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Trade time between instances #15

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maybeanerd opened this issue Apr 8, 2023 · 1 comment
Open

Trade time between instances #15

maybeanerd opened this issue Apr 8, 2023 · 1 comment

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@maybeanerd
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One Idea was that instances choose virtual locations on a predefined map which could also define distance between villages and therefore travel time. That would probably work well and could go hand in hand with balancing. (Abundance and rarity of those predefined locations)

But another Idea would be to actually take the "distance" between the servers. Maybe something to build upon is this: https://medium.com/@frnkst_/building-traceroute-in-javascript-eea519385af1

@maybeanerd
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Another Idea ist to Just Take predefined time from instance to instance. So Trading Just Takes longer If it goes across/through instances

@maybeanerd maybeanerd closed this as not planned Won't fix, can't repro, duplicate, stale Mar 3, 2024
@maybeanerd maybeanerd reopened this Mar 10, 2024
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