From ccb380eeaa4e25f85010bd034917d06e77e56858 Mon Sep 17 00:00:00 2001 From: Mahmood Heidari <mahmoodh1378@gmail.com> Date: Tue, 29 Mar 2022 00:10:11 +0430 Subject: [PATCH] =?UTF-8?q?=F0=9F=93=96=20docs:=202.0.0=20release=20update?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- CHANGELOG.rst | 9 +++++++-- addons/scene_manager/plugin.cfg | 2 +- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.rst b/CHANGELOG.rst index fea784d..968dd64 100644 --- a/CHANGELOG.rst +++ b/CHANGELOG.rst @@ -4,8 +4,13 @@ CHANGELOG UNRELEASED ---------- -* 🐛 fix: create_scene_instance now returns a Node instead of a PackedScene -* 🎉 feat: your scenes now save in `addons/scene_manager/scenes.gd` and you do not need to have a file near every export + +2.0.0 (2022-03-29) +------------------ + +* fix: create_scene_instance now returns a Node instead of a PackedScene +* feat: your scenes now save in `addons/scene_manager/scenes.gd` and you do not need to have a file near every export of your games +* note: this version does not support .json files of previous versions 1.4.0 (2022-03-25) ------------------ diff --git a/addons/scene_manager/plugin.cfg b/addons/scene_manager/plugin.cfg index 5ededf5..75fd853 100644 --- a/addons/scene_manager/plugin.cfg +++ b/addons/scene_manager/plugin.cfg @@ -3,5 +3,5 @@ name="scene_manager" description="A powerful scene transition manager for godot." author="Maktoobgar" -version="1.4.0" +version="2.0.0" script="plugin.gd"