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stream video blink in 8/16 update. #8
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I think this issue might be related to the spawn rate of VFX graph particles. I am going to take a closer look at this in the next few days and will notify you once I find the cause of the bug. |
I apologize for the delay. I was finally able to reproduce this issue, although only for the After investigating the issue, I found that the flickering likely occurs due to the particles' How to "fix" this?To get rid of the flickering, I came up with a workaround specifically for the ExplanationSince there are no visual effects and no dynamics in the I am not experienced with Unity / VFX Graph, but I feel like a cleaner solution (from the perspective of supporting continuous spawning of particles) would be to somehow use Events to trigger particle spawning and particle dying events. Maybe someone with more VFX Graph experience can help? |
Hi, I've tried the latest version, and it works great!
However, the FaceID stream video seems to blink noticeably at a very high speed frequency.
I think it's the limit of FaceID's record frequency in 30fps, but the scene is in 60fps or higher.
Tried to limit the scene to 30fps but had no luck.
Any solution? Thanks!
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