From 37dbc64bca8e895389ff066ebf52ead37d0f139c Mon Sep 17 00:00:00 2001 From: Yoon Park Date: Fri, 11 Oct 2019 12:30:12 -0700 Subject: [PATCH] Upgraded to MRTK v2.1.0 --- .../Prefabs/ElementContainer.prefab | 244 +- .../Prefabs/LayoutStyleButtons.prefab | 88 +- .../Profiles/ElementBox.asset | 450 +- .../Profiles/ElementFrontPanel.asset | 559 +- Assets/MRDL_PeriodicTable/Scenes/Main.unity | 18 +- .../Scripts/PeriodicTableLoader.cs | 1 - .../Scripts/PresentToPlayer.cs | 6 +- .../Audio/Scripts/LoFiFilterSelection.cs.meta | 2 +- .../Scripts/BoundaryVisualizationDemo.cs.meta | 2 +- .../DemoBasicSetup/Scripts/ColorTap.cs.meta | 2 +- .../Scripts/FollowEyeGazeGazeProvider.cs.meta | 2 +- .../Scripts/BaseClasses/PanZoomBase.cs | 6 - .../Scripts/BaseClasses/PanZoomBase.cs.meta | 2 +- .../BaseClasses/PanZoomBaseRectTransf.cs.meta | 2 +- .../Scripts/BaseClasses/PanZoomBaseTexture.cs | 3 - .../BaseClasses/PanZoomBaseTexture.cs.meta | 2 +- .../Scripts/PanZoomRectTransf.cs.meta | 2 +- 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ShaderOptionNames: + - _ReflectionPower + - _EmissionStrength + - _RimPower + - _NearPlaneFadeDistance + ShaderName: HUX/Acrylic Reflective + customProperties: [] + easing: Enabled: 1 Curve: serializedVersion: 2 @@ -656,11 +156,4 @@ MonoBehaviour: m_PostInfinity: 2 m_RotationOrder: 4 LerpTime: 0.2 - NoEasing: 0 - IsValid: 1 - ThemeTarget: - Properties: [] - Target: {fileID: 0} - States: [] - CustomSettings: [] - States: {fileID: 11400000, guid: 5eac1712038236e4b8ffdb3893804fe1, type: 2} + states: {fileID: 11400000, guid: 5eac1712038236e4b8ffdb3893804fe1, type: 2} diff --git a/Assets/MRDL_PeriodicTable/Scenes/Main.unity b/Assets/MRDL_PeriodicTable/Scenes/Main.unity index 24206412..b56c1656 100644 --- a/Assets/MRDL_PeriodicTable/Scenes/Main.unity +++ b/Assets/MRDL_PeriodicTable/Scenes/Main.unity @@ -142,7 +142,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 83d9acc7968244a8886f3af591305bcb, type: 3} m_Name: m_EditorClassIdentifier: - activeProfile: {fileID: 11400000, guid: 1409021b078aee24793524418406a6d4, type: 2} + activeProfile: {fileID: 11400000, guid: 7e7c962b9eb9dfa44993d5b2f2576752, type: 2} --- !u!4 &22830820 Transform: m_ObjectHideFlags: 0 @@ -4157,42 +4157,42 @@ PrefabInstance: - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalPosition.y - value: -0.5139 + value: -0.2 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalPosition.z - value: 0.796 + value: 0.45 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalRotation.x - value: 0.36497167 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalRotation.y - value: 0.27781588 + value: 0.30070576 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalRotation.z - value: -0.1150751 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalRotation.w - value: 0.8811196 + value: 0.953717 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_RootOrder - value: 9 + value: 5 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 45 + value: 0 objectReference: {fileID: 0} - target: {fileID: 2596217548144560712, guid: 060e749d11f9010408c15aeb6462b5b7, type: 3} diff --git a/Assets/MRDL_PeriodicTable/Scripts/PeriodicTableLoader.cs b/Assets/MRDL_PeriodicTable/Scripts/PeriodicTableLoader.cs index 7fd5f7eb..d86cebac 100644 --- a/Assets/MRDL_PeriodicTable/Scripts/PeriodicTableLoader.cs +++ b/Assets/MRDL_PeriodicTable/Scripts/PeriodicTableLoader.cs @@ -126,7 +126,6 @@ public void InitializeData() } Parent.localPosition = new Vector3(0.0f, -0.7f, 0.7f); } - } } } \ No newline at end of file diff --git a/Assets/MRDL_PeriodicTable/Scripts/PresentToPlayer.cs b/Assets/MRDL_PeriodicTable/Scripts/PresentToPlayer.cs index 180c4806..2894eb15 100644 --- a/Assets/MRDL_PeriodicTable/Scripts/PresentToPlayer.cs +++ b/Assets/MRDL_PeriodicTable/Scripts/PresentToPlayer.cs @@ -28,6 +28,7 @@ public bool Presenting public float PresentationDistance = 1f; public float TravelTime = 1f; + public AnimationCurve SmoothPosition = AnimationCurve.EaseInOut(0, 0, 1, 1); public bool OrientToCamera = true; public bool OrientYAxisOnly = true; public Transform TargetTranfsorm; @@ -82,7 +83,8 @@ IEnumerator PresentOverTime() { // Move the object directly in front of player normalizedProgress = (Time.time - startTime) / TravelTime; - TargetTranfsorm.position = Vector3.Lerp(initialPosition, targetPosition, normalizedProgress); + TargetTranfsorm.position = Vector3.Lerp(initialPosition, targetPosition, SmoothPosition.Evaluate(normalizedProgress)); + if (OrientToCamera) { TargetTranfsorm.rotation = Quaternion.Lerp(TargetTranfsorm.rotation, targetRotation, Time.deltaTime * 10f); @@ -104,7 +106,7 @@ IEnumerator PresentOverTime() while (normalizedProgress < 1f) { normalizedProgress = (Time.time - startTime) / TravelTime; - TargetTranfsorm.position = Vector3.Lerp(targetPosition, initialPosition, normalizedProgress); + TargetTranfsorm.position = Vector3.Lerp(targetPosition, initialPosition, SmoothPosition.Evaluate(normalizedProgress)); if (OrientToCamera) { TargetTranfsorm.rotation = Quaternion.Lerp(TargetTranfsorm.rotation, initialRotation, Time.deltaTime * 10f); diff --git a/Assets/MixedRealityToolkit.Examples/Demos/Audio/Scripts/LoFiFilterSelection.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/Audio/Scripts/LoFiFilterSelection.cs.meta index 664de85b..ea675cdc 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/Audio/Scripts/LoFiFilterSelection.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/Audio/Scripts/LoFiFilterSelection.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 93d49a6ae68a4f6ca0fea653caaa74fc, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scripts/BoundaryVisualizationDemo.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scripts/BoundaryVisualizationDemo.cs.meta index 1693d6dc..a18b87f7 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scripts/BoundaryVisualizationDemo.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scripts/BoundaryVisualizationDemo.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 93d49a6ae68a4f6ca0fea653caaa74fc, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/ColorTap.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/ColorTap.cs.meta index e6a64536..48b0abc8 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/ColorTap.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/ColorTap.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/FollowEyeGazeGazeProvider.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/FollowEyeGazeGazeProvider.cs.meta index 774a4448..f45d0183 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/FollowEyeGazeGazeProvider.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/FollowEyeGazeGazeProvider.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs index eb2e5cac..d068b7bf 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs @@ -207,7 +207,6 @@ public void AutoPan() /// /// Scroll sideways. /// - /// public void PanHorizontally(float speed) { offsetRate_Pan = new Vector2(Time.deltaTime * speed, offsetRate_Pan.y); @@ -216,7 +215,6 @@ public void PanHorizontally(float speed) /// /// Scroll from top to bottom /// - /// public void PanVertically(float speed) { offsetRate_Pan = new Vector2(offsetRate_Pan.x, Time.deltaTime * speed); @@ -235,7 +233,6 @@ public void DisableHandZoom() /// /// Resets the zoom speed and sets the correct zoom direction when first engaging with "zoom in/out" /// - /// private void ZoomStart(bool zoomIn) { zoomSpeed = 0; @@ -538,9 +535,6 @@ private IEnumerator ZoomAndStop(bool zoomIn) /// Wrapper to ease keeping parameters up-to-date /// /// - /// - /// - /// internal bool UpdateValues(ref T objBase, T objLocal) { if (!EqualityComparer.Default.Equals(objBase, objLocal)) diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs.meta index f0cc8d40..cc2428cb 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBase.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseRectTransf.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseRectTransf.cs.meta index e2f3fe7f..be04bc50 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseRectTransf.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseRectTransf.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs index 3a56771f..93e20a85 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs @@ -73,9 +73,6 @@ public void Initialize(float newAspectRatio) /// Returns the pan speed. /// /// Normalized cursor position in the hit box. Center is assumed to be at [-0.5, 0.5]. - /// - /// - /// public override float ComputePanSpeed(float uvCursorPos, float maxSpeed, float minDistFromCenterForAutoPan) { // UV space from [0,1] -> Center: [-0.5, 0.5] diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs.meta index e25aa316..6e6c1789 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/BaseClasses/PanZoomBaseTexture.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomRectTransf.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomRectTransf.cs.meta index 6d7649d9..fb3027a6 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomRectTransf.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomRectTransf.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomTexture.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomTexture.cs.meta index 5fe76bb6..839ebe84 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomTexture.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/PanZoomTexture.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollRectTransf.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollRectTransf.cs.meta index 62085237..450ac3ae 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollRectTransf.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollRectTransf.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollTexture.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollTexture.cs.meta index 8580b025..8a838c04 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollTexture.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/ScrollTexture.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/TargetMoveToCamera.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/TargetMoveToCamera.cs.meta index b861ec17..3080e1cd 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/TargetMoveToCamera.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoScrollPanZoom/Scripts/TargetMoveToCamera.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_blue.mat b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_blue.mat index b6727bbb..59b03df5 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_blue.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_blue.mat @@ -10,9 +10,8 @@ Material: m_Name: mat_destination_blue m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT _DISABLE_ALBEDO_MAP - _HOVER_LIGHT _REFLECTIONS _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 + m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: @@ -45,6 +44,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _IridescentSpectrumMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -69,12 +72,17 @@ Material: - _AlbedoAlphaMode: 0 - _AlbedoAssignedAtRuntime: 0 - _BlendOp: 0 + - _BlendedClippingWidth: 1 - _BorderLight: 0 - _BorderLightOpaque: 0 + - _BorderLightOpaqueAlpha: 1 + - _BorderLightReplacesAlbedo: 0 - _BorderLightUsesHoverColor: 1 - - _BorderMinValue: 0.1 - - _BorderWidth: 0.1 + - _BorderMinValue: 0.05 + - _BorderWidth: 0.05 - _BumpScale: 1 + - _ClippingBorder: 0 + - _ClippingBorderWidth: 0.025 - _ClippingPlane: 0 - _ClippingPlaneBorder: 0 - _ClippingPlaneBorderWidth: 0.025 @@ -92,26 +100,39 @@ Material: - _EnableHoverColorOverride: 0 - _EnableLocalSpaceTriplanarMapping: 0 - _EnableNormalMap: 0 + - _EnableProximityLightColorOverride: 0 - _EnableTriplanarMapping: 0 - _EnvironmentColorIntensity: 0.5 - _EnvironmentColorThreshold: 1.5 - _EnvironmentColoring: 0 - _FadeBeginDistance: 0.85 - _FadeCompleteDistance: 0.5 + - _FadeMinValue: 0 + - _FluentLightIntensity: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _HoverLight: 1 + - _HoverLight: 0 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 + - _InnerGlowPower: 2.68 - _InstancedColor: 0 + - _Iridescence: 0 + - _IridescenceAngle: -0.78 + - _IridescenceIntensity: 0.5 + - _IridescenceThreshold: 0.05 - _Metallic: 0 - _Mode: 0 + - _NearLightFade: 0 - _NearPlaneFade: 0 - _NormalMapScale: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _Reflections: 1 + - _ProximityLight: 0 + - _ProximityLightSubtractive: 0 + - _ProximityLightTwoSided: 0 + - _Reflections: 0 - _Refraction: 0 - _RefractiveIndex: 0 - _RenderQueueOverride: -1 @@ -122,7 +143,8 @@ Material: - _RoundCorners: 0 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 + - _SpecularHighlights: 0 + - _SphericalHarmonics: 0 - _SrcBlend: 1 - _Stencil: 0 - _StencilComparison: 0 @@ -130,12 +152,19 @@ Material: - _StencilReference: 0 - _TriplanarMappingBlendSharpness: 4 - _UVSec: 0 + - _VertexColors: 0 + - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 + - _VertexExtrusionValue: 0 + - _ZOffsetFactor: 0 + - _ZOffsetUnits: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: - _ClipPlane: {r: 0, g: 1, b: 0, a: 0} + - _ClippingBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - - _Color: {r: 0.062477753, g: 0.08642863, b: 0.33962262, a: 1} + - _Color: {r: 0.27536488, g: 0.29355088, b: 0.49056602, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1} @@ -144,4 +173,7 @@ Material: - _HoverColorOpaqueOverride: {r: 1, g: 1, b: 1, a: 1} - _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1} - _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75} + - _ProximityLightCenterColorOverride: {r: 1, g: 0, b: 0, a: 0} + - _ProximityLightMiddleColorOverride: {r: 0, g: 1, b: 0, a: 0.5} + - _ProximityLightOuterColorOverride: {r: 0, g: 0, b: 1, a: 1} - _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_purple.mat b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_purple.mat index 7bbf2a19..4d088fbf 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_purple.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_purple.mat @@ -10,7 +10,7 @@ Material: m_Name: mat_destination_purple m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT _DISABLE_ALBEDO_MAP - _HOVER_LIGHT _REFLECTIONS _SPECULAR_HIGHLIGHTS + _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -45,6 +45,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _IridescentSpectrumMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -69,12 +73,17 @@ Material: - _AlbedoAlphaMode: 0 - _AlbedoAssignedAtRuntime: 0 - _BlendOp: 0 + - _BlendedClippingWidth: 1 - _BorderLight: 0 - _BorderLightOpaque: 0 + - _BorderLightOpaqueAlpha: 1 + - _BorderLightReplacesAlbedo: 0 - _BorderLightUsesHoverColor: 1 - _BorderMinValue: 0.1 - _BorderWidth: 0.1 - _BumpScale: 1 + - _ClippingBorder: 0 + - _ClippingBorderWidth: 0.025 - _ClippingPlane: 0 - _ClippingPlaneBorder: 0 - _ClippingPlaneBorderWidth: 0.025 @@ -92,26 +101,39 @@ Material: - _EnableHoverColorOverride: 0 - _EnableLocalSpaceTriplanarMapping: 0 - _EnableNormalMap: 0 + - _EnableProximityLightColorOverride: 0 - _EnableTriplanarMapping: 0 - _EnvironmentColorIntensity: 0.5 - _EnvironmentColorThreshold: 1.5 - _EnvironmentColoring: 0 - _FadeBeginDistance: 0.85 - _FadeCompleteDistance: 0.5 + - _FadeMinValue: 0 + - _FluentLightIntensity: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _HoverLight: 1 + - _HoverLight: 0 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 + - _InnerGlowPower: 4 - _InstancedColor: 0 + - _Iridescence: 0 + - _IridescenceAngle: -0.78 + - _IridescenceIntensity: 0.5 + - _IridescenceThreshold: 0.05 - _Metallic: 0 - _Mode: 0 + - _NearLightFade: 0 - _NearPlaneFade: 0 - _NormalMapScale: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _Reflections: 1 + - _ProximityLight: 0 + - _ProximityLightSubtractive: 0 + - _ProximityLightTwoSided: 0 + - _Reflections: 0 - _Refraction: 0 - _RefractiveIndex: 0 - _RenderQueueOverride: -1 @@ -123,6 +145,7 @@ Material: - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SphericalHarmonics: 0 - _SrcBlend: 1 - _Stencil: 0 - _StencilComparison: 0 @@ -130,12 +153,19 @@ Material: - _StencilReference: 0 - _TriplanarMappingBlendSharpness: 4 - _UVSec: 0 + - _VertexColors: 0 + - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 + - _VertexExtrusionValue: 0 + - _ZOffsetFactor: 0 + - _ZOffsetUnits: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: - _ClipPlane: {r: 0, g: 1, b: 0, a: 0} + - _ClippingBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - - _Color: {r: 0.41509432, g: 0.048949793, b: 0.37441173, a: 1} + - _Color: {r: 0.745283, g: 0.35506406, b: 0.70050377, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1} @@ -144,4 +174,7 @@ Material: - _HoverColorOpaqueOverride: {r: 1, g: 1, b: 1, a: 1} - _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1} - _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75} + - _ProximityLightCenterColorOverride: {r: 1, g: 0, b: 0, a: 0} + - _ProximityLightMiddleColorOverride: {r: 0, g: 1, b: 0, a: 0.5} + - _ProximityLightOuterColorOverride: {r: 0, g: 0, b: 1, a: 1} - _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_yellow.mat b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_yellow.mat index 497e9acf..9276cd74 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_yellow.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_destination_yellow.mat @@ -10,7 +10,7 @@ Material: m_Name: mat_destination_yellow m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT - _DISABLE_ALBEDO_MAP _HOVER_LIGHT _REFLECTIONS _SPECULAR_HIGHLIGHTS + _DISABLE_ALBEDO_MAP _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -45,6 +45,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _IridescentSpectrumMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -69,12 +73,17 @@ Material: - _AlbedoAlphaMode: 0 - _AlbedoAssignedAtRuntime: 0 - _BlendOp: 0 + - _BlendedClippingWidth: 1 - _BorderLight: 0 - _BorderLightOpaque: 0 + - _BorderLightOpaqueAlpha: 1 + - _BorderLightReplacesAlbedo: 0 - _BorderLightUsesHoverColor: 1 - _BorderMinValue: 0.1 - _BorderWidth: 0.1 - _BumpScale: 1 + - _ClippingBorder: 0 + - _ClippingBorderWidth: 0.025 - _ClippingPlane: 0 - _ClippingPlaneBorder: 0 - _ClippingPlaneBorderWidth: 0.025 @@ -92,26 +101,39 @@ Material: - _EnableHoverColorOverride: 0 - _EnableLocalSpaceTriplanarMapping: 0 - _EnableNormalMap: 0 + - _EnableProximityLightColorOverride: 0 - _EnableTriplanarMapping: 0 - _EnvironmentColorIntensity: 0.5 - _EnvironmentColorThreshold: 1.5 - _EnvironmentColoring: 0 - _FadeBeginDistance: 0.85 - _FadeCompleteDistance: 0.5 + - _FadeMinValue: 0 + - _FluentLightIntensity: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _HoverLight: 1 + - _HoverLight: 0 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 + - _InnerGlowPower: 2.99 - _InstancedColor: 0 + - _Iridescence: 0 + - _IridescenceAngle: -0.78 + - _IridescenceIntensity: 0.5 + - _IridescenceThreshold: 0.05 - _Metallic: 0 - _Mode: 0 + - _NearLightFade: 0 - _NearPlaneFade: 0 - _NormalMapScale: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _Reflections: 1 + - _ProximityLight: 0 + - _ProximityLightSubtractive: 0 + - _ProximityLightTwoSided: 0 + - _Reflections: 0 - _Refraction: 0 - _RefractiveIndex: 0 - _RenderQueueOverride: -1 @@ -123,6 +145,7 @@ Material: - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SphericalHarmonics: 0 - _SrcBlend: 1 - _Stencil: 0 - _StencilComparison: 0 @@ -130,12 +153,19 @@ Material: - _StencilReference: 0 - _TriplanarMappingBlendSharpness: 4 - _UVSec: 0 + - _VertexColors: 0 + - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 + - _VertexExtrusionValue: 0 + - _ZOffsetFactor: 0 + - _ZOffsetUnits: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: - _ClipPlane: {r: 0, g: 1, b: 0, a: 0} + - _ClippingBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - - _Color: {r: 0.43444195, g: 0.4433962, b: 0.15686187, a: 0.28627452} + - _Color: {r: 0.8584906, g: 0.6870186, b: 0.2794144, a: 0.28627452} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1} @@ -144,4 +174,7 @@ Material: - _HoverColorOpaqueOverride: {r: 1, g: 1, b: 1, a: 1} - _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1} - _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75} + - _ProximityLightCenterColorOverride: {r: 1, g: 0, b: 0, a: 0} + - _ProximityLightMiddleColorOverride: {r: 0, g: 1, b: 0, a: 0.5} + - _ProximityLightOuterColorOverride: {r: 0, g: 0, b: 1, a: 1} - _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_sliderbar.mat b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_sliderbar.mat index 6ee87d11..ce0a710a 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_sliderbar.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Materials/mat_sliderbar.mat @@ -8,10 +8,9 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: mat_sliderbar - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHABLEND_ON _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT - _DISABLE_ALBEDO_MAP _EMISSION _GLOSSYREFLECTIONS_OFF _HOVER_LIGHT _INNER_GLOW - _IRIDESCENCE _REFLECTIONS _SPECULARHIGHLIGHTS_OFF _SPECULAR_HIGHLIGHTS + m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} + m_ShaderKeywords: _ALPHABLEND_ON _BORDER_LIGHT_USES_HOVER_COLOR _DISABLE_ALBEDO_MAP + _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF m_LightmapFlags: 1 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 @@ -78,6 +77,7 @@ Material: - _AlbedoAlphaMode: 0 - _AlbedoAssignedAtRuntime: 0 - _BlendOp: 0 + - _BlendedClippingWidth: 1 - _BorderLight: 0 - _BorderLightOpaque: 0 - _BorderLightOpaqueAlpha: 1 @@ -98,41 +98,48 @@ Material: - _CustomMode: 2 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - - _DirectionalLight: 1 + - _DirectionalLight: 0 - _DstBlend: 10 - _EdgeSmoothingValue: 0.0172 - _EnableChannelMap: 0 - - _EnableEmission: 1 + - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 - _EnableHoverColorOverride: 0 - _EnableLocalSpaceTriplanarMapping: 0 - _EnableNormalMap: 0 + - _EnableProximityLightColorOverride: 0 - _EnableTriplanarMapping: 0 - _EnvironmentColorIntensity: 0.5 - _EnvironmentColorThreshold: 1.5 - _EnvironmentColoring: 0 - _FadeBeginDistance: 0.85 - _FadeCompleteDistance: 0.5 + - _FadeMinValue: 0 + - _FluentLightIntensity: 1 - _GlossMapScale: 1 - _Glossiness: 0.338 - _GlossyReflections: 0 - - _HoverLight: 1 + - _HoverLight: 0 - _HoverLightOpaque: 0 - - _InnerGlow: 1 + - _IgnoreZScale: 0 + - _InnerGlow: 0 - _InnerGlowPower: 4 - _InstancedColor: 0 - - _Iridescence: 1 + - _Iridescence: 0 - _IridescenceAngle: -0.78 - _IridescenceIntensity: 0.254 - _IridescenceThreshold: 0.05 - _Metallic: 0.368 - - _Mode: 2 + - _Mode: 5 + - _NearLightFade: 0 - _NearPlaneFade: 0 - _NormalMapScale: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - _ProximityLight: 0 - - _Reflections: 1 + - _ProximityLightSubtractive: 0 + - _ProximityLightTwoSided: 0 + - _Reflections: 0 - _Refraction: 0 - _RefractiveIndex: 0 - _RenderQueueOverride: -1 @@ -141,7 +148,7 @@ Material: - _RoundCornerMargin: 0.01 - _RoundCornerRadius: 0.25 - _RoundCorners: 0 - - _Smoothness: 0.287 + - _Smoothness: 0.338 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 0 - _SphericalHarmonics: 0 @@ -153,13 +160,18 @@ Material: - _TriplanarMappingBlendSharpness: 4 - _UVSec: 0 - _VertexColors: 0 + - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 + - _VertexExtrusionValue: 0 + - _ZOffsetFactor: 0 + - _ZOffsetUnits: 0 - _ZTest: 4 - - _ZWrite: 0 + - _ZWrite: 1 m_Colors: - _ClipPlane: {r: 0, g: 1, b: 0, a: 0} - _ClippingBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - _ClippingPlaneBorderColor: {r: 1, g: 0.2, b: 0, a: 1} - - _Color: {r: 0.5754717, g: 0.5754717, b: 0.5754717, a: 1} + - _Color: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _EnvironmentColorX: {r: 1, g: 0, b: 0, a: 1} @@ -168,5 +180,8 @@ Material: - 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icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Scripts/MoveObjByEyeGaze.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Scripts/MoveObjByEyeGaze.cs index f6a66801..5d1d883b 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Scripts/MoveObjByEyeGaze.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Scripts/MoveObjByEyeGaze.cs @@ -1,5 +1,5 @@ -// Copyright (c) Microsoft Corporation. All rights reserved. -// Licensed under the MIT License. See LICENSE in the project root for license information. +// Copyright (c) Microsoft Corporation. +// Licensed under the MIT License. using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.Utilities; @@ -21,24 +21,7 @@ public class MoveObjByEyeGaze : MonoBehaviour, IMixedRealityPointerHandler, IMixedRealityHandJointHandler { - private IMixedRealityInputSystem inputSystem = null; - - /// - /// The active instance of the input system. - /// - private IMixedRealityInputSystem InputSystem - { - get - { - if (inputSystem == null) - { - MixedRealityServiceRegistry.TryGetService(out inputSystem); - } - return inputSystem; - } - } - - private IMixedRealityEyeGazeProvider EyeTrackingProvider => eyeTrackingProvider ?? (eyeTrackingProvider = InputSystem?.EyeGazeProvider); + private IMixedRealityEyeGazeProvider EyeTrackingProvider => eyeTrackingProvider ?? (eyeTrackingProvider = CoreServices.InputSystem?.EyeGazeProvider); private IMixedRealityEyeGazeProvider eyeTrackingProvider = null; #region Serialized variables @@ -259,12 +242,12 @@ void IMixedRealitySpeechHandler.OnSpeechKeywordRecognized(SpeechEventData eventD if (voiceAction_PutThis == eventData.MixedRealityInputAction) { DragAndDrop_Start(); - InputSystem.PushModalInputHandler(gameObject); + CoreServices.InputSystem.PushModalInputHandler(gameObject); } else if (voiceAction_OverHere == eventData.MixedRealityInputAction) { DragAndDrop_Finish(); - InputSystem.PopModalInputHandler(); + CoreServices.InputSystem.PopModalInputHandler(); } } #endregion @@ -368,7 +351,7 @@ private void HandDrag_Start() handPos_relative = Vector3.zero; handPos_absolute = Vector3.zero; DragAndDrop_Start(); - InputSystem.PushModalInputHandler(gameObject); + CoreServices.InputSystem.PushModalInputHandler(gameObject); } } @@ -383,7 +366,7 @@ private void HandDrag_Stop() handIsPinching = false; handPos_relative = Vector3.zero; DragAndDrop_Finish(); - InputSystem.PopModalInputHandler(); + CoreServices.InputSystem.PopModalInputHandler(); currEngagedHand = Handedness.None; } } @@ -391,7 +374,6 @@ private void HandDrag_Stop() /// /// Check whether the user is looking away from the target. /// - /// private bool IsLookingAwayFromTarget() { // First, let's check if the target is still hit by the eye gaze cursor @@ -416,7 +398,6 @@ private bool IsLookingAwayFromTarget() /// /// Determine whether the user is looking away from the preview. /// - /// private bool IsLookingAwayFromPreview() { if (prevPreviewPos == null || EyeTrackingProvider == null) @@ -481,8 +462,6 @@ private bool IsDestinationPlausible() /// /// Retrieve a valid location for placing the target. /// - /// - /// private Vector3 GetValidPlacemLocation(GameObject hitobj) { // Determine position @@ -598,7 +577,6 @@ public void DragAndDrop_Finish() /// /// Move the target using relative input values. /// - /// private void RelativeMoveUpdate(Vector3 relativeMovement) { manualTargetManip = false; @@ -608,7 +586,6 @@ private void RelativeMoveUpdate(Vector3 relativeMovement) /// /// Compute the angle between the initial (when selecting the target) and current eye gaze direction. /// - 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All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. +using Microsoft.MixedReality.Toolkit.Input; using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; -using Microsoft.MixedReality.Toolkit.Input; #if WINDOWS_UWP using System.Threading.Tasks; @@ -26,15 +26,14 @@ public class UserInputPlayback : MonoBehaviour [SerializeField] private DrawOnTexture[] heatmapRefs = null; - private StreamReader streamReader; private List loggedLines; #if WINDOWS_UWP - private StorageFolder UWP_RootFolder = KnownFolders.MusicLibrary; - private string UWP_SubFolderName = "MRTK_ET_Demo\\tester"; - private string UWP_FileName = "mrtk_log_mostRecentET.csv"; - private StorageFolder UWP_LogSessionFolder; - private StorageFile UWP_LogFile; + private StorageFolder uwpRootFolder = KnownFolders.MusicLibrary; + private readonly string uwpSubFolderName = "MRTK_ET_Demo\\tester"; + private readonly string uwpFileName = "mrtk_log_mostRecentET.csv"; + private StorageFolder uwpLogSessionFolder; + private StorageFile uwpLogFile; #endif private void Start() @@ -58,16 +57,16 @@ public async Task UWP_Load() public async Task UWP_LoadNewFile(string filename) { ResetCurrentStream(); - bool fileExists = await UWP_FileExists(UWP_SubFolderName, UWP_FileName); + bool fileExists = await UWP_FileExists(uwpSubFolderName, uwpFileName); if (fileExists) { - txt_LoadingUpdate.text = "File exists: " + UWP_FileName; - await UWP_ReadData(UWP_LogFile); + txt_LoadingUpdate.text = "File exists: " + uwpFileName; + await UWP_ReadData(uwpLogFile); } else { - txt_LoadingUpdate.text = "Error: File does not exist! " + UWP_FileName; + txt_LoadingUpdate.text = "Error: File does not exist! 