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bar.tmx
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bar.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="2019.04.03" orientation="orthogonal" renderorder="right-down" width="25" height="16" tilewidth="48" tileheight="48" infinite="0" nextlayerid="6" nextobjectid="8">
<tileset firstgid="1" name="tiles48" tilewidth="48" tileheight="48" tilecount="20" columns="10">
<image source="tiles48.png" width="480" height="96"/>
</tileset>
<layer id="5" name="floor" width="25" height="16">
<data encoding="csv">
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2,13,14,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,2,2,2,2,0,0,0,
2,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,8,13,13,13,2,0,0,0,
2,15,15,15,15,15,5,5,5,5,5,5,5,5,5,15,15,15,15,15,15,2,2,2,2,
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</layer>
<objectgroup id="2" name="objects">
<object id="1" name="entrance" type="portal" gid="14" x="96" y="96" width="48" height="48"/>
<object id="2" name="poker room" type="portal" gid="14" x="1056" y="240" width="48" height="48"/>
<object id="3" name="Barman Joe" type="NPC" gid="11" x="336" y="144" width="48" height="48"/>
<object id="4" name="Man in Black" type="NPC" gid="12" x="1008" y="720" width="48" height="48"/>
<object id="6" name="level1" type="portal" gid="3" x="1008" y="672" width="48" height="48"/>
</objectgroup>
</map>