec22cde2a030f40a66de75888a80d6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/4_four.ogg using Guid(cdec22cde2a030f40a66de75888a80d6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4736cdd0bf0773bec3c09034e361bb99') in 0.044193 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/AnimationClip/HumanoidJumpUp.anim - artifactKey: Guid(fcca4b67b7e8ad44f9f34336f0f63031) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidJumpUp.anim using Guid(fcca4b67b7e8ad44f9f34336f0f63031) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '433d01531f7df2a1be14057dc07751c0') in 0.015501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Cubemap/Cubemap.png - artifactKey: Guid(64831f4c573b09e4db55869267a4bcf5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap.png using Guid(64831f4c573b09e4db55869267a4bcf5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '557370ae08015227fed66935883aaa9f') in 0.064463 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/Cylinder.asset - artifactKey: Guid(72a37be781b6c2a488329e8d8a56cc05) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/Cylinder.asset using Guid(72a37be781b6c2a488329e8d8a56cc05) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2b10175e0b383fa614eea8dd9885b600') in 0.013046 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/AudioClip/times_up.ogg - artifactKey: Guid(cc105aa4a87f2554cbf04956efff8850) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/times_up.ogg using Guid(cc105aa4a87f2554cbf04956efff8850) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0178f6d912e97f73b339352da883820e') in 0.055515 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/AnimationClip/f02_jump_10_1.anim - artifactKey: Guid(86e1708243cb6d14a9ec6dc67962d612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/f02_jump_10_1.anim using Guid(86e1708243cb6d14a9ec6dc67962d612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'db0fc91efc169d2df64a2747e61525ef') in 0.028684 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/AdMobIDs.txt - artifactKey: Guid(8ec8d7e97284bff49bd5be68b5a16613) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/AdMobIDs.txt using Guid(8ec8d7e97284bff49bd5be68b5a16613) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8a416fe3e40ca62ae83a077405afd7c8') in 0.011918 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/desk02_2.png - artifactKey: Guid(695dbc1bd389e624bbec4aa414c3cd2b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/desk02_2.png using Guid(695dbc1bd389e624bbec4aa414c3cd2b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '67596ad1e051bc896e9dc970ae2a25b4') in 0.047285 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Sprite/icKyle.asset - artifactKey: Guid(0cd558008ed617f4ba8cabb6475c429f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icKyle.asset using Guid(0cd558008ed617f4ba8cabb6475c429f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '60685c0f39dd856b64b204cf2e8e359f') in 0.020120 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Texture2D/desk01_2.png - artifactKey: Guid(f664e1d3a81b05b4d8551663445a5fa1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/desk01_2.png using Guid(f664e1d3a81b05b4d8551663445a5fa1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a5efbfdcfaa11e4958588b673943defe') in 0.032365 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Shader/Toon_Hair.shader - artifactKey: Guid(8856c85d4b0a77d4baa3e97b6390d0ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Shader/Toon_Hair.shader using Guid(8856c85d4b0a77d4baa3e97b6390d0ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9411c9d619fa64b23c8697ec24b43a76') in 0.020669 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Texture2D/clock01.png - artifactKey: Guid(16a03e33c9e2c99459b8234869c596c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/clock01.png using Guid(16a03e33c9e2c99459b8234869c596c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8ebb00b3a7bc1e774ecdd5bbcfaec00b') in 0.023557 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/eraser01.png - artifactKey: Guid(49d83e359063ee946a16eec31c1051e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/eraser01.png using Guid(49d83e359063ee946a16eec31c1051e9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '64edd721c51b85ffe98467869c753e37') in 0.020704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/GoogleMobileAdsSettings.asset - artifactKey: Guid(6c34a4a026264ec4eabb619ab3bee05f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/GoogleMobileAdsSettings.asset using Guid(6c34a4a026264ec4eabb619ab3bee05f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '03093345770bcfb2a6931122384fcf3c') in 0.015373 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/blackboard01.png - artifactKey: Guid(81ef5f7794726ed4286ee6ebb7bb8447) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/blackboard01.png using Guid(81ef5f7794726ed4286ee6ebb7bb8447) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '33677f1d8ecf2fa9107c25233d751852') in 0.037978 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/door01.png - artifactKey: Guid(53aa2bebe520f104781482fdda5a5959) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/door01.png using Guid(53aa2bebe520f104781482fdda5a5959) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '55c17f412cd438f98b97842b56034888') in 0.023311 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000059 seconds. - path: Assets/Sprite/imgJoystickCircle.asset - artifactKey: Guid(cf9d78d3b9b31f044bea883ca475a03c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/imgJoystickCircle.asset using Guid(cf9d78d3b9b31f044bea883ca475a03c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '37bbb187dffca16ddaaae285a0df511d') in 0.017840 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Texture2D/chair01_1.png - artifactKey: Guid(e3cdfec22e3beed4cb86b1ab337cacab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/chair01_1.png using Guid(e3cdfec22e3beed4cb86b1ab337cacab) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a593efd482470acd68df5f3b1e228856') in 0.026009 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/btnMenu.png - artifactKey: Guid(a5f420049f54af74197f1627a39c76ed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/btnMenu.png using Guid(a5f420049f54af74197f1627a39c76ed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e427b665702a38c0e5b2695ebe1a9ff8') in 0.026707 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Texture2D/icGoblin.png - artifactKey: Guid(0a122cfb388163a4cbf2b1d4432c2c4d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/icGoblin.png using Guid(0a122cfb388163a4cbf2b1d4432c2c4d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5078182e7d5bea5e3ce52f762ef4ea66') in 0.027863 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Shader/Toon_Cutoff.shader - artifactKey: Guid(514eefdd5ac21f742a851eee8d506e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Shader/Toon_Cutoff.shader using Guid(514eefdd5ac21f742a851eee8d506e8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6e72564ec905296ee03279da4cbe3157') in 0.035131 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Texture2D/drink01.png - artifactKey: Guid(66204426da95ae144b18ec41b82c8cbe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/drink01.png using Guid(66204426da95ae144b18ec41b82c8cbe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5774d830d4b59873bd8a9c01023fdaed') in 0.031263 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000045 seconds. - path: Assets/Texture2D/erasercleaner01.png - artifactKey: Guid(b9accb012b627d64c85eb3b4f1731145) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/erasercleaner01.png using Guid(b9accb012b627d64c85eb3b4f1731145) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '07b7d5b6e5e5c8d5139a298f47b5dc1e') in 0.030816 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Texture2D/book01.png - artifactKey: Guid(4d7989747e86bf045a885b7281da0206) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/book01.png using Guid(4d7989747e86bf045a885b7281da0206) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ad9410e14813af7872eae4803b1f34e6') in 0.060821 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Texture2D/trashbox01_3.png - artifactKey: Guid(e86a3c7ace09b71408bb20b0716bfbf9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/trashbox01_3.png using Guid(e86a3c7ace09b71408bb20b0716bfbf9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c50d7d8deab6e09c0b0252a02f5adff2') in 0.039055 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/Assembly-CSharp/GameInfo.cs - artifactKey: Guid(f6f759f0f1b2289e18f5b180343ab321) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GameInfo.cs using Guid(f6f759f0f1b2289e18f5b180343ab321) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ed6f3457ec8a2de1025be661ed00eadc') in 0.011733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/Texture2D/window01.png - artifactKey: Guid(ae468f7adf46ddd418a05f2f17cc6aad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/window01.png using Guid(ae468f7adf46ddd418a05f2f17cc6aad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0551f86d679b00a8b1e640c30025dc11') in 0.062039 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Texture2D/locker01.png - artifactKey: Guid(0cf048fa10ebbc545ab4740712483994) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/locker01.png using Guid(0cf048fa10ebbc545ab4740712483994) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e0e0917141713413da5fa3ac794bd143') in 0.023200 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000157 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_u.png - artifactKey: Guid(9fa0d9bb14fbc6842b00e094ab8e55c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_u.png using Guid(9fa0d9bb14fbc6842b00e094ab8e55c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8caabfcf398530359e37d4ff714f2ac4') in 0.118768 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Scripts/Assembly-CSharp/BGMController.cs - artifactKey: Guid(abf27e0cfea77fcf4bc7e88eecbaaf9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/BGMController.cs using Guid(abf27e0cfea77fcf4bc7e88eecbaaf9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0d06a0cc7e86f07a1e7623c9f08f9918') in 0.040457 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Texture2D/skybox_tokyocityscape_1024_d.png - artifactKey: Guid(10764b8f40eeccb46be58aa4ef9dbb89) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/skybox_tokyocityscape_1024_d.png using Guid(10764b8f40eeccb46be58aa4ef9dbb89) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7f961afed487303024fcd00abeee0003') in 0.022998 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Texture2D/platform01_2.png - artifactKey: Guid(cf27d89a6f67d15469a130020982f766) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/platform01_2.png using Guid(cf27d89a6f67d15469a130020982f766) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '75c74a8bceb419dd4faa9880ce5e8efa') in 0.047834 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/AudioClip/8_eight.ogg - artifactKey: Guid(03fdf9d5666a4e64ea2cc2bcb6032833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/8_eight.ogg using Guid(03fdf9d5666a4e64ea2cc2bcb6032833) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '29bc78b96b25b0069b805c9a1f6d438f') in 0.086995 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Sprite/iconHonoka.asset - artifactKey: Guid(62509773ffcc1b648bdeb3a8223892ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/iconHonoka.asset using Guid(62509773ffcc1b648bdeb3a8223892ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f6a43967121a49a83e1e53273c83a4dc') in 0.017339 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/wall01.png - artifactKey: Guid(7991169a4c327814daf1ccab8959ebff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/wall01.png using Guid(7991169a4c327814daf1ccab8959ebff) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8858feaebff06c40df46d27025ff6d97') in 0.038166 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Scripts/Assembly-CSharp/SoundController.cs - artifactKey: Guid(7653108bd9ae1f21b18ff755c295b5eb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SoundController.cs using Guid(7653108bd9ae1f21b18ff755c295b5eb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b6ae26d25aab14bd4b02d42d900c25d5') in 0.018594 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentHealth.cs - artifactKey: Guid(ff63c375a5472b4a28f134ab7cfe8b8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentHealth.cs using Guid(ff63c375a5472b4a28f134ab7cfe8b8a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e0b76365fb8f06fbf30498c5062757ab') in 0.013645 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Scripts/Assembly-CSharp/SpawnCloud.cs - artifactKey: Guid(0a194b6b67f9fc7a30f098ca6c9ed42e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SpawnCloud.cs using Guid(0a194b6b67f9fc7a30f098ca6c9ed42e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f5699440c2d18af69e4fb10103b00c74') in 0.036623 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/Properties/AssemblyInfo.cs - artifactKey: Guid(6da6ac832cd91dd499f2b285ca513e1a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/Properties/AssemblyInfo.cs using Guid(6da6ac832cd91dd499f2b285ca513e1a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '448a92069f02b422ea5022d5cd7957a4') in 0.012541 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Material/glass01.mat - artifactKey: Guid(36b8da21883f5ae43be0b57cfcc7f19b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/glass01.mat using Guid(36b8da21883f5ae43be0b57cfcc7f19b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '588ecd784636e07bbed1c6b8a21beb87') in 0.014563 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Material/window01.mat - artifactKey: Guid(928440d4e7406984e9d176eae72cd0de) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/window01.mat using Guid(928440d4e7406984e9d176eae72cd0de) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '395df5c09c920d00b292f9c3affef30b') in 0.046617 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Material/erasercleaner01.mat - artifactKey: Guid(2092c7653757b904ebe66e85f9e521a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/erasercleaner01.mat using Guid(2092c7653757b904ebe66e85f9e521a5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '520dbc7bcf539c6d7fd69ab95248c49f') in 0.018757 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/CameraController.cs - artifactKey: Guid(7cf202e78d222ecbee691e03fc1669f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/CameraController.cs using Guid(7cf202e78d222ecbee691e03fc1669f8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e33c979f28e7c7dbade6eef0a0bade42') in 0.041261 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Texture2D/curtain01.png - artifactKey: Guid(a2977ef6381b11243ab6f76f95bfda1c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/curtain01.png using Guid(a2977ef6381b11243ab6f76f95bfda1c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '368bb0c8eef4e90e242ef68719727ca5') in 0.024865 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000158 seconds. - path: Assets/AudioClip/Land.ogg - artifactKey: Guid(4f91ed7b4d67b16469c02f5041cd4f31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/Land.ogg using Guid(4f91ed7b4d67b16469c02f5041cd4f31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3f0d5d6a8080a3bf88cc885395bcc198') in 0.038158 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Material/Skybox_TokyoCityscape_1024.mat - artifactKey: Guid(838220c3622cada48ab2eb34693033ea) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/Skybox_TokyoCityscape_1024.mat using Guid(838220c3622cada48ab2eb34693033ea) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ea93d17a1ca1c2e452312269f796e2de') in 0.110684 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 7 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/AudioClip/bgm_menu18.ogg - artifactKey: Guid(daedcbd2b322cb748bf690545f46550a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm_menu18.ogg using Guid(daedcbd2b322cb748bf690545f46550a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ca9bccd3d49bc2667eea75b152f69a67') in 0.185831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000325 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_01.anim - artifactKey: Guid(5942ee098f155d94fb8cfe313d10107a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_01.anim using Guid(5942ee098f155d94fb8cfe313d10107a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ed5755210e29d0bff700f59fa202e3a2') in 0.153076 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_22.anim - artifactKey: Guid(b84d3dd6aaa7f084f854d177c4b62265) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_22.anim using Guid(b84d3dd6aaa7f084f854d177c4b62265) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4bca7bd0a30712e96f61ea1afa167923') in 0.104831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_23.anim - artifactKey: Guid(75e6c6f33c154894caf5f0047561b83e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_23.anim using Guid(75e6c6f33c154894caf5f0047561b83e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '76a50b801175e439433c267ce82d730f') in 0.061933 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_20.anim - artifactKey: Guid(d3a0e348fc51cae4c91d5014c9a2fe26) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_20.anim using Guid(d3a0e348fc51cae4c91d5014c9a2fe26) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e7c558178acff7ced7a11be2bb6dacc0') in 0.080068 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Texture2D/counter01.png - artifactKey: Guid(39be6f571dfdf3645bab178673a67000) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/counter01.png using Guid(39be6f571dfdf3645bab178673a67000) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '652b41384b0268a798ca3d6e5fc4c9f0') in 0.023436 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Sprite/iconTaichi.asset - artifactKey: Guid(045a6ba02bdd93c4a9d4de928bcd2045) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/iconTaichi.asset using Guid(045a6ba02bdd93c4a9d4de928bcd2045) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '55badd4c378afa8ecf10cd6a302a1efc') in 0.014779 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/EventSystemChecker.cs - artifactKey: Guid(89f2bf83b20e89f79c0e261fa53e7dd7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/EventSystemChecker.cs using Guid(89f2bf83b20e89f79c0e261fa53e7dd7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '446f74f6f230680e1230b5ff5e1249fd') in 0.011438 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_10_h_c.mat - artifactKey: Guid(1c660a52d70ada542a1b220e1fa53eb8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_10_h_c.mat using Guid(1c660a52d70ada542a1b220e1fa53eb8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e8e3a8978c2d763087456cc6dbae1351') in 0.072870 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/aoi/materials/f02_casualwear_10_h_s.mat - artifactKey: Guid(20758192dd999a3499367392f53720ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_casualwear_10_h_s.mat using Guid(20758192dd999a3499367392f53720ad) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7d6cc293b49fefce695cbd3777985c01') in 0.027490 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000134 seconds. - path: Assets/Material/speaker01.mat - artifactKey: Guid(fdeeac224aa9f8d4dbe84e1ec27a1ae6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/speaker01.mat using Guid(fdeeac224aa9f8d4dbe84e1ec27a1ae6) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e94c06a47b708bf3244d2f3f5a21e43a') in 0.018615 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/RoboVoice.cs - artifactKey: Guid(b25ebd7a3fd2c0d5fe0f1b0ce7fbb8ba) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RoboVoice.cs using Guid(b25ebd7a3fd2c0d5fe0f1b0ce7fbb8ba) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '87c05bc4537c2f7b48c5e161a289ee36') in 0.011895 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000146 seconds. - path: Assets/Material/writing_implements01.mat - artifactKey: Guid(0fb2ee791d03dac4697c8caf3b42b69c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/writing_implements01.mat using Guid(0fb2ee791d03dac4697c8caf3b42b69c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a260548ef7b2e7bdfb7d917bc8e6eb7d') in 0.018085 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000075 seconds. - path: Assets/Material/wall03.mat - artifactKey: Guid(bf3f2d6eeb56cd640a8f6977804ca009) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/wall03.mat using Guid(bf3f2d6eeb56cd640a8f6977804ca009) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '11bb3408764f291fb7c2ed16571a2db9') in 0.031688 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/circle_b3.png - artifactKey: Guid(0a2a2376de786ca4a8f3723512c531e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/circle_b3.png using Guid(0a2a2376de786ca4a8f3723512c531e7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '49561df0a0f18b39d7099601595b2809') in 0.020906 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Scripts/Assembly-CSharp/MenuController.cs - artifactKey: Guid(6fae0a7d105dcc8db83d5ea28164a655) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/MenuController.cs using Guid(6fae0a7d105dcc8db83d5ea28164a655) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd62a04b0f8c51a6ccb12fb2e8f3d812f') in 0.037734 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Texture2D/speaker01.png - artifactKey: Guid(e6bc159db64603b4d89ef5c2af7ba128) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/speaker01.png using Guid(e6bc159db64603b4d89ef5c2af7ba128) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '47f9f3a7709787518ad2a08082aa32d6') in 0.055614 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Texture2D/wall02.png - artifactKey: Guid(84d4f859e6fda334395f62a20a5f6016) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/wall02.png using Guid(84d4f859e6fda334395f62a20a5f6016) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7fee5b6985383fde62471836b7262776') in 0.028907 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000063 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_200_h_s.mat - artifactKey: Guid(4409b13861fa5c542a406d7e843dc2e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_200_h_s.mat using Guid(4409b13861fa5c542a406d7e843dc2e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '265adc8d0078f12140067c7debc7d119') in 0.046902 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/LightingSettings/LoadingSettings.lighting - artifactKey: Guid(54cd556fdf9633f42bb553826aa743be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/LoadingSettings.lighting using Guid(54cd556fdf9633f42bb553826aa743be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: 'fe36a8b88dbb326c89b9ceea120f00df') in 0.049081 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/AudioClip/bgm1_20090621ishin.ogg - artifactKey: Guid(7d4284b7b44d6f74ca9b28834415caef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/bgm1_20090621ishin.ogg using Guid(7d4284b7b44d6f74ca9b28834415caef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '924601b1bcaabf6e5b55cf18b69d1bb2') in 0.353424 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Texture2D/imgButtonClear.png - artifactKey: Guid(d23f6ee86e48c8f4eacceeeb85a0c761) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/imgButtonClear.png using Guid(d23f6ee86e48c8f4eacceeeb85a0c761) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1c10f1d597b1d5fbef75fc1de9635502') in 0.065807 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_20.anim - artifactKey: Guid(c2c4900a86bb73c46b38ed1841e1b74a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_20.anim using Guid(c2c4900a86bb73c46b38ed1841e1b74a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a784c0b3403bb38a6735f2c975d7c454') in 0.106925 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.asset - artifactKey: Guid(c76aede4f58864d4a9618705de00ef7a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.asset using Guid(c76aede4f58864d4a9618705de00ef7a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a4727576676a9a67410ead257067441e') in 0.076733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000615 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_kick_23.anim - artifactKey: Guid(af784766bacb2e147b92dd6d482d1449) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_kick_23.anim using Guid(af784766bacb2e147b92dd6d482d1449) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '146d136f8de9b71ac6a53f45d744b299') in 0.056848 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_special_20.anim - artifactKey: Guid(eb18edddda2548c4f93f0c98fbb05e04) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_special_20.anim using Guid(eb18edddda2548c4f93f0c98fbb05e04) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8285e6ad394d5be83e8a537cdf24b986') in 0.086822 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_02.anim - artifactKey: Guid(5f7b4ebff80469d478fb6a38039d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_02.anim using Guid(5f7b4ebff80469d478fb6a38039d4612) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f76a2dd6e2fe20b55cd4232b118aef23') in 0.115369 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_guard_20.anim - artifactKey: Guid(20f283cc664eadc499c88c8c0c13c60c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_guard_20.anim using Guid(20f283cc664eadc499c88c8c0c13c60c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f623e47b49b2ee8c63b6d8950787af5b') in 0.058531 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_03.anim - artifactKey: Guid(14c47704604a9944593385e9199154c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_03.anim using Guid(14c47704604a9944593385e9199154c4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2e4a7cd570648fa5e51736d8395a5652') in 0.123143 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_damage_24.anim - artifactKey: Guid(c06f45bef476c7e468d28ff033bfd83c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_damage_24.anim using Guid(c06f45bef476c7e468d28ff033bfd83c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9cb0851c8b3f86db58cf38dccbedf544') in 0.053372 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_200_h_s.mat - artifactKey: Guid(438166d08a05a7245821837a30153ee2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_200_h_s.mat using Guid(438166d08a05a7245821837a30153ee2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a27191ae15211e2902387103cf1afa95') in 0.024688 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_10_h_c.mat - artifactKey: Guid(e472f0fa9689cdb489f2338a4d5538ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_10_h_c.mat using Guid(e472f0fa9689cdb489f2338a4d5538ec) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '051c447cd5b88f0063ce070fc316c13c') in 0.029260 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_special_21.anim - artifactKey: Guid(25cb0385bafa6a84ca118e5a79602b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_special_21.anim using Guid(25cb0385bafa6a84ca118e5a79602b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a2d5af9fb528bf61c518bf8dec0ea698') in 0.060075 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/LightingSettings/MainSettings.lighting - artifactKey: Guid(df98eb84f1494d6439f6efcba96e4bfe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/LightingSettings/MainSettings.lighting using Guid(df98eb84f1494d6439f6efcba96e4bfe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -LightingSettings: switching bake backend from 1 to 0. - -> (artifact id: '0391508c35e7484fd4789cceab135ed0') in 0.014748 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_punch_21.anim - artifactKey: Guid(840037c108f274148a52687bfe455b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_punch_21.anim using Guid(840037c108f274148a52687bfe455b06) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9502172ca2753aaad5004a988b557214') in 0.053831 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_special_21.anim - artifactKey: Guid(8c907ac5cf630db4fa433e36fe9571af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_special_21.anim using Guid(8c907ac5cf630db4fa433e36fe9571af) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f96670b891aad1d4d502d39e05572d82') in 0.254307 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_000_h_s.mat - artifactKey: Guid(aa133bd461316a948866c4cf1e554a76) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_000_h_s.mat using Guid(aa133bd461316a948866c4cf1e554a76) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7499f15e28bef9b4d371587a88e16f93') in 0.103029 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_200_hAvatar.asset - artifactKey: Guid(b7e6f9cf4b8ef664eb7bac374624a3c0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_hAvatar.asset using Guid(b7e6f9cf4b8ef664eb7bac374624a3c0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cf6f9dce0a49d52167b49936c9420dae') in 0.015360 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/honoka/materials/f01_schoolwear_200_h_s.mat - artifactKey: Guid(230c540913cb61e488097d65725d5e01) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_schoolwear_200_h_s.mat using Guid(230c540913cb61e488097d65725d5e01) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '63a2331ad0275d0f387fcc13bf8f2f6e') in 0.044164 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_000_hAvatar.asset - artifactKey: Guid(2389c0774e46b0440a90aa1e73675fcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_hAvatar.asset using Guid(2389c0774e46b0440a90aa1e73675fcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0b48a55b41862e142b822bfe5182bde0') in 0.014985 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_000_h.prefab - artifactKey: Guid(dc7450f7db5fe2e47a439d75fbc39bcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_h.prefab using Guid(dc7450f7db5fe2e47a439d75fbc39bcf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3dcedadd5bfd8bdc98aa9365ad8537fb') in 0.040454 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_000_h.asset - artifactKey: Guid(54911658f6b252d40ad90c213384b5be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_000_h.asset using Guid(54911658f6b252d40ad90c213384b5be) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '117d69ded021907cba35cf5bf338391e') in 0.021004 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_200_h.prefab - artifactKey: Guid(6679ff8f08110564ab5173b99716a701) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_h.prefab using Guid(6679ff8f08110564ab5173b99716a701) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd19e21846d1158bf0bb48c4251d73971') in 0.028243 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000049 seconds. - path: Assets/Scripts/Assembly-CSharp/Student.cs - artifactKey: Guid(06917156f35f690683acde81733f0e6c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/Student.cs using Guid(06917156f35f690683acde81733f0e6c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '66ea0dd2e5ee6bac0442614723453e93') in 0.016549 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_000_h_c.mat - artifactKey: Guid(ec663103886954e4baea0271cc8dca93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_000_h_c.mat using Guid(ec663103886954e4baea0271cc8dca93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c334b9a409051651cd670dde991d1893') in 0.024143 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_special_20.anim - artifactKey: Guid(8988aa7743666b54a9c1177853622edd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_special_20.anim using Guid(8988aa7743666b54a9c1177853622edd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4abccae2ce5819ef0072622026150ba8') in 0.078180 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/honoka/materials/f01_blazer_200_h_c.mat - artifactKey: Guid(e601e6d7398b18847a2492e74f10aefc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_blazer_200_h_c.mat using Guid(e601e6d7398b18847a2492e74f10aefc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b9911498f8960bd2328c64be99589394') in 0.024501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/aoi/materials/f02_schoolwear_200_h_s.mat - artifactKey: Guid(3e50aeba8f647524f9fee1c0c6f0f27c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_schoolwear_200_h_s.mat using Guid(3e50aeba8f647524f9fee1c0c6f0f27c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '300a42c8dc35a0934d51063db628cfe8') in 0.030204 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_hAvatar.asset - artifactKey: Guid(9e79eee2c2de17f41aa98386a1809b8d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_hAvatar.asset using Guid(9e79eee2c2de17f41aa98386a1809b8d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '53cf5fdbf7a38ee57b282126ea73bca7') in 0.016588 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.prefab - artifactKey: Guid(40304dd11ffcdd14dbc6da9595582fc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.prefab using Guid(40304dd11ffcdd14dbc6da9595582fc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fb8ae3b102f12bdaa7f7cd4e0c573bdf') in 0.028625 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_200_hAvatar.asset - artifactKey: Guid(1fa22590767c2154fa72d7e6522fd8f2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_hAvatar.asset using Guid(1fa22590767c2154fa72d7e6522fd8f2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fff9b3f52f850126ba3ecb21d6a066ed') in 0.018871 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_kick_21.anim - artifactKey: Guid(4aebcd191c2c2964e8d0a4c52c956c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_kick_21.anim using Guid(4aebcd191c2c2964e8d0a4c52c956c1d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c594c59c7525e960f3b12572ccbde050') in 0.057955 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_21.anim - artifactKey: Guid(74c4f2f168abbcf4e9f9ee4eec0a5a5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_21.anim using Guid(74c4f2f168abbcf4e9f9ee4eec0a5a5d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b44011643b4b551b217ae5ee841cefcd') in 0.056584 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.asset - artifactKey: Guid(08b63f37ca0572f47a7b66bb3f9b659e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.asset using Guid(08b63f37ca0572f47a7b66bb3f9b659e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8fc155be4ef12c9ba549163e7f2e754f') in 0.023171 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_23.anim - artifactKey: Guid(42a12095a5e9596498455310a15e46d7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_23.anim using Guid(42a12095a5e9596498455310a15e46d7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '22112dbb4762536714d8418ed3d85b24') in 0.089510 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.asset - artifactKey: Guid(2b203bad7015b0e4f9c76aa0a45fd3df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.asset using Guid(2b203bad7015b0e4f9c76aa0a45fd3df) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3dbe3f52e52af743337088065dbe7cab') in 0.025045 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_hAvatar.asset - artifactKey: Guid(703f398f69b040b498a91f3ea57c07ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_hAvatar.asset using Guid(703f398f69b040b498a91f3ea57c07ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '56cbde8918a2e2eab866439010c93b41') in 0.018954 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.prefab - artifactKey: Guid(669de5fa32baa4e46a7822e593ff24cb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_h.prefab using Guid(669de5fa32baa4e46a7822e593ff24cb) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b919456e1a8278841c64cc5e4af57eb1') in 0.032287 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.prefab - artifactKey: Guid(ae33a61977096a442b3f7ff2777d209c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.prefab using Guid(ae33a61977096a442b3f7ff2777d209c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3879924d8295e5f908acf490eb6c7ba6') in 0.040517 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_22.anim - artifactKey: Guid(df9376ac2a3bea44e952d4337288dd3d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_22.anim using Guid(df9376ac2a3bea44e952d4337288dd3d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '245981b7968b754b7543fdaa438feaa2') in 0.062052 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_20.anim - artifactKey: Guid(fc30bf29e5ee1774d9803e4a32935cc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_20.anim using Guid(fc30bf29e5ee1774d9803e4a32935cc2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6870cb07556ff72d49d6eb85907bef06') in 0.198995 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Resources/taichi/animations mecanim/down_23.anim - artifactKey: Guid(d04d56fdb1c83ac4d96915a7fd02a372) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_23.anim using Guid(d04d56fdb1c83ac4d96915a7fd02a372) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8b5bb15ac58f71e99f4d60038b4645de') in 0.053281 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/animations mecanim/down_20.anim - artifactKey: Guid(96ae6df603e3425459222017a5ee2c78) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_20.anim using Guid(96ae6df603e3425459222017a5ee2c78) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '463f6ae431615e6594950468fe89019d') in 0.073125 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/taichi/animations mecanim/down_21.anim - artifactKey: Guid(dcd631cfcf508ed469e3b3bfad5943d4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_21.anim using Guid(dcd631cfcf508ed469e3b3bfad5943d4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '92cc76d391e847c7e9d5f7e62d4a77e1') in 0.087323 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/down_22.anim - artifactKey: Guid(8dbc0e613c5fcb942b2025d58db486a7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/down_22.anim using Guid(8dbc0e613c5fcb942b2025d58db486a7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'fd7def1f0cb24b3f4d98a55228f03cc7') in 0.134081 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_getup_20.anim - artifactKey: Guid(950b6133177bab94d96ed76737be721a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_getup_20.anim using Guid(950b6133177bab94d96ed76737be721a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0ef6c547f7c134a859b801427c3aaf11') in 0.108802 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_04.anim - artifactKey: Guid(1864fc1c777625a49ad6e98b56484ec4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_04.anim using Guid(1864fc1c777625a49ad6e98b56484ec4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b7edb56d7e0edbab106f5697cd517d3f') in 0.211863 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_03.anim - artifactKey: Guid(081268ff3963efb48be8edf9d3783b49) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_03.anim using Guid(081268ff3963efb48be8edf9d3783b49) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '70ce9e4dd1cec9014d482886290640e1') in 0.124471 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/animations mecanim/greet_02.anim - artifactKey: Guid(a76492b5d1dc1804eaaa49fc6e981315) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/greet_02.anim using Guid(a76492b5d1dc1804eaaa49fc6e981315) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'adbdf86f139144f2becebb9d4b82ba92') in 0.161147 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/animations mecanim/guard_20.anim - artifactKey: Guid(99816258b9d11854ab3f5bab1b06bc10) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/guard_20.anim using Guid(99816258b9d11854ab3f5bab1b06bc10) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9280163ebd80674a8e6ed646116a3995') in 0.058252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/animations mecanim/idle_00.anim - artifactKey: Guid(a697e42a35719a049804a0212230c754) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/idle_00.anim using Guid(a697e42a35719a049804a0212230c754) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b0d601fb32136322c03496a18e7e5882') in 0.825604 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Scripts/Assembly-CSharp/SceneController.cs - artifactKey: Guid(7e7771e25c383712f1986f8ae3dcbac2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/SceneController.cs using Guid(7e7771e25c383712f1986f8ae3dcbac2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '02188d42e2147a274c55e7d73ce17c08') in 0.024687 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_kick_20.anim - artifactKey: Guid(a42802abe4693fc44847d036d8b9784f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_kick_20.anim using Guid(a42802abe4693fc44847d036d8b9784f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5aa70bc0a6488030e9abbb1fdda2c3c6') in 0.053650 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/honoka/models mecanim/f01_schoolwear_200_hAvatar.asset - artifactKey: Guid(f5940288adf649f46a7c7ec59ee3f01d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_schoolwear_200_hAvatar.asset using Guid(f5940288adf649f46a7c7ec59ee3f01d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '92675b1ef2560c7468ad059b40d75370') in 0.079584 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000326 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_24.anim - artifactKey: Guid(6a3be1d645be1194b9d2ccee90b6377f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_24.anim using Guid(6a3be1d645be1194b9d2ccee90b6377f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a4991610a340d64dcece8e7f593af5ed') in 0.081147 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAttackZone.cs - artifactKey: Guid(ad098667de59148d8732953f22ffbb6b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAttackZone.cs using Guid(ad098667de59148d8732953f22ffbb6b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '95a897b2f8556c8f94b23c948af01ef7') in 0.016439 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_00_h_s.mat - artifactKey: Guid(eab641e1f80ce0848b27ce83425e93fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_00_h_s.mat using Guid(eab641e1f80ce0848b27ce83425e93fe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9edad80923b4cb94d79764df8f060113') in 0.024497 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.asset - artifactKey: Guid(3bdb96d5c32c5f347924fc4692008062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_10_h.asset using Guid(3bdb96d5c32c5f347924fc4692008062) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1e7326b95147fad7810dd67d1f02ebac') in 0.037866 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/honoka/materials/f01_casualwear_00_h_c.mat - artifactKey: Guid(974f6d88d0f24344e9d872d88a46fa8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_casualwear_00_h_c.mat using Guid(974f6d88d0f24344e9d872d88a46fa8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd419df5d491820942253525e32e41e6b') in 0.024704 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentAttackParts.cs - artifactKey: Guid(9b0ac6c98b1afa8d936b4dc0878c836e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentAttackParts.cs using Guid(9b0ac6c98b1afa8d936b4dc0878c836e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '01601a5d1f847353cf84ee4d350eb5f6') in 0.047250 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/aoi/models mecanim/f02_uniform_00_hAvatar.asset - artifactKey: Guid(4c90e292ef10df84fb484eb660cd797b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_uniform_00_hAvatar.asset using Guid(4c90e292ef10df84fb484eb660cd797b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b40376adb96ce6e507ca8542573694af') in 0.044151 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_02.anim - artifactKey: Guid(77a07deda4ebfab4ab33027d537ec91d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_02.anim using Guid(77a07deda4ebfab4ab33027d537ec91d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1a3805761ca307c3926cad54109e2562') in 0.118459 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_200_h.prefab - artifactKey: Guid(eca5be5fdf6e9894f9c2a0bc019fa545) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_h.prefab using Guid(eca5be5fdf6e9894f9c2a0bc019fa545) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c951983944e9171484f71333c70771a1') in 0.087618 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Resources/taichi/animations mecanim/pose_03.anim - artifactKey: Guid(bd2107b176fc76c43805f59d2f6be9c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/pose_03.anim using Guid(bd2107b176fc76c43805f59d2f6be9c7) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '55a9e059a76bd356eb7869c9a4fd8ea0') in 0.539104 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_000_h_c.mat - artifactKey: Guid(14ce2acdc39ee8d4d961c86be497bd91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_000_h_c.mat using Guid(14ce2acdc39ee8d4d961c86be497bd91) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0801cc1afe66dd4d76968320a34e930a') in 0.026555 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Resources/taichi/materials/m01_hair_00_h.mat - artifactKey: Guid(882b5326c87e9a54d869eca45f896550) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_hair_00_h.mat using Guid(882b5326c87e9a54d869eca45f896550) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f50e5bc3b7c2171d1113baa7753506b5') in 0.039884 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/taichi/materials/m01_face_00_h.mat - artifactKey: Guid(3efd3f4abbb36da47aa9346b08a07cc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_face_00_h.mat using Guid(3efd3f4abbb36da47aa9346b08a07cc9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dc44a0b44574ba7dab4736ec1d6f7683') in 0.034284 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000050 seconds. - path: Assets/Resources/taichi/models mecanim/m01_blazer_000_h.asset - artifactKey: Guid(d757a1336f16d224d9e1059005c53f93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_h.asset using Guid(d757a1336f16d224d9e1059005c53f93) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '762a4545a7b2bf6d98493d991a96825b') in 0.026178 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/textures/f02_uniform_00_h.png - artifactKey: Guid(7a7c953c09500d347a8a25af31639470) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/textures/f02_uniform_00_h.png using Guid(7a7c953c09500d347a8a25af31639470) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '10d6bbc01013d6c4606dfa459321feb4') in 0.055065 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.prefab - artifactKey: Guid(34aa75f5d7712b54db43763e49b7d437) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_h.prefab using Guid(34aa75f5d7712b54db43763e49b7d437) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8f6b2158951b96c4cf404cd877cfe5ec') in 0.031370 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 322 -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_24.anim - artifactKey: Guid(61c17c3d701b9da48ba82df16a594427) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_24.anim using Guid(61c17c3d701b9da48ba82df16a594427) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b21666e835debf7a32a4b0c95680f14a') in 0.077300 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.asset - artifactKey: Guid(a8e979972335eba4597a410af22853e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_schoolwear_200_h.asset using Guid(a8e979972335eba4597a410af22853e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '98c673ac746b70d41e20947e7e3ee4ba') in 0.036342 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/honoka/materials/f01_hair_00_h.mat - artifactKey: Guid(74f9a4c4eadfdae4b8a14c5bf1b937fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_hair_00_h.mat using Guid(74f9a4c4eadfdae4b8a14c5bf1b937fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '91d0c8cae1102cd1506bf3cba1ad9d7f') in 0.038438 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/animations mecanim/getup_20_p.anim - artifactKey: Guid(f822d799a06217947b00ec95e36cee31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/getup_20_p.anim using Guid(f822d799a06217947b00ec95e36cee31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '46bf4bcb47685a8c8aabcda34dff96f2') in 0.100884 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.prefab - artifactKey: Guid(af864c3eb40e60440a1bf541fa26c396) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.prefab using Guid(af864c3eb40e60440a1bf541fa26c396) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9ab0e47d60da4c413a37eacccd9c3005') in 0.060001 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/taichi/models mecanim/m01_blazer_000_h.prefab - artifactKey: Guid(2603aebf0c75f744c859691dc300be9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_h.prefab using Guid(2603aebf0c75f744c859691dc300be9c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '54025f7cbfe70653e3826c52b1cfc56f') in 0.037204 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/models mecanim/m01_blazer_000_hAvatar.asset - artifactKey: Guid(19f6b2e3eef879b47b38c268dc58649e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_blazer_000_hAvatar.asset using Guid(19f6b2e3eef879b47b38c268dc58649e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b212d88bff059c980e890c3178828189') in 0.018122 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.asset - artifactKey: Guid(17347675cb7c28046a3288a09019163a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.asset using Guid(17347675cb7c28046a3288a09019163a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '840673e961eb5cb7ca47b4ed05822df6') in 0.058134 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.asset - artifactKey: Guid(fc2cc6c35f0987345bd83ec823176dd1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_00_h.asset using Guid(fc2cc6c35f0987345bd83ec823176dd1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e8c3530c920329eef5f8004bfc2ff1e7') in 0.019432 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.asset - artifactKey: Guid(7e31b3f907f18e4489cad33fad8de839) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_000_h.asset using Guid(7e31b3f907f18e4489cad33fad8de839) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e6baa57515ec4bcd8c8b46f11673266c') in 0.027316 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/m01_jersey_00_h.asset - artifactKey: Guid(c5b3d2d47b2785740a2e1055d6ec7f9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_jersey_00_h.asset using Guid(c5b3d2d47b2785740a2e1055d6ec7f9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'af134db4e50fe7a5141750f62b704d45') in 0.023373 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000535 seconds. - path: Assets/Resources/aoi/materials/f02_uniform_00_h_s.mat - artifactKey: Guid(4ab1922aadfc7fd43b827d2e789255fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_uniform_00_h_s.mat using Guid(4ab1922aadfc7fd43b827d2e789255fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6fa947b2de5b9b4381aaa1238c090b39') in 0.032323 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/textures/f01_casualwear_10_h.png - artifactKey: Guid(d3c6e19aceb47d547982fd6404384b52) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/textures/f01_casualwear_10_h.png using Guid(d3c6e19aceb47d547982fd6404384b52) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4b2b30efcb00fffc734340a7619c01fb') in 0.046412 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_punch_20.anim - artifactKey: Guid(c7cc76da58b31ba40a0e2e99ceab8a40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_punch_20.anim using Guid(c7cc76da58b31ba40a0e2e99ceab8a40) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '736762ad3115ea3d95b62194e73564f9') in 0.043996 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Resources/taichi/animations mecanim/idle_20.anim - artifactKey: Guid(40b748999d1c67a40968cfeb55fbe718) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/idle_20.anim using Guid(40b748999d1c67a40968cfeb55fbe718) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0cdc5fe06e0151c4ced47255bd0b6e9e') in 0.053847 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.asset - artifactKey: Guid(49c8da85e0abf974aaa32c7bae4fc147) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_00_h.asset using Guid(49c8da85e0abf974aaa32c7bae4fc147) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2af00f9747fc571f3f5c66830f032025') in 0.027248 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Font/rounded-mplus-1p-bold.ttf - artifactKey: Guid(e690022209624ba43a76a8875f145b56) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Font/rounded-mplus-1p-bold.ttf using Guid(e690022209624ba43a76a8875f145b56) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6780bca108c56eeb8cc310a30f87d8bf') in 0.034241 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/FreeLookCam.cs - artifactKey: Guid(c851f3989d7c6440219060711390121d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/FreeLookCam.cs using Guid(c851f3989d7c6440219060711390121d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4c848b50642fb12ed367f528ce44f425') in 0.015970 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs - artifactKey: Guid(ba5b8a0b9bf7936419f35a5c860dab07) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs using Guid(ba5b8a0b9bf7936419f35a5c860dab07) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '93a6e0adc53886d9604cbd4692781337') in 0.032029 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/GoogleMobileAdsClientFactory.cs - artifactKey: Guid(86f7db95ca8fc20b5ba54e18d1d046fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/GoogleMobileAdsClientFactory.cs using Guid(86f7db95ca8fc20b5ba54e18d1d046fd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd977c3a3cfe8a7c59c88951157580768') in 0.022188 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/HandHeldCam.cs - artifactKey: Guid(c0afb267ccdc1a10cbad2d328d79ab64) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/HandHeldCam.cs using Guid(c0afb267ccdc1a10cbad2d328d79ab64) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9c99e0c9c95e9acca768213273b1b699') in 0.016000 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/textures/m01_schoolwear_000_h.png - artifactKey: Guid(56e5909b3f6efd041965a1459c33fb8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_schoolwear_000_h.png using Guid(56e5909b3f6efd041965a1459c33fb8b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '011eea6dcc8477a4277488b1a77c6908') in 0.041791 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.prefab - artifactKey: Guid(55eb157b51fc75a4d84c65b9ee6ad127) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_h.prefab using Guid(55eb157b51fc75a4d84c65b9ee6ad127) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '01add4e9914c1dc7c5cd95005c615cd1') in 0.128845 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 266 -======================================================================== -Received Import Request. - Time since last request: 0.000106 seconds. - path: Assets/Resources/taichi/models mecanim/m01_schoolwear_400_hAvatar.asset - artifactKey: Guid(9762285d01e68ee4984d113664276de8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_schoolwear_400_hAvatar.asset using Guid(9762285d01e68ee4984d113664276de8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8760584df94b7f1ac3f57fc26b272329') in 0.093391 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000105 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_0.anim - artifactKey: Guid(ff547a0fcfafc234d85a4b19e8db4bb4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_0.anim using Guid(ff547a0fcfafc234d85a4b19e8db4bb4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '349c9af7ade464fdfd21e6b4027482d8') in 0.271655 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/InputAxisScrollbar.cs - artifactKey: Guid(658682c6fa29f69270c0ce726aadd43a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/InputAxisScrollbar.cs using Guid(658682c6fa29f69270c0ce726aadd43a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '363ed51fac0ec3f02640775e51a03610') in 0.034953 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMoveAndRotate.cs - artifactKey: Guid(1a0bab03954b621ed5127752b9588d0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/AutoMoveAndRotate.cs using Guid(1a0bab03954b621ed5127752b9588d0c) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2e1a468d75111d1187463dc3ec09d36e') in 0.017197 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000063 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ActivateTrigger.cs - artifactKey: Guid(4cb74538b7b228176207c2dbca588656) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ActivateTrigger.cs using Guid(4cb74538b7b228176207c2dbca588656) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '04a730fd61dc59fb50d400ad0f8a7a83') in 0.023795 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CameraRefocus.cs - artifactKey: Guid(7cd3e1e3dc0cbd1090840942dece5abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/CameraRefocus.cs using Guid(7cd3e1e3dc0cbd1090840942dece5abe) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '157c384cffa83947586df7207e7f09fc') in 0.024770 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/CrossPlatformInputManager.cs - artifactKey: Guid(2087abedb1191fadbb6c2d97862a54ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/CrossPlatformInputManager.cs using Guid(2087abedb1191fadbb6c2d97862a54ef) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41ea855f7974921047f832cc5055224d') in 0.141409 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TiltInput.cs - artifactKey: Guid(4b8046ac8442d782740b36b815ce1034) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TiltInput.cs using Guid(4b8046ac8442d782740b36b815ce1034) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '476b7c11a043e60d4cf9295436ce306e') in 0.028944 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/taichi/models mecanim/Take 001_1.anim - artifactKey: Guid(3e813a619000ba54a914668c156c7738) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/Take 001_1.anim using Guid(3e813a619000ba54a914668c156c7738) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '398304efd009ea5d9c004b7cf6f4bdac') in 0.025499 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Resources/taichi/textures/m01_schoolwear_400_h.png - artifactKey: Guid(14c44e61468fd6946b58283cb91fc523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_schoolwear_400_h.png using Guid(14c44e61468fd6946b58283cb91fc523) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bf8e150843d6359d711e107406803581') in 0.034946 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Resources/honoka/materials/f01_schoolwear_200_h_c.mat - artifactKey: Guid(da93b7cad710bec439e93fe08710311d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/materials/f01_schoolwear_200_h_c.mat using Guid(da93b7cad710bec439e93fe08710311d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c56d8c142ccafc747e6eccc21de71fd6') in 0.021118 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SmoothFollow.cs - artifactKey: Guid(f8c4bde879f9db3ed4d95ce95737ff74) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/SmoothFollow.cs using Guid(f8c4bde879f9db3ed4d95ce95737ff74) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '22a1c2b682587d685b8de66d35e03553') in 0.020897 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectActivator.cs - artifactKey: Guid(215eafdb310b54c96bcccfad23f0acfa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectActivator.cs using Guid(215eafdb310b54c96bcccfad23f0acfa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f99ae53618af0996e15359942dd627c3') in 0.028906 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/AdLoaderClient.cs - artifactKey: Guid(c9dab03fbf0bf6400e6b02efcec7aa18) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/AdLoaderClient.cs using Guid(c9dab03fbf0bf6400e6b02efcec7aa18) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '3a513b120e4b833849581dd449cd4ab7') in 0.034317 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointProgressTracker.cs - artifactKey: Guid(afc144413d80f453b429f2719ddc1f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/WaypointProgressTracker.cs using Guid(afc144413d80f453b429f2719ddc1f2d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5332f693fa808bedbb18f8f0448667d6') in 0.012837 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/DefaultInAppPurchaseListener.cs - artifactKey: Guid(00df27f60c7b509bcb8061bb35730014) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/DefaultInAppPurchaseListener.cs using Guid(00df27f60c7b509bcb8061bb35730014) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '104108cfca17fed4b19074d5bc0b1bec') in 0.022443 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectDestructor.cs - artifactKey: Guid(11a32fe2fc8dd2d90d7e75df74cda5ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/TimedObjectDestructor.cs using Guid(11a32fe2fc8dd2d90d7e75df74cda5ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1f127a1ce4cba1a8f42bcaaef6f3f301') in 0.020984 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ObjectResetter.cs - artifactKey: Guid(ee1c5c383b65cf77c1a98fc04ecd49e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/ObjectResetter.cs using Guid(ee1c5c383b65cf77c1a98fc04ecd49e1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '52a7cec43570aae609b4f644f123354b') in 0.015805 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FOVKick.cs - artifactKey: Guid(174de9519e2b4f066837eba0157c89d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FOVKick.cs using Guid(174de9519e2b4f066837eba0157c89d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '41d4e3c38f8596461556dd90d54d6c91') in 0.017615 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/PlatformSpecificContent.cs - artifactKey: Guid(28f0a6f7e4601efe9a75ea1fcc8de290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/PlatformSpecificContent.cs using Guid(28f0a6f7e4601efe9a75ea1fcc8de290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f6c9cd96a6b6d094a37bd860d5e505ff') in 0.014755 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000043 seconds. - path: Assets/Sprite/icSkeleton.asset - artifactKey: Guid(c17a4c00843b3164fb1b6640ed416446) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icSkeleton.asset using Guid(c17a4c00843b3164fb1b6640ed416446) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b5d5ae271547deae583bec79cca5bf55') in 0.013344 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000048 seconds. - path: Assets/Sprite/imgCrossIcon.asset - artifactKey: Guid(3996d48ea3fe13140865ff964ff0942d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/imgCrossIcon.asset using Guid(3996d48ea3fe13140865ff964ff0942d) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2b71d82a58c2750198980426aebc549') in 0.016278 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/Cylinder.prefab - artifactKey: Guid(be11455d898581c479616f0f4bd500dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/Cylinder.prefab using Guid(be11455d898581c479616f0f4bd500dc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'df047eba0dd61c93dfc4536dc15623cd') in 0.034501 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 8 -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Texture2D/floor01_2.png - artifactKey: Guid(f973883c013b86347ba3ff58a0946d9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/floor01_2.png using Guid(f973883c013b86347ba3ff58a0946d9b) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9de4bc1363a09c412c2ce321a6b98aed') in 0.032308 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_25.anim - artifactKey: Guid(5c097a8001fb5bb46b03546b044d2333) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_25.anim using Guid(5c097a8001fb5bb46b03546b044d2333) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f8ebc50f7391af0fcaf733e87b45930e') in 0.130654 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_200_h.asset - artifactKey: Guid(477ad3cecb012544a867afaddb4f98a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_200_h.asset using Guid(477ad3cecb012544a867afaddb4f98a3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f22a94f056171f37a6e2917f68699ed3') in 0.047342 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/taichi/animations mecanim/damage_20.anim - artifactKey: Guid(8e76b30c6e22e354abe7c79b6dd562d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/damage_20.anim using Guid(8e76b30c6e22e354abe7c79b6dd562d0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '4dbd58782d8a5edcecca94c01d610fdd') in 0.052613 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/RewardBasedVideoAd.cs - artifactKey: Guid(ef1d3726f2fafb2ee4318ab6c8e73cf1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/RewardBasedVideoAd.cs using Guid(ef1d3726f2fafb2ee4318ab6c8e73cf1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5ce40e9f0bf8af7a0a1f5f4c4b7c9e4e') in 0.011629 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdPosition.cs - artifactKey: Guid(19138ed7af598ad2eb0be2121c63fbb9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdPosition.cs using Guid(19138ed7af598ad2eb0be2121c63fbb9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6ac31e2d70ced056fa4074d34417f137') in 0.026916 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IRewardBasedVideoAdClient.cs - artifactKey: Guid(2f784abc5bd67862f6486e05413b93c9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IRewardBasedVideoAdClient.cs using Guid(2f784abc5bd67862f6486e05413b93c9) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'bce56feecdbe4ed407d8ad98bf020a63') in 0.040834 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchase.cs - artifactKey: Guid(0360efbc4966e1b39ef3b00e3b5d7298) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchase.cs using Guid(0360efbc4966e1b39ef3b00e3b5d7298) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'eba387c0c68f90404c145e752e47edd8') in 0.017971 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/Utils.cs - artifactKey: Guid(e900926cf45ece7eda9edbc44de9cb79) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/Utils.cs using Guid(e900926cf45ece7eda9edbc44de9cb79) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e5dceba98d39f441986ef681ff37090a') in 0.029357 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/BannerView.cs - artifactKey: Guid(cea9fcc00c70a763bf9e236d23eff0bd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/BannerView.cs using Guid(cea9fcc00c70a763bf9e236d23eff0bd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '14852bafc4c49a01f6d6dde23a473fa9') in 0.013161 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000100 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IInterstitialClient.cs - artifactKey: Guid(c09cd62387d06f1d01623015e4cde9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IInterstitialClient.cs using Guid(c09cd62387d06f1d01623015e4cde9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '527af71a483e271cafb1382aaf554ff3') in 0.035518 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000369 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchaseProcessor.cs - artifactKey: Guid(9e6afa01ebd1f34dfd2929a36fb1f693) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/ICustomInAppPurchaseProcessor.cs using Guid(9e6afa01ebd1f34dfd2929a36fb1f693) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'dff8646ffac0609d3692add63a7d690a') in 0.028974 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/ICustomNativeTemplateClient.cs - artifactKey: Guid(9a0b688bcc7ea1332de04ee77587e287) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/ICustomNativeTemplateClient.cs using Guid(9a0b688bcc7ea1332de04ee77587e287) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f085471f5af630dd418ee176bd6a0f28') in 0.047476 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/RewardBasedVideoAdClient.cs - artifactKey: Guid(2128884fc2fbc1ad57f1eaf8d5116cc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/RewardBasedVideoAdClient.cs using Guid(2128884fc2fbc1ad57f1eaf8d5116cc0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f590e6975cebf7f7a8a319c5546c725e') in 0.022537 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/INativeExpressAdClient.cs - artifactKey: Guid(b99d812ca98f7adee3854b4c54c37361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/INativeExpressAdClient.cs using Guid(b99d812ca98f7adee3854b4c54c37361) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0988b724261b282ee534f92a479bd002') in 0.024442 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/DummyClient.cs - artifactKey: Guid(54672869554e02f7135ac0ea0d1d3789) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/DummyClient.cs using Guid(54672869554e02f7135ac0ea0d1d3789) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0cea792ba0f030581bc9fb014f561289') in 0.021091 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IBannerClient.cs - artifactKey: Guid(dc4be8506b154dd396b7120ec80a8b8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Common/IBannerClient.cs using Guid(dc4be8506b154dd396b7120ec80a8b8e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '06b7a959ea4ba0750edc2ded2746c654') in 0.014222 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Material/counter01.mat - artifactKey: Guid(ca276d8f8c3f37c4a9979625b5f03db1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/counter01.mat using Guid(ca276d8f8c3f37c4a9979625b5f03db1) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9f77533594dcf3cb837293dd0fcee09d') in 0.347325 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/StandaloneInput.cs - artifactKey: Guid(83a3ff4e51ba314f9c7989843fae53fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/PlatformSpecific/StandaloneInput.cs using Guid(83a3ff4e51ba314f9c7989843fae53fa) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '796b5880e2a24d5dd53eb4781bb6a643') in 0.017891 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000088 seconds. - path: Assets/Resources/aoi/models mecanim/f02_casualwear_00_hAvatar.asset - artifactKey: Guid(e65693d9f024fe84780dcf590c1f2232) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_casualwear_00_hAvatar.asset using Guid(e65693d9f024fe84780dcf590c1f2232) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '152ecdfe012d9f29a469fd66909c1086') in 0.032062 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_getup_20_p.anim - artifactKey: Guid(745004135eeebb54899584fe27156069) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_getup_20_p.anim using Guid(745004135eeebb54899584fe27156069) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd54ba5ea93f5df760f1c3a3138891364') in 0.099014 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Sprite/imgButtonClear.asset - artifactKey: Guid(e1dad050ca5c6db4c9c88307fa52644f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/imgButtonClear.asset using Guid(e1dad050ca5c6db4c9c88307fa52644f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2690f7b485566433004a19d2cb41ba49') in 0.017101 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_idle_00.anim - artifactKey: Guid(d7c407dc8092053488c58f82d1dd0426) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_idle_00.anim using Guid(d7c407dc8092053488c58f82d1dd0426) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7b07a67aa3023bcffc60f8f693ee365f') in 0.556478 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AutoCam.cs - artifactKey: Guid(254598584b39d78e5819b8d52e0af8ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/AutoCam.cs using Guid(254598584b39d78e5819b8d52e0af8ee) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '036798bd333ce8144c2b3e22ebb25b71') in 0.016023 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/ProtectCameraFromWallClip.cs - artifactKey: Guid(58ecdb2f468a976406c194dc73dc1340) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Cameras/ProtectCameraFromWallClip.cs using Guid(58ecdb2f468a976406c194dc73dc1340) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c2ee92b3b00eb171ba6787cc7dd8a0fe') in 0.028487 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000107 seconds. - path: Assets/Resources/taichi/models mecanim/m01_casualwear_01_hAvatar.asset - artifactKey: Guid(b98113d631c6e0044873663e00193b31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/models mecanim/m01_casualwear_01_hAvatar.asset using Guid(b98113d631c6e0044873663e00193b31) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'eba83bb57a44574fee3234c992d63264') in 0.043769 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/honoka/animations mecanim/f01_greet_00.anim - artifactKey: Guid(baf243bc0d3547c4ea4243fd75b3c2da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/animations mecanim/f01_greet_00.anim using Guid(baf243bc0d3547c4ea4243fd75b3c2da) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'd27823ff31353e3037c7a02ac6a4b51e') in 0.152907 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Resources/taichi/animations mecanim/special_21.anim - artifactKey: Guid(bd4ad4a2ea5c5094a8404bd3b7077047) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/special_21.anim using Guid(bd4ad4a2ea5c5094a8404bd3b7077047) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b53733457f360ebaadba124e7d70db57') in 0.456732 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Resources/taichi/textures/m01_jersey_00_h.png - artifactKey: Guid(f3808e985bbf1f344ae1651cfac791c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/textures/m01_jersey_00_h.png using Guid(f3808e985bbf1f344ae1651cfac791c5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '98264eafa0d036c04092cfac933b48aa') in 0.033363 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/materials/f02_hair_00_h.mat - artifactKey: Guid(97d575b8bc4d5254f939a6e7365f70a0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_hair_00_h.mat using Guid(97d575b8bc4d5254f939a6e7365f70a0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '05713f63e1037b7156c1c6504457be94') in 0.031169 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/AudioClip/perfect.ogg - artifactKey: Guid(a6b4f521f1f06f3499aa169cc27e90f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/perfect.ogg using Guid(a6b4f521f1f06f3499aa169cc27e90f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5beac705b3d12d93f3960ad41bb5bc4c') in 0.084587 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/Joystick.cs - artifactKey: Guid(b3d6cc694cb49b53dd261c7a793b87db) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/Joystick.cs using Guid(b3d6cc694cb49b53dd261c7a793b87db) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '46795826be1b9723759e6415b7af164e') in 0.040302 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeAdType.cs - artifactKey: Guid(8b9383a4353638f47aa9a1c33a62919a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/NativeAdType.cs using Guid(8b9383a4353638f47aa9a1c33a62919a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5d491a9bf44af35bd46d7182e7740b26') in 0.021012 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000102 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_kick_23.anim - artifactKey: Guid(47fc621ea53d1fb42acbcfbf52c951f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_kick_23.anim using Guid(47fc621ea53d1fb42acbcfbf52c951f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '807c02548de122abbcc154b17422ee8f') in 0.072844 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/AudioClip/3_three.ogg - artifactKey: Guid(6b7af287842d39a4a93ec0e7f43cd9b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AudioClip/3_three.ogg using Guid(6b7af287842d39a4a93ec0e7f43cd9b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'c609f12c4c486436c61d8aa0da875278') in 0.063045 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.prefab - artifactKey: Guid(c7792163d9e037d4f89a2c206f1e0124) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_casualwear_10_h.prefab using Guid(c7792163d9e037d4f89a2c206f1e0124) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '907c228bf4fcd4353f9b7f019a451245') in 0.025273 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 300 -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Sprite/icBaseMale.asset - artifactKey: Guid(ff920c79bd26d0348bf7edb5ba163740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icBaseMale.asset using Guid(ff920c79bd26d0348bf7edb5ba163740) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '0577410ec33dcb3535f672fd0b1dabfa') in 0.013712 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Material/wall01.mat - artifactKey: Guid(330245c6e1a00b145bf23541e2876475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/wall01.mat using Guid(330245c6e1a00b145bf23541e2876475) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6b33572ac730cdafd4f5bd36138ee979') in 0.016973 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Texture2D/trashbox01_1.png - artifactKey: Guid(1e7a92442a27d864b9ba37d527308f73) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/trashbox01_1.png using Guid(1e7a92442a27d864b9ba37d527308f73) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '109a1f0be87ce39227d13d14f1546e76') in 0.028460 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000054 seconds. - path: Assets/Resources/honoka/models mecanim/f01_blazer_200_h.asset - artifactKey: Guid(1d486fca92c745e4290a8852af6260e0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/honoka/models mecanim/f01_blazer_200_h.asset using Guid(1d486fca92c745e4290a8852af6260e0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '700e20d3ec58d16fe1ffd183ca969eae') in 0.020269 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Cubemap/Cubemap_1.png - artifactKey: Guid(b203378722baa0c47a86582e52821669) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Cubemap/Cubemap_1.png using Guid(b203378722baa0c47a86582e52821669) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '6bb9f2862b7ea867f1e32f862b694358') in 0.020666 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Texture2D/chalk01.png - artifactKey: Guid(211de6b7c3b3c9f49a9d831947672290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/chalk01.png using Guid(211de6b7c3b3c9f49a9d831947672290) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2dd9b8057729bb0829a1924e72a220c8') in 0.029494 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/taichi/materials/m01_schoolwear_400_h_s.mat - artifactKey: Guid(2ef2a95a46e30af4d9c11cf82689070e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/materials/m01_schoolwear_400_h_s.mat using Guid(2ef2a95a46e30af4d9c11cf82689070e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '579f85763959aee6f1e7252611723fa9') in 0.044610 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/InterstitialAd.cs - artifactKey: Guid(8486626827a00ca6944f14c7174e06f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/InterstitialAd.cs using Guid(8486626827a00ca6944f14c7174e06f5) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '1853e857a17e6612ab7403977c125336') in 0.017151 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/Assembly-CSharp/RooftopMenuController.cs - artifactKey: Guid(5c1f44fb1368dc414c70cc75b114cfe0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/RooftopMenuController.cs using Guid(5c1f44fb1368dc414c70cc75b114cfe0) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f2bcd04d1e2541b8a7c7da69a31e241d') in 0.035645 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Texture2D/bag01_2.png - artifactKey: Guid(fa569f952669c9f4b84dd024b0fbb9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/bag01_2.png using Guid(fa569f952669c9f4b84dd024b0fbb9ac) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '94d5930b6d4368a01819f6a5b4bb5089') in 0.066135 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FollowTarget.cs - artifactKey: Guid(a2ed16b1ed822287e4fbce05706605b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/FollowTarget.cs using Guid(a2ed16b1ed822287e4fbce05706605b4) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ce291923487b75a71f42dc1451e88b3e') in 0.017229 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000037 seconds. - path: Assets/Scripts/Assembly-CSharp/StudentLeg.cs - artifactKey: Guid(a703b4eb07cf3dba1712f7214b40e94f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/StudentLeg.cs using Guid(a703b4eb07cf3dba1712f7214b40e94f) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'a227732c40b1e8185ab20426a68891db') in 0.036602 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DragRigidbody.cs - artifactKey: Guid(797ada54fb00d717088d870473f2ca32) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/Utility/DragRigidbody.cs using Guid(797ada54fb00d717088d870473f2ca32) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'f8a3dcd638e5ce2cc02fecbd33cafc86') in 0.025108 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InAppPurchaseResult.cs - artifactKey: Guid(16a2c9d3f6b7fec56bbb0b3ace7e05d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Android/InAppPurchaseResult.cs using Guid(16a2c9d3f6b7fec56bbb0b3ace7e05d3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '7bbb132c12fee7edbe305469092b123b') in 0.016592 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000156 seconds. - path: Assets/Texture2D/switch01.png - artifactKey: Guid(74e325930d448734ab7577ba42d5974e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/switch01.png using Guid(74e325930d448734ab7577ba42d5974e) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '02b31e4bd068e3b75e88d8a25061ec92') in 0.061733 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Resources/aoi/materials/f02_blazer_000_h_s.mat - artifactKey: Guid(c1a1772bb4bb6434cb991dee304cd4c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/materials/f02_blazer_000_h_s.mat using Guid(c1a1772bb4bb6434cb991dee304cd4c8) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'b8cd196e639be9985e0d37dc079148fa') in 0.048793 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdSize.cs - artifactKey: Guid(bd8d3dcb17d7cd3bfa3dab079d52f043) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdSize.cs using Guid(bd8d3dcb17d7cd3bfa3dab079d52f043) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '2e10e32cee88aacb2ca9bd1530921373') in 0.014860 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Material/locker01.mat - artifactKey: Guid(48eb076a71af53245b8a40b069b54616) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Material/locker01.mat using Guid(48eb076a71af53245b8a40b069b54616) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ba32565531d15f1393c41233ca4e6f00') in 0.016933 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000058 seconds. - path: Assets/Resources/aoi/models mecanim/f02_blazer_000_h.asset - artifactKey: Guid(8b5fc477932ff1f4a88493c41a0722d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/models mecanim/f02_blazer_000_h.asset using Guid(8b5fc477932ff1f4a88493c41a0722d2) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '73814d459fd9101eb126243b765b1090') in 0.047001 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/AnimationClip/HumanoidMidAir.anim - artifactKey: Guid(0f4b78a9e20060c4db669604cbd9c264) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/AnimationClip/HumanoidMidAir.anim using Guid(0f4b78a9e20060c4db669604cbd9c264) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '66e5184eb908367057f300dce84a9ac9') in 0.025888 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000019 seconds. - path: Assets/Texture2D/shelf01_2.png - artifactKey: Guid(faa4b7335dac09149b591a46438679c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Texture2D/shelf01_2.png using Guid(faa4b7335dac09149b591a46438679c3) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '8d14a50027354713fba40febbc491480') in 0.019721 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000460 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_down_21.anim - artifactKey: Guid(ed8855000a257da4fa622c67c2a0131a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_down_21.anim using Guid(ed8855000a257da4fa622c67c2a0131a) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '76a6e39fa1c455814cad1cd072d5223b') in 0.074827 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Sprite/icPlayer.asset - artifactKey: Guid(93cf129543370904796733ec0c492ebc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Sprite/icPlayer.asset using Guid(93cf129543370904796733ec0c492ebc) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'cf335d3fdea12ec826ff28bd552e6c5d') in 0.015875 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 2 -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TouchPad.cs - artifactKey: Guid(2261af5192d0a927cc2e7783292c6fed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Plugins/Assembly-CSharp-firstpass/UnityStandardAssets/CrossPlatformInput/TouchPad.cs using Guid(2261af5192d0a927cc2e7783292c6fed) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'e076dad10d0a3c95e012e06af34eebb7') in 0.022632 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Resources/taichi/animations mecanim/kick_22.anim - artifactKey: Guid(61cc9b62df8eee34b864cc22fc90eccd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/taichi/animations mecanim/kick_22.anim using Guid(61cc9b62df8eee34b864cc22fc90eccd) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '5c1fc4013242a2e1fccc2693d53370e4') in 0.071497 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Resources/aoi/animations mecanim/f02_greet_00.anim - artifactKey: Guid(c5639f7b1750a9e43b267b2d03c51bdf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Resources/aoi/animations mecanim/f02_greet_00.anim using Guid(c5639f7b1750a9e43b267b2d03c51bdf) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: 'ceaa505831671e03888e4740f4e4fdb7') in 0.099193 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdFailedToLoadEventArgs.cs - artifactKey: Guid(34351f5c6fcfc6eed73f0563b5fb4856) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) -Start importing Assets/Scripts/Assembly-CSharp/GoogleMobileAds/Api/AdFailedToLoadEventArgs.cs using Guid(34351f5c6fcfc6eed73f0563b5fb4856) Importer(2089858483,0ecaa5967403d082aa24f35e1b516d23) [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. - -> (artifact id: '9dc52716bb8ab9f243fc2a60e1391802') in 0.014374 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2 unused Assets / (124.7 KB). Loaded Objects now: 815. -Memory consumption went from 52.8 MB to 52.7 MB. -Total: 3.818300 ms (FindLiveObjects: 0.077800 ms CreateObjectMapping: 0.012800 ms MarkObjects: 3.615800 ms DeleteObjects: 0.110300 ms) +Unloading 1 Unused Serialized files (Serialized files now loaded: 0) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 3.036700 ms (FindLiveObjects: 0.098600 ms CreateObjectMapping: 0.019500 ms MarkObjects: 2.899300 ms DeleteObjects: 0.017600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 + custom:graphics/hdr-cubemap-encoding: 03000000000000000000000000000000 -> 01000000000000000000000000000000 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -2653,18 +232,17 @@ AssetImportParameters requested are different than current active one (requested custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> ======================================================================== Received Prepare -Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. +Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) -Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 815. -Memory consumption went from 52.9 MB to 52.9 MB. -Total: 4.084200 ms (FindLiveObjects: 0.073200 ms CreateObjectMapping: 0.013300 ms MarkObjects: 3.974500 ms DeleteObjects: 0.021900 ms) +Unloading 1 unused Assets / (3.1 KB). Loaded Objects now: 811. +Memory consumption went from 51.7 MB to 51.7 MB. +Total: 5.903000 ms (FindLiveObjects: 0.209800 ms CreateObjectMapping: 0.020700 ms MarkObjects: 5.628400 ms DeleteObjects: 0.041600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:scripting/precompiled-assembly-types:UnityEngine.UI: 7ac2e4ab0e1385bc66dd6dd258282fe3 -> f762135bac905e34e2b540c872c48817 custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/ExportedProject/Logs/shadercompiler-AssetImportWorker0.log b/ExportedProject/Logs/shadercompiler-AssetImportWorker0.log index 2a501b8..b07d01d 100644 --- a/ExportedProject/Logs/shadercompiler-AssetImportWorker0.log +++ b/ExportedProject/Logs/shadercompiler-AssetImportWorker0.log @@ -2,100 +2,88 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=1114 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=1114 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=810 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=810 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=1114 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=1114 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=830 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=830 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=1114 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=1114 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=830 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=830 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=1126 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=1126 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=1126 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=1126 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554 Cmd: compileSnippet - insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374 + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374 Cmd: compileSnippet - insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058 - -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=1446 - -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=250 - -Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=1446 - -Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=250 + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log index b43ca7f..1a23d1e 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -109,42 +109,6 @@ Cmd: compileSnippet Cmd: compileSnippet insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934 -Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=878 - -Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=594 - -Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=878 - -Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=594 - -Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=878 - -Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=594 - -Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=878 - -Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=594 - -Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=878 - -Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=594 - -Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=878 - -Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=594 - Cmd: compileSnippet insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 @@ -236,312 +200,582 @@ Cmd: compileSnippet insize=802 file=Assets/DefaultResourcesExtra/Internal/UIElements/EditorUIE.shader name=Hidden/UIElements/EditorUIE pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=54 ok=1 outsize=9554 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=878 + insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5758 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=65 ok=1 outsize=594 + insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=914 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=878 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1417 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=594 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8840 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=878 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10014 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=85 ok=1 outsize=594 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11110 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=878 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11805 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=95 ok=1 outsize=594 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11270 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=878 + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2712 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=105 ok=1 outsize=594 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6533 Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=878 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=115 ok=1 outsize=594 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=8861 Cmd: compileSnippet - insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5758 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=6792 Cmd: compileSnippet - insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=914 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=8197 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1417 + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=301 ok=1 outsize=2712 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2623 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=17935 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3591 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=12073 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5686 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9862 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5027 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=10880 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=3546 Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2855 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=6374 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4337 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=4548 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2145 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=5599 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5617 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=6792 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=8197 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4213 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=5049 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2835 Cmd: compileSnippet - insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=301 ok=1 outsize=2712 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23597 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3447 + insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=43 ok=1 outsize=3001 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4295 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=4828 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=4278 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2059 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2873 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4541 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=6996 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4337 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3161 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23857 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4672 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4800 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5277 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 Cmd: compileSnippet - insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=43 ok=1 outsize=3001 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=65 ok=1 outsize=2848 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23582 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=4828 + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2853 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2853 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=8280 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=8209 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4301 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2832 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4751 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=3978 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 + insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=310 ok=1 outsize=4747 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4226 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7176 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=8681 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10072 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10749 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25636 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5029 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2853 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4929 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5339 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2918 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5256 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4739 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6722 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4822 + insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=8 ok=1 outsize=2143 Cmd: compileSnippet - insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=2750 + insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=49 ok=1 outsize=2308 Cmd: compileSnippet - insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=39 ok=1 outsize=4908 + insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=98 ok=1 outsize=1965 Cmd: compileSnippet - insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=75 ok=1 outsize=5975 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2148 Cmd: compileSnippet - insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=5752 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=2185 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=6917 + insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=51 ok=1 outsize=23271 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=7242 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1670 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3726 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=8681 + insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=343 ok=1 outsize=7048 Cmd: compileSnippet - insize=1442 file=Assets/DefaultResourcesExtra/Internal-CombineDepthNormals.shader name=Hidden/Internal-CombineDepthNormals pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=6 ok=1 outsize=2029 + insize=1584 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=2101227 mask=6 start=10 ok=1 outsize=2079 Cmd: compileSnippet - insize=1941 file=Assets/DefaultResourcesExtra/Internal-ConvertTexture.shader name=Hidden/ConvertTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=3037 + insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=8171 mask=14 start=57 ok=1 outsize=1833 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10813 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8148 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=7781 + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8853 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8677 + insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9096 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8312 + insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=2553 Cmd: compileSnippet - insize=3595 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=13 ok=1 outsize=8621 + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 Cmd: compileSnippet - insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=104 ok=1 outsize=2140 + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 Cmd: compileSnippet - insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=164 ok=1 outsize=3883 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170 Cmd: compileSnippet - insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=177 ok=1 outsize=4056 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 Cmd: compileSnippet - insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=190 ok=1 outsize=2733 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170 Cmd: compileSnippet - insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=8 ok=1 outsize=2143 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566 Cmd: compileSnippet - insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=11 ok=1 outsize=2299 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170 Cmd: compileSnippet - insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=11 ok=1 outsize=2052 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802 Cmd: compileSnippet - insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=7 ok=1 outsize=1610 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170 Cmd: compileSnippet - insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=5185 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802 Cmd: compileSnippet - insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=98 ok=1 outsize=1965 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=84 ok=1 outsize=3707 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=155 ok=1 outsize=8105 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=167 ok=1 outsize=8105 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=223 ok=1 outsize=6935 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=1114 Cmd: compileSnippet - insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=51 ok=1 outsize=13815 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2849 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3567 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=810 Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=359 ok=1 outsize=2184 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=1114 Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=44 ok=1 outsize=1154 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=830 Cmd: compileSnippet - insize=1584 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=2101227 mask=6 start=10 ok=1 outsize=2079 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=1114 Cmd: compileSnippet - insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=8171 mask=14 start=57 ok=1 outsize=1833 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=830 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=1126 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=1126 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554 + +Cmd: compileSnippet + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374 + +Cmd: compileSnippet + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058 + +Cmd: compileSnippet + insize=802 file=Assets/DefaultResourcesExtra/Internal/UIElements/EditorUIE.shader name=Hidden/UIElements/EditorUIE pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=54 ok=1 outsize=4162 + +Cmd: compileSnippet + insize=802 file=Assets/DefaultResourcesExtra/Internal/UIElements/EditorUIE.shader name=Hidden/UIElements/EditorUIE pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=54 ok=1 outsize=9554 + +Cmd: compileSnippet + insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5758 + +Cmd: compileSnippet + insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=914 + +Cmd: compileSnippet + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1417 + +Cmd: compileSnippet + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 + +Cmd: compileSnippet + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10173 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11110 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11805 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11270 + +Cmd: compileSnippet + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=1904 + +Cmd: compileSnippet + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6533 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=14872 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=9862 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=10880 + +Cmd: compileSnippet + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=301 ok=1 outsize=2855 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3447 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=5319 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5340 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5027 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=3546 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=6374 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2671 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=3598 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8813 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3724 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4800 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8476 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=85 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=105 ok=1 outsize=2833 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=15286 + +Cmd: compileSnippet + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2710 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5997 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4541 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 + +Cmd: compileSnippet + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2853 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=6082 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4888 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 + +Cmd: compileSnippet + insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=5752 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4415 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=4844 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7176 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=10586 + +Cmd: compileSnippet + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1227 + +Cmd: compileSnippet + insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1896 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10072 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10749 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5029 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4929 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5339 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5256 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6722 + +Cmd: compileSnippet + insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=99 ok=1 outsize=1947 + +Cmd: compileSnippet + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=104 ok=1 outsize=2131 + +Cmd: compileSnippet + insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=164 ok=1 outsize=2494 + +Cmd: compileSnippet + insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=11 ok=1 outsize=1327 + +Cmd: compileSnippet + insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=49 ok=1 outsize=1420 + +Cmd: compileSnippet + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=70 ok=1 outsize=2235 + +Cmd: compileSnippet + insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=63 ok=1 outsize=23271 + +Cmd: compileSnippet + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2527 + +Cmd: compileSnippet + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3726 + +Cmd: compileSnippet + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=44 ok=1 outsize=1154 + +Cmd: compileSnippet + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2093 + +Cmd: compileSnippet + insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=1520 + +Cmd: compileSnippet + insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=180 ok=1 outsize=3205 + +Cmd: compileSnippet + insize=1584 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=2101227 mask=6 start=10 ok=1 outsize=2079 + +Cmd: compileSnippet + insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=8171 mask=14 start=57 ok=1 outsize=3381 + +Cmd: compileSnippet + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 + +Cmd: compileSnippet + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 + +Cmd: compileSnippet + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 + +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 + +Cmd: compileSnippet + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 Cmd: compileSnippet - insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=55 ok=1 outsize=1378 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 + insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=1489 Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 + insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=5325 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log index fe8e577..a75222f 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe1.log @@ -7,27 +7,6 @@ Cmd: compileSnippet Cmd: compileSnippet insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1318 -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=1446 - -Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1918 - -Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1294 - -Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=646 - -Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=1446 - -Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1182 - -Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=22 ok=1 outsize=798 - Cmd: compileSnippet insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2303 @@ -47,19 +26,19 @@ Cmd: compileSnippet insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9600 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7303 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5836 Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=2014 + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2855 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6579 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=14872 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=8861 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=16373 Cmd: compileSnippet insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=6992 @@ -68,7 +47,10 @@ Cmd: compileSnippet insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=5730 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=3689 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4959 + +Cmd: compileSnippet + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=301 ok=1 outsize=1904 Cmd: compileSnippet insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4278 @@ -79,9 +61,6 @@ Cmd: compileSnippet Cmd: compileSnippet insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5515 -Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3427 - Cmd: compileSnippet insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=3511 @@ -92,7 +71,10 @@ Cmd: compileSnippet insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=5052 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4606 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=3240 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2571 Cmd: compileSnippet insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=3607 @@ -101,16 +83,22 @@ Cmd: compileSnippet insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5051 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3724 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1879 Cmd: compileSnippet insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4482 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4868 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5535 