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Bloodcraft.csproj
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Bloodcraft.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<AssemblyName>Bloodcraft</AssemblyName>
<Version>1.6.4</Version>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<RestoreSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
</RestoreSources>
<EnforceCodeStyleInBuild>True</EnforceCodeStyleInBuild>
<BepInExPluginGuid>io.zfolmt.Bloodcraft</BepInExPluginGuid>
<LangVersion>preview</LangVersion>
<EnablePreviewFeatures>true</EnablePreviewFeatures>
<OutputType>Exe</OutputType>
<UseAppHost>false</UseAppHost>
<NuGetAudit>False</NuGetAudit>
<RunGenerateREADME>true</RunGenerateREADME>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Localization\Prefabs.json" />
<EmbeddedResource Include="Localization\English.json" />
<EmbeddedResource Include="Localization\Brazilian.json" />
<EmbeddedResource Include="Localization\French.json" />
<EmbeddedResource Include="Localization\German.json" />
<EmbeddedResource Include="Localization\Hungarian.json" />
<EmbeddedResource Include="Localization\Italian.json" />
<EmbeddedResource Include="Localization\Japanese.json" />
<EmbeddedResource Include="Localization\Koreana.json" />
<EmbeddedResource Include="Localization\Latam.json" />
<EmbeddedResource Include="Localization\Polish.json" />
<EmbeddedResource Include="Localization\Russian.json" />
<EmbeddedResource Include="Localization\SChinese.json" />
<EmbeddedResource Include="Localization\TChinese.json" />
<EmbeddedResource Include="Localization\Thai.json" />
<EmbeddedResource Include="Localization\Turkish.json" />
<EmbeddedResource Include="Localization\Spanish.json" />
<EmbeddedResource Include="Localization\Vietnamese.json" />
<EmbeddedResource Include="Resources\secrets.json" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.668" IncludeAssets="compile" />
<PackageReference Include="VRising.Unhollowed.Client" Version="1.0.5.802790001" />
<PackageReference Include="VRising.VampireCommandFramework" Version="0.9.0" />
</ItemGroup>
<Target Name="BuildToServer" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(ProjectName).dll" DestinationFolder="C:\Program Files (x86)\Steam\steamapps\common\VRising\VRising_Server\BepInEx\plugins" />
</Target>
<Target Name="GenerateReadMe" Condition="'$(RunGenerateREADME)' == 'true'" AfterTargets="Build">
<Exec Command="dotnet "$(TargetDir)$(AssemblyName).dll" "$(ProjectDir)Commands" "$(ProjectDir)README.md"" />
</Target>
</Project>