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PointSET.java
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import edu.princeton.cs.algs4.Point2D;
import edu.princeton.cs.algs4.RectHV;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.TreeSet;
public class PointSET {
private TreeSet<Point2D> points;
public PointSET() { // construct an empty set of points
points = new TreeSet<Point2D>();
}
public boolean isEmpty() { // is the set empty?
return points.isEmpty();
}
public int size() { // number of points in the set
return points.size();
}
public void insert(Point2D p) { // add the point to the set (if it is not already in the set)
points.add(p);
}
public boolean contains(Point2D p) { // does the set contain point p?
return points.contains(p);
}
public void draw() { // draw all points to standard draw
for (Point2D p : points) {
p.draw();
}
}
public Iterable<Point2D> range(RectHV rect) { // all points that are inside the rectangle
ArrayList<Point2D> list = new ArrayList<Point2D>();
for (Point2D p : this.points) {
if (rect.contains(p)) {
list.add(p);
}
}
return list;
}
public Point2D nearest(Point2D p) { // a nearest neighbor in the set to point p; null if the set is empty
if (points == null)
return null;
Point2D nearest = null;
for (Point2D x : points){
if (nearest == null){
nearest = x;
}
else{
if (x.distanceSquaredTo(p) < nearest.distanceSquaredTo(p))
nearest = x;
}
}
return nearest;
}
// public static void main(String[] args) // unit testing of the methods (optional)
}