Continuous volume control for samples? #53
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KontinuumLab
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I've got the sampler working beautifully as a stand-alone sound generator in my new instrument (some of the process is covered in this thread: #48)
The instrument is a digital hand pan, here's some video: https://www.youtube.com/shorts/22rYUG6qyr8
Now I'm trying to get continuous volume control to work, so that cyclic samples, like wind or strings can swell and fade dynamically.
I'm activating notes with
Sampler_NoteOn(channel, note, velocity)
How do I then change the volume of the note, without retriggering it?
in "ml_sampler.h" all I could find was this:
void Sampler_ChangeParameter(uint8_t parameter, uint8_t value);
Is there a parameter assigned to volume for samples, or is there another way?
Thanks!
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