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Fine tune head motion so that distance is more similar to real life #39

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minusreality opened this issue May 18, 2011 · 0 comments
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@minusreality
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This is hard to quantify since things in-game don't have any real measurement. Maybe the real solution is to standardize the size of things vs the size of maybe a zombie or something that may have a more defined physical size. Might require more brainstorming.

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