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When I CLOSE a program that "should" be using a high-performance GPU, like Arduino (as can be seen in Activity Monitor), the discrete GPU automatically is triggered... :-/
Is there any way to fix this?
Thanks!
Mauricio
The text was updated successfully, but these errors were encountered:
Hi!
When I CLOSE a program that "should" be using a high-performance GPU, like Arduino (as can be seen in Activity Monitor), the discrete GPU automatically is triggered... :-/
Is there any way to fix this?
Thanks!
Mauricio
The text was updated successfully, but these errors were encountered: