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@danbrown-amd Can you comment on where you are in your work graph implementation?
AFAIK, the SPIR-V backend does not support work graphs yet, and we will need to wait for #5960 to be completed. I will close this for now as a duplicate of that issue.
Description
Compiling a valid node shader results in
error: semantic string missing for shader input variable 'h'
.Shaders tested were following:
Steps to Reproduce
sanity-entry_cs.hlsl
from vulkan-samplesdxc.exe -T lib_6_9 -spirv -fspv-target-env=vulkan1.3 -enable-16bit-types -Fo output.spv sanity_entry_cs.hlsl
to compile the shaderActual Behavior
Compilation fails with the error:
error: semantic string missing for shader input variable 'h'
Environment
dxcompiler.dll: 1.8 - 1.8.2407.7
ORdxcompiler.dll: 1.9 - 1.8.2404.55
)The text was updated successfully, but these errors were encountered: