You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
With the "iPhone sim SDK" build targets, even though I have the iOS 6.1 SDK installed I still get the "SDK not found" message under "Build Settings > Base SDK". It is set to "iphonesimulator6.1". Am I misunderstanding how this should work? I watched the video here but it didn't shed light on this particular issue.
The text was updated successfully, but these errors were encountered:
"It is set to "iphonesimulator6.1". Am I misunderstanding how this should work?"
if you definitely have the 6.1 SDK installed then you shouldn't have to modify the project file in this repos at this time- it should already read "iphonesimulator6.1".
right now i'm running 10.8.4, XC 4.6- what versions of os x/xcode are you running? did you try "cleaning" the project when it's open in xcode? did you try quitting xcode, then deleting the "VVOpenSource*" folder in ~/Library/Developer/Xcode/DerivedData"?
With the "iPhone sim SDK" build targets, even though I have the iOS 6.1 SDK installed I still get the "SDK not found" message under "Build Settings > Base SDK". It is set to "iphonesimulator6.1". Am I misunderstanding how this should work? I watched the video here but it didn't shed light on this particular issue.
The text was updated successfully, but these errors were encountered: