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[Mod Request]: airtanks #166

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dacmot opened this issue Oct 15, 2023 · 0 comments
Open

[Mod Request]: airtanks #166

dacmot opened this issue Oct 15, 2023 · 0 comments
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new-mod-proposal Consider the mod can be applied to the game

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@dacmot
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dacmot commented Oct 15, 2023

Request

This is the URL for the mod I would like to be added:

https://github.com/minetest-mods/airtanks

My opinion on how it fits with the whynot rules:

Refer to the Whynot Readme for full rule descriptions/reasons.

  1. In what ways might this mod take over the game?
    • It does not
  2. When could this mod be a strain on the server when no players are using the mod?
    • It should not. I doesn't have add visual elements, or anything running constantly.
  3. When does this mod destroy player's work?
    • It does not.
  4. Have you looked at the code? If so, what stood out as things that might need fixing?
    *
  5. In what way might this mod be reduced to be more simple (as in "Keep it Simple Stupid") (ex: "the foobar mod could be made more simple by splitting into two mods, foo and bar")
    • Seems pretty simple to me. Does only one thing.
  6. Is this mod survival friendly? What items that it provides that should be craftable/obtainable, but arent?
    • Yes
  7. When does this mod feel like cheating?
    • It does not. It increases capabilities but requires building items. Yet it is not infinite (air tanks have a limit).
  8. Does this mod use the software "git" for version control? (note: we are asking about git. Github, Gitlab, notabug and hundreds of other git providers exist but are not specificly needed, although these do qualify).
    • Yes. See URL.
  9. Upon testing this mod, what errors, odd behavior, or other incompatibilities were noticed?
    • None
  10. Is the licence one that we can include in WhyNot? (Whynot is under the GPLv3 only. Be sure you know what you are talking about or cite your source)
  • Yes, MIT

Other comments

Was looking through minetest-mods, and this looked like a neat thing to add. I've always wanted to explore oceans more. This mod would improve explorability.

@dacmot dacmot added the new-mod-proposal Consider the mod can be applied to the game label Oct 15, 2023
@dacmot dacmot self-assigned this Oct 15, 2023
@github-project-automation github-project-automation bot moved this to 0 Basic research questions in Add New Game Content Oct 17, 2023
@Lazerbeak12345 Lazerbeak12345 moved this from 0 Basic research questions to 1 Playtest in Add New Game Content Oct 17, 2023
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Labels
new-mod-proposal Consider the mod can be applied to the game
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Status: 1 Playtest
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