Releases: mltframework/shotcut
Releases · mltframework/shotcut
v15.01
v14.12
v14.11
- The HTML5 features are finally available on Windows!
- Add source code editing to the HTML editor.
- Add 3D Text filter based on WebGL, typeface.js, and three.js.
- Add support for DirectShow devices on Windows in the Open Other dialog.
- Add the Opus audio codec.
- Change the VP9 WebM preset to use the Opus audio codec.
- Add support for the #localtime# keyword to the Text filter (no button yet).
- Restart instead of simply closing the app when changing the GPU or language settings.
- Change the Redo keyboard shortcut to Ctrl+Y on Windows only.
- Save file paths MLT XML with relative names for assets in the same folder or sub-folder. This makes it easier to use a relocatable project folder.
- Add scale and offset parameters and a preset widget to the Rotate filter. Usually after rotating a video, part of the image has been clipped. These new parameters provide control for that clipping processing including no clipping.
- Add Italian translation.
- And, of course, many bug fixes, especially for newer features.
v14.10
v14.09
- Added WMV and WMA encode presets.
- Enabled the video player zoom and pan controls for OS X.
- Added Size and Position video filter with a rectangle control that overlays the video player.
- Added a simple Text video filter also with rectangle control overlay. This is a dynamic text filter supports pre-defined variables: Timecode, Frame #, File date, File name.
- Enabled parallel video processing for Encode File on systems with more than 2 logical cores when not using GPU Processing. This makes encoding faster when using filters, transitions, and compositing.
- Added an Opacity video filter.
- Added an option on video fade filters: Adjust opacity instead of fade with black.
- Now you can add filters to an entire track by clicking the track head and using the Filters panel.
- New projects created with this version now load much more quickly.
v14.08
- Now the Stabilize video filter really does work on Windows.
- Added a Gamma menu item to the Settings menu when in GPU mode, which performs gamma correction. Previously, the display gamma was fixed at sRGB, but now you can choose Rec. 709. Previously, when applying a GPU filter, Shotcut would output sRGB gamma when encoding to a Y'CbCr file, and that has been removed/fixed.
- Transfer characteristic (gamma) metadata is now written to video files that support it (e.g., H.264).
- The filter UI layout is now automatically adapts to a horizontal or vertical layout to suit more workspace layouts.
- Upgraded FFmpeg to version 2.3.
v14.07
- Added a "Remove Old Program Files" option to Windows installer.
- Added an auto-save feature. You must first save a MLT XML project file for this to work; so, save a project shortly after you start making something.
- Improved Video Stabilize and Audio Normalize analysis job handling. Also, the Video Stabilize filter now works on Windows without crashing.
- Added a dialog to confirm exit if there are unfinished jobs.
- Improve working with image clip duration on the timeline.
- Filter UI general cleanup and new combination slider/numeric-spinner control.
v14.06
- Fix opening files with names or paths that include extended characters on Windows.
- Add logging of program execution info to a text file to help with troubleshooting.
- Show error message if trying to load MLT XML project file that is incompatible with current GPU processing setting.
- Upgrade x264 from something that was 1.5 years old to latest.
- Upgrade FFmpeg from version 2.1 to 2.2.
- Upgrade Movit (GPU processing) from pre-1.0 to 1.1.1.
- Update translations.