- Types
- Classes
BasicDecayComponent
BinaryData
BinaryReader
BinaryWriter
Component
DoorComponent
DurabilityModuleComponent
Entity
FireComponent
FuseComponent
HeatSourceBaseComponent
LiquidContainerComponent
LogicBoolReceiverComponent
LogicBoolSenderComponent
LogicFloatReceiverComponent
LogicFloatSenderComponent
LogicGateReceiverComponent
LogicIntReceiverComponent
LogicIntSenderComponent
LogicVector3ReceiverComponent
LogicVector3SenderComponent
NetworkRigidbodyComponent
PhysicalMaterialPartComponent
PickupComponent
PickupDockComponent
PopulationSpawnAreaComponent
Prefab
SentGiftComponent
SlidingDoorComponent
SpawnAreaComponent
StatManagerComponent
UnsupportedComponent
WoodcutTreeComponent
- Functions
isATTPrefabHash(hash)
isATTPrefabName(name)
isSavableComponent(componentName, prefabArg)
isUnknownComponent(component)
readChildren(reader, componentVersions?)
readComponent(reader, hash, name, version)
readComponents(reader, versions?)
readEntities(reader, prefabName, componentVersions?)
writeChildren(writer, children, componentVersions)
writeComponents(writer, components, versions)
writeEntities(writer, entities, componentVersions)
- Examples