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Sprite destruction effect #100
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Hi @buihuuloc What is "destruction effect"? |
Hi |
Hmm... The effect is so cool, but not for UI. |
In this effect, Physics moves UI elements (with Rigidbody component). |
When dividing the mesh, it needs to be rendered as each mesh. |
When implementing for UI, the compromise is as follows.
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I see. It can be implemented like a particle system. Implement the UIExplosion component as follows.
The nice thing about this implementation is "Canvas will not rebuild." |
Hi @mob-sakai
Have you ever think about this effect?
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