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Releases: moagrius/TileView

2.1.7: Merge pull request #306 from peterLaurence/fix#252

21 May 18:56
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2.1.6: Merge pull request #305 from peterLaurence/fix#304

16 May 21:36
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2.1.5: Merge pull request #297 from peterLaurence/custom-DLManager

06 May 00:00
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Add the ability to use a custom DetailLevelManager (#293).

Async loading Tiles

07 Jul 14:40
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This release loads Tiles asynchronously to increase performance. Also updated DiskLRU cache lib to version 2.0.2 and uses app-compact-v7:22.1.1. There were no changes made on library API.

Additional build tools

16 Dec 14:16
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This release contains numerous updates to project and build tools, but no changes to the actual library, so continue to use 1.0.13 jar.

v1.0.13: Merge pull request #152 from gametimesf/async-fix

08 Dec 14:35
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Includes patch to move downsample loading to a background thread, and fixes for issues #140, #141, #147, and #148

v1.0.12

14 Jul 21:00
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added getScroller method to ZoomPanLayout

v1.0.11: remove canvas.quickreject from path drawing; includes @jnagels cache patch

19 Mar 06:17
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removing optimization in DrawablePath.draw, where canvas.quickreject was returning false positives on straight-line paths. also includes @jnagels patch that starts cache threads.

v1.0.10: adding new methods

22 Feb 07:02
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added moveMarker, moveToMarker, and framePoints convenience methods

v1.0.9: added setScaleFromCenter; updated moveTo methods

14 Jan 21:52
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added setScaleFromCenter method; updated moveTo methods with implicit
requestRender calls