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@kennylerma pls look at.the positon is 100px,but get 200px.
package { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.filters.DropShadowFilter; /** * ... * @author lizhi */ public class TestFilter extends Sprite { public function TestFilter() { SpriteFlexjs.debug = true; var b:Sprite = new Sprite; addChild(b); b.x = 100; var a:Sprite = new Sprite; a.graphics.beginFill(0); a.graphics.drawRect(0, 0, 100, 100); b.addChild(a); //a.cacheAsBitmap = true; //a.x = 100; a.filters = [new DropShadowFilter(2, 45, 0xff0000, 1, 2, 2, .3, 1,true)]; } } }
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I'll have a look. I have several fixes coming soon for caching, drawing and masking.
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@kennylerma pls look at.the positon is 100px,but get 200px.
The text was updated successfully, but these errors were encountered: