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Hi, I have question, is it possible to retrieve somehow info about moment when player switched weapons and cant shoot yet simply? Or I should figure out it within active weapon and enitites' updates info?
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would like to see some property of player which is related to this switch animation. didn't found any solution so far except counting ticks after active weapon was changed
Higher goal
Be able to tell if a player had the ability to react to being shot. For instance if a player is getting shot while reloading or planting the bomb he has a limited ability to react.
Describe the solution you'd like Player.IsAbleToFireWeapon()
Describe alternatives you've considered Player.IsReloadAnimationComplete()
Additional context
So far we haven't found any property on the player entity giving us this information, any help would be very much appreciated.
The text was updated successfully, but these errors were encountered:
Originally requested on Gitter by @skilaren
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Higher goal
Be able to tell if a player had the ability to react to being shot. For instance if a player is getting shot while reloading or planting the bomb he has a limited ability to react.
Describe the solution you'd like
Player.IsAbleToFireWeapon()
Describe alternatives you've considered
Player.IsReloadAnimationComplete()
Additional context
So far we haven't found any property on the player entity giving us this information, any help would be very much appreciated.
The text was updated successfully, but these errors were encountered: