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Application isn't built for arm64 #5

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MarkOtzen opened this issue Jul 12, 2023 · 3 comments
Open

Application isn't built for arm64 #5

MarkOtzen opened this issue Jul 12, 2023 · 3 comments

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@MarkOtzen
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This app bundle contains a Mach-O executable with only the amd64 instruction set supported. Since macOS supports "fat binaries", it could be worthwhile to build the release with support for the newer M1/M2 chips.

@mdonoughe
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Would it be as easy as adding putting this property back with the right property architecture and getting rid of ONLY_ACTIVE_ARCH? eab6e05#diff-f5abe441b9f6082d679ad354cc63002a87e8913c0773a37a2db53562a0573398L354-L357 Probably not because OS X 10.9, the one the project is targeting, predates M1 by about seven years.

@FHaine
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FHaine commented Nov 22, 2023

i've complied from your code (without any changes) an M1/arm64 mac .app fully ok.

Zero issue, just recompiled with xcode.

Neko.zip

ps: love you for neko! :)

@Larssyy
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Larssyy commented Jan 5, 2025

wahoooo

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