You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The Bozja/Eureka overlay module has an issue where none of the FATES are removed from the map after they're completed, quickly resulting in a map full of blinking text. Tested in Bozja & Zadnor
The text was updated successfully, but these errors were encountered:
Yeah this is a known issue with the cactbot event sources regarding fates... There is some data getting lost for CE/fates specifically; I am not sure of the root cause yet.
In testing, ACT w/ default overlay plugin does not currently seem to have this issue. FATEs are announced, % tracked, and cleared on completion as expected. Not entirely sure that's helpful to know, but figured may as well post it.
Just as a note for record keeping around this issue, there is a flag on the "Wolf" CE that is usually reserved for the Field Notes.
This particular note I don't need, but as well as the note is not called "Nice".
The only thing I can think of as a reason for the flag being labeled as "Nice" is because of another plugin that applies "Nice" to any damage floater that ends in 69.
The Bozja/Eureka overlay module has an issue where none of the FATES are removed from the map after they're completed, quickly resulting in a map full of blinking text. Tested in Bozja & Zadnor
The text was updated successfully, but these errors were encountered: