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Tips for the optimization of envmap.data #343

Answered by Speierers
maxfrei750 asked this question in Q&A
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Hi @maxfrei750,

Those are good questions, some of them even deserve their own research project so I will do my best to give you some pointers:

  1. There used to be a tutorial about this in Mitsuba 2. It shouldn't be too hard to reproduce this in Mitsuba 3 starting from there.
  2. I would say that this will depend on the target illumination. But in theory, both initialization should eventually converge to the right solution.
  3. The data format is RGBA
  4. Environment lights often have regions with intensity over 1.0 so clipping might be dangerous in this case. Think about HDR vs LDR illumination. When evaluated, the alpha value in the data is discarded so its value shouldn't even matter here.
  5. This quest…

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@maxfrei750
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