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SyncEngine.boo
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SyncEngine.boo
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/* This file is a part of Flickroff
*
* Copyright (C) 2008:
*
* Authors:
* Michael Dominic K. <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
namespace Flickroff
import System
import System.Threading
import System.Collections
import FlickrNet
static class SyncEngine ():
enum SyncStatus:
Stopped
InProgress
Aborting
AbortingOnError
_mainThread as Thread
_locker as object
_photoSetQueue as Queue
_itemsQueue as Queue
_itemsList as List
_workerException as Exception
_status as SyncStatus
_copyToNewLocation as bool
_resetDb as bool
event Success as EventHandler
event Error as ErrorHandler
event Finished as EventHandler
callable ErrorHandler (caller as object, exception as Exception)
def Init ():
_locker = Object ()
_status = SyncStatus.Stopped
def StartSync (copy, reset):
_mainThread = Thread (SyncThreadStart)
_status = SyncStatus.InProgress
_copyToNewLocation = copy
_resetDb = reset
_mainThread.Start ()
def Abort ():
lock _locker:
_status = SyncStatus.Aborting if _status == SyncStatus.InProgress
private def ProcessPhotosetQueue ():
threads = []
try:
Messenger.DefineProgressRange (_photoSetQueue.Count + 1)
Messenger.PushMessage ("Downloading {0} sets...", _photoSetQueue.Count + 1)
# Start the photoset worker threads
for i in range (0, 3):
threads.Add (NewPhotoSetWorker ())
# Photos not in set
for p in FlickrStore.GetPhotosNotInSet ():
if not Database.HasPhoto (p.PhotoId, '-1'):
item = DownloadItem (p, null, Config.PhotosDirectory)
lock _locker:
_itemsList.Add (item)
Messenger.Progress ()
except:
# FIXME Wrap exception here
lock _locker:
_status = SyncStatus.AbortingOnError
raise
ensure:
# Wait for all the worker threads to finish
WaitForThreadListToJoin (threads)
lock _locker:
raise _workerException if _workerException
private def FillPhotosetQueue ():
# FIXME Wrap exception here
Messenger.Reset ()
Messenger.PushMessage ("Getting information about sets...")
for pSet in FlickrStore.GetPhotosets ():
_photoSetQueue.Enqueue (pSet)
private def FillItemsQueue ():
# FIXME Wrap exception here
# Validate all filenames and add the candidates
for item as DownloadItem in _itemsList:
item.ValidateFilename ()
Database.AddCandidate (item)
_itemsQueue.Enqueue (item)
private def ProcessItemsQueue ():
threads = []
try:
# Update the progress-bar
Messenger.Reset ()
Messenger.DefineProgressRange (_itemsQueue.Count)
Messenger.PushMessage ("Downloading {0} photos...", _itemsQueue.Count)
# Start the item worker threads
for i in range (0, 3):
threads.Add (NewItemWorker ())
except:
# FIXME Wrap exception here
raise
ensure:
# Wait for all the worker threads to finish
WaitForThreadListToJoin (threads)
lock _locker:
raise _workerException if _workerException
private def SyncThreadStart ():
try:
# Create the storage objects
_photoSetQueue = Queue ()
_itemsQueue = Queue ()
_itemsList = []
_workerException = null
# Check out our database
Database.SyncToStorage ()
lock _locker:
Database.CopyPhotosToNewLocation (Config.PhotosDirectory) if _copyToNewLocation
Database.Reset () if _resetDb
# We can safely set the old sync dir here
Config.PreviousPhotosDirectory = Config.PhotosDirectory
# Main logic
FillPhotosetQueue ()
ProcessPhotosetQueue ()
FillItemsQueue ()
ProcessItemsQueue ()
except e as Exception:
Error (null, e)
ensure:
_photoSetQueue = null
_itemsQueue = null
_itemsList = null
Finished (null, null)
lock _locker:
_status = SyncStatus.Stopped
private def WaitForThreadListToJoin (list):
for thread as Thread in list:
thread.Join ()
private def NewPhotoSetWorker () as Thread:
thread = Thread (PhotoSetWorker)
thread.Start ()
return thread
private def NewItemWorker () as Thread:
thread = Thread (ItemWorker)
thread.Start ()
return thread
private def PhotoSetWorker ():
try:
while (true):
task = null
lock _locker:
return if _status != SyncStatus.InProgress
task = _photoSetQueue.Dequeue () if _photoSetQueue.Count > 0
if task != null:
photoSet = task as Photoset
for p in FlickrStore.GetPhotosForPhotoset (photoSet):
if not Database.HasPhoto (p.PhotoId, photoSet.PhotosetId):
item = DownloadItem (p, photoSet, Config.PhotosDirectory)
lock _locker:
_itemsList.Add (item)
Messenger.Progress ()
else:
return
except e as Exception:
# FIXME Wrap exception here
lock _locker:
_status = SyncStatus.AbortingOnError
_workerException = e
private def ItemWorker ():
try:
while (true):
task = null
lock _locker:
return if _status != SyncStatus.InProgress
task = _itemsQueue.Dequeue () if _itemsQueue.Count > 0
if task != null:
item = task as DownloadItem
item.EnsureDirectory ()
Messenger.PushThumbnail (item.DownloadThumbnail ())
item.Download ()
Database.AddPhoto (item)
Messenger.Progress ()
else:
return
except e as Exception:
# FIXME Wrap exception here
lock _locker:
_status = SyncStatus.AbortingOnError
_workerException = e