Unresponsive Multirotor in Unreal Environment When Using AirSim APIs in Visual Studio 2022 #4895
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laebasayed
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I am trying to run hello_drone.py in Visual Studio 2022 using AirSim APIs however my multirotor in Unreal environment is not responsive. Irrespective of the commands given, it is performing in a same fashion, that is, it keeps falling from the same player start position to the ground and continues this motion in a loop. Moreover, the output window keeps printing "Press any key to get camera parameters" and "Press any key to get images" even though there's no print statement of that sort in the script.
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