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levelOrderTraversalRecursive.cpp
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levelOrderTraversalRecursive.cpp
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/*
* Level order BST traveral iterative
*/
#include <iostream>
struct Node
{
int data;
Node *left;
Node *right;
};
Node* newNode( int data )
{
Node *temp = new Node;
temp->data = data;
temp->left = temp->right = nullptr;
return temp;
}
void insert( Node* & node, int data)
{
if ( node == nullptr)
{
node = newNode(data);
}
else
{
if ( data < node->data )
{
insert(node->left, data);
}
else
{
insert(node->right, data);
}
}
}
int height( const Node * node)
{
if ( node == nullptr )
{
return 0;
}
else
{
int leftHeight = height(node->left);
int rightHeight = height(node->right);
return ( 1 + ((leftHeight > rightHeight) ? leftHeight : rightHeight));
}
}
void printLevel(Node *node, int level)
{
if (node == nullptr)
{
return;
}
if ( level == 1 )
{
std::cout << node->data <<" ";
}
else
{
printLevel( node->left, level - 1);
printLevel( node->right, level - 1);
}
}
void levelOrder( Node * node )
{
std::cout << "Level order traversal of the tree:\n";
int h = height(node);
for ( int i = 1; i <= h; ++i ) {
printLevel(node, i );
std::cout << std::endl;
}
}
int main()
{
Node * root;
insert(root, 4);
insert(root, 2);
insert(root, 6);
insert(root, 1);
insert(root, 3);
insert(root, 5);
insert(root, 7);
levelOrder(root);
return 0;
}