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server_standalone.py
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server_standalone.py
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from __future__ import print_function
import asyncore
import collections
import logging
import socket
MAX_MESSAGE_LENGTH = 1024
class RemoteClient(asyncore.dispatcher):
"""Wraps a remote client socket."""
def __init__(self, host, socket, address):
asyncore.dispatcher.__init__(self, socket)
self.host = host
self.outbox = collections.deque()
def say(self, message):
self.outbox.append(message)
def handle_read(self):
client_message = self.recv(MAX_MESSAGE_LENGTH)
self.host.broadcast(client_message)
def handle_write(self):
if not self.outbox:
return
message = self.outbox.popleft()
if len(message) > MAX_MESSAGE_LENGTH:
raise ValueError('Message too long')
self.send(message)
class Host(asyncore.dispatcher):
log = logging.getLogger('Host')
def __init__(self, address=('localhost', 0)):
asyncore.dispatcher.__init__(self)
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.bind(address)
self.listen(1)
self.remote_clients = []
def handle_accept(self):
socket, addr = self.accept() # For the remote client.
self.log.info('Accepted client at %s', addr)
self.remote_clients.append(RemoteClient(self, socket, addr))
def handle_read(self):
self.log.info('Received message: %s', self.read())
def broadcast(self, message):
self.log.info('Broadcasting message: %s', message)
for remote_client in self.remote_clients:
remote_client.say(message)
if __name__ == '__main__':
logging.basicConfig(level=logging.INFO)
logging.info('Creating host')
host = Host(('localhost', 23923))
logging.info('Creating clients')
logging.info('Looping')
asyncore.loop()