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[BUG] Wrong rendering scale on Windows with 2.88.9 stable #3071

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taublast opened this issue Nov 21, 2024 · 1 comment
Open
1 task done

[BUG] Wrong rendering scale on Windows with 2.88.9 stable #3071

taublast opened this issue Nov 21, 2024 · 1 comment

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@taublast
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Description

On Windows:

  1. 2.88.9-preview.2.2 and all previous render fine.
  2. 2.88.9 stable renders with incorrect scale.

Any ideas about changed in SkiaSharp between these two releases that caused this?
I am using the correct rendering scale of 1.25 in both cases.
Though I get different results with different SkiaSharp nugets.
Both CanvasView and SKGLView are affected.
The only case when it renders identical between both nugets is a display with a rendering scale of 1.0.

Images here: taublast/DrawnUi.Maui#130

Code

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Expected Behavior

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Actual Behavior

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Version of SkiaSharp

2.88.9 (Current)

Last Known Good Version of SkiaSharp

2.88.8 (Previous)

IDE / Editor

Visual Studio (Windows)

Platform / Operating System

Windows

Platform / Operating System Version

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Devices

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Relevant Screenshots

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Relevant Log Output

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Code of Conduct

  • I agree to follow this project's Code of Conduct
@taublast taublast changed the title [BUG] Wrong rendering scale on windows with stable [BUG] Wrong rendering scale on Windows with 2.88.9 stable Nov 21, 2024
@mattleibow mattleibow reopened this Nov 26, 2024
@github-project-automation github-project-automation bot moved this from Ready For Work to Done in SkiaSharp Backlog Nov 26, 2024
@mattleibow mattleibow reopened this Nov 26, 2024
@github-project-automation github-project-automation bot moved this from Done to In Progress in SkiaSharp Backlog Nov 26, 2024
@mattleibow
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Very weird, nothing has changed:

v2.88.9-preview.2.2...v2.88.9

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