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Describe the bug
Was on a list filter screen... not sure what happened as the app just suddenly gave me the error dialogue.
Version/Commit (check the about page, next to the version, for the string between brackets):
Version: latest, literally just installed nightly version hoping it would clear up the issue.
Additional context
There's no clear "submit" option on the error message so here is the text from the error. (would be nice to know which of the error message options actually sends the error message automatically - restart, exit, etc...)
Stack Trace
Application:ComicRackCommunity Edition
Version :0.9.180
Assembly :1.0.8834.11949
OS : Microsoft Windows NT 6.2.9200.064.NET:4.0.30319.42000Processors:24Workingset:849.94 MB
DOMAINEXCEPTION
--------------------
PathTooLongException
System.StringNewNormalizePathLimitedChecks(System.String,Int32,Boolean)
The specifiedpath,file name,or both are too long. The fully qualified file name must be less than 260characters, and thedirectory name must be less than 248characters.atSystem.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Save Database Queue: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
GUI Thread: Running ()
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Overlay Animation Thread: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Fast Page Queue: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Page Queue #1: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Page Queue #2: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Page Queue #3: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Page Queue #4: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Fast Thumbnails Queue: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Thumbnails Queue #1: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Thumbnails Queue #2: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Thumbnails Queue #3: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Background Slow Thumbnails Queue #4: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Update Dynamic Books: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Export Books: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Read Book File Information: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Write Book File Information: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Synchronizing Devices: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Overlay Animation Thread: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Overlay Animation Thread: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Book Scanner: Background (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Free Image Memory: Background, WaitSleepJoin (B)
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWritertw,Threadt)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWritertw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Objectsender,BarkEventArgse)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkTypebark,Exceptione)
at System.IO.Path.NewNormalizePathLimitedChecks(Stringpath,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.NormalizePath(Stringpath,BooleanfullCheck,Int32maxPathLength,BooleanexpandShortPaths)
at System.IO.Path.GetPathRoot(Stringpath)
at cYo.Common.IO.DriveChecker.IsConnected(Stringpath)
at cYo.Projects.ComicRack.Engine.ComicScanner.ScanFolderQueue()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass14_0.<CreateWorkerThread>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate,BooleanpreserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContextexecutionContext,ContextCallbackcallback,Objectstate)
at System.Threading.ThreadHelper.ThreadStart()--------------------
Report generated at:3/9/20248:34:40 PM
The text was updated successfully, but these errors were encountered:
There is no submit button anymore. It was tied to cyolito site and used old code that we are in the process of removing. What you did is all you need to do.
The error seems to be because you have a file where the file path is too long for windows inside your Folder that is being scanned. It shouldn't crash. The program should support long path name, but you might need to enable it via the registry. Can you please check if you have that registry enabled or not (it's been discussed recently, this should be confirmation if we have a problem or windows). Check how to set it here https://www.howtogeek.com/266621/how-to-make-windows-10-accept-file-paths-over-260-characters/
Describe the bug
Was on a list filter screen... not sure what happened as the app just suddenly gave me the error dialogue.
Version/Commit (check the about page, next to the version, for the string between brackets):
Additional context
There's no clear "submit" option on the error message so here is the text from the error. (would be nice to know which of the error message options actually sends the error message automatically - restart, exit, etc...)
Stack Trace
The text was updated successfully, but these errors were encountered: