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Makefile
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Makefile
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TARGET = numpty
OBJS = ../common/callbacks.o ../common/vram.o \
obj/Canvas.o \
obj/EditOverlay.o \
obj/Game.o \
obj/Image.o \
obj/Levels.o \
obj/NextLevelOverlay.o \
obj/Overlay.o \
obj/Path.o \
obj/Scene.o \
obj/SDL_Lite.o \
obj/Segment.o \
obj/Stroke.o \
obj/Window.o \
obj/main.o \
obj/PauseOverlay.o \
obj/CanvasSoft.o
obj/%.o: src/%.cpp
psp-gcc $(CFLAGS) -c -o $@ $<
obj/%.o: %.cpp
psp-gcc $(CFLAGS) -c -o $@ $<
INCDIR =
CFLAGS = -G0 -Wall -O2 -I./Include -I./
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBDIR =
LDFLAGS =
LIBS= -lpspgum -lpspgu -lBox2D -lm -lstdc++
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Numpty Physics
PSP_EBOOT_ICON = img/ICON0.png
PSP_EBOOT_PIC1 = img/PIC1.png
PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak