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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>swoole结合websocket实现弹幕</title>
<script src="http://apps.bdimg.com/libs/jquery/2.1.4/jquery.min.js"></script>
<script src="dist/jquery.danmu.js"></script>
<style type="text/css">
#danmu {
width: 640px;
height: 360px;
background-color: gray;
}
#send_box {
position: absolute;
top: 370px;
left: 0px;
}
</style>
</head>
<body>
<script type="text/javascript">
var ws = new WebSocket("ws://192.168.2.113:1997");
ws.onopen = function(){
console.log("握手成功");
ws.send('hello world!!!');
};
ws.onmessage = function(e){
console.log("message:" + e.data);
var time = jQuery('#danmu').data("nowtime") + 1;
var text_obj = '{ "text":"' + e.data + '" , "color":"green" ,"size":"1","position":"0","time":"' + time + '" ,"isnew":" "}'; //构造加上了innew属性的字符串danmu对象
console.log(text_obj);
var new_obj = eval('(' + text_obj + ')'); //转化为js对象
jQuery('#danmu').danmu("add_danmu", new_obj); //向插件中添加该danmu对象
};
ws.onerror = function(){
console.log("error");
};
$(document).ready(function() {
$("#danmu").danmu({
left: 0, //区域的起始位置x坐标
top: 0 , //区域的起始位置y坐标
height: 360, //区域的高度
width: 640, //区域的宽度
zindex :100, //div的css样式zindex
speed:20000, //弹幕速度,飞过区域的毫秒数
sumtime:50000 , //弹幕运行总时间
danmuss:{}, //danmuss对象,运行时的弹幕内容
default_font_color:"#FFFFFF", //弹幕默认字体颜色
font_size_small:16, //小号弹幕的字体大小,注意此属性值只能是整数
font_size_big:24, //大号弹幕的字体大小
opacity:"0.9", //弹幕默认透明度
top_botton_danmu_time:6000 //顶端底端弹幕持续时间
} );
$('#danmu').danmu('danmu_start');
});
function send() {+
console.log(document.getElementById('content').value);
ws.send(document.getElementById('content').value);
}
</script>
<div id="danmu"></div>
<div id="send_box">
<input id="content" type="text">
<input type="submit" onclick="send()">
</div>
</body>
</html>