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crash after encryption #901
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cant enter game. just encrypted the client and thats what i get when entering acc and password unencrypted works fine |
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the last change I tracker was this one #876 by @SkullzOTS additional information: steps : > otclient_dx_x64.exe!memcpy_repmovs() Line 50 Unknown
otclient_dx_x64.exe!FileStream::cache(bool useEnc) Line 89 C++
otclient_dx_x64.exe!ThingTypeManager::loadDat(std::string file) Line 87 C++
[Inline Frame] otclient_dx_x64.exe!std::invoke(bool(ThingTypeManager::*)(std::string) &) Line 1745 C++
[Inline Frame] otclient_dx_x64.exe!std::_Mem_fn<bool (__cdecl ThingTypeManager::*)(std::string)>::operator()(ThingTypeManager * &) Line 578 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::make_mem_func_singleton::__l2::<lambda_1>::operator()(std::string) Line 190 C++
[Inline Frame] otclient_dx_x64.exe!std::invoke(luabinder::make_mem_func_singleton::__l2::<lambda_1> &) Line 1739 C++
otclient_dx_x64.exe!std::_Func_impl_no_alloc<`luabinder::make_mem_func_singleton<bool,ThingTypeManager,std::string>'::`2'::<lambda_1>,bool,std::string const &>::_Do_call(const std::string & <_Args_0>) Line 907 C++
[Inline Frame] otclient_dx_x64.exe!std::_Func_class<bool,std::string const &>::operator()(const std::string &) Line 951 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::call_fun_and_push_result(const std::function<bool __cdecl(std::string const &)> &) Line 64 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::expand_fun_arguments<0,bool>::call(const std::tuple<std::string> &) Line 94 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::expand_fun_arguments<1,bool>::call(const std::tuple<std::string> &) Line 85 C++
otclient_dx_x64.exe!luabinder::bind_fun_specializer::__l2::<lambda_1>::operator()(LuaInterface * lua) Line 112 C++
[Inline Frame] otclient_dx_x64.exe!std::_Func_class<int,LuaInterface *>::operator()(LuaInterface * <_Args_0>) Line 951 C++
otclient_dx_x64.exe!LuaInterface::luaCppFunctionCallback(lua_State * __formal) Line 629 C++
otclient_dx_x64.exe!lj_BC_FUNCC() Unknown
otclient_dx_x64.exe!lua_pcall(lua_State * L, int nargs, int nresults, int errfunc) Line 1146 C
[Inline Frame] otclient_dx_x64.exe!LuaInterface::pcall(int) Line 812 C++
otclient_dx_x64.exe!LuaInterface::safeCall(int numArgs, int numRets) Line 434 C++
otclient_dx_x64.exe!LuaInterface::signalCall(int numArgs, int numRets) Line 486 C++
[Inline Frame] otclient_dx_x64.exe!LuaInterface::luaCallGlobalField(const std::basic_string_view<char,std::char_traits<char>>) Line 492 C++
otclient_dx_x64.exe!LuaInterface::callGlobalField<unsigned short>(const std::basic_string_view<char,std::char_traits<char>> global, const std::basic_string_view<char,std::char_traits<char>> field, const unsigned short & <args_0>) Line 507 C++
otclient_dx_x64.exe!Game::setClientVersion(const unsigned short version) Line 1670 C++
[Inline Frame] otclient_dx_x64.exe!std::_Func_class<void,unsigned short const &>::operator()(const unsigned short &) Line 951 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::call_fun_and_push_result(const std::function<void __cdecl(unsigned short const &)> &) Line 74 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::expand_fun_arguments<0,void>::call(const std::tuple<unsigned short> &) Line 94 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::expand_fun_arguments<1,void>::call(const std::tuple<unsigned short> &) Line 85 C++
[Inline Frame] otclient_dx_x64.exe!luabinder::bind_fun_specializer::__l2::<lambda_1>::operator()(LuaInterface * lua) Line 112 C++
[Inline Frame] otclient_dx_x64.exe!std::invoke(luabinder::bind_fun_specializer::__l2::<lambda_1> &) Line 1739 C++
otclient_dx_x64.exe!std::_Func_impl_no_alloc<`luabinder::bind_fun_specializer<void,std::function<void __cdecl(unsigned short const &)>,std::tuple<unsigned short>>'::`2'::<lambda_1>,int,LuaInterface *>::_Do_call(LuaInterface * && <_Args_0>) Line 909 C++
[Inline Frame] otclient_dx_x64.exe!std::_Func_class<int,LuaInterface *>::operator()(LuaInterface * <_Args_0>) Line 951 C++
otclient_dx_x64.exe!LuaInterface::luaCppFunctionCallback(lua_State * __formal) Line 629 C++
otclient_dx_x64.exe!lj_BC_FUNCC() Unknown
otclient_dx_x64.exe!lua_pcall(lua_State * L, int nargs, int nresults, int errfunc) Line 1146 C
[Inline Frame] otclient_dx_x64.exe!LuaInterface::pcall(int) Line 812 C++
otclient_dx_x64.exe!LuaInterface::safeCall(int numArgs, int numRets) Line 434 C++
otclient_dx_x64.exe!LuaInterface::signalCall(int numArgs, int numRets) Line 468 C++
otclient_dx_x64.exe!LuaObject::luaCallLuaField<TPoint<int>>(const std::basic_string_view<char,std::char_traits<char>> field, const TPoint<int> & <args_0>) Line 189 C++
[Inline Frame] otclient_dx_x64.exe!LuaObject::callLuaField(const std::basic_string_view<char,std::char_traits<char>>) Line 199 C++
otclient_dx_x64.exe!UIWidget::onClick(const TPoint<int> & mousePos) Line 1847 C++
otclient_dx_x64.exe!UIManager::updatePressedWidget(const std::shared_ptr<UIWidget> & newPressedWidget, const TPoint<int> & clickedPos, bool fireClicks) Line 185 C++
otclient_dx_x64.exe!UIManager::inputEvent(const InputEvent & event) Line 130 C++
[Inline Frame] otclient_dx_x64.exe!GraphicalApplication::inputEvent(const InputEvent &) Line 283 C++
[Inline Frame] otclient_dx_x64.exe!GraphicalApplication::init::__l2::<lambda_2>::()::__l5::<lambda_1>::operator()() Line 67 C++
[Inline Frame] otclient_dx_x64.exe!std::invoke(GraphicalApplication::init::__l2::<lambda_2>::()::__l5::<lambda_1> & _Obj) Line 1729 C++
otclient_dx_x64.exe!std::_Func_impl_no_alloc<``GraphicalApplication::init'::`2'::<lambda_2>::operator()<InputEvent const &>'::`5'::<lambda_1>,void>::_Do_call() Line 905 C++
[Inline Frame] otclient_dx_x64.exe!std::_Func_class<void>::operator()() Line 951 C++
otclient_dx_x64.exe!Event::execute() Line 37 C++
[Inline Frame] otclient_dx_x64.exe!EventDispatcher::executeEvents() Line 136 C++
[Inline Frame] otclient_dx_x64.exe!EventDispatcher::poll() Line 52 C++
otclient_dx_x64.exe!Application::poll() Line 151 C++
otclient_dx_x64.exe!GraphicalApplication::poll() Line 236 C++
otclient_dx_x64.exe!GraphicalApplication::run::__l2::<lambda_2>::operator()() Line 158 C++
otclient_dx_x64.exe!BS::thread_pool::submit_task::__l2::<lambda_1>::operator()() Line 618 C++
[Inline Frame] otclient_dx_x64.exe!std::_Func_class<void>::operator()() Line 951 C++
otclient_dx_x64.exe!BS::thread_pool::worker(const unsigned int idx, const std::function<void __cdecl(void)> & init_task) Line 937 C++
[Inline Frame] otclient_dx_x64.exe!std::invoke(void(BS::thread_pool::*)(unsigned int, const std::function<void __cdecl(void)> &) &&) Line 1745 C++
otclient_dx_x64.exe!std::thread::_Invoke<std::tuple<void (__cdecl BS::thread_pool::*)(unsigned int,std::function<void __cdecl(void)> const &),BS::thread_pool *,unsigned int,std::function<void __cdecl(void)>>,0,1,2,3>(void * _RawVals) Line 61 C++
otclient_dx_x64.exe!thread_start<unsigned int (__cdecl*)(void *),1>(void * const parameter) Line 97 C++
kernel32.dll!00007ffca49e257d() Unknown
ntdll.dll!00007ffca574af28() Unknown |
nevermind any fucking compilation without encryption client is fucked |
simply undo pr 876 |
Priority
Low
Area
What happened?
== application crashed
app name: Rookgaard Independence-PreRelease
app version: 3.x
build compiler: Visual Studio - x64
build date: Oct 3 2024
build type: RelWithDebInfo
build revision: 0.000 (desenv)
crash date: Oct 03 2024 17:56:32
exception: Access violation (0xc0000005)
exception address: 0xd15d422d
backtrace:
0: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(memcpy+0x17d) [0x00000000D15D422D]
1: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(FileStream::cache+0x341) [0x00000000D0FF66E1]
2: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(ThingTypeManager::loadDat+0x169) [0x00000000D0F18B29]
3: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(std::_Func_impl_no_alloc<
luabinder::make_mem_func_singleton<bool,SpriteManager,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >'::
2'::<lambda_1>,bool,std::basic_string<char,std::char_traits,std::allocator > const &>::_ÿå]+0x41) [0x00000000D0FE27D1]4: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(
luabinder::bind_fun_specializer<bool,std::function<bool __cdecl(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &)>,std::tuple<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >'::
2'::<lambda_1>::operatoÿå]+0x160) [0x00000000D0F9F580]5: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::luaCppFunctionCallback+0x5c) [0x00000000D1037DFC]
6: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(lj_BC_FUNCC+0x42) [0x00000000D0E8AD20]
7: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(lua_pcall+0xaa) [0x00000000D143BFFA]
8: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::safeCall+0x6b) [0x00000000D103705B]
9: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::signalCall+0x101) [0x00000000D1037291]
10: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::callGlobalField+0x2f9) [0x00000000D0F35D99]
11: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(Game::setClientVersion+0xb9) [0x00000000D0EBF929]
12: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(std::_Func_impl_no_alloc<
luabinder::bind_fun_specializer<void,std::function<void __cdecl(unsigned short const &)>,std::tuple<unsigned short> >'::
2'::<lambda_1>,int,LuaInterface >::_Do_call+0x73) [0x00000000D0FE0C03]13: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::luaCppFunctionCallback+0x5c) [0x00000000D1037DFC]
14: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(lj_BC_FUNCC+0x42) [0x00000000D0E8AD20]
15: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(lua_pcall+0xaa) [0x00000000D143BFFA]
16: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::safeCall+0x6b) [0x00000000D103705B]
17: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaInterface::signalCall+0x66) [0x00000000D10371F6]
18: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(LuaObject::luaCallLuaField<unsigned char,int,int>+0x2ba) [0x00000000D10EA88A]
19: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(UIWidget::onKeyPress+0x4d) [0x00000000D10DB82D]
20: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(UIWidget::propagateOnKeyPress+0x12f) [0x00000000D10DC1CF]
21: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(UIWidget::propagateOnKeyPress+0xf6) [0x00000000D10DC196]
22: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(UIManager::inputEvent+0xde) [0x00000000D10C3B6E]
23: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(std::_Func_impl_no_alloc<``GraphicalApplication::init'::
2'::<lambda_2>::operator()<InputEvent const &>'::
5'::<lambda_1>,void>::_Do_call+0x1a) [0x00000000D10123EA]24: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(Event::execute+0x24) [0x00000000D0FF5054]
25: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(Application::poll+0x3c) [0x00000000D0FF2A7C]
26: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(GraphicalApplication::poll+0x1c) [0x00000000D0FF902C]
27: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(`GraphicalApplication::run'::`2'::<lambda_2>::operator()+0xad) [0x00000000D0FF8B6D]
28: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(`BS::thread_pool::submit_task<`GraphicalApplication::run'::`2'::<lambda_2>,void>'::`2'::<lambda_1>::operator()+0x12) [0x00000000D100D1F2]
29: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(BS::thread_pool::worker+0x267) [0x00000000D0FF1DD7]
30: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(std::thread::_Invoke<std::tuple<void (__cdecl BS::thread_pool::)(unsigned int,std::function<void __cdecl(void)> const &),BS::thread_pool ,unsigned int,std::function<void __cdecl(void)> >,0,1,2,3>+0x16) [0x00000000D1012E56]
31: C:\Users\krz\Desktop\Independence\otclient_gl_x64.exe(thread_start<unsigned int (__cdecl)(void *),1>+0x5a) [0x00000000D157D5EE]
32: C:\WINDOWS\System32\KERNEL32.DLL(BaseThreadInitThunk+0x14) [0x000000001DC27374]
33: C:\WINDOWS\SYSTEM32\ntdll.dll(RtlUserThreadStart+0x21) [0x000000001E47CC91]
What OS are you seeing the problem on?
Windows
Code of Conduct
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