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CMakeLists.txt
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CMakeLists.txt
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# cmake -DCMAKE_BUILD_TYPE=Debug ..
# cmake -DCMAKE_BUILD_TYPE=Release ..
cmake_minimum_required(VERSION 2.8)
project(bento4)
# Variables
set(SOURCE_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/Source/C++)
set(SOURCE_CODECS ${SOURCE_ROOT}/Codecs)
set(SOURCE_CORE ${SOURCE_ROOT}/Core)
set(SOURCE_CRYPTO ${SOURCE_ROOT}/Crypto)
set(SOURCE_METADATA ${SOURCE_ROOT}/MetaData)
set(SOURCE_SYSTEM ${SOURCE_ROOT}/System)
# Compiler warning and optimization flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
if (EMSCRIPTEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-warn-absolute-paths")
endif()
# AP4 Library
file(GLOB AP4_SOURCES
${SOURCE_CODECS}/*.cpp
${SOURCE_CORE}/*.cpp
${SOURCE_CRYPTO}/*.cpp
${SOURCE_METADATA}/*.cpp
${SOURCE_SYSTEM}/StdC/*.cpp
)
if(WIN32)
set(AP4_SOURCES ${AP4_SOURCES} ${SOURCE_SYSTEM}/Win32/Ap4Win32Random.cpp)
else()
set(AP4_SOURCES ${AP4_SOURCES} ${SOURCE_SYSTEM}/Posix/Ap4PosixRandom.cpp)
endif()
add_library(ap4 STATIC ${AP4_SOURCES})
# Includes
include_directories(
${SOURCE_CORE}
${SOURCE_CODECS}
${SOURCE_CRYPTO}
${SOURCE_METADATA}
)
# Apps
file(GLOB BENTO4_APPS RELATIVE ${SOURCE_ROOT}/Apps ${SOURCE_ROOT}/Apps/*)
foreach(app ${BENTO4_APPS})
string(TOLOWER ${app} binary_name)
add_executable(${binary_name} ${SOURCE_ROOT}/Apps/${app}/${app}.cpp)
target_link_libraries(${binary_name} ap4)
endforeach()