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Simply flip your visor up and + back down and a notification should appear asking you to go through + the calibration. 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sceneSystemProfile: {fileID: 0} - enableSceneSystem: 0 + sceneSystemProfile: {fileID: 11400000, guid: 804bab7b8e8e6e545a0924260c4f5c3f, type: 2} + enableSceneSystem: 1 sceneSystemType: - reference: - registeredServiceProvidersProfile: {fileID: 0} + reference: Microsoft.MixedReality.Toolkit.SceneSystem.MixedRealitySceneSystem, + Microsoft.MixedReality.Toolkit.Services.SceneSystem + registeredServiceProvidersProfile: {fileID: 11400000, guid: ac2fb1c077158d74dba65bebd28ce63f, + type: 2} useServiceInspectors: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Profiles/EyeTrackingDemoInputSimulationProfile.asset b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Profiles/EyeTrackingDemoInputSimulationProfile.asset index 7ce9960b..da3c8fa6 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Profiles/EyeTrackingDemoInputSimulationProfile.asset +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Profiles/EyeTrackingDemoInputSimulationProfile.asset @@ -13,28 +13,49 @@ MonoBehaviour: m_Name: EyeTrackingDemoInputSimulationProfile m_EditorClassIdentifier: isCustomProfile: 1 + indicatorsPrefab: {fileID: 0} + mouseRotationSensitivity: 0.1 + mouseX: Mouse X + mouseY: Mouse Y + mouseScroll: Mouse ScrollWheel + doublePressTime: 0.4 isCameraControlEnabled: 1 - extraMouseSensitivityScale: 3 - defaultMouseSensitivity: 0.1 - mouseLookButton: 1 + mouseLookSpeed: 3 + mouseLookButton: + bindingType: 1 + code: 1 + mouseLookToggle: 0 isControllerLookInverted: 1 currentControlMode: 0 - fastControlKey: 305 + fastControlKey: + bindingType: 2 + code: 305 controlSlowSpeed: 0.1 controlFastSpeed: 1 moveHorizontal: Horizontal moveVertical: Vertical - mouseX: Mouse X - mouseY: Mouse Y + moveUpDown: UpDown lookHorizontal: AXIS_4 lookVertical: AXIS_5 simulateEyePosition: 1 - handSimulationMode: 2 - toggleLeftHandKey: 116 - toggleRightHandKey: 121 + defaultHandSimulationMode: 2 + toggleLeftHandKey: + bindingType: 2 + code: 116 + toggleRightHandKey: + bindingType: 2 + code: 121 handHideTimeout: 0.2 - leftHandManipulationKey: 304 - rightHandManipulationKey: 32 + leftHandManipulationKey: + bindingType: 2 + code: 304 + rightHandManipulationKey: + bindingType: 2 + code: 32 + mouseHandRotationSpeed: 30 + handRotateButton: + bindingType: 2 + code: 306 defaultHandGesture: 2 leftMouseHandGesture: 3 middleMouseHandGesture: 0 @@ -43,12 +64,5 @@ MonoBehaviour: holdStartDuration: 0.5 navigationStartThreshold: 0.03 defaultHandDistance: 0.5 - handDepthMultiplier: 0.1 + handDepthMultiplier: 0.03 handJitterAmount: 0 - yawHandCWKey: 101 - yawHandCCWKey: 113 - pitchHandCWKey: 102 - pitchHandCCWKey: 114 - rollHandCWKey: 120 - rollHandCCWKey: 122 - handRotationSpeed: 100 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/AudioFeedbackPlayer.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/AudioFeedbackPlayer.cs.meta index 6189abc7..3aec23b5 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/AudioFeedbackPlayer.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/AudioFeedbackPlayer.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs index 6146c810..4d765cf4 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs @@ -16,9 +16,9 @@ public class FollowEyeGaze : MonoBehaviour [Tooltip("Display the game object along the eye gaze ray at a default distance (in meters).")] [SerializeField] private float defaultDistanceInMeters = 2f; - + private IMixedRealityInputSystem inputSystem = null; - + /// /// The active instance of the input system. /// @@ -26,43 +26,43 @@ private IMixedRealityInputSystem InputSystem { get { - if (inputSystem == null) - { - MixedRealityServiceRegistry.TryGetService(out inputSystem); - } + MixedRealityServiceRegistry.TryGetService(out inputSystem); return inputSystem; } } private void Update() { - gameObject.transform.position = InputSystem.EyeGazeProvider.GazeOrigin + InputSystem.EyeGazeProvider.GazeDirection.normalized * defaultDistanceInMeters; + if (InputSystem?.EyeGazeProvider != null) + { + gameObject.transform.position = InputSystem.EyeGazeProvider.GazeOrigin + InputSystem.EyeGazeProvider.GazeDirection.normalized * defaultDistanceInMeters; - EyeTrackingTarget lookedAtEyeTarget = EyeTrackingTarget.LookedAtEyeTarget; + EyeTrackingTarget lookedAtEyeTarget = EyeTrackingTarget.LookedAtEyeTarget; - // Update GameObject to the current eye gaze position at a given distance - if (lookedAtEyeTarget != null) - { - // Show the object at the center of the currently looked at target. - if (lookedAtEyeTarget.EyeCursorSnapToTargetCenter) + // Update GameObject to the current eye gaze position at a given distance + if (lookedAtEyeTarget != null) { - Ray rayToCenter = new Ray(CameraCache.Main.transform.position, lookedAtEyeTarget.transform.position - CameraCache.Main.transform.position); - RaycastHit hitInfo; - UnityEngine.Physics.Raycast(rayToCenter, out hitInfo); - gameObject.transform.position = hitInfo.point; + // Show the object at the center of the currently looked at target. + if (lookedAtEyeTarget.EyeCursorSnapToTargetCenter) + { + Ray rayToCenter = new Ray(CameraCache.Main.transform.position, lookedAtEyeTarget.transform.position - CameraCache.Main.transform.position); + RaycastHit hitInfo; + UnityEngine.Physics.Raycast(rayToCenter, out hitInfo); + gameObject.transform.position = hitInfo.point; + } + else + { + // Show the object at the hit position of the user's eye gaze ray with the target. + //gameObject.transform.position = EyeTrackingTarget.LookedAtPoint; + gameObject.transform.position = InputSystem.EyeGazeProvider.GazeOrigin + InputSystem.EyeGazeProvider.GazeDirection.normalized * defaultDistanceInMeters; + } } else { - // Show the object at the hit position of the user's eye gaze ray with the target. - //gameObject.transform.position = EyeTrackingTarget.LookedAtPoint; + // If no target is hit, show the object at a default distance along the gaze ray. gameObject.transform.position = InputSystem.EyeGazeProvider.GazeOrigin + InputSystem.EyeGazeProvider.GazeDirection.normalized * defaultDistanceInMeters; } } - else - { - // If no target is hit, show the object at a default distance along the gaze ray. - gameObject.transform.position = InputSystem.EyeGazeProvider.GazeOrigin + InputSystem.EyeGazeProvider.GazeDirection.normalized * defaultDistanceInMeters; - } } } } diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs.meta index f0e9b872..f21efdf9 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/FollowEyeGaze.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs index 5873d369..012ac2a8 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs @@ -58,7 +58,6 @@ private IMixedRealityInputSystem InputSystem /// /// Update text to be displayed /// - /// private void UpdateTextMesh(string msg) { if (MyTextMesh != null) @@ -70,7 +69,6 @@ private void UpdateTextMesh(string msg) /// /// This method handles displaying a given text message. /// - /// public void ShowVisualFeedback(string msg) { // Start showing the visual feedback diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs.meta index ead525a9..19fd623c 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Input/SpeechVisualFeedback.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - 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icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/LoadAdditiveScene.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/LoadAdditiveScene.cs.meta index e44943b5..77422fb9 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/LoadAdditiveScene.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/LoadAdditiveScene.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/MoveWithCamera.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/MoveWithCamera.cs.meta index 77f22530..92d37e28 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/MoveWithCamera.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/MoveWithCamera.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLoadStartScene.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLoadStartScene.cs.meta index f344f710..45881daf 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLoadStartScene.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLoadStartScene.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs index 6d66569c..58695a1d 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs @@ -124,10 +124,6 @@ private void RotateHitTarget() /// /// Clamps angle within the range of a given min and max value and maps it to the range of -180 to +180. /// - /// - /// - /// - /// private float ClampAngleInDegree(float angleInDegree, float minAngleInDegree, float maxAngleInDegree) { // Angle is not constricted diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs.meta index a7b47a86..a5c96715 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtRotateByEyeGaze.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs index a1d576d8..2b3a1a5a 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs @@ -170,7 +170,6 @@ private void DestroyLocalFeedback() /// /// Shows different types of visual feedback based on given normalized interest level (0-no interest; 1-full interest). /// - /// private void ShowFeedback(float normalizedInterest) { if (highlightOn) @@ -202,7 +201,6 @@ private void ShowFeedback(float normalizedInterest) /// /// Handles displaying a visual overlay to indicate the hover state. /// - /// private void ShowFeedback_Overlay(float normalizedInterest) { if (Overlay_UseIt) @@ -280,8 +278,6 @@ private void ShowFeedback_Highlight(float normInterest) /// /// Returns adjusted normalized interest based on the selected transition type. /// - /// - /// private float TransitionAdjustedInterest(float normalizedInterest) { float quadIncreasePower = 4; @@ -381,9 +377,6 @@ private void SaveOriginalColor() /// Returns an array of colors with respect to a given array of renderers for a given color property, such as "_Color" or "_EmissionColor". /// For more information, see https://docs.unity3d.com/ScriptReference/Material.GetColor.html /// - /// - /// - /// private Color[] GetColorsByProperty(string colorProperty, Renderer[] renderers) { Color[] saveColorsTo = new Color[renderers.Length]; @@ -405,7 +398,6 @@ private Color[] GetColorsByProperty(string colorProperty, Renderer[] renderers) /// Initial color. /// Final color once the blend is completed (blend factor = 1). /// Value between 0 (original color) and 1 (final color). - /// private Color BlendColors(Color colorStart, Color colorEnd, float normalizedBlendFactor) { Color c = colorStart; @@ -419,10 +411,6 @@ private Color BlendColors(Color colorStart, Color colorEnd, float normalizedBlen /// /// Returns an individual color channel that is blended between an original and final value based on normalized blend factor. /// - /// - /// - /// - /// private float divBlendColor(float startVal, float endVal, float normalizedBlendFactor) { return (startVal + (endVal - startVal) * normalizedBlendFactor); diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs.meta index 14ee7ee8..02d46f42 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/OnLookAtShowHoverFeedback.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - 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icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/LoadProfilesOnStartup.cs b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/LoadProfilesOnStartup.cs new file mode 100644 index 00000000..f9edd180 --- /dev/null +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/LoadProfilesOnStartup.cs @@ -0,0 +1,31 @@ +// Copyright (c) Microsoft Corporation. +// Licensed under the MIT License. + +using UnityEngine; + +namespace Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking +{ + /// + /// Automatically loads a given Mixed Reality Toolkit configuration profile when loading up the scene. + /// + public class LoadProfilesOnStartup : MonoBehaviour + { + [Tooltip("Mixed Reality Toolkit profile to load when starting up this scene.")] + [SerializeField] + private MixedRealityToolkitConfigurationProfile configProfile = null; + + private void Start() + { + MixedRealityToolkit.Instance.ActiveProfile = null; + } + + private void LateUpdate() + { + if ((configProfile != null) && (MixedRealityToolkit.Instance != null) && (MixedRealityToolkit.Instance.ActiveProfile == null)) + { + MixedRealityToolkit.Instance.ActiveProfile = configProfile; + Debug.Log($"Loading new MRTK configuration profile: {configProfile.name}"); + } + } + } +} diff --git a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/ISceneTransitionService.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/LoadProfilesOnStartup.cs.meta similarity index 61% rename from Assets/MixedRealityToolkit.Extensions/SceneTransitionService/ISceneTransitionService.cs.meta rename to Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/LoadProfilesOnStartup.cs.meta index 8d80149b..552198a9 100644 --- a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/ISceneTransitionService.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/LoadProfilesOnStartup.cs.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 -guid: 283659120cc67d4498dd74cf6592671b +guid: 6e644a4da552845499f029603265f4bb MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - 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(Such as + hand UI/menus.) Safe regions are considered areas that don't intersect with + the hand.\r\n\r\nA derived class of HandConstraint called \"HandConstraintPalmUp\" + is also included to demonstrate a common behavior of activating the solver + tracked object when the palm is facing the user.\n\n\n\n\n\nTo activate the + \"hand UI\" face your hand's palm towards your face. To try out other hand + UI tap the buttons below. You may need to move your hands out of view then + back into view for the toggled menu to appear." + objectReference: {fileID: 0} + - target: {fileID: 114121190672569774, guid: a900c08743a94c328074df8bbe3eb63c, + type: 3} + propertyPath: m_Text + value: Usage + objectReference: {fileID: 0} + - target: {fileID: 114125765304321574, guid: a900c08743a94c328074df8bbe3eb63c, + type: 3} + propertyPath: m_Text + value: + objectReference: {fileID: 0} + - target: {fileID: 1149545904682892, guid: a900c08743a94c328074df8bbe3eb63c, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1054075472835142, guid: a900c08743a94c328074df8bbe3eb63c, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114713125240876806, guid: a900c08743a94c328074df8bbe3eb63c, + type: 3} + propertyPath: m_Text + value: HoloLens 2 + objectReference: {fileID: 0} + - target: {fileID: 1171793634254456, guid: a900c08743a94c328074df8bbe3eb63c, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - 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All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. -using System.Collections; -using System.Collections.Generic; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Examples.Demos { + /// + /// Change the color of the material on a renderer. Useful for visualizing button presses. + /// public class ColorChanger : MonoBehaviour { public MeshRenderer rend; public Material[] mats; public int cur; - public void Start() + private void Start() { if (rend == null) { @@ -21,6 +22,9 @@ public void Start() } } + /// + /// Increments to the next material in the input list of materials and applies it to the renderer. + /// public void Increment() { if (mats != null && mats.Length > 0) @@ -33,6 +37,9 @@ public void Increment() } } + /// + /// Sets a random color on the renderer's material. + /// public void RandomColor() { rend.material.color = UnityEngine.Random.ColorHSV(); diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChanger.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChanger.cs.meta index 9f83fb50..65189110 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChanger.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChanger.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChangerUnityUI.cs b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChangerUnityUI.cs new file mode 100644 index 00000000..2aeb01b9 --- /dev/null +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChangerUnityUI.cs @@ -0,0 +1,33 @@ +// Copyright (c) Microsoft Corporation. All rights reserved. +// Licensed under the MIT License. See LICENSE in the project root for license information. + +using UnityEngine; +using UnityEngine.UI; + +namespace Microsoft.MixedReality.Toolkit.Examples.Demos +{ + /// + /// Change the color of the material on a UnityUI Graphic (ex. Image). Useful for visualizing button presses. + /// + class ColorChangerUnityUI : MonoBehaviour + { + [SerializeField] + private Graphic graphic; + + private void Start() + { + if (graphic == null) + { + graphic = GetComponent(); + } + } + + /// + /// Sets a random color on the renderer's material. + /// + public void RandomColor() + { + graphic.color = UnityEngine.Random.ColorHSV(); + } + } +} diff --git a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/SceneTransitionService.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChangerUnityUI.cs.meta similarity index 61% rename from Assets/MixedRealityToolkit.Extensions/SceneTransitionService/SceneTransitionService.cs.meta rename to Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChangerUnityUI.cs.meta index cf574444..000f6af4 100644 --- a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/SceneTransitionService.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ColorChangerUnityUI.cs.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 -guid: 157fb6eb3cd9a3549b1461d314a8380e +guid: 181c4d8b533b45949bf25adae9058071 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DebugTextOutput.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DebugTextOutput.cs.meta index 3a0cf206..06d5ca77 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DebugTextOutput.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DebugTextOutput.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DemoTouchButton.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DemoTouchButton.cs.meta index 308aa5b4..12ab2dfe 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DemoTouchButton.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DemoTouchButton.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs index d8068950..e9d7c7bd 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs @@ -12,11 +12,13 @@ public class GestureTester : MonoBehaviour, IMixedRealityGestureHandler public GameObject HoldIndicator = null; public GameObject ManipulationIndicator = null; public GameObject NavigationIndicator = null; + public GameObject SelectIndicator = null; public Material DefaultMaterial = null; public Material HoldMaterial = null; public Material ManipulationMaterial = null; public Material NavigationMaterial = null; + public Material SelectMaterial = null; public GameObject RailsAxisX = null; public GameObject RailsAxisY = null; @@ -58,6 +60,8 @@ public void OnGestureStarted(InputEventData eventData) SetIndicator(NavigationIndicator, $"Navigation: started {Vector3.zero}", NavigationMaterial, Vector3.zero); ShowRails(Vector3.zero); } + + SetIndicator(SelectIndicator, "Select:", DefaultMaterial); } public void OnGestureUpdated(InputEventData eventData) @@ -96,6 +100,10 @@ public void OnGestureCompleted(InputEventData eventData) { SetIndicator(HoldIndicator, "Hold: completed", DefaultMaterial); } + else if (action == "Select") + { + SetIndicator(SelectIndicator, "Select: completed", SelectMaterial); + } } public void OnGestureCompleted(InputEventData eventData) diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs.meta index 89dd99b8..ad17d5c3 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GestureTester.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GrabTouchExample.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GrabTouchExample.cs.meta index 1967229d..307bda7a 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GrabTouchExample.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GrabTouchExample.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouch.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouch.cs.meta index a48829be..eb2adfb1 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouch.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouch.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouchRotate.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouchRotate.cs.meta index aa800565..058e1bc0 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouchRotate.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionTouchRotate.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/LaunchUri.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/LaunchUri.cs.meta index 9a48aedf..3329f17b 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/LaunchUri.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/LaunchUri.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/RotateWithPan.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/RotateWithPan.cs.meta index 63fddad0..a969e868 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/RotateWithPan.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/RotateWithPan.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs index f0bf57e2..0b87a8c9 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs @@ -17,24 +17,32 @@ namespace Microsoft.MixedReality.Toolkit.Examples.Demos /// public class SystemKeyboardExample : MonoBehaviour { +#if WINDOWS_UWP private MixedRealityKeyboard wmrKeyboard; +#elif UNITY_IOS || UNITY_ANDROID private TouchScreenKeyboard touchscreenKeyboard; - public static string keyboardText = ""; - public TextMeshPro debugMessage; +#endif + + public static string KeyboardText = ""; + + [SerializeField] + private TextMeshPro debugMessage = null; private void Start() { -#if !UNITY_EDITOR && UNITY_WSA +#if WINDOWS_UWP // Windows mixed reality keyboard initialization goes here wmrKeyboard = gameObject.AddComponent(); #elif UNITY_IOS || UNITY_ANDROID // non-Windows mixed reality keyboard initialization goes here +#else + debugMessage.text = "Keyboard not supported on this platform."; #endif } public void OpenSystemKeyboard() { -#if !UNITY_EDITOR && UNITY_WSA +#if WINDOWS_UWP wmrKeyboard.ShowKeyboard(); #elif UNITY_IOS || UNITY_ANDROID touchscreenKeyboard = TouchScreenKeyboard.Open("", TouchScreenKeyboardType.Default, false, false, false, false); @@ -43,22 +51,31 @@ public void OpenSystemKeyboard() private void Update() { -#if !UNITY_EDITOR && UNITY_WSA +#if WINDOWS_UWP // Windows mixed reality keyboard update goes here - keyboardText = wmrKeyboard.Text; + KeyboardText = wmrKeyboard.Text; if (wmrKeyboard.Visible) { - debugMessage.text = "typing... " + keyboardText; + if (debugMessage != null) + { + debugMessage.text = "typing... " + KeyboardText; + } } else { - if (keyboardText == null || keyboardText.Length == 0) + if (KeyboardText == null || KeyboardText.Length == 0) { - debugMessage.text = "open keyboard to type text"; + if (debugMessage != null) + { + debugMessage.text = "open keyboard to type text"; + } } else { - debugMessage.text = "typed " + keyboardText; + if (debugMessage != null) + { + debugMessage.text = "typed " + KeyboardText; + } } } #elif UNITY_IOS || UNITY_ANDROID @@ -69,14 +86,21 @@ private void Update() // Unity bug tracking the issue https://fogbugz.unity3d.com/default.asp?1137074_rttdnt8t1lccmtd3 if (touchscreenKeyboard != null) { - keyboardText = touchscreenKeyboard.text; + KeyboardText = touchscreenKeyboard.text; if (TouchScreenKeyboard.visible) { - debugMessage.text = "typing... " + keyboardText; + if (debugMessage != null) + { + debugMessage.text = "typing... " + KeyboardText; + } } else { - debugMessage.text = "typed " + keyboardText; + if (debugMessage != null) + { + debugMessage.text = "typed " + KeyboardText; + } + touchscreenKeyboard = null; } } diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs.meta index 74038a74..c75b37a3 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/SystemKeyboardExample.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/TetheredPlacement.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/TetheredPlacement.cs.meta index 1a0c93c3..03eb0a0c 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/TetheredPlacement.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/TetheredPlacement.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ToggleBoundingBox.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ToggleBoundingBox.cs.meta index 7144205c..e5484474 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ToggleBoundingBox.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ToggleBoundingBox.cs.meta @@ -5,7 +5,7 @@ MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 - icon: {fileID: 2800000, guid: 961230b29c294bb780054c5d02eb6180, type: 3} + icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService.meta b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers.meta similarity index 77% rename from Assets/MixedRealityToolkit.Extensions/SceneTransitionService.meta rename to Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers.meta index 859c733b..60cabec3 100644 --- a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: bde689f5af9f3174983a61c3bc9a1cee +guid: 511dd6483269b5941b54d96433b0de23 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers/DisablePointersExample.cs b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers/DisablePointersExample.cs new file mode 100644 index 00000000..ef504ec6 --- /dev/null +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers/DisablePointersExample.cs @@ -0,0 +1,148 @@ +using Microsoft.MixedReality.Toolkit.Input; +using Microsoft.MixedReality.Toolkit.UI; +using Microsoft.MixedReality.Toolkit.Utilities; +using UnityEngine; + + +namespace Microsoft.MixedReality.Toolkit.Examples.Demos +{ + /// + /// This example demonstrates how to turn pointers on and off by + /// specifying custom behaviors. + /// + public class DisablePointersExample : MonoBehaviour + { + public Interactable GazeToggle; + public Interactable GrabToggle; + public Interactable PokeToggle; + public Interactable HandRayToggle; + public Interactable ControllerRayToggle; + + public void SetHandRayEnabled(bool isEnabled) + { + PointerUtils.SetHandRayPointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff, + Handedness.Any); + } + + public void SetRightHandRayEnabled(bool isEnabled) + { + PointerUtils.SetHandRayPointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff, + Handedness.Right); + } + + public void SetLeftHandRayEnabled(bool isEnabled) + { + PointerUtils.SetHandRayPointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff, + Handedness.Left); + } + + public void SetControllerRayEnabled(bool isEnabled) + { + PointerUtils.SetMotionControllerRayPointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff, + Handedness.Any); + } + + public void SetGazeEnabled(bool isEnabled) + { + PointerUtils.SetGazePointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff); + } + + public void SetGrabEnabled(bool isEnabled) + { + PointerUtils.SetHandGrabPointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff, Handedness.Any); + } + + public void SetPokeEnabled(bool isEnabled) + { + PointerUtils.SetHandPokePointerBehavior(isEnabled ? PointerBehavior.Default : PointerBehavior.AlwaysOff, Handedness.Any); + } + + public void SetVR() + { + PointerUtils.SetHandPokePointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetHandGrabPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetMotionControllerRayPointerBehavior(PointerBehavior.Default, Handedness.Any); + PointerUtils.SetGazePointerBehavior(PointerBehavior.AlwaysOff); + } + + public void SetFingerOnly() + { + PointerUtils.SetHandPokePointerBehavior(PointerBehavior.Default, Handedness.Any); + PointerUtils.SetHandGrabPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetMotionControllerRayPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetGazePointerBehavior(PointerBehavior.AlwaysOff); + } + + public void SetHoloLens1() + { + PointerUtils.SetHandPokePointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetHandGrabPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetMotionControllerRayPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetGazePointerBehavior(PointerBehavior.Default); + } + + public void SetHoloLens2() + { + PointerUtils.SetHandPokePointerBehavior(PointerBehavior.Default, Handedness.Any); + PointerUtils.SetHandGrabPointerBehavior(PointerBehavior.Default, Handedness.Any); + PointerUtils.SetHandRayPointerBehavior(PointerBehavior.Default, Handedness.Any); + PointerUtils.SetMotionControllerRayPointerBehavior(PointerBehavior.AlwaysOff, Handedness.Any); + PointerUtils.SetGazePointerBehavior(PointerBehavior.AlwaysOff); + } + + + void Start() + { + ResetExample(); + } + + public void ResetExample() + { + IMixedRealityCapabilityCheck capabilityChecker = CoreServices.InputSystem as IMixedRealityCapabilityCheck; + if (capabilityChecker != null) + { + if (capabilityChecker.CheckCapability(MixedRealityCapability.ArticulatedHand)) + { + SetHoloLens2(); + } + else if (capabilityChecker.CheckCapability(MixedRealityCapability.MotionController)) + { + SetVR(); + } + else + { + SetHoloLens1(); + } + } + else + { + Debug.LogWarning("Input system does not implement IMixedRealityCapabilityCheck, not setting to any preset interaction"); + } + } + + void Update() + { + SetToggleHelper(HandRayToggle, "HandRayToggle", InputSourceType.Hand); + SetToggleHelper(ControllerRayToggle, "ControllerRayToggle", InputSourceType.Controller); + SetToggleHelper(GrabToggle, "GrabToggle", InputSourceType.Hand); + SetToggleHelper(PokeToggle, "PokeToggle", InputSourceType.Hand); + SetToggleHelper(GazeToggle, "GazeToggle", InputSourceType.Hand); + } + + private void SetToggleHelper(Interactable toggle, string toggleName, InputSourceType inputType) where T : class, IMixedRealityPointer + { + if (toggle == null) + { + Debug.LogWarning($"Button {toggleName} is null on gameobject {gameObject.name}. Did you forget to set it?"); + } + else + { + toggle.IsToggled = PointerUtils.GetPointerBehavior(Handedness.Any, inputType) != PointerBehavior.AlwaysOff; + } + } + } + +} \ No newline at end of file diff --git a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/SceneTransitionServiceProfile.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers/DisablePointersExample.cs.meta similarity index 61% rename from Assets/MixedRealityToolkit.Extensions/SceneTransitionService/SceneTransitionServiceProfile.cs.meta rename to Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers/DisablePointersExample.cs.meta index 633a3ae9..b7c38ffb 100644 --- a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/SceneTransitionServiceProfile.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/DisablePointers/DisablePointersExample.cs.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 -guid: 8d8965cb7573e04429e22a5a476b4703 +guid: 453edd4d97dffd04ca82e2e5ee15aca0 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 - 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You can also set the UI to certain common modes used by HoloLens + 1 (GGV Pointer only), HoloLens 2 (Grab, Poke, Line pointers), and VR (Line + and teleport pointers only). If you get stuck, say \"reset example\".\n\n\n\nThis + example has a custom profile which enables both the HoloLens 1 \u2013 style + GGV pointer as well as HoloLens 2 \u2013 style Line Pointer. To switch between + HoloLens 1 and 2 style interactions, make sure your profile copies the pointer + profile in this example.\r\n\nHave a look at TurnPointersOnOffController to + see how to call PointerUtils to enable / disable the various pointers in the + input system. \r\n" + objectReference: {fileID: 0} + - target: {fileID: 224849082003076088, guid: a900c08743a94c328074df8bbe3eb63c, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 0.215 + objectReference: {fileID: 0} + - target: {fileID: 224745427211728820, guid: a900c08743a94c328074df8bbe3eb63c, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 0.0673 + objectReference: {fileID: 0} + - target: {fileID: 1149545904682892, guid: a900c08743a94c328074df8bbe3eb63c, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 114121190672569774, guid: a900c08743a94c328074df8bbe3eb63c, + type: 3} + propertyPath: m_Text + value: Setup + objectReference: {fileID: 0} + - target: {fileID: 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a/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExample.cs b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExample.cs new file mode 100644 index 00000000..0af8de18 --- /dev/null +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExample.cs @@ -0,0 +1,90 @@ +using Microsoft.MixedReality.Toolkit.Input; +using Microsoft.MixedReality.Toolkit.Utilities; +using System; +using System.Text; +using UnityEngine; +using UnityEngine.UI; + +namespace Microsoft.MixedReality.Toolkit.Examples.Demos +{ + /// + /// This class demonstrates how to query input data either by using InputUtils or + /// by directly accessing InteractionMappings from all active controllers. + /// + public class InputDataExample : MonoBehaviour + { + public TextMesh inputUtilsText; + public TextMesh rawDataText; + + private Tuple [] inputSources = new Tuple[] + { + new Tuple(InputSourceType.Controller, Handedness.Right) , + new Tuple(InputSourceType.Controller, Handedness.Left) , + new Tuple(InputSourceType.Eyes, Handedness.Any) , + new Tuple(InputSourceType.Head, Handedness.Any) , + new Tuple(InputSourceType.Hand, Handedness.Left) , + new Tuple(InputSourceType.Hand, Handedness.Right) + }; + + void Update() + { + StringBuilder sb = new StringBuilder(); + foreach (var tuple in inputSources) + { + var sourceType = tuple.Item1; + var handedness = tuple.Item2; + sb.Append(sourceType.ToString() + " "); + if (handedness != Handedness.Any) + { + sb.Append(handedness.ToString()); + } + sb.Append(": "); + Ray myRay; + if (InputRayUtils.TryGetRay(sourceType, handedness, out myRay)) + { + sb.Append($"pos: ({myRay.origin.x:F2}, {myRay.origin.y:F2}, {myRay.origin.z:F2}"); + sb.Append($" forward: ({myRay.direction.x:F2}, {myRay.direction.y:F2}, {myRay.direction.z:F2}"); + } + else + { + sb.Append(" not available"); + } + sb.AppendLine(); + } + inputUtilsText.text = sb.ToString(); + + // Iterate through all controllers output position, rotation, and other data from input + // mappings on a controller. + sb.Clear(); + foreach(var controller in CoreServices.InputSystem.DetectedControllers) + { + sb.AppendLine("Inputs for " + controller.InputSource.SourceName); + sb.AppendLine(); + // Interactions for a controller is the list of inputs that this controller exposes + foreach(MixedRealityInteractionMapping inputMapping in controller.Interactions) + { + sb.AppendLine("\tDescription: " + inputMapping.Description); + sb.Append("\tAxisType: " + inputMapping.AxisType); + sb.Append("\tInputType: " + inputMapping.InputType); + sb.Append("\tPositionData: " + inputMapping.PositionData); + sb.Append("\tRotationData: " + inputMapping.RotationData); + sb.Append("\tBoolData: " + inputMapping.BoolData); + sb.Append("\tFloatData: " + inputMapping.FloatData); + sb.AppendLine(); + sb.AppendLine(); + } + sb.AppendLine(); + } + rawDataText.text = sb.ToString(); + } + + public void Start() + { + // Disable the hand and gaze ray, we don't want then for this demo and the conflict + // with the visuals + PointerUtils.SetGazePointerBehavior(PointerBehavior.AlwaysOff); + PointerUtils.SetHandRayPointerBehavior(PointerBehavior.AlwaysOff); + } + + } +} diff --git a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/Scripts/CameraFaderQuad.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExample.cs.meta similarity index 61% rename from Assets/MixedRealityToolkit.Extensions/SceneTransitionService/Scripts/CameraFaderQuad.cs.meta rename to Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExample.cs.meta index 0c3000fc..c54b3087 100644 --- a/Assets/MixedRealityToolkit.Extensions/SceneTransitionService/Scripts/CameraFaderQuad.cs.meta +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExample.cs.meta @@ -1,11 +1,11 @@ fileFormatVersion: 2 -guid: 75d5d471fafff614996cd5671e45477b +guid: 57320b9ebe7703e48a8a2937acb00fb3 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If the input data is not available, + /// the component will hide the object by disabling all renderers. + /// + public class InputDataExampleGizmo : MonoBehaviour + { + public InputSourceType sourceType; + public Handedness handedness; + private bool isDataAvailable = true; + + private void SetIsDataAvailable(bool value) + { + if (value != isDataAvailable) + { + foreach (var item in GetComponentsInChildren()) + { + item.enabled = value; + } + } + isDataAvailable = value; + } + public void Update() + { + Ray myRay; + if(InputRayUtils.TryGetRay(sourceType, handedness, out myRay)) + { + transform.localPosition= myRay.origin; + transform.localRotation = Quaternion.LookRotation(myRay.direction, Vector3.up); + SetIsDataAvailable(true); + } + else + { + SetIsDataAvailable(false); + } + } + } +} + diff --git a/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExampleGizmo.cs.meta b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExampleGizmo.cs.meta new file mode 100644 index 00000000..fb8054f4 --- /dev/null +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputDataExampleGizmo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3d49ddace2b7b3c4bb9e4ddb39ab6914 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/MixedRealityToolkit.Examples/StandardAssets/Models/Materials/Material_37.mat b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputRaysFloor.mat similarity index 72% rename from Assets/MixedRealityToolkit.Examples/StandardAssets/Models/Materials/Material_37.mat rename to Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputRaysFloor.mat index adf824c2..3694a6b6 100644 --- a/Assets/MixedRealityToolkit.Examples/StandardAssets/Models/Materials/Material_37.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/Input/Scenes/InputData/InputRaysFloor.mat @@ -7,14 +7,16 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - 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See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.SpatialAwareness; -using Microsoft.MixedReality.Toolkit.Utilities; using System.Collections.Generic; using UnityEngine; @@ -16,20 +15,6 @@ namespace Microsoft.MixedReality.Toolkit.Examples.Demos /// public class DemoSpatialMeshHandler : MonoBehaviour, SpatialAwarenessHandler { - private IMixedRealitySpatialAwarenessSystem spatialAwarenessSystem = null; - - private IMixedRealitySpatialAwarenessSystem SpatialAwarenessSystem - { - get - { - if (spatialAwarenessSystem == null) - { - MixedRealityServiceRegistry.TryGetService(out spatialAwarenessSystem); - } - return spatialAwarenessSystem; - } - } - /// /// Collection that tracks the IDs and count of updates for each active spatial awareness mesh. /// @@ -65,9 +50,9 @@ private void OnDestroy() /// private void RegisterEventHandlers() { - if (!isRegistered && (SpatialAwarenessSystem != null)) + if (!isRegistered && 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a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderOrange.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderOrange.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.01 + - _RoundCornerMargin: 0.025 - _RoundCornerRadius: 0.01 - _RoundCorners: 1 - _Smoothness: 0.5 @@ -162,6 +163,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPink.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPink.mat index 449e999c..dbe3eebe 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPink.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPink.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.01 + - _RoundCornerMargin: 0.025 - _RoundCornerPower: 0.4 - _RoundCornerRadius: 0.01 - _RoundCorners: 1 @@ -163,6 +164,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPurple.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPurple.mat index 6b0635d7..25c1fa85 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPurple.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderPurple.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.01 + - _RoundCornerMargin: 0.025 - _RoundCornerRadius: 0.01 - _RoundCorners: 1 - _Smoothness: 0.5 @@ -162,6 +163,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRed.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRed.mat index 6a184aa2..bb9f7b99 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRed.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRed.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.01 + - _RoundCornerMargin: 0.025 - _RoundCornerRadius: 0.01 - _RoundCorners: 1 - _Smoothness: 0.5 @@ -162,6 +163,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedBlue.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedBlue.mat index 8845578a..d6379093 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedBlue.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedBlue.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.005 + - _RoundCornerMargin: 0.025 - _RoundCornerPower: 0.05 - _RoundCornerRadius: 0.5 - _RoundCorners: 1 @@ -163,6 +164,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedCyan.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedCyan.mat index 6032be92..ce233a96 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedCyan.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedCyan.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.005 + - _RoundCornerMargin: 0.025 - _RoundCornerPower: 0.4 - _RoundCornerRadius: 0.25 - _RoundCorners: 1 @@ -163,6 +164,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedEdgeSmoothing.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedEdgeSmoothing.mat index 7fc1dbe0..8209eef8 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedEdgeSmoothing.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedEdgeSmoothing.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.01 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -163,6 +164,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedPink.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedPink.mat index 1aa064c0..f82534f9 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedPink.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedPink.mat @@ -101,7 +101,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -123,6 +123,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -146,7 +147,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.005 + - _RoundCornerMargin: 0.025 - _RoundCornerPower: 0.015 - _RoundCornerRadius: 0.25 - _RoundCorners: 1 @@ -163,6 +164,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedRed.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedRed.mat index 012463b6..8feadb0e 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedRed.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/PanelBorderRoundedRed.mat @@ -102,7 +102,7 @@ Material: - _DetailNormalMapScale: 1 - _DirectionalLight: 0 - _DstBlend: 10 - - _EdgeSmoothingValue: 0.002 + - _EdgeSmoothingValue: 0.001 - _EnableChannelMap: 0 - _EnableEmission: 0 - _EnableHoverColorOpaqueOverride: 0 @@ -124,6 +124,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 1 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -147,7 +148,7 @@ Material: - _RenderQueueOverride: -1 - _RimLight: 0 - _RimPower: 3 - - _RoundCornerMargin: 0.005 + - _RoundCornerMargin: 0.025 - _RoundCornerPower: 0.4 - _RoundCornerRadius: 0.25 - _RoundCorners: 1 @@ -164,6 +165,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingBox.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingBox.mat index 24e67945..d92660a2 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingBox.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingBox.mat @@ -9,8 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: ShaderBallClippingBox m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} - m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _CLIPPING_BOX _DIRECTIONAL_LIGHT - _HOVER_COLOR_OVERRIDE _HOVER_LIGHT _REFLECTIONS _RIM_LIGHT _SPECULAR_HIGHLIGHTS + m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT _HOVER_COLOR_OVERRIDE + _HOVER_LIGHT _REFLECTIONS _RIM_LIGHT _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -128,6 +128,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -167,6 +168,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlane.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlane.mat index ec3d5467..e5798b7e 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlane.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlane.mat @@ -9,8 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: ShaderBallClippingPlane m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} - m_ShaderKeywords: _CLIPPING_BORDER _CLIPPING_PLANE _CLIPPING_PLANE_BORDER _DIRECTIONAL_LIGHT - _HOVER_LIGHT _REFLECTIONS _SPECULAR_HIGHLIGHTS + m_ShaderKeywords: _CLIPPING_BORDER _CLIPPING_PLANE_BORDER _DIRECTIONAL_LIGHT _HOVER_LIGHT + _REFLECTIONS _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -126,6 +126,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -167,6 +168,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlaneInner.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlaneInner.mat index 5a421691..43f52f39 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlaneInner.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingPlaneInner.mat @@ -9,8 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: ShaderBallClippingPlaneInner m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} - m_ShaderKeywords: _CLIPPING_PLANE _CLIPPING_PLANE_BORDER _DIRECTIONAL_LIGHT _EMISSION - _HOVER_LIGHT _REFLECTIONS _SPECULAR_HIGHLIGHTS + m_ShaderKeywords: _CLIPPING_PLANE_BORDER _DIRECTIONAL_LIGHT _EMISSION _HOVER_LIGHT + _REFLECTIONS _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -126,6 +126,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - _HoverLightOpaque: 0 + - _IgnoreZScale: 0 - _InnerGlow: 0 - _InnerGlowPower: 4 - _InstancedColor: 0 @@ -167,6 +168,7 @@ Material: - _UVSec: 0 - _VertexColors: 0 - _VertexExtrusion: 0 + - _VertexExtrusionSmoothNormals: 0 - _VertexExtrusionValue: 0 - _ZOffsetFactor: 0 - _ZOffsetUnits: 0 diff --git a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingSphere.mat b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingSphere.mat index 0cb1f72c..ebbf3095 100644 --- a/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingSphere.mat +++ b/Assets/MixedRealityToolkit.Examples/Demos/StandardShader/Materials/ShaderBallClippingSphere.mat @@ -9,8 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: ShaderBallClippingSphere m_Shader: {fileID: 4800000, guid: 5bdea20278144b11916d77503ba1467a, type: 3} - m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _CLIPPING_SPHERE _DIRECTIONAL_LIGHT - _HOVER_LIGHT _REFLECTIONS _SPECULAR_HIGHLIGHTS + m_ShaderKeywords: _BORDER_LIGHT_USES_HOVER_COLOR _DIRECTIONAL_LIGHT _HOVER_LIGHT + _REFLECTIONS _SPECULAR_HIGHLIGHTS m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -128,6 +128,7 @@ Material: - _GlossyReflections: 1 - _HoverLight: 1 - 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