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1811 + insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=43 ok=1 outsize=1850 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=65 ok=1 outsize=2848 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2843 Cmd: compileSnippet insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=85 ok=1 outsize=2843 @@ -119,16 +107,19 @@ Cmd: compileSnippet insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=95 ok=1 outsize=1811 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=105 ok=1 outsize=1811 + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=105 ok=1 outsize=2833 Cmd: compileSnippet insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=115 ok=1 outsize=1811 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=2904 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=17811 + +Cmd: compileSnippet + insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=35 ok=1 outsize=1518 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=1901 + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=2011 Cmd: compileSnippet insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 @@ -137,7 +128,7 @@ Cmd: compileSnippet insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4675 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4612 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 Cmd: compileSnippet insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 @@ -149,7 +140,7 @@ Cmd: compileSnippet insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 Cmd: compileSnippet insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 @@ -158,16 +149,16 @@ Cmd: compileSnippet insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4832 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 Cmd: compileSnippet - insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=38 ok=1 outsize=1674 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5241 Cmd: compileSnippet insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=1901 @@ -184,32 +175,29 @@ Cmd: compileSnippet Cmd: compileSnippet insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 -Cmd: compileSnippet - insize=1185 file=Assets/DefaultResourcesExtra/Internal-StencilWrite.shader name=Hidden/Internal-StencilWrite pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1394 - Cmd: compileSnippet insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=75 ok=1 outsize=4187 Cmd: compileSnippet - insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=148 ok=1 outsize=4890 + insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=109 ok=1 outsize=7122 Cmd: compileSnippet - insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=185 ok=1 outsize=5718 + insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=148 ok=1 outsize=3410 Cmd: compileSnippet - insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=3790 + insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=185 ok=1 outsize=5718 Cmd: compileSnippet - insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=273 ok=1 outsize=2728 + insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=5752 Cmd: compileSnippet - insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=310 ok=1 outsize=4747 + insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=273 ok=1 outsize=4068 Cmd: compileSnippet - insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=352 ok=1 outsize=4567 + insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=310 ok=1 outsize=7436 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=7388 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=6917 Cmd: compileSnippet insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=6777 @@ -227,10 +215,7 @@ Cmd: compileSnippet insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1227 Cmd: compileSnippet - insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=1147 - -Cmd: compileSnippet - insize=1941 file=Assets/DefaultResourcesExtra/Internal-ConvertTexture.shader name=Hidden/ConvertTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=1986 + insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1896 Cmd: compileSnippet insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8212 @@ -251,61 +236,73 @@ Cmd: compileSnippet insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10375 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10136 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5883 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6130 + insize=3595 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=13 ok=1 outsize=5281 Cmd: compileSnippet - insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=99 ok=1 outsize=1160 + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1353 Cmd: compileSnippet - insize=3595 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=13 ok=1 outsize=5281 + insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=164 ok=1 outsize=2494 Cmd: compileSnippet - insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=13 ok=1 outsize=1256 + insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=177 ok=1 outsize=4056 Cmd: compileSnippet - insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=8 ok=1 outsize=1318 + insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=190 ok=1 outsize=2733 Cmd: compileSnippet - insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=11 ok=1 outsize=1327 + insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=11 ok=1 outsize=2299 Cmd: compileSnippet - insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=7 ok=1 outsize=1116 + insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=11 ok=1 outsize=2052 Cmd: compileSnippet - insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=49 ok=1 outsize=1420 + insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=7 ok=1 outsize=1610 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=70 ok=1 outsize=3772 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=83 ok=1 outsize=3772 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2148 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=64 ok=1 outsize=1931 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=155 ok=1 outsize=5395 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=77 ok=1 outsize=1931 + +Cmd: compileSnippet + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1275 + +Cmd: compileSnippet + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=84 ok=1 outsize=2185 + +Cmd: compileSnippet + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=167 ok=1 outsize=8105 + +Cmd: compileSnippet + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=223 ok=1 outsize=6935 Cmd: compileSnippet insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=235 ok=1 outsize=6935 Cmd: compileSnippet - insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=48 ok=1 outsize=28219 + insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=48 ok=1 outsize=15220 Cmd: compileSnippet - insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=63 ok=1 outsize=23271 + insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=63 ok=1 outsize=13815 Cmd: compileSnippet - insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=5105 + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2775 Cmd: compileSnippet - insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=35 ok=1 outsize=28219 + insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=51 ok=1 outsize=13815 Cmd: compileSnippet insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2240 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3726 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3567 Cmd: compileSnippet insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=343 ok=1 outsize=4000 @@ -314,63 +311,420 @@ Cmd: compileSnippet insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=359 ok=1 outsize=1206 Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2093 + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1154 Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=1766 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=59 ok=1 outsize=1766 Cmd: compileSnippet - insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=7 ok=1 outsize=1282 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=2931 Cmd: compileSnippet - insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=1520 + insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1075 Cmd: compileSnippet - insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=41 ok=1 outsize=1503 + insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=41 ok=1 outsize=2450 Cmd: compileSnippet insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=76 ok=1 outsize=2389 Cmd: compileSnippet - insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=180 ok=1 outsize=2092 + insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=106 ok=1 outsize=3672 Cmd: compileSnippet - insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=221 ok=1 outsize=3205 + insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=144 ok=1 outsize=1730 Cmd: compileSnippet - insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=302 ok=1 outsize=3131 + insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=266 ok=1 outsize=3291 Cmd: compileSnippet - insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=343 ok=1 outsize=4626 + insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=10 ok=1 outsize=2224 Cmd: compileSnippet - insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=10 ok=1 outsize=2224 + insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=55 ok=1 outsize=1378 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 Cmd: compileSnippet insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 Cmd: compileSnippet insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=251 ok=1 outsize=1586 Cmd: compileSnippet - insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=3340 + insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9064 + +Cmd: compileSnippet + insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=1489 + +Cmd: compileSnippet + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2303 + +Cmd: compileSnippet + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=13214 + +Cmd: compileSnippet + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14634 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9338 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=8057 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9600 + +Cmd: compileSnippet + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=2014 + +Cmd: compileSnippet + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=8861 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=16373 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=6992 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=5730 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=3689 + +Cmd: compileSnippet + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=301 ok=1 outsize=1904 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4278 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5731 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5515 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=3511 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=3546 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=5052 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4606 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5128 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5051 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4672 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4482 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2835 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5535 + +Cmd: compileSnippet + insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=43 ok=1 outsize=2897 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=95 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=105 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=115 ok=1 outsize=2843 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4304 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6616 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5499 + +Cmd: compileSnippet + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2710 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=6687 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4570 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 + +Cmd: compileSnippet + insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=3978 + +Cmd: compileSnippet + insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=39 ok=1 outsize=4908 + +Cmd: compileSnippet + insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=75 ok=1 outsize=4187 + +Cmd: compileSnippet + insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=148 ok=1 outsize=4890 + +Cmd: compileSnippet + insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=185 ok=1 outsize=5718 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=6917 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=6777 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=10713 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=11054 + +Cmd: compileSnippet + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=2128 + +Cmd: compileSnippet + insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=1147 + +Cmd: compileSnippet + insize=1941 file=Assets/DefaultResourcesExtra/Internal-ConvertTexture.shader name=Hidden/ConvertTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=3037 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8212 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=7845 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8917 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8741 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8376 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10375 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5857 + +Cmd: compileSnippet + insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=99 ok=1 outsize=1160 + +Cmd: compileSnippet + insize=3595 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=13 ok=1 outsize=5281 + +Cmd: compileSnippet + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1353 + +Cmd: compileSnippet + insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=11 ok=1 outsize=2052 + +Cmd: compileSnippet + insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=7 ok=1 outsize=1116 + +Cmd: compileSnippet + insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=5185 + +Cmd: compileSnippet + insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=49 ok=1 outsize=2308 + +Cmd: compileSnippet + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=83 ok=1 outsize=3772 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=64 ok=1 outsize=1931 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=77 ok=1 outsize=3098 + +Cmd: compileSnippet + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2148 + +Cmd: compileSnippet + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2148 + +Cmd: compileSnippet + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=3707 + +Cmd: compileSnippet + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=84 ok=1 outsize=3707 + +Cmd: compileSnippet + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=155 ok=1 outsize=8105 + +Cmd: compileSnippet + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=167 ok=1 outsize=5395 + +Cmd: compileSnippet + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=223 ok=1 outsize=6935 + +Cmd: compileSnippet + insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=48 ok=1 outsize=15220 + +Cmd: compileSnippet + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2240 + +Cmd: compileSnippet + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3946 + +Cmd: compileSnippet + insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=343 ok=1 outsize=7048 + +Cmd: compileSnippet + insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=359 ok=1 outsize=2184 + +Cmd: compileSnippet + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1154 + +Cmd: compileSnippet + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=59 ok=1 outsize=2931 + +Cmd: compileSnippet + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=1766 + +Cmd: compileSnippet + insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=7 ok=1 outsize=2209 + +Cmd: compileSnippet + insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=41 ok=1 outsize=2450 + +Cmd: compileSnippet + insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=76 ok=1 outsize=3271 + +Cmd: compileSnippet + insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=106 ok=1 outsize=5826 + +Cmd: compileSnippet + insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=144 ok=1 outsize=1730 + +Cmd: compileSnippet + insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=180 ok=1 outsize=2092 + +Cmd: compileSnippet + insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=221 ok=1 outsize=2092 + +Cmd: compileSnippet + insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=266 ok=1 outsize=2188 + +Cmd: compileSnippet + insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=302 ok=1 outsize=5000 + +Cmd: compileSnippet + insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=343 ok=1 outsize=2887 + +Cmd: compileSnippet + insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=10 ok=1 outsize=1415 + +Cmd: compileSnippet + insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=8171 mask=14 start=57 ok=1 outsize=1833 + +Cmd: compileSnippet + insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=55 ok=1 outsize=1378 + +Cmd: compileSnippet + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + +Cmd: compileSnippet + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 + +Cmd: compileSnippet + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 + +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + +Cmd: compileSnippet + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 + +Cmd: compileSnippet + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 + +Cmd: compileSnippet + insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=251 ok=1 outsize=1586 + +Cmd: compileSnippet + insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8843 + +Cmd: compileSnippet + insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9091 + +Cmd: compileSnippet + insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=2553 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log index f40450b..a167311 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -2,378 +2,648 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=1478 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=1478 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=250 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2744 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1286 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=13214 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=5370 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=16196 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=5370 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=12073 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=116 ok=1 outsize=250 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9862 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1918 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=10880 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=22 ok=1 outsize=1962 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7147 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2744 + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=2014 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=16373 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=14872 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11110 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=17935 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11805 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=9862 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11270 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=10880 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7147 + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=301 ok=1 outsize=2014 Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=1904 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6064 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=7527 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=2623 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=10152 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3427 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7297 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5073 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7163 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=6703 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=8589 Cmd: compileSnippet - insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=301 ok=1 outsize=1904 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4926 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6064 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=3598 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=7527 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8813 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5880 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5994 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5073 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4800 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4868 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=8589 + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=85 ok=1 outsize=1811 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4926 + insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=105 ok=1 outsize=1811 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2145 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=15286 Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=26191 + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2710 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1879 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3160 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=8209 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2581 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8476 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=43 ok=1 outsize=1850 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=65 ok=1 outsize=1811 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 Cmd: compileSnippet - insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=95 ok=1 outsize=2848 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 Cmd: compileSnippet - insize=1949 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=105 ok=1 outsize=2833 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=115 ok=1 outsize=2843 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=15286 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 Cmd: compileSnippet - insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=35 ok=1 outsize=2606 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2710 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5499 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=38 ok=1 outsize=2833 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6616 + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=2011 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=6082 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4888 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + insize=1185 file=Assets/DefaultResourcesExtra/Internal-StencilWrite.shader name=Hidden/Internal-StencilWrite pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1394 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=39 ok=1 outsize=3174 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=109 ok=1 outsize=4543 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 + insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=148 ok=1 outsize=4890 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=185 ok=1 outsize=3757 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23582 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2710 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=4844 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=11187 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=6687 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=8681 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4888 + insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=2128 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=3300 + insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=1147 Cmd: compileSnippet - insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=109 ok=1 outsize=7122 + insize=1941 file=Assets/DefaultResourcesExtra/Internal-ConvertTexture.shader name=Hidden/ConvertTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=3037 Cmd: compileSnippet - insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=273 ok=1 outsize=4068 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10813 Cmd: compileSnippet - insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=310 ok=1 outsize=7436 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8148 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=7781 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=4844 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8853 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8677 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=11054 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8312 Cmd: compileSnippet - insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=2128 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6361 Cmd: compileSnippet - insize=1645 file=Assets/DefaultResourcesExtra/Internal-BlitCopyDepth.shader name=Hidden/BlitCopyDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1896 + insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=99 ok=1 outsize=1947 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=11041 + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=104 ok=1 outsize=2131 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8631 + insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=177 ok=1 outsize=2696 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9130 + insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=190 ok=1 outsize=4081 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9613 + insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=13 ok=1 outsize=1256 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10290 + insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=11 ok=1 outsize=1327 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6722 + insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=7 ok=1 outsize=1116 Cmd: compileSnippet - insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=99 ok=1 outsize=1947 + insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=14 ok=1 outsize=3078 Cmd: compileSnippet - insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1337 + insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=49 ok=1 outsize=1420 Cmd: compileSnippet - insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=164 ok=1 outsize=2494 + insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=74 ok=1 outsize=1893 Cmd: compileSnippet - insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=177 ok=1 outsize=2696 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=70 ok=1 outsize=3772 Cmd: compileSnippet - insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=190 ok=1 outsize=4081 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=77 ok=1 outsize=3098 Cmd: compileSnippet - insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=11 ok=1 outsize=1252 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2148 Cmd: compileSnippet - insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=14 ok=1 outsize=3078 + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=3707 Cmd: compileSnippet - insize=1441 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target Color and DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=49 ok=1 outsize=2308 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=155 ok=1 outsize=5395 Cmd: compileSnippet - insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=74 ok=1 outsize=1893 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=167 ok=1 outsize=5395 Cmd: compileSnippet - insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=98 ok=1 outsize=1233 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=223 ok=1 outsize=10392 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=70 ok=1 outsize=2235 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=235 ok=1 outsize=10392 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=64 ok=1 outsize=1931 + insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=63 ok=1 outsize=23271 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=77 ok=1 outsize=1931 + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=5105 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1275 + insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=35 ok=1 outsize=28219 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1275 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2527 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=2185 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=4085 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=223 ok=1 outsize=10392 + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=44 ok=1 outsize=1154 Cmd: compileSnippet - insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=48 ok=1 outsize=15220 + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2093 Cmd: compileSnippet - insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=63 ok=1 outsize=13815 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=59 ok=1 outsize=2931 Cmd: compileSnippet - insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2775 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=1766 Cmd: compileSnippet - insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=35 ok=1 outsize=15220 + insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=1520 Cmd: compileSnippet - insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=51 ok=1 outsize=23271 + insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=41 ok=1 outsize=1503 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2562 + insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=106 ok=1 outsize=5826 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3946 + insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=180 ok=1 outsize=2092 Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1154 + insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=221 ok=1 outsize=3205 Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=59 ok=1 outsize=1766 + insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=266 ok=1 outsize=2188 Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=2931 + insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=302 ok=1 outsize=5000 Cmd: compileSnippet - insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1075 + insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=343 ok=1 outsize=2887 Cmd: compileSnippet - insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=41 ok=1 outsize=2450 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 Cmd: compileSnippet - insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=76 ok=1 outsize=3271 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 Cmd: compileSnippet - insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=106 ok=1 outsize=5826 + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 Cmd: compileSnippet - insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=144 ok=1 outsize=1730 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 Cmd: compileSnippet - insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=180 ok=1 outsize=3205 + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 Cmd: compileSnippet - insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=221 ok=1 outsize=2092 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 Cmd: compileSnippet - insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=266 ok=1 outsize=2188 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 Cmd: compileSnippet - insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=302 ok=1 outsize=5000 + insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=251 ok=1 outsize=2496 Cmd: compileSnippet - insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=343 ok=1 outsize=2887 + insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8816 Cmd: compileSnippet - insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=10 ok=1 outsize=1415 + insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=5325 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2744 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=13214 Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=16196 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5998 Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6028 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5836 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2855 Cmd: compileSnippet - insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8816 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=5022 Cmd: compileSnippet - insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=1489 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=14872 Cmd: compileSnippet - insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=5325 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=17935 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=6792 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=8197 + +Cmd: compileSnippet + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=301 ok=1 outsize=2014 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4278 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=7053 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3338 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5073 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=3167 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=4183 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4337 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2145 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23857 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5994 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4651 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23597 + +Cmd: compileSnippet + insize=2765 file=Assets/DefaultResourcesExtra/Alpha-VertexLit.shader name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=43 ok=1 outsize=1795 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=65 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=2904 + +Cmd: compileSnippet + insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=35 ok=1 outsize=1436 + +Cmd: compileSnippet + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=2011 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=8209 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4612 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23582 + +Cmd: compileSnippet + insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=38 ok=1 outsize=2729 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2918 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4739 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 + +Cmd: compileSnippet + insize=1185 file=Assets/DefaultResourcesExtra/Internal-StencilWrite.shader name=Hidden/Internal-StencilWrite pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=980 + +Cmd: compileSnippet + insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=2750 + +Cmd: compileSnippet + insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=39 ok=1 outsize=3174 + +Cmd: compileSnippet + insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=75 ok=1 outsize=5975 + +Cmd: compileSnippet + insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=109 ok=1 outsize=7122 + +Cmd: compileSnippet + insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=3790 + +Cmd: compileSnippet + insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=273 ok=1 outsize=2728 + +Cmd: compileSnippet + insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=310 ok=1 outsize=7436 + +Cmd: compileSnippet + insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=352 ok=1 outsize=4567 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=4844 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=8681 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10813 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8148 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=7781 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8853 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8677 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8312 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5313 + +Cmd: compileSnippet + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1337 + +Cmd: compileSnippet + insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=164 ok=1 outsize=3883 + +Cmd: compileSnippet + insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=177 ok=1 outsize=4056 + +Cmd: compileSnippet + insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=190 ok=1 outsize=2733 + +Cmd: compileSnippet + insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=13 ok=1 outsize=2137 + +Cmd: compileSnippet + insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=8 ok=1 outsize=1318 + +Cmd: compileSnippet + insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=11 ok=1 outsize=1252 + +Cmd: compileSnippet + insize=2598 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth_MSAA.shader name=Hidden/BlitToDepth_MSAA pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1101803 mask=6 start=7 ok=1 outsize=1610 + +Cmd: compileSnippet + insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=14 ok=1 outsize=3078 + +Cmd: compileSnippet + insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=74 ok=1 outsize=1893 + +Cmd: compileSnippet + insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=98 ok=1 outsize=1233 + +Cmd: compileSnippet + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=83 ok=1 outsize=2235 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=64 ok=1 outsize=3098 + +Cmd: compileSnippet + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=71 ok=1 outsize=2185 + +Cmd: compileSnippet + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=84 ok=1 outsize=2185 + +Cmd: compileSnippet + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=235 ok=1 outsize=6935 + +Cmd: compileSnippet + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2775 + +Cmd: compileSnippet + insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=35 ok=1 outsize=15220 + +Cmd: compileSnippet + insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=51 ok=1 outsize=13815 + +Cmd: compileSnippet + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2849 + +Cmd: compileSnippet + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=4085 + +Cmd: compileSnippet + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=59 ok=1 outsize=1766 + +Cmd: compileSnippet + insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=144 ok=1 outsize=2377 + +Cmd: compileSnippet + insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=266 ok=1 outsize=3291 + +Cmd: compileSnippet + insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=302 ok=1 outsize=3131 + +Cmd: compileSnippet + insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=343 ok=1 outsize=4626 + +Cmd: compileSnippet + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + +Cmd: compileSnippet + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=182 ok=1 outsize=2871 + +Cmd: compileSnippet + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=193 ok=1 outsize=2930 + +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + +Cmd: compileSnippet + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 + +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 + +Cmd: compileSnippet + insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8811 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log index 60a2861..0df6805 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe3.log @@ -2,168 +2,675 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=4170 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1770 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2625 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=22 ok=1 outsize=1418 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1918 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=16373 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1850 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9455 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1751 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9132 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8840 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11402 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=11000 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7303 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9455 + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=139 ok=1 outsize=1904 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9132 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6579 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11402 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=10152 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7297 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7163 + +Cmd: compileSnippet + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=301 ok=1 outsize=2855 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4278 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=7053 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=4278 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3211 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=3511 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=6996 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4606 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5128 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23857 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3724 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3160 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2581 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5277 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=65 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=95 ok=1 outsize=2848 + +Cmd: compileSnippet + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=115 ok=1 outsize=2843 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=2904 + +Cmd: compileSnippet + insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=35 ok=1 outsize=2606 + +Cmd: compileSnippet + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2853 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=5105 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6616 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4612 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6833 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4832 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=6687 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=3248 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2633 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4822 + +Cmd: compileSnippet + insize=1185 file=Assets/DefaultResourcesExtra/Internal-StencilWrite.shader name=Hidden/Internal-StencilWrite pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=980 + +Cmd: compileSnippet + insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=2750 + +Cmd: compileSnippet + insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=39 ok=1 outsize=4908 + +Cmd: compileSnippet + insize=1102 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=75 ok=1 outsize=5975 + +Cmd: compileSnippet + insize=1384 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=3790 + +Cmd: compileSnippet + insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=273 ok=1 outsize=2728 + +Cmd: compileSnippet + insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=352 ok=1 outsize=4567 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=7388 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=7242 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=11054 + +Cmd: compileSnippet + insize=1941 file=Assets/DefaultResourcesExtra/Internal-ConvertTexture.shader name=Hidden/ConvertTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=1986 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=11041 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8631 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9130 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9613 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10290 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10136 + +Cmd: compileSnippet + insize=1045 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=99 ok=1 outsize=1160 + +Cmd: compileSnippet + insize=3595 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=13 ok=1 outsize=8621 + +Cmd: compileSnippet + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=104 ok=1 outsize=2140 + +Cmd: compileSnippet + insize=5854 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_MOTIONVECTORS uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=164 ok=1 outsize=3883 + +Cmd: compileSnippet + insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=13 ok=1 outsize=2137 + +Cmd: compileSnippet + insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=8 ok=1 outsize=1318 + +Cmd: compileSnippet + insize=1726 file=Assets/DefaultResourcesExtra/Internal-BlitToDepth.shader name=Hidden/BlitToDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1101803 mask=6 start=11 ok=1 outsize=1252 + +Cmd: compileSnippet + insize=2135 file=Assets/DefaultResourcesExtra/Internal-BlitCopyHDRTonemap.shader name=Hidden/BlitCopyHDRTonemap pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=5185 + +Cmd: compileSnippet + insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=74 ok=1 outsize=1136 + +Cmd: compileSnippet + insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=98 ok=1 outsize=1233 + +Cmd: compileSnippet + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=70 ok=1 outsize=2235 + +Cmd: compileSnippet + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=83 ok=1 outsize=2235 + +Cmd: compileSnippet + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=64 ok=1 outsize=3098 + +Cmd: compileSnippet + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1275 + +Cmd: compileSnippet + insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=84 ok=1 outsize=3707 + +Cmd: compileSnippet + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=155 ok=1 outsize=8105 + +Cmd: compileSnippet + insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=35 ok=1 outsize=15220 + +Cmd: compileSnippet + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2562 + +Cmd: compileSnippet + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3946 + +Cmd: compileSnippet + insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=359 ok=1 outsize=2184 + +Cmd: compileSnippet + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=44 ok=1 outsize=2093 + +Cmd: compileSnippet + insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=7 ok=1 outsize=1282 + +Cmd: compileSnippet + insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=76 ok=1 outsize=3271 + +Cmd: compileSnippet + insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=144 ok=1 outsize=2377 + +Cmd: compileSnippet + insize=1346 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=180 ok=1 outsize=3205 + +Cmd: compileSnippet + insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=221 ok=1 outsize=2092 + +Cmd: compileSnippet + insize=1260 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=302 ok=1 outsize=3131 + +Cmd: compileSnippet + insize=1247 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=343 ok=1 outsize=4626 + +Cmd: compileSnippet + insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=10 ok=1 outsize=1415 + +Cmd: compileSnippet + insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=55 ok=1 outsize=2362 + +Cmd: compileSnippet + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=171 ok=1 outsize=1715 + +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + +Cmd: compileSnippet + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 + +Cmd: compileSnippet + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 + +Cmd: compileSnippet + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 + +Cmd: compileSnippet + insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8848 + +Cmd: compileSnippet + insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=3340 + +Cmd: compileSnippet + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2625 + +Cmd: compileSnippet + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 + +Cmd: compileSnippet + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=16373 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9455 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9132 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11402 + +Cmd: compileSnippet + insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2712 + +Cmd: compileSnippet + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6579 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=7300 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=237 ok=1 outsize=10152 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7297 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7163 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6064 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=7527 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=4278 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3211 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2059 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=6996 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=3240 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2571 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=3607 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5910 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1879 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3160 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2581 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4868 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=65 ok=1 outsize=2848 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2843 + +Cmd: compileSnippet + insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=85 ok=1 outsize=2843 + +Cmd: compileSnippet + insize=1959 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=95 ok=1 outsize=2848 + +Cmd: compileSnippet + insize=1957 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=115 ok=1 outsize=1811 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4565 + +Cmd: compileSnippet + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=1901 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4675 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13150 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11472 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4832 + +Cmd: compileSnippet + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=1901 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=4760 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=3248 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4822 + +Cmd: compileSnippet + insize=1185 file=Assets/DefaultResourcesExtra/Internal-StencilWrite.shader name=Hidden/Internal-StencilWrite pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=7 ok=1 outsize=1394 + +Cmd: compileSnippet + insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=109 ok=1 outsize=4543 + +Cmd: compileSnippet + insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=148 ok=1 outsize=3410 + +Cmd: compileSnippet + insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=185 ok=1 outsize=3757 + +Cmd: compileSnippet + insize=1246 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=273 ok=1 outsize=4068 + +Cmd: compileSnippet + insize=1291 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=310 ok=1 outsize=4747 + +Cmd: compileSnippet + insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=352 ok=1 outsize=7078 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=7388 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=7242 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=11187 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=8681 + +Cmd: compileSnippet + insize=1941 file=Assets/DefaultResourcesExtra/Internal-ConvertTexture.shader name=Hidden/ConvertTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=1986 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=11041 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8631 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9130 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9613 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10290 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10136 + +Cmd: compileSnippet + insize=3595 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=13 ok=1 outsize=8621 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=3117 + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=104 ok=1 outsize=2140 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 + insize=2044 file=Assets/DefaultResourcesExtra/Internal-Halo.shader name=Hidden/Internal-Halo pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=8 ok=1 outsize=2143 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=11000 + insize=1516 file=Assets/DefaultResourcesExtra/Internal-BlitCopyWithDepth.shader name=Hidden/BlitCopyWithDepth pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=11 ok=1 outsize=2299 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=9862 + insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=74 ok=1 outsize=1136 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=10880 + insize=1399 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only DepthStencil ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=98 ok=1 outsize=1965 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2623 + insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=70 ok=1 outsize=3772 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3591 + insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=77 ok=1 outsize=1931 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3469 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=59 ok=1 outsize=1275 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3052 + insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=75 ok=1 outsize=1275 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=3167 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=155 ok=1 outsize=5395 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=5214 + insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=167 ok=1 outsize=8105 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2671 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=223 ok=1 outsize=10392 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2155 + insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=235 ok=1 outsize=10392 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=48 ok=1 outsize=28219 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2748 + insize=632 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=63 ok=1 outsize=13815 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=17811 + insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=5105 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 + insize=711 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=35 ok=1 outsize=28219 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3715 + insize=669 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefaultWorld.shader name=Hidden/Internal-UIRDefaultWorld pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=51 ok=1 outsize=23271 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2799 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2562 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=3567 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2672 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 + insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=343 ok=1 outsize=4000 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 + insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=359 ok=1 outsize=1206 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=44 ok=1 outsize=2093 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 + insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=2931 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 + insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=4075 mask=6 start=7 ok=1 outsize=1282 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=967 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=11 ok=1 outsize=1075 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5499 + insize=1188 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=41 ok=1 outsize=1503 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 + insize=1017 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=76 ok=1 outsize=2389 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=3921 + insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=106 ok=1 outsize=3672 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2660 + insize=1352 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=221 ok=1 outsize=3205 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 + insize=1831 file=Assets/DefaultResourcesExtra/Internal-CubemapToEquirect.shader name=Hidden/Internal-CubemapToEquirect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=10 ok=1 outsize=2224 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 + insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=55 ok=1 outsize=2362 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7176 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6387 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6156 + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6748 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5003 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4903 + insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=251 ok=1 outsize=2496 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1813 + insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9059 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2533 + insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=53 ok=1 outsize=3340 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log index 9eb6fdd..362d40b 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe4.log @@ -2,255 +2,393 @@ Base path: 'G:/Unity Hub/Editor/2022.3.50f1/Editor/Data', plugins path 'G:/Unity Cmd: initializeCompiler Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=1478 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=1478 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=272 ok=1 outsize=2850 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=250 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=3066 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1318 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1850 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=17935 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=250 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5998 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=698 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6028 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=674 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=3112 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=646 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=4548 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1617 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=5599 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8840 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4451 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10014 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=3689 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5998 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=6703 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6028 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3447 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5836 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=5319 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=3112 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5880 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=14872 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2059 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=16373 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=3167 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4602 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=5214 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4539 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4775 Cmd: compileSnippet - insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=301 ok=1 outsize=2855 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2155 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4278 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=26191 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=7053 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=4672 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=2623 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2748 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=5027 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8476 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4565 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=4014 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4775 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3874 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5082 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5910 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2875 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4213 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2835 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25651 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=75 ok=1 outsize=2843 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 Cmd: compileSnippet - insize=1955 file=Assets/DefaultResourcesExtra/Skybox.shader name=Skybox/6 Sided pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=85 ok=1 outsize=1811 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=7121 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4304 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8461 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2873 + insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=38 ok=1 outsize=1674 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=123 ok=1 outsize=2710 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=2918 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4739 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=352 ok=1 outsize=7078 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4595 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=4844 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5241 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=7412 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 + insize=1442 file=Assets/DefaultResourcesExtra/Internal-CombineDepthNormals.shader name=Hidden/Internal-CombineDepthNormals pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=6 ok=1 outsize=2029 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=8280 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10311 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4301 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10977 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8567 Cmd: compileSnippet - insize=954 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=11 ok=1 outsize=3978 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9066 Cmd: compileSnippet - insize=1226 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=109 ok=1 outsize=4543 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9549 Cmd: compileSnippet - insize=1168 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=148 ok=1 outsize=3410 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10226 Cmd: compileSnippet - insize=1377 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=185 ok=1 outsize=3757 + insize=674 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=48 ok=1 outsize=28219 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4415 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2849 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4226 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2224 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 + insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=7 ok=1 outsize=2209 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=404 ok=1 outsize=8681 + insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=8171 mask=14 start=57 ok=1 outsize=3381 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10072 + insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10749 + insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5029 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4929 + insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5339 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5256 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1951 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6361 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=14872 Cmd: compileSnippet - insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1353 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=17935 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=83 ok=1 outsize=2235 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=64 ok=1 outsize=3098 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7557 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1356 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6019 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2224 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7147 Cmd: compileSnippet - insize=2240 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitFromTex2DToTexArraySlice.shader name=Hidden/VR/BlitFromTex2DToTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=8171 mask=14 start=57 ok=1 outsize=3381 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4080 Cmd: compileSnippet - insize=1571 file=Assets/DefaultResourcesExtra/VideoComposite.shader name=Hidden/VideoComposite pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=55 ok=1 outsize=2362 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=4548 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCr_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=171 ok=1 outsize=2696 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=5599 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=204 ok=1 outsize=2018 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4451 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=5049 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2623 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=4433 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5686 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2064 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=4014 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2868 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5082 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5617 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4213 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5277 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=4828 + +Cmd: compileSnippet + insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=35 ok=1 outsize=2363 + +Cmd: compileSnippet + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=116 ok=1 outsize=2853 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2873 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6739 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8461 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=3921 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=4301 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2746 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2932 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4403 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=6977 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Internal-CombineDepthNormals.shader name=Hidden/Internal-CombineDepthNormals pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=6 ok=1 outsize=3297 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10311 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10977 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8567 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9066 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9549 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10226 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6361 Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=215 ok=1 outsize=2220 + insize=5866 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=177 ok=1 outsize=2696 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=227 ok=1 outsize=1784 + insize=5875 file=Assets/DefaultResourcesExtra/Internal-MotionVectors.shader name=Hidden/Internal-MotionVectors pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=190 ok=1 outsize=4081 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 + insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=13 ok=1 outsize=1256 Cmd: compileSnippet - insize=6631 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_P010_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=251 ok=1 outsize=2496 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1356 Cmd: compileSnippet - insize=1524 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBAExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=14 ok=1 outsize=8848 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2224 Cmd: compileSnippet - insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9096 + insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 Cmd: compileSnippet - insize=1510 file=Assets/DefaultResourcesExtra/Compositing.shader name=Hidden/Compositing pass=Mix_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=53 ok=1 outsize=2553 + insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=239 ok=1 outsize=3031 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log index df5c112..86dae22 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe5.log @@ -8,180 +8,330 @@ Cmd: compileSnippet insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=135 ok=1 outsize=1250 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1918 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1751 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=22 ok=1 outsize=1962 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=666 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10173 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=3994 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6703 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=3994 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=3066 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7216 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4053 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=9187 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=10014 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7557 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7905 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6019 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=8073 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4080 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6064 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=4548 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=9120 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=6377 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5340 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7905 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2064 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=8073 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2623 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=3170 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=4433 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2868 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5340 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5082 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3211 + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5910 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3078 + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2875 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=3546 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4651 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=22 ok=1 outsize=6374 + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4304 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=1936 + insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON SHADOWS_DEPTH UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=1901 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2759 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=3598 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5997 Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5617 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1879 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=10049 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5535 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=13065 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3874 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1819 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25636 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=3921 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=1936 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2746 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6986 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2932 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4415 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=3760 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7640 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=1936 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=6977 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2746 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6387 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2932 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6156 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4595 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6748 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4403 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5003 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=8814 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4903 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=7412 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5313 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5145 + insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=104 ok=1 outsize=1337 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6336 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1356 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6899 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2363 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5386 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=3066 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5578 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8840 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5883 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10014 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5857 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=12073 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1670 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=9862 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2363 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=10880 + +Cmd: compileSnippet + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=3112 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=4548 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=6377 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=7905 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=272 ok=1 outsize=8073 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4959 + +Cmd: compileSnippet + insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=301 ok=1 outsize=2712 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6064 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=9120 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5880 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3078 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=3170 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=1936 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=2155 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1879 + +Cmd: compileSnippet + insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=17811 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3874 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2832 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4015 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2966 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25636 + +Cmd: compileSnippet + insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=38 ok=1 outsize=1620 + +Cmd: compileSnippet + insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=2011 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=5179 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=20 ok=1 outsize=8280 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2660 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4226 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7640 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=7412 + +Cmd: compileSnippet + insize=1442 file=Assets/DefaultResourcesExtra/Internal-CombineDepthNormals.shader name=Hidden/Internal-CombineDepthNormals pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=6 ok=1 outsize=2029 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6387 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6156 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6748 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5003 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON DIRECTIONAL dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=4903 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6130 + +Cmd: compileSnippet + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1499 + +Cmd: compileSnippet + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2363 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log index 37222d0..c148a1a 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe6.log @@ -8,165 +8,315 @@ Cmd: compileSnippet insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=135 ok=1 outsize=782 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1622 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1617 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1622 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1338 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=9187 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1918 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1338 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7557 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1951 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6019 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4080 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=10173 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=4548 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6703 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=237 ok=1 outsize=6377 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4332 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7216 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=5127 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4053 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=6019 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3447 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=10014 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4295 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4332 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3338 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=5127 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3052 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=6019 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3447 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=4014 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=5319 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2671 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3338 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3135 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=2064 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=1879 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=2144 + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25651 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=22 ok=1 outsize=3170 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2868 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3715 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3135 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2799 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2803 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4898 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=3760 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=6588 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2877 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4091 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2899 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=4945 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2877 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2899 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5145 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6336 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6899 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=7640 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5386 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5578 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5230 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE SHADOWS_CUBE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6130 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5119 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1499 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6310 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2533 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6873 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1751 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5360 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8122 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5552 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=9187 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1499 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=6703 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7035 + +Cmd: compileSnippet + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7216 + +Cmd: compileSnippet + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=4053 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 + +Cmd: compileSnippet + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=10014 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4332 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT SHADOWS_DEPTH dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=5127 + +Cmd: compileSnippet + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=6019 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2623 + +Cmd: compileSnippet + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3591 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=2623 + +Cmd: compileSnippet + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3427 + +Cmd: compileSnippet + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=3511 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=3167 + +Cmd: compileSnippet + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=5214 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4775 + +Cmd: compileSnippet + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2759 + +Cmd: compileSnippet + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3161 + +Cmd: compileSnippet + insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=26191 + +Cmd: compileSnippet + insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2875 + +Cmd: compileSnippet + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2748 + +Cmd: compileSnippet + insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=25651 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=1883 + +Cmd: compileSnippet + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=3715 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2799 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + +Cmd: compileSnippet + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 + +Cmd: compileSnippet + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 + +Cmd: compileSnippet + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 + +Cmd: compileSnippet + insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=5241 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=1936 + +Cmd: compileSnippet + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=20 ok=1 outsize=3760 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=1936 + +Cmd: compileSnippet + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2633 + +Cmd: compileSnippet + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4751 + +Cmd: compileSnippet + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=4595 + +Cmd: compileSnippet + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 + +Cmd: compileSnippet + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 + +Cmd: compileSnippet + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5145 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6336 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=UNITY_HDR_ON POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6899 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5386 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=UNITY_HDR_ON POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5578 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=POINT SHADOWS_CUBE dKW=UNITY_HDR_ON DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5883 + +Cmd: compileSnippet + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1670 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2672 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_UI_CLIP_RECT dKW=UNITY_UI_ALPHACLIP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2533 Cmd: shutdown diff --git a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log index b135a83..bb1a589 100644 --- a/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log +++ b/ExportedProject/Logs/shadercompiler-UnityShaderCompiler.exe7.log @@ -8,288 +8,300 @@ Cmd: compileSnippet insize=8961 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=Meta ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=211 ok=1 outsize=1258 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=1446 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1951 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1918 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8840 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=123 ok=1 outsize=1446 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=11000 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1622 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11965 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1622 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5927 Cmd: compileSnippet - insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=PIXELSNAP_ON dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=32 ok=1 outsize=2625 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5137 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=13214 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=3117 Cmd: compileSnippet - insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=68 ok=1 outsize=16196 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11965 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=11000 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5927 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4602 Cmd: compileSnippet - insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5137 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4539 Cmd: compileSnippet - insize=1714 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_SHADOWCASTER uKW=SHADOWS_CUBE dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_DEPTH UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=139 ok=1 outsize=2712 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=5049 Cmd: compileSnippet - insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=168 ok=1 outsize=6533 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=2623 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=14872 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=23 ok=1 outsize=4433 Cmd: compileSnippet - insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=237 ok=1 outsize=17935 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3469 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4451 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3078 Cmd: compileSnippet - insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4959 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=3167 Cmd: compileSnippet - insize=1326 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=301 ok=1 outsize=2014 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=4183 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=6064 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=1936 Cmd: compileSnippet - insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=23 ok=1 outsize=9120 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2759 Cmd: compileSnippet - insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=272 ok=1 outsize=5686 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3161 Cmd: compileSnippet - insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=135 ok=1 outsize=3511 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2803 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=3167 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 Cmd: compileSnippet - insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=22 ok=1 outsize=4183 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4898 + +Cmd: compileSnippet + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2832 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=3240 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=279 ok=1 outsize=2571 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 Cmd: compileSnippet - insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=139 ok=1 outsize=5128 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 Cmd: compileSnippet - insize=5244 file=/ name=Legacy Shaders/Self-Illumin/VertexLit pass=BASE ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8813 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 Cmd: compileSnippet - insize=17767 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5994 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=1948 Cmd: compileSnippet - insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4651 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=4999 file=/ name=Legacy Shaders/Transparent/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=23597 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=8744 Cmd: compileSnippet - insize=4451 file=/ name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=1 ok=1 outsize=4565 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=3403 Cmd: compileSnippet - insize=2412 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=35 ok=1 outsize=1518 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 Cmd: compileSnippet - insize=1209 file=Assets/DefaultResourcesExtra/Mobile/Mobile-VertexLit.shader name=Mobile/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=116 ok=1 outsize=2011 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4907 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=3160 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 Cmd: compileSnippet - insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=23 ok=1 outsize=5997 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=4945 Cmd: compileSnippet - insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=4541 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2660 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=1918 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7720 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=4403 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=3370 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=11723 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5230 Cmd: compileSnippet - insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=25 ok=1 outsize=14743 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5119 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=272 ok=1 outsize=5583 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6310 Cmd: compileSnippet - insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4051 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6873 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5360 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5552 + +Cmd: compileSnippet + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5857 Cmd: compileSnippet - insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=135 ok=1 outsize=4953 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1813 Cmd: compileSnippet - insize=5009 file=/ name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=1 ok=1 outsize=8461 + insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=49 ok=1 outsize=2672 Cmd: compileSnippet - insize=2608 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=38 ok=1 outsize=2833 + insize=899 file=Assets/DefaultResourcesExtra/Sprites-Default.shader name=Sprites/Default pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA dKW=INSTANCING_ON PIXELSNAP_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=32 ok=1 outsize=1617 Cmd: compileSnippet - insize=1025 file=Assets/DefaultResourcesExtra/Normal-VertexLit.shader name=Legacy Shaders/VertexLit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=123 ok=1 outsize=2011 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=8840 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=3248 + insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=68 ok=1 outsize=11000 Cmd: compileSnippet - insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=20 ok=1 outsize=6082 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=106 ok=1 outsize=11965 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=264 ok=1 outsize=3248 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5927 Cmd: compileSnippet - insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL SPOT POINT_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2633 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=5137 Cmd: compileSnippet - insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=128 ok=1 outsize=4751 + insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE SHADOWS_SOFT SHADOWS_CUBE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=106 ok=1 outsize=7303 Cmd: compileSnippet - insize=1185 file=Assets/DefaultResourcesExtra/Internal-StencilWrite.shader name=Hidden/Internal-StencilWrite pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=7 ok=1 outsize=980 + insize=2160 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=168 ok=1 outsize=3117 Cmd: compileSnippet - insize=1219 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=39 ok=1 outsize=3174 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=8840 Cmd: compileSnippet - insize=1278 file=Assets/DefaultResourcesExtra/Internal-DepthNormalsTexture.shader name=Hidden/Internal-DepthNormalsTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=352 ok=1 outsize=7078 + insize=2049 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=237 ok=1 outsize=11000 Cmd: compileSnippet - insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=335 ok=1 outsize=4990 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4602 Cmd: compileSnippet - insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=358 ok=1 outsize=4844 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=POINT_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=272 ok=1 outsize=4539 Cmd: compileSnippet - insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=SHADOWS_SPLIT_SPHERES dKW=SHADOWS_SINGLE_CASCADE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=380 ok=1 outsize=11187 + insize=1856 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SHADOWS_SCREEN DIRECTIONAL_COOKIE dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=6703 Cmd: compileSnippet - insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=6977 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=3447 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10311 + insize=18315 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4295 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10977 + insize=4794 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=272 ok=1 outsize=3469 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=8567 + insize=13442 file=Assets/DefaultResourcesExtra/Normal-Glossy.shader name=Legacy Shaders/Specular pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=135 ok=1 outsize=3052 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9066 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=5476 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=9549 + insize=18679 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=22 ok=1 outsize=8589 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON POINT SHADOWS_SOFT SHADOWS_CUBE dKW=DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SCREEN UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=18 ok=1 outsize=10226 + insize=4847 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=279 ok=1 outsize=4926 Cmd: compileSnippet - insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=UNITY_HDR_ON SPOT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5313 + insize=13718 file=Assets/DefaultResourcesExtra/Illumin-Diffuse.shader name=Legacy Shaders/Self-Illumin/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=139 ok=1 outsize=3135 Cmd: compileSnippet - insize=1304 file=Assets/DefaultResourcesExtra/Internal-DeferredReflections.shader name=Hidden/Internal-DeferredReflections pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_HDR_ON dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=104 ok=1 outsize=2131 + insize=4552 file=Assets/DefaultResourcesExtra/Alpha-Diffuse.shader name=Legacy Shaders/Transparent/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=265 ok=1 outsize=2803 Cmd: compileSnippet - insize=1630 file=Assets/DefaultResourcesExtra/Internal-Flare.shader name=Hidden/Internal-Flare pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=13 ok=1 outsize=2137 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=2901 Cmd: compileSnippet - insize=1176 file=Assets/DefaultResourcesExtra/Internal-DebugPattern.shader name=Hidden/Internal-DebugPattern pass=Target only Color ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=74 ok=1 outsize=1136 + insize=17853 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=23 ok=1 outsize=4898 Cmd: compileSnippet - insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=83 ok=1 outsize=3772 + insize=12980 file=Assets/DefaultResourcesExtra/Mobile/Mobile-Diffuse.shader name=Mobile/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR SHADER_API_GLES30 UNITY_PASS_DEFERRED uKW=UNITY_HDR_ON dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=265 ok=1 outsize=3087 Cmd: compileSnippet - insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=77 ok=1 outsize=3098 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=5749 Cmd: compileSnippet - insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=59 ok=1 outsize=2148 + insize=18316 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=7763 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=71 ok=1 outsize=3707 + insize=4806 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 Cmd: compileSnippet - insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=1 mask=6 start=84 ok=1 outsize=2185 + insize=13819 file=Assets/Shader/Toon_Cutoff.shader name=Toon/Cutoff pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 Cmd: compileSnippet - insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=167 ok=1 outsize=5395 + insize=18316 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=25 ok=1 outsize=6629 Cmd: compileSnippet - insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=235 ok=1 outsize=10392 + insize=4806 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=272 ok=1 outsize=4171 Cmd: compileSnippet - insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=ETC1_EXTERNAL_ALPHA dKW=PIXELSNAP_ON UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=32 ok=1 outsize=2527 + insize=13819 file=Assets/Shader/Toon_Hair.shader name=Toon/Hair pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=135 ok=1 outsize=2937 Cmd: compileSnippet - insize=3946 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=1 mask=6 start=49 ok=1 outsize=4085 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=2951 Cmd: compileSnippet - insize=9974 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlur.shader name=Hidden/CubeBlur pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=343 ok=1 outsize=7048 + insize=17873 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN VERTEXLIGHT_ON dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=20 ok=1 outsize=4945 Cmd: compileSnippet - insize=1010 file=Assets/DefaultResourcesExtra/Cubemaps/CubeCopy.shader name=Hidden/CubeCopy pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=44 ok=1 outsize=2093 + insize=4615 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDADD uKW=SPOT dKW=FOG_LINEAR FOG_EXP FOG_EXP2 POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=264 ok=1 outsize=2877 Cmd: compileSnippet - insize=1288 file=Assets/DefaultResourcesExtra/Cubemaps/CubeBlend.shader name=Hidden/CubeBlend pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=227 mask=6 start=59 ok=1 outsize=2931 + insize=13000 file=Assets/DefaultResourcesExtra/Normal-Diffuse.shader name=Legacy Shaders/Diffuse pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH UNITY_HDR_ON dKW=INSTANCING_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=128 ok=1 outsize=2899 Cmd: compileSnippet - insize=1412 file=Assets/DefaultResourcesExtra/VR/Shaders/BlitTexArraySlice.shader name=Hidden/VR/BlitTexArraySlice pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=4075 mask=6 start=7 ok=1 outsize=2209 + insize=11954 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=335 ok=1 outsize=3116 Cmd: compileSnippet - insize=1195 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=106 ok=1 outsize=3672 + insize=11958 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=358 ok=1 outsize=2902 Cmd: compileSnippet - insize=1137 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=144 ok=1 outsize=2377 + insize=11984 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SINGLE_CASCADE dKW=SHADOWS_SPLIT_SPHERES UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=380 ok=1 outsize=5748 Cmd: compileSnippet - insize=1221 file=Assets/DefaultResourcesExtra/Internal-ODSWorldTexture.shader name=Hidden/Internal-ODSWorldTexture pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=266 ok=1 outsize=3291 + insize=11988 file=Assets/DefaultResourcesExtra/Internal-ScreenSpaceShadows.shader name=Hidden/Internal-ScreenSpaceShadows pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=SHADOWS_SPLIT_SPHERES SHADOWS_SINGLE_CASCADE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=404 ok=1 outsize=5553 Cmd: compileSnippet - insize=6749 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBAFull ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=182 ok=1 outsize=1816 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON POINT_COOKIE dKW=POINT DIRECTIONAL SPOT DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5230 Cmd: compileSnippet - insize=6740 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=YCbCrA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=193 ok=1 outsize=1862 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5119 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBA_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=204 ok=1 outsize=1255 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6310 Cmd: compileSnippet - insize=6743 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_RGBASplit_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW=ADJUST_TO_LINEARSPACE dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=215 ok=1 outsize=1416 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON SPOT SHADOWS_DEPTH SHADOWS_SOFT dKW=POINT DIRECTIONAL POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=6873 Cmd: compileSnippet - insize=6744 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGB1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=gles3 reqs=33 mask=6 start=227 ok=1 outsize=3171 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON DIRECTIONAL SHADOWS_SCREEN dKW=POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5360 Cmd: compileSnippet - insize=6742 file=Assets/DefaultResourcesExtra/VideoDecode.shader name=Hidden/VideoDecode pass=Flip_NV12_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=239 ok=1 outsize=1958 + insize=2184 file=Assets/DefaultResourcesExtra/Internal-DeferredShading.shader name=Hidden/Internal-DeferredShading pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=UNITY_HDR_ON DIRECTIONAL_COOKIE SHADOWS_SCREEN dKW=POINT DIRECTIONAL SPOT POINT_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=227 mask=6 start=18 ok=1 outsize=5552 Cmd: compileSnippet - insize=1778 file=Assets/DefaultResourcesExtra/VideoDecodeAndroid.shader name=Hidden/VideoDecodeAndroid pass=RGBASplitExternal_To_RGBA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING SHADER_API_GLES30 uKW= dKW=ADJUST_TO_LINEARSPACE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=1 type=Vertex platform=gles3 reqs=33 mask=6 start=63 ok=1 outsize=9064 + insize=2066 file=Assets/DefaultResourcesExtra/Sprites-Mask.shader name=Sprites/Mask pass= ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_MOBILE UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_FULL_HDR uKW=ETC1_EXTERNAL_ALPHA PIXELSNAP_ON dKW=UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=vulkan reqs=33 mask=6 start=32 ok=1 outsize=1813 Cmd: shutdown diff --git a/ExportedProject/ProjectSettings/ProjectSettings.asset b/ExportedProject/ProjectSettings/ProjectSettings.asset index d3fc549..9cc30b7 100644 --- a/ExportedProject/ProjectSettings/ProjectSettings.asset +++ b/ExportedProject/ProjectSettings/ProjectSettings.asset @@ -8,7 +8,7 @@ PlayerSettings: AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 AndroidEnableSustainedPerformanceMode: 0 - defaultScreenOrientation: 2 + defaultScreenOrientation: 4 targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 0 @@ -140,7 +140,7 @@ PlayerSettings: loadStoreDebugModeEnabled: 0 visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 - bundleVersion: 4.10 + bundleVersion: 4.11 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -396,8 +396,12 @@ PlayerSettings: openGLRequireES32: 0 m_TemplateCustomTags: {} mobileMTRendering: {} - m_BuildTargetGroupLightmapEncodingQuality: [] - m_BuildTargetGroupHDRCubemapEncodingQuality: [] + m_BuildTargetGroupLightmapEncodingQuality: + - m_BuildTarget: Android + m_EncodingQuality: 2 + m_BuildTargetGroupHDRCubemapEncodingQuality: + - m_BuildTarget: Android + m_EncodingQuality: 2 m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLoadStoreDebugModeSettings: [] m_BuildTargetNormalMapEncoding: [] diff --git a/ExportedProject/UserSettings/Layouts/default-2022.dwlt b/ExportedProject/UserSettings/Layouts/default-2022.dwlt index 2d4e616..ad90744 100644 --- a/ExportedProject/UserSettings/Layouts/default-2022.dwlt +++ b/ExportedProject/UserSettings/Layouts/default-2022.dwlt @@ -69,8 +69,8 @@ MonoBehaviour: y: 0 width: 321 height: 675 - m_MinSize: {x: 276, y: 71} - m_MaxSize: {x: 4001, y: 4021} + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} m_ActualView: {fileID: 13} m_Panes: - {fileID: 13} @@ -339,9 +339,9 @@ MonoBehaviour: m_IsLocked: 0 m_FolderTreeState: scrollPos: {x: 0, y: 129} - m_SelectedIDs: ba410000 - m_LastClickedID: 16826 - m_ExpandedIDs: 0000000016410000 + m_SelectedIDs: bc410000 + m_LastClickedID: 16828 + m_ExpandedIDs: 0000000018410000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -396,7 +396,7 @@ MonoBehaviour: m_ListAreaState: m_SelectedInstanceIDs: m_LastClickedInstanceID: 0 - m_HadKeyboardFocusLastEvent: 1 + m_HadKeyboardFocusLastEvent: 0 m_ExpandedInstanceIDs: c623000000000000 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -511,7 +511,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: c0c1ffff0ec2ffffcac2fffffac2fffffec2ffff2cc3ffffb6c5ffff04c6ffffe6c6ffff20c7ffff2ec7ffff66c7ffff1ed0ffff12d1ffff + m_ExpandedIDs: 60c3ffffacc3ffff68c4ffff98c4ffff9cc4ffffcac4ffff94c7ffffe0c7ffffb8c8ffffe8c8ffffecc8ffff1ac9ffff06d1ffff m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: