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A weird looking creature aiming to cause chaos everywhere he goes.
He wears some kind of animal skin as a beanie, and uses it's arms like it was his own arms.
Concept Art
Inspiration
Design heavily inspired by Gabumon from Digimon and arms physics inspired by Taokaka from Blazblue.
Moves
Idle
Hurt
[STICK] Walk
Hevok walks in a clumsy way, dragging his arms on the ground.
[LEFT] Claw Swipe
A quick blow that can be executed multiple times in a row. There's two variations of the attack: From the lefand from the right.
[MIDDLE] Madness
Hevok howls to receive defense and movement speed. The player may also choose to detonate the defense to deal damage and a small amount of slow on enemies.
Summoning Shield
Destroying Shield
[RIGHT] Spiky Ground
Hevok punches in front of him, with two cone shaped subdivisions. The bigger cone applies slow and damage. The smaller doesn't apply slow, but applies damage.
Cast
Effect
[Q] Havoc
Hevok grabs an enemy in a small range applying damage and stun, after grabbed, Hevok must aim somewhere to throw the enemy.
If he fails to grab
If he succeeds to grab. (Begins a temporary idle, holding the enemy above his head).
Throwing the enemy. (Once the time runs out, Hevok will automatically toss the enemy in front of him).
The impact will cause damage and stun to the victim and nearby foes.
OPTIONAL
[E] TAUNT
[SPACE]/Shift Jump Dodge
Hevok jumps forward to dodge.
Tasks
Idle
Walk
[LEFT] Claw Swipe
[MIDDLE] Madness
[RIGHT] Critical Punch
[Q] Havoc
The text was updated successfully, but these errors were encountered:
Hero Description
A weird looking creature aiming to cause chaos everywhere he goes.
He wears some kind of animal skin as a beanie, and uses it's arms like it was his own arms.
Concept Art
Inspiration
Design heavily inspired by Gabumon from Digimon and arms physics inspired by Taokaka from Blazblue.
Moves
Idle
Hurt
[STICK] Walk
Hevok walks in a clumsy way, dragging his arms on the ground.
[LEFT] Claw Swipe
A quick blow that can be executed multiple times in a row. There's two variations of the attack: From the lefand from the right.
[MIDDLE] Madness
Hevok howls to receive defense and movement speed. The player may also choose to detonate the defense to deal damage and a small amount of slow on enemies.
Summoning Shield
Destroying Shield
[RIGHT] Spiky Ground
Hevok punches in front of him, with two cone shaped subdivisions. The bigger cone applies slow and damage. The smaller doesn't apply slow, but applies damage.
Cast
Effect
[Q] Havoc
Hevok grabs an enemy in a small range applying damage and stun, after grabbed, Hevok must aim somewhere to throw the enemy.
If he fails to grab
If he succeeds to grab. (Begins a temporary idle, holding the enemy above his head).
Throwing the enemy. (Once the time runs out, Hevok will automatically toss the enemy in front of him).
The impact will cause damage and stun to the victim and nearby foes.
OPTIONAL
[E] TAUNT
[SPACE]/Shift Jump Dodge
Hevok jumps forward to dodge.
Tasks
The text was updated successfully, but these errors were encountered: