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Push_swap

Because Swap_push isn't as natural

Summary

This project will make you sort data on a stack, with a limited set of instructions, using the lowest possible number of actions. To succeed you'll have to manipulate various types of algorithms and choose the most appropriate solution (out of many) for an optimized data sorting.

Introduction

The Push swap project is a very simple and a highly straightforward algorithm project: data must be sorted.

You have at your disposal a set of integer values, 2 stacks, and a set of instructions to manipulate both stacks.

Your goal? Write a program in C called push_swap which calculates and displays on the standard output the smallest program, made of Push swap language instructions, that sorts the integers received as arguments.

Easy?

We'll see...

Objectives

Writing a sorting algorithm is always a very important step in a developer's journey. It is often the first encounter with the concept of complexity.

Sorting algorithms and their complexity are part of the classic questions discussed during job interviews. It's probably a good time to look at these concepts since you'll have to face them at some point.

The learning objectives of this project are rigor, use of C, and use of basic algorithms. Especially focusing on their complexity.

Sorting values is simple. To sort them the fastest way possible is less simple. Especially because from one integers configuration to another, the most efficient sorting solution can differ.

Mandatory part

The rules

  • You have 2 stacks named a and b.
  • At the beginning:
    • The stack a contains a random amount of negative and/or positive numbers which cannot be duplicated.
    • The stack b is empty.
  • The goal is to sort in ascending order numbers into stack a. To do so you have the following operations at your disposal:
    • sa (swap a): Swap the first 2 elements at the top of stack a. Do nothing if there is only one or no elements.
    • sb (swap b): Swap the first 2 elements at the top of stack b. Do nothing if there is only one or no elements.
    • ss: sa and sb at the same time.
    • pa (push a): Take the first element at the top of b and put it at the top of a. Do nothing if b is empty.
    • pb (push b): Take the first element at the top of a and put it at the top of b. Do nothing if a is empty.
    • ra (rotate a): Shift up all elements of stack a by 1. The first element becomes the last one.
    • rb (rotate b): Shift up all elements of stack b by 1. The first element becomes the last one.
    • rr: ra and rb at the same time.
    • rra (reverse rotate a): Shift down all elements of stack a by 1. The last element becomes the first one.
    • rrb (reverse rotate b): Shift down all elements of stack b by 1. The last element becomes the first one.
    • rrr: rra and rrb at the same time.

Example

To illustrate the effect of some of these instructions, let's sort a random list of integers. In this example, we'll consider that both stacks grow from the right.

----------------------------------------------------------------------------------------------------------
Init a and b:
2
1
3
6
5
8
_ _
a b
----------------------------------------------------------------------------------------------------------
Exec sa:
1
2
3
6
5
8
_ _
a b
----------------------------------------------------------------------------------------------------------
Exec pb pb pb:
6 3
5 2
8 1
_ _
a b
----------------------------------------------------------------------------------------------------------
Exec ra rb (equiv. to rr):
5 2
8 1
6 3
_ _
a b
----------------------------------------------------------------------------------------------------------
Exec rra rrb (equiv. to rrr):
6 3
5 2
8 1
_ _
a b
----------------------------------------------------------------------------------------------------------
Exec sa:
5 3
6 2
8 1
_ _
a b
----------------------------------------------------------------------------------------------------------
Exec pa pa pa:
1
2
3
5
6
8
_ _
a b
----------------------------------------------------------------------------------------------------------

Integers from a get sorted in 12 instructions. Can you do better?

The push_swap program

Key Value
Program name push_swap
Turn in files Makefile, *.h, *.c
Makefile NAME, all, clean, fclean, re
Arguments stack a: A list of integers
External functions - read, write, malloc, free, exit
- ft_printf and any equivalent YOU coded
Libft authorized Yes
Description Sort stacks

Your project must comply with the following rules:

  • You have to turn in a Makefile which will compile your source files. It must not relink.
  • Global variables are forbidden.
  • You have to write a program named push_swap that takes as an argument the stack a formatted as a list of integers. The first argument should be at the top of the stack (be careful about the order).
  • The program must display the smallest list of instructions possible to sort the stack a, the smallest number being at the top.
  • Instructions must be separated by a \n and nothing else.
  • The goal is to sort the stack with the lowest possible number of operations. During the evaluation process, the number of instructions found by your program will be compared against a limit: the maximum number of operations tolerated. If your program either displays a longer list or if the numbers aren't sorted properly, your grade will be 0.
  • If no parameters are specified, the program must not display anything and give the prompt back.
  • In case of error, it must display Error followed by a \n on the standard error. Errors include for example:
    • Some arguments aren't integers.
    • Some arguments are bigger than an integer.
    • Some arguments are duplicates.
$> ./push_swap 2 1 3 6 5 8
sa
pb
pb
pb
sa
pa
pa
pa
$> ./push_swap 0 one 2 3
Error
$>

During the evaluation process, a binary will be provided in order to properly check your program.

It will work as follows:

$> ARG="4 67 3 87 23"; ./push_swap $ARG | wc -l
6
$> ARG="4 67 3 87 23"; ./push_swap $ARG | ./checker_OS $ARG
OK
$>

If the program checker_OS displays KO, it means that your push_swap came up with a list of instructions that doesn't sort the numbers.

ℹ️ The checker_OS program is available in the resources of the project in the intranet. You can find a description of how it works in the Bonus Part of this document.

Benchmark

To validate this project, you must perform certain sorts with a minimal number of operations:

  • For a minimalist validation (that implies a minimal grade of 80), you must be able to sort 100 random numbers in fewer than 700 operations.
  • For maximal project validation and thus to be able to achieve the bonuses, you must fulfill the first step above, but also for 500 random numbers, there should be no more than 5500 operations.

All of this will be verified during your evaluation.

ℹ️ If you wish to complete the bonus part, you must thoroughly validate the project with each benchmark step achieving the highest possible score.

Bonus part

This project leaves little room for adding extra features due to its simplicity. However, how about creating your own checker?

ℹ️ Thanks to the checker program, you will be able to check whether the list of instructions generated by the push_swap program actually sorts the stack properly.

The checker program

Key Value
Program name checker
Turn in files *.h, *.c
Makefile bonus
Arguments stack a: A list of integers
External functions - read, write, malloc, free, exit
- ft_printf and any equivalent YOU coded
Libft authorized Yes
Description Execute the sorting instructions
  • Write a program named checker that takes as an argument the stack a formatted as a list of integers. The first argument should be at the top of the stack (be careful about the order). If no argument is given, it stops and displays nothing.
  • It will then wait and read instructions on the standard input, each instruction will be followed by \n. Once all the instructions have been read, the program has to execute them on the stack received as an argument.
  • If after executing those instructions, the stack a is actually sorted and the stack b is empty, then the program must display OK followed by a \n on the standard output.
  • In every other case, it must display KO followed by a \n on the standard output.
  • In case of error, you must display Error followed by a \n on the standard error. Errors include for example:
    • Some arguments are not integers.
    • some arguments are bigger than an integer.
    • Some arguments are duplicates.
    • Some instructions doesn't exist and/or are incorrectly formatted.
$> ./checker 3 2 1 0
rra
pb
sa
rra
pa
OK
$> ./checker 3 2 1 0
sa
rra
pb
KO
$> ./checker 3 2 one 0
Error
$> ./checker "" 1
Error
$>

⚠️ You DO NOT have to reproduce the exact same behavior as the provided binary. It is mandatory to manage errors but it is up to you to decide how you want to parse the arguments.