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ddraw.h
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ddraw.h
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/*==========================================================================;
*
* Copyright (C) Microsoft Corporation. All Rights Reserved.
*
* File: ddraw.h
* Content: DirectDraw include file
*
***************************************************************************/
#ifndef __DDRAW_INCLUDED__
#define __DDRAW_INCLUDED__
//Disable the nameless union warning when building internally
#undef ENABLE_NAMELESS_UNION_PRAGMA
#ifdef DIRECTX_REDIST
#define ENABLE_NAMELESS_UNION_PRAGMA
#endif
#ifdef ENABLE_NAMELESS_UNION_PRAGMA
#pragma warning(disable:4201)
#endif
/*
* If you wish an application built against the newest version of DirectDraw
* to run against an older DirectDraw run time then define DIRECTDRAW_VERSION
* to be the earlies version of DirectDraw you wish to run against. For,
* example if you wish an application to run against a DX 3 runtime define
* DIRECTDRAW_VERSION to be 0x0300.
*/
#ifndef DIRECTDRAW_VERSION
#define DIRECTDRAW_VERSION 0x0700
#endif /* DIRECTDRAW_VERSION */
#if defined( _WIN32 ) && !defined( _NO_COM )
#define COM_NO_WINDOWS_H
#include <objbase.h>
#else
#define IUnknown void
#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT)
#define CO_E_NOTINITIALIZED 0x800401F0L
#endif
#endif
#define _FACDD 0x876
#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
#ifdef __cplusplus
extern "C" {
#endif
//
// For compilers that don't support nameless unions, do a
//
// #define NONAMELESSUNION
//
// before #include <ddraw.h>
//
#ifndef DUMMYUNIONNAMEN
#if defined(__cplusplus) || !defined(NONAMELESSUNION)
#define DUMMYUNIONNAMEN(n)
#else
#define DUMMYUNIONNAMEN(n) u##n
#endif
#endif
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
#endif //defined(MAKEFOURCC)
/*
* FOURCC codes for DX compressed-texture pixel formats
*/
#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1'))
#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2'))
#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3'))
#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4'))
#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5'))
/*
* GUIDS used by DirectDraw objects
*/
#if defined( _WIN32 ) && !defined( _NO_COM )
DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
DEFINE_GUID( CLSID_DirectDraw7, 0x3c305196,0x50db,0x11d3,0x9c,0xfe,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
DEFINE_GUID( IID_IDirectDraw7, 0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );
DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB );
DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B );
DEFINE_GUID( IID_IDirectDrawSurface7, 0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b );
DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawColorControl, 0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 );
DEFINE_GUID( IID_IDirectDrawGammaControl, 0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );
#endif
/*============================================================================
*
* DirectDraw Structures
*
* Various structures used to invoke DirectDraw.
*
*==========================================================================*/
struct IDirectDraw;
struct IDirectDrawSurface;
struct IDirectDrawPalette;
struct IDirectDrawClipper;
typedef struct IDirectDraw FAR *LPDIRECTDRAW;
typedef struct IDirectDraw2 FAR *LPDIRECTDRAW2;
typedef struct IDirectDraw4 FAR *LPDIRECTDRAW4;
typedef struct IDirectDraw7 FAR *LPDIRECTDRAW7;
typedef struct IDirectDrawSurface FAR *LPDIRECTDRAWSURFACE;
typedef struct IDirectDrawSurface2 FAR *LPDIRECTDRAWSURFACE2;
typedef struct IDirectDrawSurface3 FAR *LPDIRECTDRAWSURFACE3;
typedef struct IDirectDrawSurface4 FAR *LPDIRECTDRAWSURFACE4;
typedef struct IDirectDrawSurface7 FAR *LPDIRECTDRAWSURFACE7;
typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE;
typedef struct IDirectDrawClipper FAR *LPDIRECTDRAWCLIPPER;
typedef struct IDirectDrawColorControl FAR *LPDIRECTDRAWCOLORCONTROL;
typedef struct IDirectDrawGammaControl FAR *LPDIRECTDRAWGAMMACONTROL;
typedef struct _DDFXROP FAR *LPDDFXROP;
typedef struct _DDSURFACEDESC FAR *LPDDSURFACEDESC;
typedef struct _DDSURFACEDESC2 FAR *LPDDSURFACEDESC2;
typedef struct _DDCOLORCONTROL FAR *LPDDCOLORCONTROL;
/*
* API's
*/
#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM )
//#if defined( _WIN32 ) && !defined( _NO_ENUM )
typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext );
extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext );
/*
* Protect against old SDKs
*/
#if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)
#define HMONITOR_DECLARED
DECLARE_HANDLE(HMONITOR);
#endif
typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR);
typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR);
extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
#ifdef UNICODE
typedef LPDDENUMCALLBACKW LPDDENUMCALLBACK;
#define DirectDrawEnumerate DirectDrawEnumerateW
typedef LPDDENUMCALLBACKEXW LPDDENUMCALLBACKEX;
typedef LPDIRECTDRAWENUMERATEEXW LPDIRECTDRAWENUMERATEEX;
#define DirectDrawEnumerateEx DirectDrawEnumerateExW
#else
typedef LPDDENUMCALLBACKA LPDDENUMCALLBACK;
#define DirectDrawEnumerate DirectDrawEnumerateA
typedef LPDDENUMCALLBACKEXA LPDDENUMCALLBACKEX;
typedef LPDIRECTDRAWENUMERATEEXA LPDIRECTDRAWENUMERATEEX;
#define DirectDrawEnumerateEx DirectDrawEnumerateExA
#endif
extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
extern HRESULT WINAPI DirectDrawCreateEx( GUID FAR * lpGuid, LPVOID *lplpDD, REFIID iid,IUnknown FAR *pUnkOuter );
extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter );
#endif
/*
* Flags for DirectDrawEnumerateEx
* DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to
* obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx.
* By default, only the primary display device is enumerated.
* DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES)
*/
/*
* This flag causes enumeration of any GDI display devices which are part of
* the Windows Desktop
*/
#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L
/*
* This flag causes enumeration of any GDI display devices which are not
* part of the Windows Desktop
*/
#define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002L
/*
* This flag causes enumeration of non-display devices
*/
#define DDENUM_NONDISPLAYDEVICES 0x00000004L
#define REGSTR_KEY_DDHW_DESCRIPTION "Description"
#define REGSTR_KEY_DDHW_DRIVERNAME "DriverName"
#define REGSTR_PATH_DDHW "Hardware\\DirectDrawDrivers"
#define DDCREATE_HARDWAREONLY 0x00000001l
#define DDCREATE_EMULATIONONLY 0x00000002l
#if defined(WINNT) || !defined(WIN32)
typedef long HRESULT;
#endif
//#ifndef WINNT
typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID);
typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID);
typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID);
//#endif
/*
* Generic pixel format with 8-bit RGB and alpha components
*/
typedef struct _DDARGB
{
BYTE blue;
BYTE green;
BYTE red;
BYTE alpha;
} DDARGB;
typedef DDARGB FAR *LPDDARGB;
/*
* This version of the structure remains for backwards source compatibility.
* The DDARGB structure is the one that should be used for all DirectDraw APIs.
*/
typedef struct _DDRGBA
{
BYTE red;
BYTE green;
BYTE blue;
BYTE alpha;
} DDRGBA;
typedef DDRGBA FAR *LPDDRGBA;
/*
* DDCOLORKEY
*/
typedef struct _DDCOLORKEY
{
DWORD dwColorSpaceLowValue; // low boundary of color space that is to
// be treated as Color Key, inclusive
DWORD dwColorSpaceHighValue; // high boundary of color space that is
// to be treated as Color Key, inclusive
} DDCOLORKEY;
typedef DDCOLORKEY FAR* LPDDCOLORKEY;
/*
* DDBLTFX
* Used to pass override information to the DIRECTDRAWSURFACE callback Blt.
*/
typedef struct _DDBLTFX
{
DWORD dwSize; // size of structure
DWORD dwDDFX; // FX operations
DWORD dwROP; // Win32 raster operations
DWORD dwDDROP; // Raster operations new for DirectDraw
DWORD dwRotationAngle; // Rotation angle for blt
DWORD dwZBufferOpCode; // ZBuffer compares
DWORD dwZBufferLow; // Low limit of Z buffer
DWORD dwZBufferHigh; // High limit of Z buffer
DWORD dwZBufferBaseDest; // Destination base value
DWORD dwZDestConstBitDepth; // Bit depth used to specify Z constant for destination
union
{
DWORD dwZDestConst; // Constant to use as Z buffer for dest
LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest
} DUMMYUNIONNAMEN(1);
DWORD dwZSrcConstBitDepth; // Bit depth used to specify Z constant for source
union
{
DWORD dwZSrcConst; // Constant to use as Z buffer for src
LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src
} DUMMYUNIONNAMEN(2);
DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend
DWORD dwAlphaEdgeBlend; // Alpha for edge blending
DWORD dwReserved;
DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination
union
{
DWORD dwAlphaDestConst; // Constant to use as Alpha Channel
LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel
} DUMMYUNIONNAMEN(3);
DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source
union
{
DWORD dwAlphaSrcConst; // Constant to use as Alpha Channel
LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel
} DUMMYUNIONNAMEN(4);
union
{
DWORD dwFillColor; // color in RGB or Palettized
DWORD dwFillDepth; // depth value for z-buffer
DWORD dwFillPixel; // pixel value for RGBA or RGBZ
LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern
} DUMMYUNIONNAMEN(5);
DDCOLORKEY ddckDestColorkey; // DestColorkey override
DDCOLORKEY ddckSrcColorkey; // SrcColorkey override
} DDBLTFX;
typedef DDBLTFX FAR* LPDDBLTFX;
/*
* DDSCAPS
*/
typedef struct _DDSCAPS
{
DWORD dwCaps; // capabilities of surface wanted
} DDSCAPS;
typedef DDSCAPS FAR* LPDDSCAPS;
/*
* DDOSCAPS
*/
typedef struct _DDOSCAPS
{
DWORD dwCaps; // capabilities of surface wanted
} DDOSCAPS;
typedef DDOSCAPS FAR* LPDDOSCAPS;
/*
* This structure is used internally by DirectDraw.
*/
typedef struct _DDSCAPSEX
{
DWORD dwCaps2;
DWORD dwCaps3;
union
{
DWORD dwCaps4;
DWORD dwVolumeDepth;
} DUMMYUNIONNAMEN(1);
} DDSCAPSEX, FAR * LPDDSCAPSEX;
/*
* DDSCAPS2
*/
typedef struct _DDSCAPS2
{
DWORD dwCaps; // capabilities of surface wanted
DWORD dwCaps2;
DWORD dwCaps3;
union
{
DWORD dwCaps4;
DWORD dwVolumeDepth;
} DUMMYUNIONNAMEN(1);
} DDSCAPS2;
typedef DDSCAPS2 FAR* LPDDSCAPS2;
/*
* DDCAPS
*/
#define DD_ROP_SPACE (256/32) // space required to store ROP array
/*
* NOTE: Our choosen structure number scheme is to append a single digit to
* the end of the structure giving the version that structure is associated
* with.
*/
/*
* This structure represents the DDCAPS structure released in DirectDraw 1.0. It is used internally
* by DirectDraw to interpret caps passed into ddraw by drivers written prior to the release of DirectDraw 2.0.
* New applications should use the DDCAPS structure defined below.
*/
typedef struct _DDCAPS_DX1
{
DWORD dwSize; // size of the DDDRIVERCAPS structure
DWORD dwCaps; // driver specific capabilities
DWORD dwCaps2; // more driver specific capabilites
DWORD dwCKeyCaps; // color key capabilities of the surface
DWORD dwFXCaps; // driver specific stretching and effects capabilites
DWORD dwFXAlphaCaps; // alpha driver specific capabilities
DWORD dwPalCaps; // palette capabilities
DWORD dwSVCaps; // stereo vision capabilities
DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
DWORD dwVidMemTotal; // total amount of video memory
DWORD dwVidMemFree; // amount of free video memory
DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
DWORD dwCurrVisibleOverlays; // current number of visible overlays
DWORD dwNumFourCCCodes; // number of four cc codes
DWORD dwAlignBoundarySrc; // source rectangle alignment
DWORD dwAlignSizeSrc; // source rectangle byte size
DWORD dwAlignBoundaryDest; // dest rectangle alignment
DWORD dwAlignSizeDest; // dest rectangle byte size
DWORD dwAlignStrideAlign; // stride alignment
DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities
DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMinLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only
DWORD dwMaxLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only
DWORD dwMinHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only
DWORD dwMaxHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only
DWORD dwReserved1; // reserved
DWORD dwReserved2; // reserved
DWORD dwReserved3; // reserved
} DDCAPS_DX1;
typedef DDCAPS_DX1 FAR* LPDDCAPS_DX1;
/*
* This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X.
* It is present for back compatability.
*/
typedef struct _DDCAPS_DX3
{
DWORD dwSize; // size of the DDDRIVERCAPS structure
DWORD dwCaps; // driver specific capabilities
DWORD dwCaps2; // more driver specific capabilites
DWORD dwCKeyCaps; // color key capabilities of the surface
DWORD dwFXCaps; // driver specific stretching and effects capabilites
DWORD dwFXAlphaCaps; // alpha driver specific capabilities
DWORD dwPalCaps; // palette capabilities
DWORD dwSVCaps; // stereo vision capabilities
DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
DWORD dwVidMemTotal; // total amount of video memory
DWORD dwVidMemFree; // amount of free video memory
DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
DWORD dwCurrVisibleOverlays; // current number of visible overlays
DWORD dwNumFourCCCodes; // number of four cc codes
DWORD dwAlignBoundarySrc; // source rectangle alignment
DWORD dwAlignSizeSrc; // source rectangle byte size
DWORD dwAlignBoundaryDest; // dest rectangle alignment
DWORD dwAlignSizeDest; // dest rectangle byte size
DWORD dwAlignStrideAlign; // stride alignment
DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities
DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
DWORD dwReserved1; // reserved
DWORD dwReserved2; // reserved
DWORD dwReserved3; // reserved
DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
DWORD dwSSBCaps; // driver specific capabilities for System->System blts
DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
DWORD dwReserved4; // reserved
DWORD dwReserved5; // reserved
DWORD dwReserved6; // reserved
} DDCAPS_DX3;
typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3;
/*
* This structure is the DDCAPS structure as it was in version 5 of Direct X.
* It is present for back compatability.
*/
typedef struct _DDCAPS_DX5
{
/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure
/* 4*/ DWORD dwCaps; // driver specific capabilities
/* 8*/ DWORD dwCaps2; // more driver specific capabilites
/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface
/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites
/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities
/* 18*/ DWORD dwPalCaps; // palette capabilities
/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities
/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory
/* 40*/ DWORD dwVidMemFree; // amount of free video memory
/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays
/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes
/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment
/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size
/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment
/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size
/* 60*/ DWORD dwAlignStrideAlign; // stride alignment
/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
/* 84*/ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities
/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* a0*/ DWORD dwReserved1; // reserved
/* a4*/ DWORD dwReserved2; // reserved
/* a8*/ DWORD dwReserved3; // reserved
/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
// Members added for DX5:
/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports
/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used
/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts
/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts
/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts
/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts
/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts
/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
} DDCAPS_DX5;
typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5;
typedef struct _DDCAPS_DX6
{
/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure
/* 4*/ DWORD dwCaps; // driver specific capabilities
/* 8*/ DWORD dwCaps2; // more driver specific capabilites
/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface
/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites
/* 14*/ DWORD dwFXAlphaCaps; // alpha caps
/* 18*/ DWORD dwPalCaps; // palette capabilities
/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities
/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory
/* 40*/ DWORD dwVidMemFree; // amount of free video memory
/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays
/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes
/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment
/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size
/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment
/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size
/* 60*/ DWORD dwAlignStrideAlign; // stride alignment
/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6
/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* a0*/ DWORD dwReserved1; // reserved
/* a4*/ DWORD dwReserved2; // reserved
/* a8*/ DWORD dwReserved3; // reserved
/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports
/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used
/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts
/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts
/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts
/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts
/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts
/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
// Members added for DX6 release
/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps
} DDCAPS_DX6;
typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6;
typedef struct _DDCAPS_DX7
{
/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure
/* 4*/ DWORD dwCaps; // driver specific capabilities
/* 8*/ DWORD dwCaps2; // more driver specific capabilites
/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface
/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites
/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities
/* 18*/ DWORD dwPalCaps; // palette capabilities
/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities
/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8
/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8
/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8
/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8
/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8
/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32
/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory
/* 40*/ DWORD dwVidMemFree; // amount of free video memory
/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays
/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays
/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes
/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment
/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size
/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment
/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size
/* 60*/ DWORD dwAlignStrideAlign; // stride alignment
/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported
/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6
/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
/* a0*/ DWORD dwReserved1; // reserved
/* a4*/ DWORD dwReserved2; // reserved
/* a8*/ DWORD dwReserved3; // reserved
/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts
/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts
/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts
/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts
/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts
/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts
/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts
/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts
/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts
/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports
/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used
/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts
/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts
/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts
/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts
/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts
/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
// Members added for DX6 release
/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps
} DDCAPS_DX7;
typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7;
#if DIRECTDRAW_VERSION <= 0x300
typedef DDCAPS_DX3 DDCAPS;
#elif DIRECTDRAW_VERSION <= 0x500
typedef DDCAPS_DX5 DDCAPS;
#elif DIRECTDRAW_VERSION <= 0x600
typedef DDCAPS_DX6 DDCAPS;
#else
typedef DDCAPS_DX7 DDCAPS;
#endif
typedef DDCAPS FAR* LPDDCAPS;
/*
* DDPIXELFORMAT
*/
typedef struct _DDPIXELFORMAT
{
DWORD dwSize; // size of structure
DWORD dwFlags; // pixel format flags
DWORD dwFourCC; // (FOURCC code)
union
{
DWORD dwRGBBitCount; // how many bits per pixel
DWORD dwYUVBitCount; // how many bits per pixel
DWORD dwZBufferBitDepth; // how many total bits/pixel in z buffer (including any stencil bits)
DWORD dwAlphaBitDepth; // how many bits for alpha channels
DWORD dwLuminanceBitCount; // how many bits per pixel
DWORD dwBumpBitCount; // how many bits per "buxel", total
DWORD dwPrivateFormatBitCount;// Bits per pixel of private driver formats. Only valid in texture
// format list and if DDPF_D3DFORMAT is set
} DUMMYUNIONNAMEN(1);
union
{
DWORD dwRBitMask; // mask for red bit
DWORD dwYBitMask; // mask for Y bits
DWORD dwStencilBitDepth; // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits)
DWORD dwLuminanceBitMask; // mask for luminance bits
DWORD dwBumpDuBitMask; // mask for bump map U delta bits
DWORD dwOperations; // DDPF_D3DFORMAT Operations
} DUMMYUNIONNAMEN(2);
union
{
DWORD dwGBitMask; // mask for green bits
DWORD dwUBitMask; // mask for U bits
DWORD dwZBitMask; // mask for Z bits
DWORD dwBumpDvBitMask; // mask for bump map V delta bits
struct
{
WORD wFlipMSTypes; // Multisample methods supported via flip for this D3DFORMAT
WORD wBltMSTypes; // Multisample methods supported via blt for this D3DFORMAT
} MultiSampleCaps;
} DUMMYUNIONNAMEN(3);
union
{
DWORD dwBBitMask; // mask for blue bits
DWORD dwVBitMask; // mask for V bits
DWORD dwStencilBitMask; // mask for stencil bits
DWORD dwBumpLuminanceBitMask; // mask for luminance in bump map
} DUMMYUNIONNAMEN(4);
union
{
DWORD dwRGBAlphaBitMask; // mask for alpha channel
DWORD dwYUVAlphaBitMask; // mask for alpha channel
DWORD dwLuminanceAlphaBitMask;// mask for alpha channel
DWORD dwRGBZBitMask; // mask for Z channel
DWORD dwYUVZBitMask; // mask for Z channel
} DUMMYUNIONNAMEN(5);
} DDPIXELFORMAT;
typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT;
/*
* DDOVERLAYFX
*/
typedef struct _DDOVERLAYFX
{
DWORD dwSize; // size of structure
DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend
DWORD dwAlphaEdgeBlend; // Constant to use as alpha for edge blend
DWORD dwReserved;
DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination
union
{
DWORD dwAlphaDestConst; // Constant to use as alpha channel for dest
LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest
} DUMMYUNIONNAMEN(1);
DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source
union
{
DWORD dwAlphaSrcConst; // Constant to use as alpha channel for src
LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src
} DUMMYUNIONNAMEN(2);
DDCOLORKEY dckDestColorkey; // DestColorkey override
DDCOLORKEY dckSrcColorkey; // DestColorkey override
DWORD dwDDFX; // Overlay FX
DWORD dwFlags; // flags
} DDOVERLAYFX;
typedef DDOVERLAYFX FAR *LPDDOVERLAYFX;
/*
* DDBLTBATCH: BltBatch entry structure
*/
typedef struct _DDBLTBATCH
{
LPRECT lprDest;
LPDIRECTDRAWSURFACE lpDDSSrc;
LPRECT lprSrc;
DWORD dwFlags;
LPDDBLTFX lpDDBltFx;
} DDBLTBATCH;
typedef DDBLTBATCH FAR * LPDDBLTBATCH;
/*
* DDGAMMARAMP
*/
typedef struct _DDGAMMARAMP
{
WORD red[256];
WORD green[256];
WORD blue[256];
} DDGAMMARAMP;
typedef DDGAMMARAMP FAR * LPDDGAMMARAMP;
/*
* This is the structure within which DirectDraw returns data about the current graphics driver and chipset
*/
#define MAX_DDDEVICEID_STRING 512
typedef struct tagDDDEVICEIDENTIFIER
{
/*
* These elements are for presentation to the user only. They should not be used to identify particular
* drivers, since this is unreliable and many different strings may be associated with the same
* device, and the same driver from different vendors.
*/
char szDriver[MAX_DDDEVICEID_STRING];
char szDescription[MAX_DDDEVICEID_STRING];
/*
* This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
* on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
* drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
*
* This version has the form:
* wProduct = HIWORD(liDriverVersion.HighPart)
* wVersion = LOWORD(liDriverVersion.HighPart)
* wSubVersion = HIWORD(liDriverVersion.LowPart)
* wBuild = LOWORD(liDriverVersion.LowPart)
*/
#ifdef _WIN32
LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */
#else
DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */
DWORD dwDriverVersionHighPart;
#endif
/*
* These elements can be used to identify particular chipsets. Use with extreme caution.
* dwVendorId Identifies the manufacturer. May be zero if unknown.
* dwDeviceId Identifies the type of chipset. May be zero if unknown.
* dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown.
* dwRevision Identifies the revision level of the chipset. May be zero if unknown.
*/
DWORD dwVendorId;
DWORD dwDeviceId;
DWORD dwSubSysId;
DWORD dwRevision;
/*
* This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
* driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
* reprofile the graphics subsystem.
* This element can also be used to identify particular problematic drivers.
*/
GUID guidDeviceIdentifier;
} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;
typedef struct tagDDDEVICEIDENTIFIER2
{
/*
* These elements are for presentation to the user only. They should not be used to identify particular
* drivers, since this is unreliable and many different strings may be associated with the same
* device, and the same driver from different vendors.
*/
char szDriver[MAX_DDDEVICEID_STRING];
char szDescription[MAX_DDDEVICEID_STRING];
/*
* This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
* on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
* drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
*
* This version has the form:
* wProduct = HIWORD(liDriverVersion.HighPart)
* wVersion = LOWORD(liDriverVersion.HighPart)
* wSubVersion = HIWORD(liDriverVersion.LowPart)
* wBuild = LOWORD(liDriverVersion.LowPart)
*/
#ifdef _WIN32
LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */
#else
DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */
DWORD dwDriverVersionHighPart;
#endif
/*
* These elements can be used to identify particular chipsets. Use with extreme caution.
* dwVendorId Identifies the manufacturer. May be zero if unknown.
* dwDeviceId Identifies the type of chipset. May be zero if unknown.
* dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown.
* dwRevision Identifies the revision level of the chipset. May be zero if unknown.
*/
DWORD dwVendorId;
DWORD dwDeviceId;
DWORD dwSubSysId;
DWORD dwRevision;
/*
* This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
* driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
* reprofile the graphics subsystem.
* This element can also be used to identify particular problematic drivers.
*/
GUID guidDeviceIdentifier;
/*
* This element is used to determine the Windows Hardware Quality Lab (WHQL)
* certification level for this driver/device pair.
*/
DWORD dwWHQLLevel;
} DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2;
/*
* Flags for the IDirectDraw4::GetDeviceIdentifier method
*/
/*
* This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped
* with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the
* host adapter, but is typically physcially located on a separate card. The stacked secondary's information is
* returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities
* of the DirectDraw object involved.
*/
#define DDGDI_GETHOSTIDENTIFIER 0x00000001L
/*
* Macros for interpretting DDEVICEIDENTIFIER2.dwWHQLLevel
*/
#define GET_WHQL_YEAR( dwWHQLLevel ) \
( (dwWHQLLevel) / 0x10000 )
#define GET_WHQL_MONTH( dwWHQLLevel ) \
( ( (dwWHQLLevel) / 0x100 ) & 0x00ff )
#define GET_WHQL_DAY( dwWHQLLevel ) \
( (dwWHQLLevel) & 0xff )
/*
* callbacks
*/
typedef DWORD (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext );
#ifdef STREAMING
typedef DWORD (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD);
#endif
/*
* INTERACES FOLLOW:
* IDirectDraw
* IDirectDrawClipper
* IDirectDrawPalette
* IDirectDrawSurface
*/
/*
* IDirectDraw
*/
#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDraw
DECLARE_INTERFACE_( IDirectDraw, IUnknown )
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDraw methods ***/
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
STDMETHOD(FlipToGDISurface)(THIS) PURE;
STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
STDMETHOD(RestoreDisplayMode)(THIS) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE;
STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
};