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[SPIR-V] Compiling node shader (work graphs) produces error: semantic string missing for shader input variable 'h' #7021

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N04H02 opened this issue Nov 25, 2024 · 2 comments
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bug Bug, regression, crash spirv Work related to SPIR-V

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@N04H02
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N04H02 commented Nov 25, 2024

Description

Compiling a valid node shader results in error: semantic string missing for shader input variable 'h'.

Shaders tested were following:

Steps to Reproduce

  1. Download sanity-entry_cs.hlsl from vulkan-samples
  2. Execute dxc.exe -T lib_6_9 -spirv -fspv-target-env=vulkan1.3 -enable-16bit-types -Fo output.spv sanity_entry_cs.hlsl to compile the shader

Actual Behavior

Compilation fails with the error: error: semantic string missing for shader input variable 'h'

Environment

  • DXC version (dxcompiler.dll: 1.8 - 1.8.2407.7 OR dxcompiler.dll: 1.9 - 1.8.2404.55)
  • Host Operating System Windows 11 23H2
@N04H02 N04H02 added bug Bug, regression, crash needs-triage Awaiting triage spirv Work related to SPIR-V labels Nov 25, 2024
@damyanp damyanp moved this to For Google in HLSL Triage Dec 3, 2024
@s-perron
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@danbrown-amd Can you comment on where you are in your work graph implementation?

AFAIK, the SPIR-V backend does not support work graphs yet, and we will need to wait for #5960 to be completed. I will close this for now as a duplicate of that issue.

@github-project-automation github-project-automation bot moved this from For Google to Triaged in HLSL Triage Jan 13, 2025
@s-perron s-perron removed the needs-triage Awaiting triage label Jan 13, 2025
@danbrown-amd
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@s-perron An implementation is currently available via AMD GPUOpen. A few non-technical matters remain to be resolved before I submit a PR here.

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Labels
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