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Console hang issue and slow performance on Windows #66
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This looks like a duplication of #27 At the time I think I managed to point the problem to Eclipse itself, which performs miserably on Windows. See from this commend down: At this point all I can do is open an issue with Eclipse. |
STS 4.14.0 is released and issue still remains the same. When can we expect a fix ? |
Seems like this is caused by https://bugs.eclipse.org/bugs/show_bug.cgi?id=579406, which got fixed in SWT and will be released as part of Eclipse 2022-06 (expected to appear in June 2022). |
That would be really nice! |
m waiting for this release :) |
Thanks jukzi I confirm, I can reproduce it. But The performance drops dramatically when the console buffer runs out. I've tried commenting out the call of If I increase the console buffer, or I uncheck "Limit console output", then all is good, both performance, and colors. The only idea I have right now is to see if I can understand what Thank you, |
Yes, I think you say the same thing with True. When the first lines in the buffer get deleted, then all the positions (of style attributes) also need to be deleted. It is a call to With some work it can probably be optimized to delete only once. Not 100% excluded, but until September I will be quite busy. But for now the label I applied to this bug ( For now, your real life use cases produce this kind of output, you can try unchecking "Limit console output" |
it's not a real world use case. i just wondered why |
@mihnita I have already unchecked "Limit console output" but the issue remains same for me |
There is a report being filed on the STS4 issue tracker that complains about slow redraw performance in the console and it seems to be related to the ANSI console. Here is the comment comparing plain Eclipse with and without the ANSI Console plugin:
spring-projects/sts4#689 (comment)
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