Object poses in a Environment #3974
Replies: 3 comments
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Sizes and positions of all obstacles in the environment can be read through UE editor. So I think obtaining these information by hand can definitely solve this problem. |
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@GimpelZhang Thanks for your comment. |
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Hi! did you try with simSetObjectPose? (https://microsoft.github.io/AirSim/apis/#common-apis) |
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I want to define some random position points in the Blocks environment and train a drone as an RL agent to reach to the goals. I should reject the goals which are in the object's mesh area. How can I check it and choose just the points that are not in the blocks?
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