-
Notifications
You must be signed in to change notification settings - Fork 0
/
EscapeTheRoom.sln
100 lines (100 loc) · 7.34 KB
/
EscapeTheRoom.sln
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{3766B455-F410-4ECF-A709-A2EC1B3BC73F}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{FE5EE1F5-D723-4BB4-AC27-DDA0D75A2B99}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EscapeTheRoom", "Intermediate\ProjectFiles\EscapeTheRoom.vcxproj", "{66739EAF-2942-443F-9024-4AC47EAB324E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development Editor|Win64.Build.0 = Development_Editor|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development|Win32.ActiveCfg = Development_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development|Win32.Build.0 = Development_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development|Win64.ActiveCfg = Development_Game|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.Development|Win64.Build.0 = Development_Game|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{66739EAF-2942-443F-9024-4AC47EAB324E}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{66739EAF-2942-443F-9024-4AC47EAB324E}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{BFFC8DB3-81FA-461D-9F46-CA9309660BF6} = {3766B455-F410-4ECF-A709-A2EC1B3BC73F}
{66739EAF-2942-443F-9024-4AC47EAB324E} = {FE5EE1F5-D723-4BB4-AC27-DDA0D75A2B99}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4E021310-FCF9-47CB-AE0B-E0CF6C912802}
EndGlobalSection
EndGlobal