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This repository has been archived by the owner on Jun 30, 2024. It is now read-only.
Unfortunately, there is no way for me to test this as I do not have access to a Mac M1/M2. The strongest arm computer I have is a Raspberry Pi.
If you know what the issue is and managed to test it on your end, do not hesitate to submit a PR for this! I'll make sure it still works as expected on my end and approve it once everything is ok
@mirceanton yea I will do that for sure. The only concern is that it requires cross-compiling support, which is natural to build tools like CMake, but a little bit tricky for Makefile. I will include a CMakelist.txt for your reference as well.
Platform: Mac M1
SFML ver: 2.5.1
When building SMFL 2.5.1 from source code on the arm64 platform (Mac M1, as I used), there are two issues due to the change of constructors.
In MainMenu::initWindow:
to
Similar to in the
Game.cpp
.Cheers,
Cha
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