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ZNPatches.cs
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ZNPatches.cs
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/*
* Vision.NET 2.1 Computer Vision Library
* Copyright (C) 2009 Matthew Johnson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
namespace VisionNET
{
/// <summary>
/// Class to compute zero-normalized patch descriptors.
/// </summary>
public static class ZNPatches
{
/// <summary>
/// Computes a zero-normalized patch descriptor from an image patch.
/// </summary>
/// <param name="patch">The patch to use for computation</param>
/// <returns>The descriptor</returns>
public unsafe static float[] Compute(float[,] patch)
{
int rows = patch.GetLength(0);
int columns = patch.GetLength(1);
float[] desc = new float[rows * columns];
int length = rows*columns;
fixed(float* src=patch,dst=desc){
float* srcPtr = src;
float* dstPtr = dst;
float mean = 0;
for(int i=0; i<length; i++, dstPtr++, srcPtr++){
float val = *srcPtr;
mean += val;
*dstPtr = val;
}
mean /= length;
float stddev = 0;
dstPtr = dst;
for (int i = 0; i < length; i++, dstPtr++)
{
float val = *dstPtr - mean;
stddev += val * val;
*dstPtr = val;
}
stddev /= length;
stddev = (float)Math.Sqrt(stddev);
dstPtr = dst;
for (int i = 0; i < length; i++, dstPtr++)
{
*dstPtr++ = *dstPtr / stddev;
}
}
return desc;
}
}
}