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First thank you so much for doing this addon public, I really love it!
I have an issue when drawing an ofVboMesh. it seems the normals are flipped when I bind
(see images using mappingnot using mapping
I tried to add
_fbo.getTextureReference().getTextureData().bFlipTexture = true;
but it didn't work
Please let me know if you have any suggestions
The text was updated successfully, but these errors were encountered:
First thank you so much for doing this addon public, I really love it!
I have an issue when drawing an ofVboMesh. it seems the normals are flipped when I bind
(see images using mapping not using mapping
I tried to add
_fbo.getTextureReference().getTextureData().bFlipTexture = true;
but it didn't work
Please let me know if you have any suggestions
The text was updated successfully, but these errors were encountered: