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libui / uiTableModelHandler

uiTableModelHandler

class uiTableModelHandler : CStructVar

Types

Name Summary
Companion companion object Companion : Type

Constructors

Name Summary
uiTableModelHandler uiTableModelHandler(rawPtr: NativePtr)

Properties

Name Summary
CellValue var CellValue: CPointer<CFunction<(CPointer<uiTableModelHandler>?, CPointer<uiTableModel>?, Int, Int) -> CPointer<uiTableValue>?>>?
ColumnType var ColumnType: CPointer<CFunction<(CPointer<uiTableModelHandler>?, CPointer<uiTableModel>?, Int) -> uiTableValueType>>?
NumColumns var NumColumns: CPointer<CFunction<(CPointer<uiTableModelHandler>?, CPointer<uiTableModel>?) -> Int>>?
NumRows var NumRows: CPointer<CFunction<(CPointer<uiTableModelHandler>?, CPointer<uiTableModel>?) -> Int>>?
SetCellValue var SetCellValue: CPointer<CFunction<(CPointer<uiTableModelHandler>?, CPointer<uiTableModel>?, Int, Int, CPointer<uiTableValue>?) -> Unit>>?

Extension functions

Name Summary
fill fun DrawContext.fill(mode: uiDrawFillMode, brush: Brush, block: Path.() -> Unit)
fun DrawContext.fill(brush: Brush, block: Path.() -> Unit)
Draw a path filled with a color.
stroke fun DrawContext.stroke(mode: uiDrawFillMode, brush: Brush, stroke: Stroke, block: Path.() -> Unit)
fun DrawContext.stroke(brush: Brush, stroke: Stroke, block: Path.() -> Unit)
Draw a path in the context.
text fun DrawContext.text(string: AttributedString, defaultFont: Font, width: Double, align: uiDrawTextAlign, x: Double, y: Double)
draws formatted text with the top-left point at (x, y).
transform fun DrawContext.transform(block: Matrix.() -> Unit)
Apply a different transform matrix to the context.