diff --git a/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/items/androids/Instruction.java b/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/items/androids/Instruction.java index 7b62f6c826..d804dca242 100644 --- a/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/items/androids/Instruction.java +++ b/src/main/java/io/github/thebusybiscuit/slimefun4/implementation/items/androids/Instruction.java @@ -45,32 +45,26 @@ public enum Instruction { /* This will make the {@link ProgrammableAndroid} go forward. */ - /* GO_FORWARD(AndroidType.NON_FIGHTER, HeadTexture.SCRIPT_FORWARD, (android, b, inv, face) -> { Block target = b.getRelative(face); android.move(b, face, target); }), - */ /* This will make the {@link ProgrammableAndroid} go up. */ - /* GO_UP(AndroidType.NON_FIGHTER, HeadTexture.SCRIPT_UP, (android, b, inv, face) -> { Block target = b.getRelative(BlockFace.UP); android.move(b, face, target); }), - */ /* This will make the {@link ProgrammableAndroid} go down. */ - /* GO_DOWN(AndroidType.NON_FIGHTER, HeadTexture.SCRIPT_DOWN, (android, b, inv, face) -> { Block target = b.getRelative(BlockFace.DOWN); android.move(b, face, target); }), - */ /** * This will make the {@link ProgrammableAndroid} rotate to the left side. @@ -116,38 +110,25 @@ public enum Instruction { This will make a {@link MinerAndroid} dig the {@link Block} above and then move itself to that new {@link Location}. */ - /* MOVE_AND_DIG_UP(AndroidType.MINER, HeadTexture.SCRIPT_DIG_UP, (android, b, inv, face) -> { Block target = b.getRelative(BlockFace.UP); android.moveAndDig(b, inv, face, target); }), - */ /* This will make a {@link MinerAndroid} dig the {@link Block} ahead and then move itself to that new {@link Location}. */ - - /* MOVE_AND_DIG_FORWARD(AndroidType.MINER, HeadTexture.SCRIPT_DIG_FORWARD, (android, b, inv, face) -> { Block target = b.getRelative(face); android.moveAndDig(b, inv, face, target); }), - */ - - /* - This will make a {@link MinerAndroid} dig the {@link Block} below - and then move itself to that new {@link Location}. - */ - /* MOVE_AND_DIG_DOWN(AndroidType.MINER, HeadTexture.SCRIPT_DIG_DOWN, (android, b, inv, face) -> { Block target = b.getRelative(BlockFace.DOWN); android.moveAndDig(b, inv, face, target); }), - */ - /** * This will make a {@link ButcherAndroid} attack any {@link LivingEntity} * ahead of them.