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CreateComittedResource is fine,
However is good to add interface to CreateTexture, CreateTextureEx
Particularly on d3d12 this allocator is very often used
https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Support for a callback to the interface + initial resource transition will be fine
The text was updated successfully, but these errors were encountered:
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CreateComittedResource is fine,
However is good to add interface to CreateTexture, CreateTextureEx
Particularly on d3d12 this allocator is very often used
https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Support for a callback to the interface + initial resource transition will be fine
The text was updated successfully, but these errors were encountered: